Destiny - Review Thread

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Did we? The general feeling here was that the world would be greatly expanded beyond the beta and it was just a condensed preview of the game, level caps and reduced loot etc.

This was my understanding, though greatly expanded I'm treating highly subjective.
Surprised this isn't being blasted more in reviews. There is absolutely nothing revolutionary about this game and it feels so bare bones compared to what it was hyped up to be.

Ya...the gunplay is decent and it looks ok but the game is seriously lacking in any kind of variation.

Reading through reviews it does seem to be getting the scrutiny, though some added it as after thoughts rather than incorporating them with the "IT's SO MUCH FUN GUYIS!" stuff. But different folks are going to approach things differently, just as there are posters here who could stick their head into the gameplay loop and not care about anything else the game offers and posters who felt dog fights should have been in the game.
 
I envision this being the biggest backlash post-launch for an immensely hyped game. (BF4 level I'm hoping).
That's a pretty strange comparison to make. If anything, the servers have been more stable than any other super hyped launch I can remember. Bungie/Activision have done well on that front.

The game functions, and while it should be easier to group up with randoms, grouping up with friends is still fast and easy. And I'm not reading about people losing their save-games.

BF4 has earned its very own little spot in hell for its own valid reasons. Destiny's problems are related to gameplay decisions and marketing that's completely out of step with the day one product.

Ya...the gunplay is decent and it looks ok but the game is seriously lacking in any kind of variation.
That's the real crime in my book. The non-existent story I can absolutely live with, but the lack of variety in the missions so far is surprising and crazy.
 
I envision this being the biggest backlash post-launch for an immensely hyped game. (BF4 level I'm hoping)

At least I hope it is, or else were just going to keep giving in to this pre-order over hyped bull shit. They deserve to have to struggle with regaining the trust of their fan base.

We'll see what happens, it did sell loads so I'm probably just reaching.


Well the game is actually extremely polished and you know, it actually works

So I'm not sure why you would want BF4 level backlash

Massive hate itt, tbh
 
From the very first gameplay video of destiny I was underwhelmed. I can't explain why, maybe because Bungie was talking a good game before it was shown. It was supposed to have epic scale and unheard of social interaction. By epic scale I was expecting more openness in the game, like GTA V, and the social interactivity isn't that great. The gunplay is fun but after awhile shooting shit up gets boring because the weapons aren't as customizable as in Borderlands 2. The MP is kinda stupid because of the one hit kills and lack of MP features.

I really can't explain it, but the game feels soulless. Like it doesn't have an identity of its own. I feel like if they fleshed the story out, well, made a half decent story the game would be much better. I really had no idea what the main story was about. All in all Destiny is a solid 6/10 for me, and in my opinion it's the worst successful game of all time. Watch Dogs was much more enjoyable for me, easily. Titanfall felt fresher to me than Destiny and the MP is much better.

Destiny was a huge disappointment due to Bungie overhyping it. But even when you consider all the PR BS they spewed about Destiny, at the end of the day, it's still a mediocre game.
 
Surprised this isn't being blasted more in reviews. There is absolutely nothing revolutionary about this game and it feels so bare bones compared to what it was hyped up to be.

Ya...the gunplay is decent and it looks ok but the game is seriously lacking in any kind of variation.

honestly, I agree. while everyone is entitled to their opinion and some of the reviews are well written, in some cases I don't get the feeling that the reviewer played very much. For instance, they keep calling it an MMO or an MMO shooter. It's not an MMO. It's an action shooter cradled in some MMO trappings, but if you dig a little deeper it's really not an MMO. You can't meet or communicate with people. There's no persistent world to explore. There's nothing to find. There's nothing to hang out and do. There's a grand total of one town. There's a grand total of 4 emotes and, again, no abiltiy to talk to people. There's no real quests. You can't even name your motherfucking characters.

It's an oddly janked together frankenstein monster, and a fun one at times, but it's a game at once lacking in imagination and lacking in identity.
 
