MGSV: THE PHANTOM PAIN - E3 2014 Trailer (jp) [up: English]

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Right, but people reading in to that line from the journalist as something more, shouldn't. They saw nothing to indicate that.

Forget what PolyGon said. This article I posted was long before he showed GZ to the public back in 2012. He had the whole story planned and he knew that Solid Snake was going to be in the next game (MGSV). It's a no-brainer really and one shouldn't be surprised if Solid Snake ends up infiltrating the base you built in the ending of TPP.
 
Forget what PolyGon said. This article I posted was long before he showed GZ to the public back in 2012. He had the whole story planned and he knew that Solid Snake was going to be in the next game (MGSV). It's a no-brainer really and one shouldn't be surprised if Solid Snake ends up infiltrating the base you built in the ending of TPP.

Ok. It COULD happen (though the timeline doesn't fit, unless there's another major time jump in TPP). Maybe that's even what he meant.

That interview is still not confirmation, and you shouldn't tell people that it's confirmed when it's not.

EDIT: Ok you backtracked a bit from confirmation, good enough :P. For the record I do think there's a good chance of a young Solid showing up
 
Forget what PolyGon said. This article I posted was long before he showed GZ to the public back in 2012. He had the whole story planned and he knew that Solid Snake was going to be in the next game (MGSV). It's a no-brainer really and one shouldn't be surprised if Solid Snake ends up infiltrating the base you built in the ending of TPP.

Sure, that doesn't seem out of the realm of possibility.
 
If Snake had a cameo this is how I would want it:

At the end of every game there's the screen that just shows the title on a black background right? Where all the cryptic conversations happen? Except this time the dialog is Campbell explaining the mission to infiltrate Outer Heaven. Slowly the title is changing; "Solid V: The Phantom Pain" is fading out and "Metal Gear" is centering. Then at the very end Snake says "Commencing Operation: Intrude N313". Then I guess there would be some dramatic sound effect or whatever.
 
If Snake had a cameo this is how I would want it:

At the end of every game there's the screen that just shows the title on a black background right? Where all the cryptic conversations happen? Except this time the dialog is Campbell explaining the mission to infiltrate Outer Heaven. Slowly the title is changing; "Solid V: The Phantom Pain" is fading out and "Metal Gear" is centering. Then at the very end Snake says "Commencing Operation: Intrude N313". Then I guess there would be some dramatic sound effect or whatever.

Yeah it depends on what happens in this game really. Will it cover that much of what Big Boss goes through to where we can get a post-credits tease of Snake infiltrating Outer Heaven and it will still make sense? Or will Kojima only cover so much to where it's possible there could be one more game featuring Big Boss as the player character before we move back into Solid Snake's era.

If this is going to be the last Big Boss game then yes, that's exactly the kind of post-credits tease I want and hopefully the only thing involving Solid Snake in the game.
 
Yeah it depends on what happens in this game really. Will it cover that much of what Big Boss goes through to where we can get a post-credits tease of Snake infiltrating Outer Heaven and it will still make sense? Or will Kojima only cover so much to where it's possible there could be one more game featuring Big Boss as the player character before we move back into Solid Snake's era.

If this is going to be the last Big Boss game then yes, that's exactly the kind of post-credits tease I want and hopefully the only thing involving Solid Snake in the game.

Yea, I was going to mention that it wouldn't leave room for another Big Boss game, but then I decided that wouldn't stop Kojima lol
 
I create vector wallpapers for fun as a side hobby. Made Venom Snake, hope at least one of you here like it haha.
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Super awesome!! Have you got one of Kaz by any chance? When he is in his DIamond Dogs getup (trench coat, glasses, beret etc) I'd love one like that.

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MGS just makes me speculate too much. What do we think about this from MGS1.

Wolf: "But then...he appeared...my hero... Saladin. He took me away from all that."
Snake: "Saladin? You mean Big Boss?"

I wonder if we will see this. Does the time frame fit? I think (hope) it's possible.
 
Forget what PolyGon said. This article I posted was long before he showed GZ to the public back in 2012. He had the whole story planned and he knew that Solid Snake was going to be in the next game (MGSV). It's a no-brainer really and one shouldn't be surprised if Solid Snake ends up infiltrating the base you built in the ending of TPP.

I'm expecting
(hoping for)
Solid Snake to be in the game somehow, be it as a child or after a time skip or something, but this would be amazing.
 
