Ubisoft: "We won't be showing off any Nintendo games at E3 this year"

I guess they just couldn't justify any further support with the sales the way they are.

I'm just gutted we will almost certainly never see a sequel to ZombiU. Loved that game :-(
 
I guess they just couldn't justify any further support with the sales the way they are.

I'm just gutted we will almost certainly never see a sequel to ZombiU. Loved that game :-(
Yeah, it was a great game and one that could have benefited greatly from a sequel. Most of its issues could have been corrected and improved upon.
 
in certain regions. In others its barely more than the WiiU.
On a worldwide scale, it's setting records, even if we completely ignore japanese sales. I don't know why one region where it's not selling should invalidate the great performance it's putting up everywhere else.

It's like saying that the 360 flopped just because Japan ignored it.
 
One of the biggest port-whores on the planet announces to not port games to a nintendo platform anymore. Yet, nintendo still sits still and mumbles "smash, zelda, metroid - they are going to fix this mess". I don't understand the business model of them.
 
I doubt any of the big 3rd parties will have Nintendo presences.

If so which ones?

Call of Duty, Skylanders, whatever else they announce (like the oft-rumoured Tony Hawks reboot).

On a worldwide scale, it's setting records, even if we completely ignore japanese sales. I don't know why one region where it's not selling should invalidate the great performance it's putting up everywhere else.

It's like saying that the 360 flopped just because Japan ignored it.

PS4s last NPD sales weren't super healthy, which is overshadowed by WiiU and Xbone doing worse.

You don't see the difference between one console doing poorly in one territory, and sales plummetting post launch of all consoles in every territory?
 
Huh? Need for Speed sold less than 10K (NPD) when it released on the Wii U, giving it something like a <1% attach rate.

Similarly, yes, Rayman sold better on the Wii U than other systems (it still sold poorly overall), but that only serves to reinforce the audience-dependent nature of software sales.

NFS was expected to flop on WiiU before it's release and while it did sell bad in the beginning, word of mouth came out of it being a great port which gave it legs and it certainly sold better than expected worldwide.

Those were two western developed games from the top of my head. There are others too, like MH3G, it was a port, a great port and it sold great, also RE:R sold fairly good on WiiU, at least considering its sales weren't great in any system, and it also was a great port.
Some indies and eshop games that were ports sold great too.

Also in my post i said that good ports mostly sell good. Mostly. Gamers will most of the time reward a good game, and may ignore another good one, it happens, but claiming that there are no good selling ports on any platform is as stupid as claiming there are no bad selling ones.

That's what i hate in conversations like this.
One totally uninformed poster posts one totally uninformed post and the majority of the board plays dumb and does not try to point out the mistakes because they serve the idiotic console war specula.

When another poster dares to challenge the first uninformed poster by countering all their arguments, there will always be others who will hold on a single paragraph and keep moving goalposts untill they make a point.

I don't blindly defend the WiiU, i even have my own arguments on Nintendo policies, especially regarding account support and region lock, but some of the arguments here range from innocently uninformed to straight out provocative.
 
PS4s last NPD sales weren't super healthy, which is overshadowed by WiiU and Xbone doing worse.

You don't see the difference between one console doing poorly in one territory, and sales plummetting post launch of all consoles in every territory?
"plummetting", sure. And every territory? We don't even have EU hardware sales data.

I'll give you that US April wasn't amazing (200k), but there were also zero retail game releases. If it doesn't rise in May with MLB and Watch Dogs you might have a point, but implying the PS4 isn't doing great so far is just plain wrong.
 
I don't get it.

Nintendo needs Ubisoft. Ubisoft doesn't need Nintendo.
I would be surprised if Iwata hasn't made secret phone calls to Yves Guillemot begging him to stay "Please, please. Don't leave us. We promise we'll do better. Just don't abandon us, please!"

I'm illustrating their general lack of activity in trying to get third parties like Ubisoft on board, ostrich tactics so to speak
 
"plummetting", sure. And every territory? We don't even have EU hardware sales data.

I'll give you that US April wasn't amazing (200k), but there were also zero retail game releases. If it doesn't rise in May with MLB and Watch Dogs you might have a point, but implying the PS4 isn't doing great so far is just plain wrong.

I don't think MLB will do much, and I don't think Watch Dogs is going to sell better on the 'next gen' consoles than on the 'last gen'. It also doesn't matter if there is a sales bump if it only a bump and not a sustained increase.

