Metal Gear Solid V The Phantom Pain E3 Full Gameplay Demo [Up: NEW official version!]

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I hope Phantom Pain gets rid of the kinda goofy shortness of the alert status in other MGS games. We all know it's very video gamey how guards forget your presence within 3 minutes. Hopefully they use the phantom cigar to fix this. How about now they make it so that if a guard radios in your presence, the base goes under full alert for an hour. A real full hour. But since you have the phantom cigar, you can hide somewhere safe and just blow by this hour.This would make being stealthy more vital since missions will have a time limit. Perhaps guards stay on more hours on alert the more times you are spotted as well.
 
Something seems just really strange. The hospital scene he is waaay skinnier than in Afghanistan.

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[IMG]http://i9.photobucket.com/albums/a81/Gn4rk1ll/MGSV-GZ-Screen-Game-Informer-20.jpg[IMG]

Just look at his arm, i wonder how long Snake spends time with Ocelot after he rescues him from the hospital before they start the mission to rescue Kaz.[/QUOTE]

Well it isn't like he goes back into battle right after getting out of the hospital. I am sure there is a time-gap of rehabilitation and getting that robot-arm.
 
I hope Phantom Pain gets rid of the kinda goofy shortness of the alert status in other MGS games. We all know it's very video gamey how guards forget your presence within 3 minutes. Hopefully they use the phantom cigar to fix this. How about now they make it so that if a guard radios in your presence, the base goes under full alert for an hour. A real full hour. But since you have the phantom cigar, you can hide somewhere safe and just blow by this hour.This would make being stealthy more vital since missions will have a time limit. Perhaps guards stay on more hours on alert the more times you are spotted as well.

I think they need to go back to the MGS2 and 3 ways where you can shoot out radios & guards have to radio in the alert. Anyway, the Phantom Cigar cannot be used while under stress (being searched for or on alert).
 
They better have NOT cut the waterboarding scene or i'll be extremely pissed. Such a fantastic and heart breaking scene. You can see the soldier yells at the prisoner while pouring water all over his face.

The other possibility is that both the waterboarding scene and maybe even Big Boss looking out of the chopper are scenes in The Phantom Pain that were simply reskinned to look like they happened in Ground Zeroes just to pad the trailer.

They've done this a few times before, taking a set animation/scene and playing them out in different scenarios. It's how they pulled off so many of the funny extra videos in MGS3 Subsistence.

I know but others have suggested that GZ might have been a dream or a VR mission and I am getting sick of these theories because they hold no value to them whatsoever.

Sure, sure, I made the mistake in thinking you'd replied to what I said anyway in the first place.
 
What? No, I'm not saying Ground Zeroes was a dream. I'm saying, right before Snake wakes from his nine year coma that he dreams these moments, like the one where he's looking out of the chopper, as a sort of flashback.

EDIT: Ah, you were replying to someone else, my mistake.

I know but others have suggested that GZ might have been a dream or a VR mission and I am getting sick of these theories because they hold no value to them whatsoever.
 
I think they need to go back to the MGS2 and 3 ways where you can shoot out radios & guards have to radio in the alert. Anyway, the Phantom Cigar cannot be used while under stress (being searched for or on alert).

That's a bummer. It would have been a cool way of getting rid of the broken illusion of short alert phases. They should just make it so you are still vulnerable while using the phantom cigar, so you better find a very safe location.
 
The other possibility is that both the waterboarding scene and maybe even Big Boss looking out of the chopper are scenes in The Phantom Pain that were simply reskinned to look like they happened in Ground Zeroes just to pad the trailer.

They've done this a few times before, taking a set animation/scene and playing them out in different scenarios. It's how they pulled off so many of the funny extra videos in MGS3 Subsistence.
Yeah, like when Raiden's action scene went from being in the Middle East in one trailer to South America later.
 
Yup that's something that was discussed before. There is definitely a rehabilitation period that occurred after Ocelot rescues Big Boss. How long it took him to get back on his legs? We don't know but it definitely looks like a long period of time passed. Less than a year for sure.

