I love everything about the new box tech. I'm actually interested in the new MGO for the first time.
Had anything been said about mgo?
So if Grey Fox is in the game, what kind of a person will he be? Teenager still? Does he have his ninja-like abilities even back then?
We see Quiet using some ninja-like moves in the trailer also. Maybe she's related to him in some way.
Frank will be in the game I'm thinking, he'll make our jaws drop cause of his awesomeness.
Wiki says:
"The second prequel Metal Gear Solid: Portable Ops (set twenty five years before Metal Gear) featured a teenage version of the character under the codename Null (ヌル Nuru?) as a masked machete-wielding assassin. Null is subjected to a secret CIA project to be the "Perfect Soldier" and recruited into the corrupt FOX unit led by Gene. During the game, Null fights with Big Boss (Naked Snake) twice. During the second fight, Big Boss realized that Null was a boy that he met four years prior in Mozambique, where the boy used his innocence as a cover to kill dozens of government soldiers with only one knife while speaking a little German, leading to him being called "Frank Jaeger" (German for "Frank Hunter") by his enemies. After defeating him, Big Boss sent Null to somewhere outside of FOX for help."
noooooo, not dlc. make it a part of the main game.
How badass would it be if instead of a small post-credits cutscene, we actually got an abridged version of the original Metal Gear in which we play as Solid Snake, voiced by David Hayter, and we get to kill Big Boss ? Hahaha.
How badass would it be if instead of a small post-credits cutscene, we actually got an abridged version of the original Metal Gear in which we play as Solid Snake, voiced by David Hayter, and we get to kill Big Boss ? Hahaha.
badass, yeah, but that wouldn't make sense, why switch to Solid Snake at the end? it should be Big Boss getting wrecked by Snake with you as BB.
So if Grey Fox is in the game, what kind of a person will he be? Teenager still? Does he have his ninja-like abilities even back then?
We see Quiet using some ninja-like moves in the trailer also. Maybe she's related to him in some way.
Frank will be in the game I'm thinking, he'll make our jaws drop cause of his awesomeness.
Wiki says:
"The second prequel Metal Gear Solid: Portable Ops (set twenty five years before Metal Gear) featured a teenage version of the character under the codename Null (ヌル Nuru?) as a masked machete-wielding assassin. Null is subjected to a secret CIA project to be the "Perfect Soldier" and recruited into the corrupt FOX unit led by Gene. During the game, Null fights with Big Boss (Naked Snake) twice. During the second fight, Big Boss realized that Null was a boy that he met four years prior in Mozambique, where the boy used his innocence as a cover to kill dozens of government soldiers with only one knife while speaking a little German, leading to him being called "Frank Jaeger" (German for "Frank Hunter") by his enemies. After defeating him, Big Boss sent Null to somewhere outside of FOX for help."
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How badass would it be if instead of a small post-credits cutscene, we actually got an abridged version of the original Metal Gear in which we play as Solid Snake, voiced by David Hayter, and we get to kill Big Boss ? Hahaha.
it's going to be in first person and play like COD.
Had anything been said about mgo?
http://www.youtube.com/watch?v=Jcfx3wkYUXw&feature=kpI hate you
He'll be a badass soldier just like in MG1 and MG2. Perhaps more of a rookie? Portable Ops isn't technically canon since Kojima didn't direct it, so he'll likely override it.
Wasn't it confirmed canon? In any case, I don't see the point in retconning the entire game.
Wasn't it confirmed canon? In any case, I don't see the point in retconning the entire game.
Kojima considers this a difficult question to answer. While he did produce the game, he didn’t write the story himself, so some of the details are a bit off. The main storyline is part of the official timeline, but some of the details are not. He makes a distinction between games he only produced and games he wrote and directed as well.
I thought it was confirmed as not canon.
Fuck it, Kojima to remake Portable Ops confirmed.
Kinda surprised nobody has posted screencaps so far
Nicholas Winding Refn - Metal Gear Solid
Paul Thomas Anderson - Sons of Liberty
Terrence Malick - Snake Eater
Make it happen. I want 2 minute shots of trees in Snake Eater and I'm not trying to make some dumb fuckin' joke, I really do want that.
So it's only half canon. Cool.
Nicholas Winding Refn - Metal Gear Solid
Paul Thomas Anderson - Sons of Liberty
Terrence Malick - Snake Eater
Make it happen. I want 2 minute shots of trees in Snake Eater and I'm not trying to make some dumb fuckin' joke, I really do want that.