Regardless, even if the PS4 does show sustained higher sales like the Wii did last gen, that does not change the fact that 2/3rds of consoels selling poorly everywhere, and 1/3rd of the major territories having poor sales of all consoles is not a good thing for the console gaming industry.

People laughing at nintendos poor sales (or indeed the Xbones poor sales) don't seem to realise that.
 
Publicly dumping on an industry leader is a-ok but god help you if you somehow find out the subtitle to the Halo game that was announced last year!

They're only an industry leader in terms of software development, and that's only because of the leadership they established in the 80s, 90s, and early 2000s with the Mario and Zelda series.

As for console leadership, a field of 3 doesn't even qualify for calling anyone a leader, but if anyone is, it's Sony for now.

If Nintendo would drop hardware development and focus strictly on making software as a 3rd party, their bottom line would likely go up. Way, way up.


I don't think MLB will do much, and I don't think Watch Dogs is going to sell better on the 'next gen' consoles than on the 'last gen'. It also doesn't matter if there is a sales bump if it only a bump and not a sustained increase.

Regardless, even if the PS4 does show sustained higher sales like the Wii did last gen, that does not change the fact that 2/3rds of consoels selling poorly everywhere, and 1/3rd of the major territories having poor sales of all consoles is not a good thing for the console gaming industry.

People laughing at nintendos poor sales (or indeed the Xbones poor sales) don't seem to realise that.

Calling sales of the PS4 or the XB1, but ESPECIALLY the PS4 lackluster ...... seriously? Almost every console generation has only seen one console release at a time, with another company's console being at the very nearest about a year before or after it. Yet this generation we had PS4 and XB1 launch at virtually the same day, and yet between the two of them they sold what, like 8 or 9 million consoles within the first 3 months or something like that?

Many of those sales might be double dippers, but I stress might. I double there are more than 500,000 to 1 million people that actually own both right now, let alone at the 3-month mark.

So at the 3 month mark you had around 7 million individual 'next gen' console buyers within the launch window. And now at the 6 month mark we have (guestimating here based on MS's 'shipped to retailers' vs PS4's "sold" jargon) around 10-11 MILLION consoles sold. In six months. Six months man.

Just because they only sold ~200k PS4's and ~115k XB1's (in the US mind you, not world wide) last month does not in any shape or form mean they are selling poorly. They are still at a premium price, and with that premium price the market is more restricted for them. The early adopters buy at that price, and unlike previous generations there were millions of consoles available within the launch window, meaning the early adopters' appetite was sated, leading to less follow-on sales in the months after the launch window, when the price is still at early adopter levels, aka above where mass market uptick happens. The casuals/masses/public at large that is more price conscious usually jumps on later on down the line when the price starts dropping below $300 and the library of games has grown larger.


Check the sales data for the 360 for the entire first 12 months of its lifespan. I doubt it sold even 1/4th as many consoles as the XB1 and PS4 combined have at this point. And I would go further and say that the combined 360 and PS3 sales from the launch of the 360 all the way through the 1-year point after the launch of the PS3 (that's 2 years of 360 sales and 1 year of PS3 sales IIRC) probably weren't much higher (if higher at all) than the 10-11 million combined sales of XB1 and PS4 at the six month mark.

It is beyond hyperbolic to claim that the PS4 is selling poorly at this point. Even the XB1 can't really be said to have sold poorly, considering the fact that it isn't the lone player in the market. It's competing with the juggernaught that is PS4, so having 4 million ish LTD sales at this point is respectable. But XB1 aside, anyone claiming that 200k for the PS4 last month was a poor showing is off his or her meds.
 
Nintendo still dominate in the handheld market, going third party on consoles would most likely negatively impact the sales of their next handheld.
 
Japan isn't a 'major territory' now anymore than the UK or France.
NFS was expected to flop on WiiU before it's release and while it did sell bad in the beginning, word of mouth came out of it being a great port which gave it legs and it certainly sold better than expected worldwide.
What exactly is the source for these apparent legs?
Those were two western developed games from the top of my head. There are others too, like MH3G, it was a port, a great port and it sold great, also RE:R sold fairly good on WiiU, at least considering its sales weren't great in any system, and it also was a great port.
Some indies and eshop games that were ports sold great too.

Also in my post i said that good ports mostly sell good. Mostly.
We must have quite different definitions of good and great...
There are exceedingly few titles that those descriptors seem appropriate for.

