Except for the dinosaur bones, I might halfway believe it if someone said it was a gamecube game.
what are you doing in this thread other than saying stuff like 'child hush' and whining about people talking about graphics in a thread about graphics
Grief.exe, no need to be that hard on Brad, even if he is being instantly dismissive of his readers without checking the validity of their claims.
Sure, but it makes a pretty big difference in terms of the PC version. While a PC version might potentially keep the better lighting, there's no way in hell they built two different versions of the game with separate geometry and textures that would be released just for PC. The only possible way you might get that is if they're already planning for a Tomb Raider style enhanced port for Gen 4 consoles, and then maybe the PC would retain those elements.
Either way, there's far more than the lighting on the line that has entirely different ramifications.
Very sad that people care more about the graphics than the gameplay. Souls is supposed to be a beacon in the industry for placing gameplay above all. But nope, it's missing a few extra shafts of light, fuck great gameplay!
Is not even about the graphics anymore is just about straight up false advertising. I´m not your average PC Gamer graphic whore, but I´m not stupid and I don´t like to be treat as such. The only messages these companies get is the message of money, and with this kind of practices their are not getting a cent from me.
Seriously. Why are people hounding these two random Youtubers? Pester Namco or From, not these guys.
Jesus, calm down. Yes, the downgrade is disappointing. But you know what? I played about 12 hours yesterday and I'm having a blast. I'm only noticing the flat grey walls because I remembered the GAF comparison screenshots. And when I light torches it looks pretty good. Probably not as good as the initial reveal, but it helps, and when I'm playing I don't have another screen next to me showing the comparison so I think "whoa this looks neat".
Maybe I'm easy to please. But when I'm playing, this really takes a back seat to everything else. And many times I actually think "this game looks good", the exterior environments in particular are gorgeous.
Then I come back to this thread, see the comparison screenshots and it kind of hurts. And I wonder why I keep hurting myself. I should go back and play some more Dark Souls II.
It's fine for the most part, in my experience. It's actually kind of weak in the beginning, for some reason, but once you reach past Majula it seems fairly stable in my experience. I am not that far into the game though. Maybe the Blighttown equivalent is coming up...
Hah.Grief.exe, no need to be that hard on Brad, even if he is being instantly dismissive of his readers without checking the validity of their claims.
Yeah, they said PC was the lead platform right? I'm guessing is that they developed for PC first, overestimated the consoles and then realized it was too ambitious and had to severely cut back.I think they were too ambitious and the consoles held them back. It's disappointing but I guess it had to happen.
What a hero.
Except for the dinosaur bones, I might halfway believe it if someone said it was a gamecube game.
What a slave.
I want to play the game. I'm having a lot of fun doing so. I really don't give a shit.
Yeah, they said PC was the lead platform right? I'm guessing is that they developed for PC first, overestimated the consoles and then realized it was too ambitious and had to severely cut back.
The only other explanation is that the demo was built by a different team and purposefully pumped up to entice buyers, but that sounds too shady (heh, heh, *snorts*) to be true. I really hope that's not what happened. Considering several areas of the games seem affected and not just the demo areas, I'm guessing the former explanation is most likely true.
Yeah, they said PC was the lead platform right? I'm guessing is that they developed for PC first, overestimated the consoles and then realized it was too ambitious and had to severely cut back.
The only other explanation is that the demo was built by a different team and purposefully pumped up to entice buyers, but that sounds too shady (heh, heh, *snorts*) to be true. I really hope that's not what happened. Considering several areas of the games seem affected and not just the demo areas, I'm guessing the former explanation is most likely true.
What's wrong with the Crystal Caves? I liked that area... >_>From: "Damn...we are hitting massive performance issues with our engine. This is going to take some time to sort out"
Namco: "Strip all that shit out and just ship it. You can delay the PC version a month to try to make it better or at least add options."
From: "No, we are not going to compromise the quality of our game."
Namco: "Crystal caves..."
From: "...Shipped!"
Namco: "Strip all that shit out and just ship it. You can delay the PC version a month to try
What's wrong with the Crystal Caves? I liked that area... >_>
I want to play the game. I'm having a lot of fun doing so. I really don't give a shit.
Is it wrong that this thread reminded me to pre-order the game?
Funny, because it reminded me to cancel my pre-order.
This is a disaster, looks worse than DS1
How many more pictures do we need to find before we take out pitchforks?
What a hero.