If Snake had a cameo this is how I would want it:

At the end of every game there's the screen that just shows the title on a black background right? Where all the cryptic conversations happen? Except this time the dialog is Campbell explaining the mission to infiltrate Outer Heaven. Slowly the title is changing; "Solid V: The Phantom Pain" is fading out and "Metal Gear" is centering. Then at the very end Snake says "Commencing Operation: Intrude N313". Then I guess there would be some dramatic sound effect or whatever.
This would be cool but Big Boss was actually Solid Snake's CO during Operation: Intrude N313, not Campbell.
 
Has anyone come up with a viable alternative to the Helicopter medic theory for Ishmael?

I'd propose that Ishmael is Big Boss's hallucination. It only makes sense given that he's also hallucinating a giant flaming Moby Dick in the sky swallowing a helicopter. In fact, you could say that Ishmael is Big Boss's carnal drive to survive, escape, and get revenge--to weather the torrent which his life has become (like Ishmael the boat captain in the actual Moby Dick book). One might even see him as the embodiment of Big Boss's "Phantom Pain", Ishmael being a "Phantom" of sorts; I believe Ishmael could possibly be considered one of "Those Who Don't Exist" as featured in the original trailer: a resultant hallucination of Big Boss's trauma and the child Psycho Mantis's influence over him in the hospital scenes. The part of him struggling to survive would be considered Ishmael whereas those trying to destroy him would be the other fiery phantoms. Perhaps, his internal drama is even layered in with those actually trying to destroy him in those hospital scenes, as well.

What do you think about my theory?
 
Has anyone come up with a viable alternative to the Helicopter medic theory for Ishmael?

I'd propose that Ishmael is Big Boss's hallucination. It only makes sense given that he's also hallucinating a giant flaming Moby Dick in the sky swallowing a helicopter. In fact, you could say that Ishmael is Big Boss's carnal drive to survive, escape, and get revenge--to weather the torrent which his life has become (like Ishmael the boat captain in the actual Moby Dick book). One might even see him as the embodiment of Big Boss's "Phantom Pain", Ishmael being a "Phantom" of sorts; I believe Ishmael could possibly be considered one of "Those Who Don't Exist" as featured in the original trailer: a resultant hallucination of Big Boss's trauma and the child Psycho Mantis's influence over him in the hospital scenes. The part of him struggling to survive would be considered Ishmael whereas those trying to destroy him would be the other fiery phantoms. Perhaps, his internal drama is even layered in with those actually trying to destroy him in those hospital scenes, as well.

What do you think about my theory?

+1

I said this since the beginning, Ishmael is not real and just in Big Boss mind. Ishmael also has the same voice actor as Snake. On top of that Kojima said yesterday in an interview when Snake wakes up from his coma 9 years later he doesn't know what is real and what not.
 
This would be cool but Big Boss was actually Solid Snake's CO during Operation: Intrude N313, not Campbell.

Was about to post this too.
It would make for dramatic effect, but it still would be awkward to have him say that without them being formerly introduced to each other on a cutscene at least. But for that to happen, the game can't end in 84. It has to timeskip to 1992, after the brief truce between BB and Zero, so that the latter can "give" him control of FOX-HOUND, as that is the date when he returned to the states and took charge of the unit.

Maybe introduce a "new recruit" without showing his face, and the first steps into how BB and Miller trained this new recruit. Maybe add a conversation between BB and Grey Fox discussing the abilities of this guy, and if he would be good for the job in store. Maybe Grey Fox could ask :"Does he know the truth?That he is your "son"?"
"No. I wish I didn't either."

Then I guess that famous line could be said on the black screen, cut, end game.
 
Forget what PolyGon said. This article I posted was long before he showed GZ to the public back in 2012. He had the whole story planned and he knew that Solid Snake was going to be in the next game (MGSV). It's a no-brainer really and one shouldn't be surprised if Solid Snake ends up infiltrating the base you built in the ending of TPP.

No offense man, but that's a terrible idea. Infiltrate the base you built? A layout you already know? Weak.

Secondly, if kojima's statement makes it so clear that SS is in the game, you're implying that kojima is stupid enough to botch the surprise of playing as SS. This is the guy that successfully released one of the most anticipated video games of all time and was able to hide the fact that the main character changes after 2 hours of game. I'm sorry, but that's silly. But hey, the game could come out and you could be right...but don't act like it's fact. It's pure speculation, and I'd venture to say that kojima's "hint" is more reason he won't be in the game as a playable character. Maybe post credits or something leading into a MG remake
 
about Solid Snake, Kojima teased him last year in an interview with CVG.

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No offense man, but that's a terrible idea. Infiltrate the base you built? A layout you already know? Weak.

