You were already given an example in the last post, regarding the US market.
On an installed base of 1.4M Wii U units, ACIV sold 6K units at launch.
On an installed base of 1.1M PS4 units, ACIV sold 270K+ units at launch.
On an installed base of 900K XBO units, ACIV sold 115K+ units at launch.
Why do people always talk about Mass Effect 3 as if it was the only game that bombed on the system?
For people conspiracy-theorying about Microsoft and Sony blocking Wii U content. lol.
They engage in co-marketing with 2K and Activision and Warner and Ubisoft to compete against each other.
Wait what?
Zack and Wiki, Madworld, Red Steel 2, Monster Hunter, The Conduit, two Resident Evils, No More Heroes. Even a port of Call of Duty.
I don't think we would have ever seen AAA like on PS3/360 without Nintendo intervening.
I was trying to avoid using the word toy because some people are touchy about it.You mean making non-young male aimed consoles that are more like the original Wii and DS?
That's a pretty good idea actually. They're usually more successful when they completely ignore the SONY/MS demographic.
AC4, Splinter Cell Black List, Rayman Legends and Just Dance last year were more than fine, but WiiU owners didn't give a Damn.... So why should Ubi?what will I ever do without my shitty after-thought ports and sloppy new IPs
Wasn't Rayman WiiU the best selling console version?AC4, Splinter Cell Black List, Rayman Legends and Just Dance last year were more than fine, but WiiU owners didn't give a Damn.... So why should Ubi?
I know Wii U isnt selling gangbusters, but have ubisoft released any meaningful games for Nintendo systems that arent Ghost Recon 3DS, Zombi U and Rayman Legends?
Wasn't Rayman WiiU the best selling console version?
Hopefully their plans work out for them. With all the shit surrounding the PR of Watchdogs I still hope it will be a good game.
benderohwaityoureserious.gif
You have an interesting definition of what AAA entails.
Also note, even from your own list:
- Western third party contributions
- the Wii didn't get 2 exclusive REs, it got two exclusive RE spin offs.
- CoD (the only legitimate entry in that list) was a million seller.
What matters to Ubisoft is both how many units are sold and how much content they can sell on the hardware units of a platform.
You were already given an example in the last post, regarding the US market.
On an installed base of 1.4M Wii U units, ACIV sold 6K units at launch.
On an installed base of 1.1M PS4 units, ACIV sold 270K+ units at launch.
On an installed base of 900K XBO units, ACIV sold 115K+ units at launch.
The Wii U isn't accommodating any sales strategy for these titles, long-tail, short-tail, prehensile tail.
How many will they have sold? What exactly makes you think Ubisoft doesn't have internal projections? What exactly do your projections that are apparently superior to theirs say that make them "one of the most myopic publishers."
I am not even intested but I still hope they won't make too much loss. The development time seems pretty expensive to me and in times like these we don't need another developer struggling too much.Didn't it still sell like shit?
Don't know, I just remember that it almost outsold PS3, 360 and PC combined so it seems their audience for future Raymans might be on Nintendo platforms and I wouldn't
unnecessarily diss Nintendo "fanboys".
If I were you, I wouldn't get up my hopes.
you caught me.. im part of the Nintendo conspiracy...
and of course console makers have peaks, and it's not realistic to expect either Nintendo or Sony to hit the Wii and PS2 type sales again any time soon. but to say that Sony's drop off is equivalent to the sort of decline Nintendo's seen is disingenuous. and while i think it's unlikely that PS4 will reach PS3 lifetime sales, it's not guaranteed Sony wont come very close.
Wasn't Rayman WiiU the best selling console version?
Didn't it still sell like shit?
The Wii-U will go down as the worst console Nintendo has made commercially. Not quality wise, the Wii-U seems to be a great console when it comes to hardware. But the N64 had third party games, the Gamecube had third party releases. All the Wii-U has is support from Nintendo (duh), some indie support, and a few Japanese publishers/developers.
Sad, incredibly sad really. Nintendo isn't doomed at all, but the Wii-U is a critical misstep.
Give me a break. Ubisoft was the only third publisher who put a lot of efforts into the WiiU. They made a core exclusive game for it.
Zombie games are not niche at all.
Games like Rayman will also continue coming to WiiU - same as Just Dance, everything else isn't worth it.Wasn't Rayman WiiU the best selling console version?
Games like Rayman will also continue coming to WiiU - same as Just Dance, everything else isn't worth it.
Game as a whole sold "shit", but the Wii U version sold as much as Xbox360 and PS3 versions did together, ~45% of all sold game copies was on Wii U.
But you just watch Ubisoft announce the new Rayman game on all consoles except Wii U.
Late to the party, eh? Zombies are not niche, but survival horror on the whole is.
Rayman Origins flopped on the 360 and PS3 without any big games stealing it's spotlight.It only launched alongside GTA V on PS3 and 360. Not exactly major competition for a game like Rayman, but it's something to consider when touting how it sold best on a console with no competing releases.
Game as a whole sold "shit", but the Wii U version sold as much as Xbox360 and PS3 versions did together, ~45% of all sold game copies was on Wii U.
But you just watch Ubisoft announce the new Rayman game on all consoles except Wii U.
I guess Koei didn't get the message with that new Fatal Frame announcement. Big mistake.
November '11 had no big games?Rayman Origins flopped on the 360 and PS3 without any big games stealing it's spotlight.