I don't recall that. Nothing like Blighttown anyway.I'm guessing horrible performance on console.
I'm guessing horrible performance on console.
Hey, I actually made a video comparing the original demo to the final game. Sort of shot for shot.
Dark Souls 2 - April 2013 Vs Retail Lighting and Graphics Comparison
We don't know. There is no way of knowing. Guesswork is pointless.Do you guys think a hypothetical PC version with the previously shown effects would have the pitch black rooms like the Turtle Knight tunnel from the first demonstration? It'd be an dramatic change from how the current versions of the game play.
Do you guys think a hypothetical PC version with the previously shown effects would have the pitch black rooms like the Turtle Knight tunnel from the first demonstration? It'd be an dramatic change from how the current versions of the game play.
Holy shit. At the beginning I didn't even believe that was the same area. The textures are completely different and much of the geometry is gone.
Even if the PC can handle it I doubt they would want the games to play so differently.
Found footage of the mansion of the dragons. There's no way anybody anywhere can't claim this game hasn't been completely gutted. Just look at this shit, LOOK AT THIS SHIT:
-snip
whelpHey, I actually made a video comparing the original demo to the final game. Sort of shot for shot.
Dark Souls 2 - April 2013 Vs Retail Lighting and Graphics Comparison
Is there supposed to be cross-platform multiplayer between PC and console versions? If not, then I don't see why the graphics and performance differences even matter.
Also, just changing the brightness setting in any of the previous Souls games already altered how you play it.
Well It's just my opinion but I doubt we will see anything more than some better lighting and higher res textures.So the only improvements will be 1080p60fps? All the other downgrades like geometry and other stuff previously shown will also be downgraded in PC version?
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Minimum
OS: Windows XP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8
Processor: AMD Phenom II X2 555 3.2Ghz or Intel Pentium Core 2 Duo E8500 3.17Ghz
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 9600GT, ATI RadeonHD 5870
Hard Drive: 8 GB available space
Sound Card: Compatible with DirectX 9.0c or higher
Network: Internet connection required for online play and product activation
Recommended
OS: Windows 7 SP1
Processor: Intel CoreTM i3 2100 3.10GHz or AMD A8 3870K 3.0GHz
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 465 or higher, ATI Radeon HD 6870 or higher
Hard Drive: 8 GB available space
Sound Card: Compatible with DirectX 9.0c or higher
Network: Internet connection required for online play and product Activation
Someone in this thread was claiming that the PC version has a 14gb install?
So then what's this?
Only two more gb than the consoles. Unless for whatever reason they don't include the "really, truly, seriously" recommended specs when factoring in HD texture packs?
Minimum:
OS: Windows XP SP3, Vista SP2, Windows 7 SP1, Windows 8
Processor: AMD® Phenom II X2 555 3.2Ghz or Intel® Pentium Core 2 Duo E8500 3.17Ghz
Memory: 2 GB RAM
Graphics: NVIDIA® GeForce® 9600GT, ATI Radeon HD 5870
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 14 GB available space
Sound Card: DirectX 9 sound device
Additional Notes: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
Recommended:
OS: Windows 7 SP1
Processor: Intel® CoreTM i3 2100 3.10GHz or AMD® A8 3870K 3.0GHz
Memory: 4 GB RAM
Graphics: NVIDIA® GeForce® GTX 465 or higher, ATI Radeon HD 6870 or higher
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 14 GB available space
Sound Card: DirectX 9 sound device
Additional Notes: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
Do you guys think a hypothetical PC version with the previously shown effects would have the pitch black rooms like the Turtle Knight tunnel from the first demonstration? It'd be an dramatic change from how the current versions of the game play.
Very sad that people care more about the graphics than the gameplay. Souls is supposed to be a beacon in the industry for placing gameplay above all. But nope, it's missing a few extra shafts of light, fuck great gameplay!
Someone in this thread was claiming that the PC version has a 14gb install?
So then what's this?
Only two more gb than the consoles. Unless for whatever reason they don't include the "really, truly, seriously" recommended specs when factoring in HD texture packs?
I can't believe that people are really expecting the PC version to be a completely different build of the game. I don't think these downgrades happened at the last second like everyone thinks.
Well they showed the game in January and i still had the light, thats last second to me.
Someone in this thread was claiming that the PC version has a 14gb install?
So then what's this?
Only two more gb than the consoles. Unless for whatever reason they don't include the "really, truly, seriously" recommended specs when factoring in HD texture packs?