Pretty much.
![]()
So smooth... *drools* x_x
this is the perfect gif
Pretty much.
![]()
So smooth... *drools* x_x
It's canon, but it's so far in the future of the timeline that it has basically no relation to anything except MGS4.Revengeance is a fun action game, not really imperative though. Not even sure if it's canon.
I'm now pondering whether I should play Revengeance.
I've decided that before Phantom Pain comes out, I'll replay MGS3, GZ, and MGS4, and Sons of Liberty and Peace Walker for the first time. Wonder if I should play Reveangence. I tried the demo, didn't like it much. Worth playing?
Not gonna lie there's a major disparity between what's known as show don't tell. And the cutscene from the gameplay video. BB isn't really making any noteworthy or subtle expressions, at all. He's just blankly staring with a brooding face. I'd even go so far as to assume that Kiefer Sutherland wasn't even part of that scene at all and that BB face was entirely keyframed. When watching it I was reminded of the conversations in Metro LL. Hopefully BB actually does more often respond during conversations instead of what he was doing in that scene. Troy Baker's Ocelot sounds pretty cool though.In Kojima Station they already stated that even before they cast Kiefer, they had already made a conscious decision to perform a "show, don't tell!" approach to the story, which is why there isn't nearly as much dialogue (during cutscenes).
Of course it's also been confirmed that Kiefer plays 3 characters. BB, The Medic, and Ishmael (probably Decoy Octopus if I'm guessing right).
The menu's for doing stuff in mother base from Peace Walker are going to be replaced with actually walking around your mother base to do even the most boring stuff arent they?
Thats going to be tedious
The menu's for doing stuff in mother base from Peace Walker are going to be replaced with actually walking around your mother base to do even the most boring stuff arent they?
Thats going to be tedious
They make a big deal on having Keifer voice only for Snake not to talk as much.
![]()
I just watched this trailer for Metal Gear Rising.
Bought. Bought so hard. I don't even care if I couldn't stand the demo, that looks baller as fuck.
I think I've had a revelation about Snake's dialogue in TPP. It's really exactly the same as every other game, only now he doesn't do this stuff that everyone always complains about. Now it seems like Kojima's response to those complaints is to just leave those lines out.
Card keys? A woman? Second floor basement? Prison? Codec?
You're right. There's an interview somewhere where Kojima uses an example along these lines as to why there's less dialogue. I still would've liked Snake to reply to Ocelot instead of saying nothing at all though.
I think I've had a revelation about Snake's dialogue in TPP. It's really exactly the same as every other game, only now he doesn't do this stuff that everyone always complains about. Now it seems like Kojima's response to those complaints is to just leave those lines out.
Card keys? A woman? Second floor basement? Prison? Codec?
![]()
Heh.
God damn.
This generation's Chaos Theory?
![]()
Heh.
God damn.
This generation's Chaos Theory?
Game looks like fun but Fulton is OP and the game is kind of unrealistic.
In a game where stealth is a heavy focus, sending a guy flying up into the air without any of the guard noticing seems kind of lame.
So will every single Diamond Dog soldier look unique, or will there be a fair number of generic balaclava dudes?
Not gonna lie there's a major disparity between what's known as show don't tell. And the cutscene from the gameplay video. BB isn't really making any noteworthy or subtle expressions, at all. He's just blankly staring with a brooding face. I'd even go so far as to assume that Kiefer Sutherland wasn't even part of that scene at all and that BB face was entirely keyframed. When watching it I was reminded of the conversations in Metro LL. Hopefully BB actually does more often respond during conversations instead of what he was doing in that scene. Troy Baker's Ocelot sounds pretty cool though.
I just watched this trailer for Metal Gear Rising.
Bought. Bought so hard. I don't even care if I couldn't stand the demo, that looks baller as fuck.
Same here, and people are going to get ridiculous and spin it to make it sound like we're saying MGS is or should be realistic.
In a game where stealth is a heavy focus, sending a guy flying up into the air without any of the guard noticing seems kind of lame.
If I hadn't changed my avatar recently . . .![]()
Heh.
hnng so nice call dibs! or am i too late?If I hadn't changed my avatar recently . . .
Free avatar:
![]()
edit: a bit cleaner
I agree. Hopefully they balance it more! Still a ways in development left.
keep in mind:
a) there is a cost to using Fulton, so it isn't unlimited
b) Fulton-ing crates and vehicles require an upgrade that isn't at the start of the game.
c) the percentage isn't just a fail rate, but chance of getting caught. I'm sure the high percentage (80%) was for demo purposes
keep in mind:
a) there is a cost to using Fulton, so it isn't unlimited
b) Fulton-ing crates and vehicles require an upgrade that isn't at the start of the game.
c) the percentage isn't just a fail rate, but chance of getting caught. I'm sure the high percentage (80%) was for demo purposes
I'm pretty sure it's just a fail rate. That's why it was at 0% when indoors. Correct me if I'm wrong though.
Is their any other 60fps open world current gen games announced yet?
Ubisoft is apparently targeting 60fps for AC:Unity.Is their any other 60fps open world current gen games announced yet?
My new iPhone background.![]()
Heh.
I wonder what snake eater sauce tastes like?^Fucking lol
If Chaos Theory and Peace Walker had a baby, yes. Add a dab of Snake Eater sauce, a pinch of Sons of Liberty spice mix, and the tiniest hint of Zoo Tycoon crushed herbs and voila!
Haha, touché.Christ at that pic. Lololol
No. This generations Metal Gear Solid.![]()
Sorry if this has been answered already, but can we pick the location of our base? Or is it always on a big rig in the middle of an ocean?
I wonder how active or massive mother base assaults will be. I can see defending them, if you're at MB, being more active, but what about sending a force to another person's base?
Obviously I don't know, but I imagine it's more like the MB app where you just send whatever force you can create and then you get a mission report about losses, GMP gain, etc. I don't imagine you'll actively take part in the missions? But who knows. (maybe someone knows)
Sorry if this has been answered already, but can we pick the location of our base? Or is it always on a big rig in the middle of an ocean?
It's canon, but it's so far in the future of the timeline that it has basically no relation to anything except MGS4.
Ubisoft is apparently targeting 60fps for AC:Unity.
You're right. There's an interview somewhere where Kojima uses an example along these lines as to why there's less dialogue. I still would've liked Snake to reply to Ocelot instead of saying nothing at all though.