Agent_4Seven
Tears of Nintendo
I mean, you do you of course, but they're moving away from the design philosophy of DPS characters being the ones every other character on the team dances around, when 2.0 launches it's not going to be a thing anymore, finally.I need Ether damage, so therefor I pull. Viv also was kinda endearing in the story, and I'm curious how the proxies "saved" her without even knowing about her, so I'm interested in that story. But yea, Hugo was a "maybe" pull depending on his kit, but I'm afraid he'll be a skip now so I have resources for sensei.
Well, I don't know how it all work and if different teams colaborate or not like Ubisoft and Activision is doing it with AC and COD, but the ZZZ team is new so you'd think that they know better no to do the same mistakes made by other teams, plus and as you've said, HSR team "sort of" fixed the issue in 3.0. Anyway, the way I see it, there's no reason to believe that ZZZ team will fuck it all up until we actually see it happening, so no need to worry about something which is not even happened and not on the horizonIn HSR they go like 30% into a new part of the main story as the main character, then out of nowhere you shift perspective to the banner character, where you're forced to run around and see flashbacks and shit AS them, right in the middle of the main story, then it goes back to the MC to finish the quest. And the plot reasons for having to switch to them at that moment are usually poorly written or nonsensical. It pretty much ruined the last half of their 2.x version and continues to be an annoyance in 3.x. At least in 3.x they have the characters central to the plot from the beginning, so it doesn't feel as much like they're just jamming them in to sell their banners, despite them doing exactly that.
We'll know a bit more on the 13th of April.When is season 2 supposed to hit?
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