Yeah which is pretty weird because the Afghanistan mission should be the first one as seen in the gameplay video. (skip tutorial)

I'm guessing after the hospital escape we see a huge ass long cutscene (I LIKE IT A LOT NO HATE) Snake getting healthier, training with Ocelot and what not. Maybe even playable sections, a lot of shit must happen between Hospital and Afghanistan.

Quoted for a new page, in case others haven't noticed this difference.

Congrats to Member status :)
 
The other possibility is that both the waterboarding scene and maybe even Big Boss looking out of the chopper are scenes in The Phantom Pain that were simply reskinned to look like they happened in Ground Zeroes just to pad the trailer.

They've done this a few times before, taking a set animation/scene and playing them out in different scenarios. It's how they pulled off so many of the funny extra videos in MGS3 Subsistence.

My thoughts exactly. Remember the secret theater in MGS2 Substance? I loved changing Vamp's model from his reveal scene to the old short hostage lady from the Shell 1 core.

Congrats to Member status :)

Holy shit, that's awesome. I never really understood how this happens. Is it time? Activity? Anyway, glad to be a full member!
 
TPP is still coming out for PS3, right? It's not just ground zeroes?

Have there been any hints of a PC version yet? I still haven't decided if this will be the game to make me buy a PS4 or if i'll just play on my PS3. If it comes to PC that will be the version I get.
 
I know but others have suggested that GZ might have been a dream or a VR mission and I am getting sick of these theories because they hold no value to them whatsoever.

You should visit the gamefaqs boards. I go there when I'm feeling like a sadist.
 
Yeah, like when Raiden's action scene went from being in the Middle East in one trailer to South America later.
My thoughts exactly. Remember the secret theater in MGS2 Substance? I loved changing Vamp's model from his reveal scene to the old short hostage lady from the Shell 1 core.

Exactly, or how they included Solid Snake in the Big Shell scenes performing all of Raiden's actions during the run up to MGS2's release.
 
TPP is still coming out for PS3, right? It's not just ground zeroes?

Have there been any hints of a PC version yet? I still haven't decided if this will be the game to make me buy a PS4 or if i'll just play on my PS3. If it comes to PC that will be the version I get.

Yep, and 360. No word on a PC version other than Kojima wants to do it.
 
I am quoting you for thinking it might be a possibility :P No more Quiet is Chico! No more SAUSAGES! ALL FOR REVENGE!

The "missing scene" opens TPP.

90% through the game, Ocelot takes off his Grey Wig (which he received after acquiring "X" number of dog tags from Diamond Dogs soldiers) and reveals to Snake that he was Troy Baker all along. Troy Baker played Snake throughout the entirety of The Phantom Pain in an attempt to activate Metal Gear Venom, a weapon to surpass Metal Gear.

And Chico is Quiet.
 
Yeah which is pretty weird because the Afghanistan mission should be the first one as seen in the gameplay video. (skip tutorial)

I'm guessing after the hospital escape we see a huge ass long cutscene (I LIKE IT A LOT NO HATE) Snake getting healthier, training with Ocelot and what not. Maybe even playable sections, a lot of shit must happen between Hospital and Afghanistan.



Congrats to Member status :)
Well playable segments don't necessarily mean that it has to be a mission. So anything before the Afghanistan mission which is one of the main missions, could be playable.
 
Holy shit, that's awesome. I never really understood how this happens. Is it time? Activity? Anyway, glad to be a full member!

300 posts and 3 months on GAF, i believe.

Well playable segments don't necessarily mean that it has to be a mission. So anything before the Afghanistan mission which is one of the main missions, could be playable.

Yep, can't wait to see how and more importantly WHERE he gets his prosthetic arm.
 
Something seems just really strange. The hospital scene he is waaay skinnier than in Afghanistan.

Metal-Gear-solid-5-8.jpg


MGSV-GZ-Screen-Game-Informer-20.jpg


Just look at his arm, i wonder how long Snake spends time with Ocelot after he rescues him from the hospital before they start the mission to rescue Kaz.

I brought this up recently, the theory that Miller actually goes off on a mission whilst Snake is recuperating at Mother Base. We only have some old assumptions and a few possibly unconnected lines dubbed over the old trailer that make us think different to that.
 