RE: Revelations HD sold ~6K NPD May 2013 on the Wii U. It sold terribly in general, but those aren't fairly good sales regardless of how poorly it also sold on other platforms. It did about 8K in Japan.

MH3G at ~52K, sold better than a lot of games on the platform. But that isn't saying much.

Better selling titles include the likes of Just Dance, Scribblenauts, Skylanders and Lego City. Again, titles that have good audience fit.
 
Japan isn't a 'major territory' now anymore than the UK or France.

What exactly is the source for these apparent legs?

MH3G at ~52K, sold better than a lot of games on the platform. But that isn't saying much.

Japan will always be a major territory, more than France and UK.

You are counting first week on USA sales the way i see it because NFS has sold more than 100k the last time i checked and MH3G more than 400k.

And yea, they are great ports.
 
Japan will always be a major territory, more than France and UK.

You are counting first week on USA sales the way i see it because NFS has sold more than 100k the last time i checked and MH3G more than 400k.

And yea, they are great ports.
Last time you checked where exactly? Because if it's where I'm thinking it is, then just no.
 
in certain regions. In others its barely more than the WiiU.

What kind of twisted logic is this lol. On a global scale (since you know the PS4 is available globally) PS4 is selling incredibly well.

PS4s last NPD sales weren't super healthy, which is overshadowed by WiiU and Xbone doing worse.

You don't see the difference between one console doing poorly in one territory, and sales plummetting post launch of all consoles in every territory?

200k is fine. Thats more than what the 360 did for half its lifetime during April.

Sales plummeting? lol wut? Go on show us with data on why you think the sales are plummeting. 3 million from Jan-Mar and apparently sales are plummeting.
 
Go on show us with data on why you think the sales are plummeting. 3 million from Jan-Mar and apparently sales are plummeting.

Why are you cutting the datapoints off at march when we have april?

Draw the points on a graph.

Xbone had one of the largest releases so far this year, with an exclusivity period and a massive marketing push, along with massive enthusiast press hype.
How did that translate into sales in its strongest market, the largest market there is?

Even if you reject the notion that PS4 had a booming launch due to unprecedented supply chains, with demand falling off sharply, how are two of the three major consoles selling poorly a good thing? How are PS4 Japanese sales irrelevant to overall market well being? If PS4 is doing so omg shit hot amazing, why did it sell less in its first april than supply constrained PS2 did in its first april?
 
Why are you cutting the datapoints off at march when we have april?

Draw the points on a graph.

Xbone had one of the largest releases so far this year, with an exclusivity period and a massive marketing push, along with massive enthusiast press hype.
How did that translate into sales in its strongest market, the largest market there is?

Even if you reject the notion that PS4 had a booming launch due to unprecedented supply chains, with demand falling off sharply, how are two of the three major consoles selling poorly a good thing? How are PS4 Japanese sales irrelevant to overall market well being? If PS4 is doing so omg shit hot amazing, why did it sell less in its first april than supply constrained PS2 did in its first april?

Look a few posts up at my last reply to your flawed logic man. I'm not attacking you though, I'm just saying that the logic behind your posts seems flawed to me.

It has always been the case that when consoles first launch, the people buying them during the first year are the early adopters, the people willing to pay a premium to have the console within that first year.

In past generations, the consoles have been supply constrained at launch, meaning a lot of said early adopters had to wait for availability, thus the generally more gradual tapering off of sales over the first 12 months.

This generation that is not the case. There were over six million consoles in the retail channel during the 3-month launch window with XB1 and PS4 combined. Closer to 7 million IIRC. That has never, NEVER happened at any console launch in history, to have that many consoles available right off the bat.

The result is that those same early adopters that, in the past, would've had to wait until March/April/May to pick up a console were almost all able to pick one up during the 3-month launch window.

So yeah, you see a steep falloff of console sales around the 4-5 month mark now that over 10 million people have purchased a 'next gen' (current gen now) console, and there aren't many early adopters left ready to pony up that premium to be in on the ground floor.

For now there will be a bit of a lull in console sales until a) more heavy-hitter games arrive to bring in the fence-sitters from last gen and/or b) the consoles' prices drop to that sweet spot of $299 where the casuals/mass market start jumping in.

You are trying to compare apples to oranges when comparing previous generations' console launches up to and through the 6-month mark to this generation. It is not a proper comparison due to the fact that the market was flooded with so many during the launch window this time.

