You're not crazy. It's like they actually forgot to hire a writer.
Okay, because above everything else that's what I was looking forward to. I love Halo lore, so I thought I would love the story.
You're not crazy. It's like they actually forgot to hire a writer.
I'm playing with friends and having a blast, we all played the alpha and beta, what the hell people were expecting, I don't know.
word of advice: if you plan to play this solo, don't even open it, return it ad buy something else.
I just sailed through that as a level 6 hunter. Using a handcannon (which one-shots anything short of a Captain/Knight/Wizard if you get a headshot), and hiding to the left of the door for the swarms of thralls. Just stand there, let them line themselves up, and headshot them all one after the other.
Whatever changes they made to handcannons since beta, it's taken them from being probably my least favourite weapon to one of my favourites.
They're absurd now. According to the post-mission screen, out of my ~100ish kills over the course of the mission, about 3/4 of them were headshots.
So we all know this game isn't perfect. But here is where games shine:
I am in tower looking for someone to play with. I send a guy an invite. He joins. He's my age. We have a laugh, launch Earth missions, laugh more...and it goes on and on. Suddenly I have this dude's story and we make arrangements to finish up the last Earth level tomorrow.
That is what it should and is about. This is why I loved PSO, Gears, Halo...whatever. That's where magic happens. At that point, when I am now running with a 3 man crew, all the negatives? Doesn't matter. To me anyways.
People want to talk about the good, bad and ugly now that the game is out. The withdrawal thread was a bunch of clique formations and had a lot of random shit that had nothing to do with the game. It was moreso annoying than reading someone's thoughts on the game even if negative.
So people are now Dissapointed in destiny? Even after the beta? Did people expect something different?
Haha, seriously. I was joking with my friend earlier about how Titanfall may have a better story than Destiny.Where did the 500 million dollars go? I have played for 4 hours and this story is basicly Titan Fall 2.0. And why dont the NPC months move when they talk?
So people are now Dissapointed in destiny? Even after the beta? Did people expect something different?
I know I'm like ten hours late or something, but this advice worked. Hand cannon is fucking ridiculous, and it seems to have a far larger radius for headshots than all the other weapons. Or the bullets are fucking magnets, who knows. I went from being destroyed to very easily taking out The Last Array and a few Moon missions afterward.
Haha, seriously. I was joking with my friend earlier about how Titanfall may have a better story than Destiny.
If you have the PS4 Gold headset you can adjust chat vs game volume with that.Right now the thing I'm feeling the most is the strikes. They need to focus on those and some PvP improvements for the DLC. PvP feels kind of like a diversion to me right now, rather than something I might actually focus on. They also need to jack up the rates of public events and work in improving some of the standard missions, because you run into "defend Ghost while X" way too much.
Also there are some weird basic things missing in this game. There are no audio controls whatsoever; the in-game chat is useless whenever music is playing because it doesn't shift balance when people speak. I can't hear half the shit people say, and you wind up just having to use PSN party chat to communicate. Not even having any volume sliders is a really strange omission.
Really want to get to more of these strikes though, and it makes me hopeful for the raid, as well as future strike/raid design. As long as they can continue pumping out new strikes, raids and loot I'll probably be playing this for a long while.
if you wanna have a good time, play with this guy
don't ask me what the story was, all the missions feel exactly the same and there's little context or dramatic stakes to anything you do lmao
If you have the PS4 Gold headset you can adjust chat vs game volume with that.
Seriously?Haha, seriously. I was joking with my friend earlier about how Titanfall may have a better story than Destiny.
I'm actually not sure if there's a reason to ever switch from a hand cannon in pve. They're the best weapons in the game by far.
Destiny feels like a game that was truly designed by a focus group :/
My guardian
Oh, I know! and before I joined that dude, I kept thinking how I had forgotten my main frustrations with the beta which was there is no push to get people together.
I remember in the beta thread I had posted about sending 20 something invites in the tower before someone joined. It was absurd. In contrast, people in PSO back in the day wanted to join because...they had loot to trade! Ta da, go figure. You can't trade in this game.
A lot of people are right: for a game that strives on groups of people playing together, this game does sure make it hard for them to do just that.
As a matter of fact, yes. After I played the beta I wanted to know more about the story and meet new characters but I was giving Bungie the benefit of the doubt.
Seriously?
I know that's a joke but what happened to all that, "Destiny will be like the next Star Wars or Lord of the Rings level of mythology in pop culture," talk?
I should say that I'm having fun, but I don't love it. The combat and gunplay is incredibly satisfying and compelling, and the exploration equally so. I love how quick and seamless it is to hop on your speeder bike and get to where you need to be.
But then every mission is just deploying robo-dinklage and all the dialogue and story stuff sucks.![]()
All that may be true, but it still doesn't explain why I'm reading so many impressions about the repetitive gameplay and mission structure.Seems like the overall early consensus is that Destiny is afflicted by many of the same high-level issues that damaged other high-profile AAA games such as Titanfall and Watch_Dogs. Rushed development, handicapped by last-gen consoles, directed by focus group, lack of content, lack of cohesion. Bungie may have been in over their heads with this game.
It looks like the game could get a lot of scores in the 6 and 7 range.
Despite the buff, handcannons still feel really hard to use in PvP.
I'm actually not sure if there's a reason to ever switch from a hand cannon in pve. They're the best weapons in the game by far.
I really don't want to rehash the same tired jokes just to spark some actual life in this thread.
I'm done for now, I suppose. I'll be back, with a bag full of snark and twisted jabs to dole out how I see fit. Hopefully, though, some sense of sanity will come back to DGAF and we can actually have some fun instead of bitching all the time like entitled children.
Isn't all that toward marketing? Crazy. That's just marketing and not the game itself!
None of that is last gen's fault though. What is partly last gen's fault are the mediocre graphics. Seriously... The art style is pretty good, but Destiny (next-gen) could pass as a sweet looking PS3/360 title. I can't imagine how meh it must look on those consoles.It kinda felt like they had a really ambitious game, then realized "oh shit, how is this gonna work on the old consoles" and kinda dumbed it down to "vague-ass story, waves of dudes with boring guns and loot, some unbalanced PVP shit with 4 modes lets gooooooo"
So sub accounts on my PS4 that don't have Ps+ can't play Destiny online?
Okay, because above everything else that's what I was looking forward to. I love Halo lore, so I thought I would love the story.
My guardian
None of this is the fault of crossgen.It kinda felt like they had a really ambitious game, then realized "oh shit, how is this gonna work on the old consoles" and kinda dumbed it down to "vague-ass story, waves of dudes with boring guns and loot, some unbalanced PVP shit with 4 modes lets gooooooo"
That doesn't sound great.It has promise, but it's told almost like this is the second game and the story we're given is a refresher of what happened before. It's just slapped together without any real reason.
I mean at one point I had to kill a dude and bring his head back to someone. For no reason.
Where did the 500 million dollars go? I have played for 4 hours and this story is basicly Titan Fall 2.0. And why dont the NPC months move when they talk?