She could have been referring to theas the surprise they didn't want spoiled.post credits escape sequence
Does this game have branching paths or something? Are the Dee Letters a side quest or are they done naturally as I progress through the game?
No branching paths. The quest is complete even if you died, far as I know. As for the other quest, you can do it along the way as a side quest but it will eventually become a primary quest.
Oh, so regardless of what happens in the tower,It just seemed like a weird progression.the helicopter crashes?
Yeah, just found the skull. I admit that I didn't look but I was just concerned after what happened ;P
One thing this game does reinforce is how I so very much prefer the UK and Europe as a setting for zombie-anything than America.
One thing this game does reinforce is how I so very much prefer the UK and Europe as a setting for zombie-anything than America.
One thing this game does reinforce is how I so very much prefer the UK and Europe as a setting for zombie-anything than America.
Did anyone get any Danny Boyle 28 Day/Weeks Later vibes from this game so far? The way the music plays between levels, the setting, the ramped up rockish music during more intense encounters.
I found one of your survivors earlier, EatChildren. She was shambling around in the Tower of London and was one of what felt like a thousand zombies chasing me up to the roof. I ended up dyeing but made sure I went straight back there for your loot, mwahaha.
Constantly. So much so I'm positive the game drew upon 28 Days Later as reference material for almost every aspect of the presentation: the muted colours, lonely British streets, and sombre piano score. Change the infected to the fast type and it's essentially 28 Days Later: The Game, sans the military stuff.
Survivor #2. Should have had a lot of stuff on her.
You think it's a good thing though, right? I was at first a little bit annoyed at how much stuff was jacked, but I think it does it right. I mean it's not like it's ripping scenarios straight out of the films themselves, but yeah.
She certainly did. Although I knew my own corpse was waiting for me at the top of the stairs with some hot loot of my own so I didn't take everything. She had a score of 8000-something though. Was that your 8 hour survivor?
First time I encountered one of those was. It was not pleasant.in the flooded area of the Tower of London
Yep, it's gone. New survivor infected replaces old survivor infected.
It seems the reason you can't post screenshots with ZombiU (German version) is the USK 18 rating. I just spoke with the Nintendo hotline and it's not a bug.
Bit off topic, but which ubi team made this game? What have they been responsible for in the past?
I've been told Ubisoft Montpellier. I do recall seeing a "with assistance from" tag in the opening scene though, not sure if it was this game or not, however. >_>
They made all the Rayman games, From Dust and Beyond Good and Evil.
Although I'm not sure if this is true - could they possibly be working on Legends and ZombiU at the same time? Wouldn't that be too much?
One thing this game does reinforce is how I so very much prefer the UK and Europe as a setting for zombie-anything than America.
Question for you guys that have beaten it like myself. I haven't had time to replay this yet, but about halfway through my first playthrough I stopped reading documents. So...Do they ever really explain the outbreak, or why certain zombies are harder, eletrical, etc?
I've been reading through a few, though nothing explicitly comes up. I know why research was being done and such but that's about it. I haven't quite finished yet.
I also like how this game is somewhat Metroidish in the way it approaches exploration and opening up new areas.
Bit off topic, but which ubi team made this game? What have they been responsible for in the past?
Ubisoft Montpellier, which split into two teams a few years ago. Ancel and company are working on Rayman Legends in the original office (a converted, 400-year-old villa). ZombiU was developed in the newer office. The game's main creative leads worked on Beyond Good & Evil with Ancel, but most recently headed up Rabbids Go Home.
And now I seem to be the only one because I haven't seen anyone else having experienced this glitch.
Ubisoft Montpellier, which split into two teams a few years ago. Ancel and company are working on Rayman Legends in the original office (a converted, 400-year-old villa). ZombiU was developed in the newer office. The game's main creative leads worked on Beyond Good & Evil with Ancel, but most recently headed up Rabbids Go Home.
In Buckingham Palace, there's a room with a huge fire and some scaffolding. There's one bit which has an item on in and a hole in the wall to an adjacent corridor. There doesn't seem to be any way to get on to the scaffolding on either side of the hole.
Anyone know what you're meant to do there?
So, i don't know if this is comon knowledge, or happens many times in the game, but i think i just found an "unlimited ammo/molotov" glitch in the game. I restared the game because i got frustrated with the way my character lost all his stuff yesterday and found out rather early on something that might interest some of you.
After coming out of the supermarket and having scanned the second camerabox in the basement, i died by my own molotov in the alley with the ladder when trying to return to the manhole. So I went back with my second survivor, looted the backpack of my previous character, which had not turned into a zombie (didn't die of infection), and found both containers/dumpsters in that alley to have molotovs and bullets. So i went back to the safe house to unload all the gear from the previous character, but decided to go back once more, after saving, because there was still some stuff there i couldn't carry anymore (my backpack was full). So when i went back, there was one zombie waiting in the alley, took care of that and found out the containers were "resupplied". So i made another run to the safe house, unloaded the stuff, saved and went back... a total of 4 or 5 times,until my safe house container was full. You need to do this BEFORE you get your new mission "defend the safe house" or the door to the manhole will be locked again and you can't save your game either.
Well, there's that
In Buckingham Palace, there's a room with a huge fire and some scaffolding. There's one bit which has an item on in and a hole in the wall to an adjacent corridor. There doesn't seem to be any way to get on to the scaffolding on either side of the hole.
Anyone know what you're meant to do there?
The corpse was male on my first PT, but yeah I noticed that glaring oversight later. They must have forgotten to ensure that only a male corpse spawns there.There's been an unlimited ammo trick for a little over a week and a half now, but I refuse to bother with it. It defeats the entire point of the game.
Also, does anyone else groan when you find the, and the corpse near it happens to be a woman, and The Prepper sayssilenced pistol in the bathroom?"chap"
IIRC, there's a vent that you can access near where you pick up the first book that has a few different directions you can go in; one of those directions should take you to that part of the scaffolding.
It's one of the other routes that should interest you, though, since it hasa backup upgrade that adds two more slots for all survivors and a shortcut that opens up in the big ballroom area, but you're not getting either of them without a fight, teehee...
I think he is talking about the other areanot the area with the backpack. I think there is a weapon power up in the other section if I remember right. I got there in the room with the staircase. There was a crawl space in that room.
How can I get the Zombiefied-pic of me out of the system? Am I blind?
Yeah it says you upload it. To where? I still haven't figured that out!
Heh, your Zombie just showed up in my game. GOOD LOOT!
This is bullshit. Why can other people post screenshots then? Why can I view these screenshots then? It's bullshit and they know it.
It's probably because Germany got a "special" version again but have to use the same Miiverse community. I mean, it's uncensored and stuff, but apparently only because of the day-one-patch, at least that's what Ubisoft said, iirc.
Posting screenshots is NECESSARY if I need help from other people on Miiverse.
Also, why doesn't show Miiverse that I own the game? It's a bug, that's why. 100% sure that it's the same bug that's keeping us from posting screenshots.
EDIT: After reading it again, my post doesn't seem to make much sense...