Basically if it wasn't made by Kojima, it isn't in his canon timeline.
The terms "expanded universe" and "soft-canon" exist for situations like this. In a series like this, items in the expanded universe (Portable Ops, Metal Gear Rising) remain soft-canon until they're directly contradicted by hard-canon material, whereas hard-canon material is sacred and will always be canon even if it's contradicted by newer material.
Avi Arad:
Nicolas Winding Refn:
Guillermo del Toro:
Park Chan-wook:
Shinya Tsukamoto:
Norman Reedus:
Celebrity comments on the E3 Trailer
That's definitely a bug. I don't see how it "ruins immersion" unless you purposefully tried to disarm a person multiple times, which most people probably do not do.I'm hoping the KojiPro team fixes this error in The Phantom Pain. Perhaps instead of an infinitely re-spawning weapon, the enemy tries to flee when Snake drops the weapon after the initial disarm. Regardless, the current setup ruins the immersion:
https://www.youtube.com/watch?v=yA3MVhBK1YM
For some reason I cracked up when I saw Norman Reedus' comments.
More proof that Drive was a fluke.
As per Kojima himself, the "main plot/context" of the game is 100% canon, but some details may not be.
It's not clear which "details" are not canon, though.
More proof that Drive was a fluke.
You have got to be joking.
Bronson was brilliant and Only God Forgives, while it's admittedly twisted and objectionable, is sort of a filmic unicorn. The way he succeeded in telling a story through symbolic imagery and sound takes, at least my modern perception of the 7th art, and flips it on its head. And Drive was, well, Drive.
I don't understand why people try to get points by dropping these lazy sassy remarks instead of leveling proper criticism.
That's definitely a bug. I don't see how it "ruins immersion" unless you purposefully tried to disarm a person multiple times, which most people probably do not do.
Nicholas Winding Refn - Metal Gear Solid
Paul Thomas Anderson - Sons of Liberty
Terrence Malick - Snake Eater
This idea has been floating around as speculation for a long time now, and with subtle hints from Mr.Kojima himself.
Kind of a MGS2 situation where we play as Big Boss, build up Outer Heaven towards the end of the game, and then we switch to Playing as a young Solid Snake, infiltrating everything we just built and we fight Big Boss at the end.
Full circle.
Personally, and without meaning to offend your sensibilities, they seem like wildly inappropriate choices.
I think better late than never really helps out in this situation. Gamersyde keeps randomly turning to French for me.
http://www.youtube.com/watch?v=Jcfx3wkYUXw&feature=kp
I will never get tired of this trailer
MG1/MG2 remake would be better served as full fledged game by themselves, there's so so much you could flesh out there. I really can't see MGSV's last half turning into a quick runthrough of those events, at most I see a tease of Solid Snake infiltrating Outer Heaven at the end.
Sometimes I'll browse the site and it'll be in english, and then other times I'll go to it and it'll be in french. It's so odd. It happens the most often when I view community videos.Really? That's pretty strange as all our links inside the site should have the language hard coded (_en at the end of the url) and the site also defaults to English. Do you have a specific example of this behaviour?
I'm not sure why he chose Anderson for MGS2 (I've only seen There Will Be Blood) but all three need a strong focus on character drama, while MGS3 would need a lot of environmental shots of nature and MGS1 would need a strong consideration of lighting.
For some reason I cracked up when I saw Norman Reedus' comments.
PTA's 'The Master' and 'Boogie Nights' are both magnificent films, but I think he is far too subtle a director for something like Metal Gear, let alone it's maddest most sprawling entry.
It's not so much that Anderson is a subtle director (I don't think he's subtle at all) for something like MG, it's that his style isn't suitable for MG's genre. PTA's films are very honest and unorthodox in modern cinema. I think he's in the forefront of modern filmmaking, along with Malick and the Coens. I don't think it would be appropriate for any director of their caliber to direct an MG film.
You seem really excited.
It's impressive, but they need to sort out the pop-in. Seeing grass and stuff materialize out of thin air a few yards ahead of the player is disappointing and somewhat distracting, but actual guards appearing and disappearing from view (as they constantly do in Ground Zeroes) is actually detrimental to gameplay, imo... and it needs to be sorted out.
Kinda surprised nobody has posted screencaps so far
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