Something seems just really strange. The hospital scene he is waaay skinnier than in Afghanistan.

Metal-Gear-solid-5-8.jpg


MGSV-GZ-Screen-Game-Informer-20.jpg


Just look at his arm, i wonder how long Snake spends time with Ocelot after he rescues him from the hospital before they start the mission to rescue Kaz.

After Hospital we will be transported to the Ocelot's new motherbase and we will be thrown into
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Yep, can't wait to see how and more importantly WHERE he gets his prosthetic arm.
I think we might be setting ourselves up for disappointment on this. I wouldn't be surprised if the hospital missions ends with Ocelot and Snake getting on a chopper, he talks about how they need to rescue Miller in Afghanistan. Cut to black, then the next mission starts with Ocelot and Snake in the desert having magically regained his mass and with the new prosthetic arm. I think the whole "Getting used to it?" part of the scene feels introductory in tone, to draw attention to the new mechanical arm that the player is seeing for first time.
 
Not sure if this was posted yet, but has anyone noticed this?

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Top image is from the shorter version of the trailer shown at the Sony E3 conference. The bottom is the extended trailer. Notice the difference in his camouflage and how the guy behind Miller is missing in one of the trailers.

I wonder if certain characters rescued effects if they show up in certain scenes. This certainly leans in favor of us being able to choose our outfits, as they will no doubt bleed into cutscenes as they have in past MGS games.
Well judging by the color of the sky and the clouds, it looks like the top image happened during a different time of the day so the guy's shift could have been later that day? Everyone seems to be looking at the skies in MGSV rather than the damn game itself so I said to myself why not?

wtf
 
Something seems just really strange. The hospital scene he is waaay skinnier than in Afghanistan.

Metal-Gear-solid-5-8.jpg


MGSV-GZ-Screen-Game-Informer-20.jpg


Just look at his arm, i wonder how long Snake spends time with Ocelot after he rescues him from the hospital before they start the mission to rescue Kaz.


Truth is I'm surprised he could even run after being in a coma, but I guess the reason is that he's "Big Boss". I guess some time would need to pass, but if Miller goes off on a mission, while Big Boss is at Mother Base, then why is Big Boss just finding out the facts while in Afghanistan? Why not brief Big Boss sooner? I'd think he'd like to know his pal is being held in Afghanistan right away. They might pull out the nanomachines elixir or just give us nothing.
 
I think the intro to Mother Base is gonna happen after the hospital. Ocelot introduces Snake to what's left of MSF and gives him the basics in crafting the base. Maybe there'll be an 80s montage where you see Snake getting stronger.

Watching the gameplay demo again I really liked the "Getting used to it?" question Ocelot asks. It seems less like he's referring to the arm and more to Snake having to get used to terrible depth perception after being out for so long.
 
I think we might be setting ourselves up for disappointment on this. I wouldn't be surprised if the hospital missions ends with Ocelot and Snake getting on a chopper, he talks about how they need to rescue Miller in Afghanistan. Cut to black, then the next mission starts with Ocelot and Snake in the desert having magically regained his mass and with the new prosthetic arm. I think the whole "Getting used to it?" part of the scene feels introductory in tone, to draw attention to the new mechanical arm that the player is seeing for first time.

Kojima is too much of a details nerd ...he would never NOT show something that important as how Big Boss get's his prosthetic arm. They won't just skip to a black screen and boom he suddenly has the prosthetic arm.
 
Kojima is too much of a details nerd ...he would never NOT show something that important as how Big Boss get's his prosthetic arm. They won't just skip to a black screen and boom he suddenly has the prosthetic arm.
I hope you're right. I think it will be mentioned how he got it in audio tapes, at the very least.
 
I hope you're right. I think it will be mentioned how he got it in audio tapes, at the very least.

audio tapes is so Ground Zeroes, dude. For TPP they will go all out, this is the real MGSV!

Kaz, I'm already a seme.

I've been out of the office since Friday, so excited my team got it put together in my absence. Will continue to follow up on further news when I get in tomorrow.

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