Secondly, if kojima's statement makes it so clear that SS is in the game, you're implying that kojima is stupid enough to botch the surprise of playing as SS. This is the guy that successfully released one of the most anticipated video games of all time and was able to hide the fact that the main character changes after 2 hours of game. I'm sorry, but that's silly. But hey, the game could come out and you could be right...but don't act like it's fact. It's pure speculation, and I'd venture to say that kojima's "hint" is more reason he won't be in the game as a playable character. Maybe post credits or something leading into a MG remake

I'm not counting on playing with Snake in TPP either. That's what the inevitable remake will provide. After all, it's silly to end the franchise here. We're so close, no doubt Kojima won't resist the urge to close the cicle for good and remake the first two games, rolled into one huge game.

Solidus, on the other hand, might be possible..The dates match and the fact that he would only be 10 or so is nullified by the fact that he aged a lot faster than any other clone. He resembled a 20's something year old by the second half of the 80's, and was already on the employ of CIA paramilitaries, dispatched to Liberia. It's highly likely that we will be playing in Africa for the second half of the game, so who knows if that Snake makes an appearance. As for young Snake I really don't think so. I think it's said in the first game that we was raised in America since he was a kid, probably under close supervision of the Patriots who were shaping him to surpass his legacy. Liquid will probably show up given the fact that he has some background connection to Afghanistan and is also fluent in Arabic, which he spoke as a native, as per MSG1.
 
Polygon - We walk step-by-step through the game's E3 demo.

"Everyone knows Big Boss becomes the enemy and Solid Snake becomes the player, in the villain's story. This is very delicate. This is something very difficult, for the player to become the bad guy, the villain. But I have to balance it in a way that the player understands why this is happening, where this is all coming from. Gameplay-wise, I don't want people to stop playing. 'I'm becoming the bad guy, I'm done with this.' I have to keep some heroism in this character."
Called it! :P

If Big Boss goes full bad guy in this game then it's going to be the last game with playable Big Boss. Like Kojima said, if the player character is too evil, it's hard for players to continue playing as him. Not in this genre where we like to identify with the heroic good guy.
 
If Big Boss goes full bad guy in this game then it's going to be the last game with playable Big Boss. Like Kojima said, if the player character is too evil, it's hard for players to continue playing as him. Not in this genre where we like to identify with the heroic good guy.

Yeah, i'm pretty sure this is the last game with Big Boss.
 
If Big Boss goes full bad guy in this game then it's going to be the last game with playable Big Boss. Like Kojima said, if the player character is too evil, it's hard for players to continue playing as him. Not in this genre where we like to identify with the heroic good guy.

If he kills people who are able to defend themselves, even if only cause he wants revenge, I'm willing to "forgive him", but if he kills any kids or something of the sort it would feel like a punch to the gut. We know he probably used child soldiers to help him fight, and that is always something terrible. But there are multiples ways to aproach that situation and "sugar coat it" a bit..

He could just be brainwashing them and drugging them to force them to cooperate, like Solidus did. That would be the worst.

Or he could take in orphans and treat them with respect, offer them training and knowledge and then let them decide. A child fighting is a child fighting, but at least if he gives them a choice to stay or not, and maybe get some payback for what happened in their lives, it won't look so bad. Remember Sniper Wolf, she too was a child soldier and yet she cherishes BB's memory (calls BB saladin, her saviour), like a father, which is like the polar opposite of the Jack/Solidus relationship which is purely based on denial and hatred. According to her he saved lots of orphans, gave them food and shelter, and many of them decided to stay and help the man who saved them. They're still child soldiers, but this would make it a lot easier to swallow. It would add much needed context. It's still okay to hate a man like this, and maybe I'm a horrible person for saying this, but I wouldn't think of him as bad man. It was either learn and fight with the best to get back revenge, or deny and probably die to some other random attack on my village, some other day.
 
what are the realistic* chances the last third of the game ends up being a complete remake of the original Metal Gear



* keep in mind this is Kojima
 
what are the realistic* chances the last third of the game ends up being a complete remake of the original Metal Gear



* keep in mind this is Kojima

That would just be leaving money on the table..I would very much prefer to wait 3-4 more years for them to improve the engine even further and then end it with a bang and wow everyone. My own personal opinion is that it would bloat the game too much. And that would ruin the antecipation for the next and final chapter in the series, where we will finally be able to play as Snake. People would talk about it for years until the game gets unveiled, and that's good publicity, and good for KJP so that they would have more time to remake those games with the quality they deserve.
 
what are the realistic* chances the last third of the game ends up being a complete remake of the original Metal Gear



* keep in mind this is Kojima

Very realistic if you ask me but Kojima wouldn't remake it 1:1 but then again we still haven't find out what those damn lines are.