This was my understanding, though greatly expanded I'm treating highly subjective.
Yeah - definitely agree there. I do remember playing the beta and thinking 'this feels really empty and cold...' and thinking 'Well, surely they're going to add heaps more exciting stuff into the world, this is just a condensed gameplay version for stress testing/hype purposes etc'.

As it is I haven't seen a single public event spawn yet, and everything seems super sparse. Really does feel like a ghost town.
 
My favorite part of the lack of story is the cut scene where one of the characters refuses to tell you about the story.

'I could tell you about the return of the darkness and children's nightmares,blah,blah,blah... But boot up you go read some grimoire cards on your phone instead'
 
I think this game has one of the worst UI I have ever dealt with. Moving the thumbstick around like a mouse is to slow. There is a reason why all the other companies make you select boxes/text boxes to go places. It is a lot faster. Why do I have to hold down a button for 5 seconds to get back to orbit? A simple click button and a yes/no prompt would be way better. I don't know how the game came out with this UI.
 
I think this game has one of the worst UI I have ever dealt with. Moving the thumbstick around like a mouse is to slow. There is a reason why all the other companies make you select boxes/text boxes to go places. It is a lot faster. Why do I have to hold down a button for 5 seconds to get back to orbit? A simple click button and a yes/no prompt would be way better. I don't know how the game came out with this UI.

I'm pretty sure it's there to mask some amount of loading.

Also, I think the UI is great, I think I'm quicker with it now than I would be with a traditional menu select, especially on the inventory screen.
 
Have any of the reviews actually talked about doing the Raid yet? That is the one aspect I'm curious about reading their impression and will help me decide whether to wait for black friday or pick it up this weekend.
 
It's a fixer upper, and I have no problem with anyone giving it a 6/10, but man am I having a Fucking blast playing this 6/10 game lol. Either it's the worst best game or the best worst game, I am having too much fun to care about review scores.
 
The game is worth $60. I don't understand why people, who might be relatively interested in a game wait until a price drop to purchase it. Destiny provides at least a solid 20 hours of game play, you're paying $3 an hour (worst case scenario) to be entertained. This is a good value, considering you can spend a $20 at theater for a 2 hour movie, or +$50 for a night out at a bar.

It's something I never understood about gamers, I guess it's all relative to what other games cost, but if you're interested, try it!

A log of us have huge backlogs and if the game is good, it should still be good when it hits $20.
 
Yeah - definitely agree there. I do remember playing the beta and thinking 'this feels really empty and cold...' and thinking 'Well, surely they're going to add heaps more exciting stuff into the world, this is just a condensed gameplay version for stress testing/hype purposes etc'.

As it is I haven't seen a single public event spawn yet, and everything seems super sparse. Really does feel like a ghost town.
I've come across a few, though not near as many as I would have thought. I wonder what is going on there.

I think this game has one of the worst UI I have ever dealt with. Moving the thumbstick around like a mouse is to slow. There is a reason why all the other companies make you select boxes/text boxes to go places. It is a lot faster. Why do I have to hold down a button for 5 seconds to get back to orbit? A simple click button and a yes/no prompt would be way better. I don't know how the game came out with this UI.

It's funny how it's the perfect set up for the DS4 touch pad and even the Kinect, but it doesn't take advantage of them. And of course it isn't on PC, so it really is baffling on why the UI is designed as it is. I personally don't have an issue with it and not going to knock the game for it, but it's a really odd design in context.
 
That's a pretty strange comparison to make. If anything, the servers have been more stable than any other super hyped launch I can remember. Bungie/Activision have done well on that front.

The game functions, and while it should be easier to group up with randoms, grouping up with friends is still fast and easy. And I'm not reading about people losing their save-games.

BF4 has earned its very own little spot in hell for its own valid reasons. Destiny's problems are related to gameplay decisions and marketing that's completely out of step with the day one product.