I'm sorry for being so OT so this is the last I will say on the matter. We're derailing a Nintendo thread here to go back and forth about XB1 and PS4 sales, which has already been done to death elsewhere. With regards to being on topic, a the Wii U is in a different situation than the XB1 and PS4 for a few reasons:

It's already past that early-adopter window as the price is now down to mass-market levels. However, the mass market doesn't even understand (or at least didn't for a long time) what the Wii U even is. I still talk to people very regularly that don't even realize the Wii U is a new system from the Wii. It's sales are still poor despite being at the lower price point. It is severely lacking 3rd party support. It has a controller that is mostly just a novelty and hasn't been justified by the software (see the Kinect's same fate, thankfully they're unbundling it). It has a company that simply isn't willing to do what it takes to make it a success (see MS's willingness to do an about-face on virtually every aspect of the XB1). All these factors combined spell a poor prognosis for the Wii U.

In short: XB1 and PS4 are fine, but on topic, the Wii U is far from fine.
 
Why are you cutting the datapoints off at march when we have april?

Draw the points on a graph.

Xbone had one of the largest releases so far this year, with an exclusivity period and a massive marketing push, along with massive enthusiast press hype.
How did that translate into sales in its strongest market, the largest market there is?

Even if you reject the notion that PS4 had a booming launch due to unprecedented supply chains, with demand falling off sharply, how are two of the three major consoles selling poorly a good thing? How are PS4 Japanese sales irrelevant to overall market well being? If PS4 is doing so omg shit hot amazing, why did it sell less in its first april than supply constrained PS2 did in its first april?

I'm not talking about Xbox 1, we're talking about PS4.

As I have said 200k is more than what the 360 did for half its lifetime during April so, please tell me, where is this plummeting?

A decline form March to April is natural due to the former having more notable game releases and this is usually the case in all March months.

360

March - Apr

2006: 192k - 295k ( supply constrained)
2007: 199k - 174k
2008: 262k -188k
2009: 330k - 175k
2010: 338k - 185k

PS4

March - Apr

2014: 371k - 200k

Now that I look at it, PS4 had an amazing March and April, larger than anything the 360 had in its first 5 years on the market.

PS4 JP sales are not irrelevant. Ps4 is nearing 600k there however it will be a slow year for it in terms of sales due to there being a barren release schedule. On a global scale the West is far more important and hence even with a poor start in JP, PS4 was still able to do so well.

No one expects PS4 to sell like PS2. It doesn't need to sell like the PS2 to be considered as a hot selling product either.
 
Look a few posts up at my last reply to your flawed logic man.

I didn't quote you because I disagree with most of your assertions, and there isn't a lot of point devolving into a "no YOURE wrong" scenario.

Yes, unprecedented supply chains have had early adopters sated earlier than normal, but I don't know why you only be looking at Ms and Sony products for comparison. PS3 + 360 sales may be about the same, but thats because PS3 was last gens WiiU for the entirety of a normal generation lifespan.

We also have a hardware : software discrepancy that is also unprecedented. the WiiUs poor sales can be attributed to "it has no games" droughts in its early lifespan - I don't think many people would disagree with that.

The thing is, look at whats coming up for the PS4/Xbone this year; it is very sparse, with fewer and fewer titles being produced as time and costs have jumped again, with most 'next gen' titles that people might want to transtion for coming next year at the very earliest. Compre that to the number of titles released monthly at the start of last gen, which in itself was a drop from the gen prior.

That is not healthy. That does not offer incentives to move to the next hardware platform.

(admittedly this is pre-E3, and there could be a lot of titles due this year announced, but I can't help but feel the majority of titles are going to be announced with 2015 release dates and 'concept gameplay' trailers)
 
I don't think MLB will do much, and I don't think Watch Dogs is going to sell better on the 'next gen' consoles than on the 'last gen'. It also doesn't matter if there is a sales bump if it only a bump and not a sustained increase.

Regardless, even if the PS4 does show sustained higher sales like the Wii did last gen, that does not change the fact that 2/3rds of consoels selling poorly everywhere, and 1/3rd of the major territories having poor sales of all consoles is not a good thing for the console gaming industry.

People laughing at nintendos poor sales (or indeed the Xbones poor sales) don't seem to realise that.


Looks like you're another "the wiiu isnt selling so console gaming is doomed!"

You probably guessed that the PS4 will do less than the WiiU before it got released do you.
 
I'd assume that they got asked in an interview and the answer was then turned into a headline.

If you go back in the thread, the dude who wrote the article actually posted to say it was a response to being asked whether they'd have any wii u game son show at their booth.

