Parish echoed my biggest complaint about the beta: I have no idea who or what anything is, nor can I even begin to fathom why I'm supposed to care about all this stuff. Yeah, OK, so there are aliens who took over all of Earth except that one city, and then there are other aliens from the moon. But how are they related? What's the history here?
And then you get to the hub city and it's even more vague. There are all these factions who offer to sell you stuff who are they, exactly? A sentence of two of flavor text does not offer sufficient incentive for me to visit these shops again or join up in some extra alliance. This is supposed to be some kind of RPG, and it drives me crazy that I can't have conversations with anyone but shopkeepers. Bungie made their mark by integrating story into shooters, but outside of combat zones Destiny feels like a crippled, inadequate version of Mass Effect.
The non-shooting bits of the game namely the NPC interaction, the narrative need major work based on what I see in the beta. I want the game to be more than just visually engrossing. And it feels good as a shooter, but it's supposed to be more than that.