That's the real crime in my book. The non-existent story I can absolutely live with, but the lack of variety in the missions so far is surprising and crazy.

problem with that is will destiny ever get any better? because BF4 did by alot and im having a blast playing the new maps on the CTE
 
It's a fixer upper, and I have no problem with anyone giving it a 6/10, but man am I having a Fucking blast playing this 6/10 game lol. Either it's the worst best game or the best worst game, I am having too much fun to care about review scores.

The gameplay is good. The problem is there's nothing else. If we reviewed games based on gameplay only it would be a 9/10. It just so happens we've come a long way in video games and actually look at things like narrative and re-playablity, of which this game has none of. But even that could be forgivable if the world felt more populated and alive but I've never felt so lonely playing a multiplayer game in my life. It's just...boring as shit.
 
I've come across a few, though not near as many as I would have thought. I wonder what is going on there.



It's funny how it's the perfect set up for the DS4 touch pad and even the Kinect, but it doesn't take advantage of them. And of course it isn't on PC, so it really is baffling on why the UI is designed as it is. I personally don't have an issue with it and not going to knock the game for it, but it's a really odd design in context.
Given it's server side I'm sure they will update it at some point. I was under the impression there'd always be something happening but so far it's been me zipping around on my scooter with a few random blue names wandering around now and then. I do like that crossover aspect though, where another player will join in your firefight - nothing revolutionary but it feels good.

The UI decision is strange but I actually quite like it - it's intuitive, informative and it is quick to see if you have any new items a la Diablo. Still, like the rest of the game it's clinically sterile and lacking in any style whatsoever.
 
It's good to see I made the correct decision and gave this game a pass. My impressions and gut feelings from the Beta came to light. Overhyped to the max! A boring game of mediocrity. It does look pretty tho. So to sum up the game.

A shiny turd.
 
So by your logic, Destiny is a complete failure and it doesn't matter if Bungie fixes some of the issues it has?

Because that's the impression I'm getting from your posts

It doesn't matter if it becomes an amazing game in 2 years. Right now it's a bad game.

Not very clear-cut.

Seems more like online coop shooter at this point.

No. Destiny is always online and the "majority" of content and harder content is done with groups or PuGs. It's a MMO.

Opinions and perception. Destiny is not an MMO. It has MMO influences, but it is about as MMO-ish as Phantasy Star Online. If you're trying to compare it structurally to an MMO you are approaching it completely wrong.

Destiny is exactly the same, just content differences, as Path of Exile. Both are MMOs. Don't try to say it's not. It's a MMO.

This game is extremely far from being an MMO. If you think so, you're either not playing the game or haven't played an MMO.

MMO = Massively Multiplayer Online

Can you list the requirements of a MMO?
Destiny is not an MMO.

Can you also list the requirements of a MMO?
 
My favorite part of the lack of story is the cut scene where one of the characters refuses to tell you about the story.

'I could tell you about the return of the darkness and children's nightmares,blah,blah,blah... But boot up you go read some grimoire cards on your phone instead'

Hhaha, I was watching a Rev3 livestream and commented on it. The dude who was livestreaming agreed it was dumb.
 
The Raid doesn't even open until September 16.



This is a mature and reasonable response.

This is where I come to throw things like matureness and reasonableness to the wind. I come here to let my emotions take control. And it feels damn good. Let me guess, you like the game?
 
Hhaha, I was watching a Rev3 livestream and commented on it. The dude who was livestreaming agreed it was dumb.

I can see Nick being incredibly disappointed in this game. I'll have to jump over to their channel, which sadly has not kept up well after Scoville and Sessler jumped ship IMO. Same with Anthony and Tara busy on other channel-related content.
 
Destiny is exactly the same, just content differences, as Path of Exile. Both are MMOs. Don't try to say it's not. It's a MMO.

POE isn't an MMO either. Just like Destiny, POE is instance-based. Although Destiny is more like Journey where you will occasionally come across another player, it's still only a handful of other players and POE doesn't do that at all because it's a different kind of game.
 
It doesn't matter if it becomes an amazing game in 2 years. Right now it's a bad game.



No. Destiny is always online and the "majority" of content and harder content is done with groups or PuGs. It's a MMO.