The comment was a response to asking if there would be any Wii U or 3DS games at Ubisoft's booth this year.
 
I didn't quote you because I disagree with most of your assertions, and there isn't a lot of point devolving into a "no YOURE wrong" scenario.

Yes, unprecedented supply chains have had early adopters sated earlier than normal, but I don't know why you only be looking at Ms and Sony products for comparison. PS3 + 360 sales may be about the same, but thats because PS3 was last gens WiiU for the entirety of a normal generation lifespan.

We also have a hardware : software discrepancy that is also unprecedented. the WiiUs poor sales can be attributed to "it has no games" droughts in its early lifespan - I don't think many people would disagree with that.

The thing is, look at whats coming up for the PS4/Xbone this year; it is very sparse, with fewer and fewer titles being produced as time and costs have jumped again, with most 'next gen' titles that people might want to transtion for coming next year at the very earliest. Compre that to the number of titles released monthly at the start of last gen, which in itself was a drop from the gen prior.

That is not healthy. That does not offer incentives to move to the next hardware platform.

(admittedly this is pre-E3, and there could be a lot of titles due this year announced, but I can't help but feel the majority of titles are going to be announced with 2015 release dates and 'concept gameplay' trailers)

So before you were arguing that the PS4's sales were poor. Now you're conceding that it's due to the massive amount of supply at launch window and switching arguments to say that software is drying up? Sounds like you're just forecasting doom and gloom without much other than anecdotal evidence to go on. At any rate, I sent you a PM so as not to derail the thread any more than we already have.
 
So before you were arguing that the PS4's sales were poor. Now you're conceding that it's due to the massive amount of supply at launch window and switching arguments to say that software is drying up? Sounds like you're just forecasting doom and gloom without much other than anecdotal evidence to go on. At any rate, I sent you a PM so as not to derail the thread any more than we already have.

Nailed it. He has no evidence what so ever to back up his claims. Just words and feelings.
 
The console industry isnt doomed at all. WiiU sells like shit because its a poor product with no 3rd party support, huge droughts and a too high asking price. Xbox one sold like shit the last few month because its too expensive. Ps4 sold better in the same timeframe than any other console because good word of mouth, a good selection of mainstream games and the affordable price.
No magic here, release a good console with good games at an affordable price, market it and it will sell well.
Ps4 will continue to sell well, Xbone will sell well enough to be profitable for Microsoft after the price comes down and the WiiU is dead because Nintendo isnt even trying anymore.
 
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No it's not where you think it is, i just checked btw and NPD has MH3G at 93k by Dec 2013 in US. You still claim it hasn't reached 400k worldwide?
I don't claim anything beyond what I state. I don't recall ever stating that.

I'm aware that MH3G has sold reasonably well in Japan, because again: there's an audience for such a title within the Japanese installed base. And because of that on the whole it is one of the better selling titles on the system.

I still remain curious upon what basis one makes the claim that NFS: Most Wanted Wii U had good legs and sold well.
 
The console industry isnt doomed at all. WiiU sells like shit because its a poor product with no 3rd party support, huge droughts and a too high asking price. Xbox one sold like shit the last few month because its too expensive. Ps4 sold better in the same timeframe than any other console because good word of mouth, a good selection of mainstream games and the affordable price.
No magic here, release a good console with good games at an affordable price, market it and it will sell well.
Ps4 will continue to sell well, Xbone will sell well enough to be profitable for Microsoft after the price comes down and the WiiU is dead because Nintendo isnt even trying anymore.

Crystal balls aside, all current players in the console market are going to be facing a contraction to some degree simply on the back of fewer software titles and higher total cost of ownership. If you want to reach for crystal balls, the mainstream audiences might not even come close to reaching for these boxes in anywhere near the numbers they once did for those same reasons, not the least of which is an increasingly narrowing software demographic. So while nobody (not even Nintendo) is "doomed", the people who sound like Baghdad bob are greatly off base. Ps4 looks like it's going to do OK, but I would be incredibly surprised if it even crossed the ps3's streams after the half decade it ends up being on the market.
 
Even if you reject the notion that PS4 had a booming launch due to unprecedented supply chains, with demand falling off sharply, how are two of the three major consoles selling poorly a good thing? How are PS4 Japanese sales irrelevant to overall market well being? If PS4 is doing so omg shit hot amazing, why did it sell less in its first april than supply constrained PS2 did in its first april?