Those two platforms were never very healthy for platforming games.
I guess Koei didn't get the message with that new Fatal Frame announcement. Big mistake.
November '11 had no big games?
November is the biggest gaming month every year.
Retail is the key word there, yes, they did, because presumably people don't see them as good value, when Super Meat Boy and N+ are dirt cheap and significantly better than Rayman, people aren't going to look on it kindly, especially when they're also buying Halo, Uncharted, CoD, Skyrim, Batman, Gears, Battlefield, and whatever else shipped at the same time.My mistake.
However, that still doesn't change the fact that most retail platformers flopped on the 360/PS3. The market just wasn't there, and MS/SONY didn't care. It makes sense that Rayman Legends still sold better on the flopping WiiU.
Mario 3D World would sell huge on PS360. It's a whole other class compared to the best of the genre on those systems.
No it wouldn't; BK:N&B bombed on the 360 with a huge userbase and a big marketing push from MS. Max doesn't appear to have sold very well on the Xbone, even to that desperate for titles launch drought audience. The Sly HD collection sold poorly on the PS3, tearaway sold like crap on the Vita, etc etc etc.
Yes, Mario is the pinnacle of the platforming genre, but the platforming genre is self-evidently not what PS4 / Xbone early adopters want to play.
Those are truly awful examples:No it wouldn't; BK:N&B bombed on the 360 with a huge userbase and a big marketing push from MS. Max doesn't appear to have sold very well on the Xbone, even to that desperate for titles launch drought audience. The Sly HD collection sold poorly on the PS3, tearaway sold like crap on the Vita, etc etc etc.
Yes, Mario is the pinnacle of the platforming genre, but the platforming genre is self-evidently not what PS4 / Xbone early adopters want to play.
Mario 3D World would sell huge on PS360. It's a whole other class compared to the best of the genre on those systems.
LBP sold over four million copies.The sales of games like Puppeteer, Teraway and even Little Big Planet ranged from bad to disastrous. I wouldn't be so sure about a game like 3D World selling significant better numbers on PS360 than on WiiU, to be honest.
I mean sure, the brand is way bigger than the said Playstation exclisives, but still the audience on PS360, in my opinion, is not willing to spent more than 20 bucks for a platform game, let alone 60 bucks...
damn, so we can really say goodbye to western developed Wii U games. I tried to do my part, I bought ZombiU, Rayman Legends, Splinter Cell Blacklist, Just Dance 4, Just Dance 2014 (and a ton of DLCs), Your Shape fitness 2013 and as far as download only games, Cloudberry Kingdom and Child of Light, all on Wii U. But i'm only one person, i can't blame Ubisoft if the majority of Wii U gamers didn't give a damn about their games. Well, i still have my Watch Dogs Wii U preorder, i hope the game comes out sooner or later...![]()
Rayman Origins flopped on the 360 and PS3 without any big games stealing it's spotlight.
Those two platforms were never very healthy for platforming games.
Maybe Sony and Microsoft should try harder to make software for that audience?Ratchet and Clank
Little Big Planet
Heck even Sly 4 did okay iirc
Theres an audience. The software however is not there.
LittleBigPlanet sold extremely well, so did Super Meat Boy for an XBL title. The audience is there, they're just not being served by the industry. Even LBP is crap really, but people at least wanted it to be great.
Saying platformers don't sell on the main consoles by citing those games is like using TimeShift and HomeFront to say shooters don't sell on them.
Ratchet and Clank
Little Big Planet
Heck even Sly 4 did okay iirc
Theres an audience. The software however is not there.
This is the important part.To be fair, I've yet to play a platformer that is as accessible and well done as Mario titles. I tried Super Meat Boy, Banjo-Kazooie HD and the Sly HD Collection and don't think they are comparable. As a huge Mario Galaxy fan, I found especially Banjo-Kazooie HD just mediocre despite it receiving relatively good reviews.
LBP sold over four million copies.
What do you consider not bad sales?
Maybe Sony and Microsoft should try harder to make software for that audience?
Wasn't Rayman WiiU the best selling console version?
Rayman Origins flopped on the 360 and PS3 without any big games stealing it's spotlight.
Those two platforms were never very healthy for platforming games.
I think the biggest problem is I very much doubt Nintendo execs actually question why third parties in the West and Japan have not supported the Wii U?
Until Nintendo ask themselves why do third party games struggle to sell on our platforms? and Why are third parties so reluctant to support our platform? Nothing will change.
The truth of the matter is if the Wii U was a success and Nintendos 1st party software was selling then they wouldnt give a damn if the third party games bombed and thats a problem.
Nintendo have to acknowledge that third parties are a key stakeholder and to treat them as an afterthought like the past is not an option anymore.
Let's not forget that Ubisoft announced that the Wii U version of the game wouldn't be getting any DLC. Which means, the group that this game is targeted at would end up with an inferior version of the game. If people have to choose, then there's no real reason to jump on the Wii U version. No real special editions, either. All other versions got everything.
It wasn't facing any competition, yet it was needlessly delayed to the Fall to not sour the PS3 & 360 audiences.I agree, but there's no denying that the game was facing different situations at release. Would the Wii U version have sold as well as it did if it was also getting GTA V, Diablo 3, and Dead or Alive 5 Ultimate? Probably not.
The developers who rivaled Nintendo in platformers either moved on (i.e Naughty Dog)