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Maybe we are Solid Snake the whole time and relive Big Boss memories via VR or something like that?
 
Maybe we are Solid Snake the whole time and relive Big Boss memories via VR or something like that?

I don't think so.

This has been the speculation for every Big Boss game since 2003 and it's been wrong every time.

I don't really see what they have to gain from making that plot twist.
 
Very realistic if you ask me but Kojima wouldn't remake it 1:1 then again we still haven't find out what those damn lines are.

Maybe we are Solid Snake the whole time and relive Big Boss memories via VR or something like that?

It's just Kojima channeling his inner J.J. Abrams.

I don't get why people keep bringing this up as something more than what it is. It's clearly just visual style.
 
I don't think so.

This has been the speculation for every Big Boss game, since 2003 and it's been wrong every time.

I don't really see what they have to gain from making that plot twist.

Those lines where never in other MGS games.

It's just Kojima channeling his inner J.J. Abrams.

I don't get why people keep bringing this up as something more than what it is. It's clearly just visual style.

Completely disagree, those lines are very important imo. Just visual style? come on now.

Does that Polygon quote seem to suggest that at some point in the game, we will play a different character?

It's very possible.
 
Kojima confirmed that it was just a cool visual affect. He said this in his commentary on GZ's opening scene.

I don't believe him.

This gif is from an interview with GT where the guy asked him if we can believe everything we see and Kojima says? Then he just smiled.

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Very realistic if you ask me but Kojima wouldn't remake it 1:1 but then again we still haven't find out what those damn lines are.

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Maybe we are Solid Snake the whole time and relive Big Boss memories via VR or something like that?

I always thought they were lines of DNA code.
They only appeared in the first trailer though, right? I haven't seen them since.
 
Those lines where never in other MGS games.

And never was the glare and horizontal lens flares either. It's a visual style thing that they took on for this game, and that's it.

I don't think the inclusion of something that wasn't previously there works as evidence of "SS reliving Big Boss' memories" theory. I remember how people over-analyzed the "Time Paradox" game over screen in MGS3 - which never existed in prior games - and determined it was proof of time travel or memory stuff, when it was just a stylistic choice at most.

Besides, from a practical point of view: this game has enough on its plate trying to tie up Big Boss's fall and his feud with Zero. I can't imagine Kojima would want to open up another giant plotpoint with SS reliving BB's memories for some reason.
 
And never was the glare and horizontal lens flares either. It's a visual style thing that they took on for this game, and that's it.

I don't think the inclusion of something that wasn't previously there works as evidence of "SS reliving Big Boss' memories" theory. I remember how people over-analyzed the "Time Paradox" stuff in MGS3 - which never existed in prior games - and determined it was proof of time travel or memory stuff, and it was a stylistic choice at most.

Besides, from a practical point of view: this game has enough on its plate trying to tie up Big Boss's fall and his feud with Zero. I can't imagine Kojima would want to open up another giant plotpoint with SS reliving BB's memories for some reason.

Completely agree. Plus any switch in character or radical narrative change like that would ruin the persistent base building like you saw in PW. It would make sense for the game to end with BB with outer heaven/mother base still capable of being built up
 
I'm too lazy to look up MGS1 cutscenes. Did Solid Snake ever give the impression that he was ever partially raised by Big Boss? Or did they not meet until FOXHOUND?
 
I always thought they were lines of DNA code.
They only appeared in the first trailer though, right? I haven't seen them since.

The first screencap is from the GZ opening and the second is from the E3 2013 red band trailer.

And never was the glare and horizontal lens flares either. It's a visual style thing that they took on for this game, and that's it.

I don't think the inclusion of something that wasn't previously there works as evidence of "SS reliving Big Boss' memories" theory. I remember how people over-analyzed the "Time Paradox" game over screen in MGS3 - which never existed in prior games - and determined it was proof of time travel or memory stuff, when it was just a stylistic choice at most.

Besides, from a practical point of view: this game has enough on its plate trying to tie up Big Boss's fall and his feud with Zero. I can't imagine Kojima would want to open up another giant plotpoint with SS reliving BB's memories for some reason.

Hm, i really don't know man. I see no reason why he would implement such an interfering effect with no purpose to it.
 
I'm too lazy to look up MGS1 cutscenes. Did Solid Snake ever give the impression that he was ever partially raised by Big Boss? Or did they not meet until FOXHOUND?

I don't think he finds out until MG or MG2, so Foxhound then. I can't remember though. I think the big revelation for him in MGS1 was that he had a brother.
 
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