Different market influences. The PS2 was a remarkable bit of tech that had the entire market to itself for 2 years. Dreamcast was dead, Xbox+GC were still years away, and pc/console were very distinguished platforms. As one of the first affordable DVD players it also had appeal beyond gaming. Its success is something we may never see replicated, so trying to use it as a standard for a healthy market is silly.

The PS4 is good but unremarkable machinery, and a lot of its potential market is siphoned away by the XBO and PC. Its not far fetched to think that the 5 million people that have bought XBO's would likely have bought a Playstation if this was 2001. A Nintendo home console struggling is just a return to normalcy.
 
Looks like you're another "the wiiu isnt selling so console gaming is doomed!"

In a less histrionic way, yes.

You probably guessed that the PS4 will do less than the WiiU before it got released do you.

No.

That is complete bollocks.

No, its hyperbole. I thought that was de rigueur for a Nintendo sales thread?

It´s so fun to re-write history and make own fan fiction about it.

Also de rigueur in nintendo sales threads.

Now you're conceding that it's due to the massive amount of supply at launch window and switching arguments to say that software is drying up?

I responded but I'll echo here; software drives hardware adoption.
"cross gen" titles don't push new platform adoption just by virtue of looking prettier.
If they did more people would own Gaming PCs.
 
Fuck man I can't help myself so here goes, let's try to get to the bottom of this:

Nothing is selling well, why misrepresent what is actually happening with the console market?

PS4s last NPD sales weren't super healthy, which is overshadowed by WiiU and Xbone doing worse.

You don't see the difference between one console doing poorly in one territory, and sales plummetting post launch of all consoles in every territory?

Even if you reject the notion that PS4 had a booming launch due to unprecedented supply chains, with demand falling off sharply, how are two of the three major consoles selling poorly a good thing? How are PS4 Japanese sales irrelevant to overall market well being? If PS4 is doing so omg shit hot amazing, why did it sell less in its first april than supply constrained PS2 did in its first april?

Because the early adopters already bought their XB1 and PS4 during the launch window, thus sales fell off sharper pending the mass market uptick (which will come at a lower price point). No previous console generation has had that level of availability during the launch window (10+ million consoles in less than 3 months), so early adopters are mostly sated and now we wait for mass market sales.


Regardless, even if the PS4 does show sustained higher sales like the Wii did last gen, that does not change the fact that 2/3rds of consoels selling poorly everywhere, and 1/3rd of the major territories having poor sales of all consoles is not a good thing for the console gaming industry.

People laughing at nintendos poor sales (or indeed the Xbones poor sales) don't seem to realise that.

1. The XB1 isn't selling poorly. It is selling worse than the PS4, but not poorly, for the same reason that the PS4 isn't selling poorly: early adopters bought one if they wanted one during the launch window. The price will have to drop to mass market levels on both consoles. The Wii U is selling poorly, yeah, but that has already been established and doesn't mean consoles are doomed.

2. Japan hasn't been a major territory for CONSOLES since the PS2 days. They are largely a mobile/phone audience now. This also does not spell doom for consoles, as 360 and PS3 did fine without them.


Yes, unprecedented supply chains have had early adopters sated earlier than normal, but I don't know why you only be looking at Ms and Sony products for comparison. PS3 + 360 sales may be about the same, but thats because PS3 was last gens WiiU for the entirety of a normal generation lifespan.

Ok, glad you understand now... wait... PS3 was last gen's Wii U for 'the entirety of a normal generation lifespan'? What?? It sold poorly for its first 2 years I think someone correct me if I'm wrong on that. IIRC Sony turned it around after the price drop and some big game releases. Two years is hardly a generational lifespan.


We also have a hardware : software discrepancy that is also unprecedented. the WiiUs poor sales can be attributed to "it has no games" droughts in its early lifespan - I don't think many people would disagree with that.

I don't even know what this means. If you're saying games aren't available for XB1 and PS4, that's an odd thing to say. I've had more games to play on XB1 and PS4 than I've ever had at any previous console launch. Then you say this below:

List of 360 launch year games

Now show me a list of the games on either XB1 or PS4 for just the first 6 months. There's about 45 games on your list. IIRC there's about 45 games out already on XB1 and we're only six months in, and a comparable number on PS4. This doesn't support your case.


The thing is, look at whats coming up for the PS4/Xbone this year; it is very sparse, with fewer and fewer titles being produced as time and costs have jumped again, with most 'next gen' titles that people might want to transtion for coming next year at the very earliest. Compre that to the number of titles released monthly at the start of last gen, which in itself was a drop from the gen prior.

That is not healthy. That does not offer incentives to move to the next hardware platform.

Funny thing about the first year on new consoles: it's usually pretty dry. Hell the 360's first year was dry as a fucking bone.... and PS3's first year was worse. The XB1 and PS4 have tons of software. The upcoming few months are sparse but I'll give you a one-word hint: summer.


Lots of console doom and gloom for nothing, mate.


oh cool. what are the numbers you have for this.



I'll man up and say I have nothing to back that up. I would like to see Nintendo go software only the way Sega did because I disliked the Wii and the Wii U would've been better without the gimicky controller. I'd just like to see Nintendo stop sinking money into console R&D when their strength (in my opinion) is in their software.

I do think that they'd post better profits going software only, but there are no hard numbers to prove it because they haven't done it. It's just guesswork and theorycraft, lol.

I love Nintendo games. I haven't liked a Nintendo console since the N64. The gamecube had good games but that proprietary mini disc format or whatever it was irritated me.
 
I honestly don't give a rat's ass. There's no magic bullet that's going to make Nintendo's platform so appealing to developers that the system flourishes with third party support and gamers leave their favorite ecosystems for this one.


The crime here is that Nintendo themselves don't support the damn system enough. Not even close to make up for the lack of third parties.

It's on them to fill the genre gaps with quality content, and that won't happen unless they fix development environements AND increase dev staff numbers.
 
I'll man up and say I have nothing to back that up. I would like to see Nintendo go software only the way Sega did because I disliked the Wii and the Wii U would've been better without the gimicky controller. I'd just like to see Nintendo stop sinking money into console R&D when their strength (in my opinion) is in their software.

I do think that they'd post better profits going software only, but there are no hard numbers to prove it because they haven't done it. It's just guesswork and theorycraft, lol.

I love Nintendo games. I haven't liked a Nintendo console since the N64. The gamecube had good games but that proprietary mini disc format or whatever it was irritated me.

you're better than most for being honest with your intentions at least, as unrealistic as your fantasies would likely be in practice.
 
Receiving an email today from GAME UK made me wanna come back to this thread and discuss it.
When AAA 3rd party publishers do not work with platforms then everyone looses out - but this is not a reason to blame
1. Customers and 2. Nintendo (in this case).

Look at this email - mainly focusing on the Watch Dogs ad (because it's a Ubisoft thread).


  • Notice the lack of Advertising for Wii U version.
  • Notice the PUSH of advertising for XBoxOne/PS4
  • Notice the type of Nintendo games they advertise.

j7UIS7Tqjyxa9.png





People then have the cheek to say either "Nintendo doesn't buy 3rd party games" or "They don't sell because they are not a good fit for Nintendo consoles/Nintendo is only kiddie console"

Even look at the CoD Ghosts advert further down. Clicking it takes you here; Gold stickers to anyone who can find the Wii U version. But hey - Blame Nintendo/fans for lack of sales.

I think, going back to this, one of the large problems is the mutually beneficial relationship between 3rd parties and platforms. If they tried like they do for the other consoles everyone wins! Customers are happy, Nintendo is happy and Ubi would be happy. Yeah part of that is Nintendo's relationship with them, however I am arguing against the REASONS why it's not working, because. in my opinion, it's behavior shown in the image above that causes people to think like they do.
 
Funny thing about the first year on new consoles: it's usually pretty dry. Hell the 360's first year was dry as a fucking bone.... and PS3's first year was worse. The XB1 and PS4 have tons of software. The upcoming few months are sparse but I'll give you a one-word hint: summer.

Amped 3
Battlefield 2: Modern Combat
Call of Duty 2
Call of Duty 3
Chromehounds
Condemned: Criminal Origins
Dead Rising
Enchanted Arms
FIFA 06: Road to FIFA World Cup
Final Fantasy XI
Gears of War
Gun
Hitman: Blood Money
Just Cause
Kameo: Elements of Power
LEGO Star Wars II: The Original Trilogy
Madden NFL 06
Marvel: Ultimate Alliance
NBA Live 06
Need for Speed: Carbon
Need for Speed: Most Wanted
NHL 2K6
Ninety-Nine Nights
Perfect Dark Zero
Peter Jackson's King Kong: The Official Game of the Movie
Prey
Project Gotham Racing 3
Quake 4
Ridge Racer 6
Rockstar Games: Table Tennis
Saints Row
Superman Returns: The Videogame
Tetris: The Grandmaster ACE
The Elder Scrolls IV: Oblivion
The Godfather: The Game
The Lord of the Rings: The Battle for Middle-earth II
Tiger Woods PGA Tour 06
Tom Clancy's Ghost Recon Advanced Warfighter
Tom Clancy's Rainbow Six: Vegas
Tom Clancy's Splinter Cell: Double Agent
Tomb Raider: Legend
Tony Hawk's American Wasteland
Tony Hawk's Project 8
WWE SmackDown! vs. RAW 2007
X-Men: The Official Game
 
Receiving an email today from GAME UK made me wanna come back to this thread and discuss it.
When AAA 3rd party publishers do not work with platforms then everyone looses out - but this is not a reason to blame
1. Customers and 2. Nintendo (in this case).

Look at this email - mainly focusing on the Watch Dogs ad (because it's a Ubisoft thread).


  • Notice the lack of Advertising for Wii U version.
  • Notice the PUSH of advertising for XBoxOne/PS4
  • Notice the type of Nintendo games they advertise.


  • i don't know what's going on with call of duty ghosts, but the wii u version of watch dogs isn't supposed to be out until the fall.

    I haven't bought any Ubisoft Wii U games. It sounds like nobody else did either.

    rayman legends is great brah
 
I honestly don't give a rat's ass. There's no magic bullet that's going to make Nintendo's platform so appealing to developers that the system flourishes with third party support and gamers leave their favorite ecosystems for this one.


The crime here is that Nintendo themselves don't support the damn system enough. Not even close to make up for the lack of third parties.

It's on them to fill the genre gaps with quality content, and that won't happen unless they fix development environements AND increase dev staff numbers.

See now I agree with you on this. I know this slightly off topic but the Wii U isn't ever going to be saved. I don't get why we have articles stating "what will save the Wii U". Nothing just magically comes out and saves a console. You'll have a boost in sales with the release of Smash Bros and Zelda (it should be obvious) but the console won't ever comeback the crap fest that it's in. Keep in mind that Smash Bros comes out this December....2 years after the Wii U came out.

rayman legends is great brah
Yeah but it came out on all the other consoles. The only Wii Ubisoft exclusive is Zombie U and that sucked balls.

To go back on topic and not talking about Wii U:
Umm...Ubisoft...doodly doodly doo?
 
I'm not talking about Xbox 1, we're talking about PS4.

As I have said 200k is more than what the 360 did for half its lifetime during April so, please tell me, where is this plummeting?

A decline form March to April is natural due to the former having more notable game releases and this is usually the case in all March months.

360

March - Apr

2006: 192k - 295k ( supply constrained)
2007: 199k - 174k
2008: 262k -188k
2009: 330k - 175k
2010: 338k - 185k

PS4

March - Apr

2014: 371k - 200k

Now that I look at it, PS4 had an amazing March and April, larger than anything the 360 had in its first 5 years on the market.

PS4 JP sales are not irrelevant. Ps4 is nearing 600k there however it will be a slow year for it in terms of sales due to there being a barren release schedule. On a global scale the West is far more important and hence even with a poor start in JP, PS4 was still able to do so well.

No one expects PS4 to sell like PS2. It doesn't need to sell like the PS2 to be considered as a hot selling product either.

I
I responded but I'll echo here; software drives hardware adoption.
"cross gen" titles don't push new platform adoption just by virtue of looking prettier.
If they did more people would own Gaming PCs.

You still haven't told us or given us any evidence of PS4 sales plummeting? I'm interested in how you reached that conclusion.
 
Crystal balls aside, all current players in the console market are going to be facing a contraction to some degree simply on the back of fewer software titles and higher total cost of ownership. If you want to reach for crystal balls, the mainstream audiences might not even come close to reaching for these boxes in anywhere near the numbers they once did for those same reasons, not the least of which is an increasingly narrowing software demographic. So while nobody (not even Nintendo) is "doomed", the people who sound like Baghdad bob are greatly off base. Ps4 looks like it's going to do OK, but I would be incredibly surprised if it even crossed the ps3's streams after the half decade it ends up being on the market.

The console market will absolutely contract because there isnt another Wii that can lure in the very casual audience, This will be offset a little by the fact that both the ps4 and xbone will go own in price much quicker and we will see them at 99$ by the end of the gen. My estimate is: the 3 consoles will sell roughly 160-170 million together.
However, even if the numbers are down all 3 can be profitable on their consoles and at the end of the day, thats what all of them are going for.
 
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