Destiny is exactly the same, just content differences, as Path of Exile. Both are MMOs. Don't try to say it's not. It's a MMO.



MMO = Massively Multiplayer Online

Can you list the requirements of a MMO?


Can you also list the requirements of a MMO?

Is Lieutenant Data from the Enterprise human?
 
I'm glad the reviewers are generally raising the same red flags I've seen. Reviews this generation have in general been a little more in line with reality and this holds for Destiny as well. I hope this blows up into a big story because Activision and Bungie need to be hauled over the coals for misrepresenting their product. I never thought I'd say this but I'm now really, really happy that 343 has ownership of Halo. Destiny's campaign makes Halo 4 look like a Naughty Dog game in comparison.

Bungie created a game that became the lowest common denominator across its target audiences. The story is relegated to merchandise and phoned in exposition from your ghost so that they don't piss off people playing it for the co-op loot game only. The co-op loot game is compromised because there is weak story padding that pisses everybody off. Worst of all they promised an epic story driven campaign and successfully fooled a lot of people that wouldn't usually look at a co-op horde mode shooter into buying it thinking it was like Mass Effect.

This is exhibit A for why its always better to keep the story mode and the co-op elements separate. What they should have done is create a optional, polished, well made strongly story driven campaign with set pieces and a full single player mode set in the wider game world. The wider game world needed to be open from day 1 for free roam with all the co-op and multiplayer elements.

Sadly I think Bungie will make some statements about refocusing on the story or some such PR BS and everybody on GAF would be back to maximum hype for Destiny 2 in 2016. I hope I'm wrong though.
 
problem with that is will destiny ever get any better? because BF4 did by alot and im having a blast playing the new maps on the CTE
I expect next to zero free post-release support in terms of content or new systems since we've got premium DLC coming soon.
 
Soooo... wait for the GOTY edition then?

I mean, if most of the complaints point to lack of content/mission variety, that should be solved six months from now, right? Core gameplay mechanics appear to be good.
 
problem with that is will destiny ever get any better? because BF4 did by alot and im having a blast playing the new maps on the CTE

They have a 10 year plan for Destiny.
Three main games and a ton of DLC for every one of them.
This thing will be huge in 10 years. Unfortunately Bungie hyped us the thing that will be here in 10 years and not the thing they'll deliver on Day1.
 
Can someone please tell me where people are getting the idea that Destiny was supposed some revolutionary new experience? I never felt that playing the alpha and the beta, Destiny was just an extremely solid game that is really fun with other people. Its the same shit that happenned with TLOU. People hear that others are hyped by a good game and people assume the game must be some ground breaking new experience and end up being dissapointed as they are waiting for that experience they think others got that never happens. People really need to start keeping their expectations in check, this game is really fun if you arent waiting for something special to happen.
 
Can someone please tell me where people are getting the idea that Destiny was supposed some revolutionary new experience? I never felt that playing the alpha and the beta, Destiny was just an extremely solid game that is really fun with other people. Its the same shit that happenned with TLOU. People hear that others are hyped by a good game and people assume the game must be some ground breaking new experience and end up being dissapointed as they are waiting for that experience they think others got that never happens. People really need to start keeping their expectations in check, this game is really fun if you arent waiting for something special to happen.
Because the devs said it would be.
Beyond that, I don't know. The alpha and beta felt soulless to me, so I'm giving it a pass.
 
I'm glad the reviewers are generally raising the same red flags I've seen. Reviews this generation have in general been a little more in line with reality and this holds for Destiny as well. I hope this blows up into a big story because Activision and Bungie need to be hauled over the coals for misrepresenting their product. I never thought I'd say this but I'm now really, really happy that 343 has ownership of Halo. Destiny's campaign makes Halo 4 look like a Naughty Dog game in comparison.

Bungie created a game that became the lowest common denominator across its target audiences. The story is relegated to merchandise and phoned in exposition from your ghost so that they don't piss off people playing it for the co-op loot game only. The co-op loot game is compromised because there is weak story padding that pisses everybody off. