I'd just like to add one more note...
When I was a kid making movies in the 90s, we only had interlaced video cameras working, with each interlaced 'frame' at 60fps or 50fps. We were chasing the dream, trying to make Star Wars or Jurassic Park, the stuff we saw on the big screen, but our movies looked like cheap soap operas on TV.
The first thing we did was crop our films to cinemascope 2.35:1, or even 16:9, rather than 4:3.
The next thing was to throw away half of our interlaced fields to make it 25fps. The picture quality took a dive, but damn it looked closer to a
real movie.
It's just interesting that we're talking a very similar thing here in 2014, chasing the dream of a truly 'filmic' experience in video games. That's the argument for 24fps. It's better or worse. It's a dream of being a movie.
It would be stupid for all video games to go for a filmic look, because video games are video games, but I wouldn't mind a game every once in a while that was like playing a movie. It's just an aesthetic choice in the end.
But to say '24fps and filmic games are crap' is really nothing more than saying 'cel shading is crap' or 'call of duty story is crap'. It's just plain snobby.
edit:
Err... isn't that what he's saying, though? If each frame is blanked two or three times, you are effectively showing the same frame two or three times, leaving you with a flicker rate of 48hz or 72hz. Despite using some imprecise language, I think it's pretty clear that he wasn't suggesting there were 48 unique frames per second.
As to how this is relevant, well, isn't this similar to the way that a 30fps game operates on a 60hz display and also why you generally don't want to play your 30fps games on a 30hz display?
I think it was what he/she said - "just because film is 24fps does not mean it is good enough for smooth playback on its own." - that made zero sense. It is good enough for smooth playback on its own. Imprecise language is exactly what leads to the confusion we're seeing throughout this thread.
And again, it is definitely irrelevant. Why wouldn't you play your 30fps on a 30hz display?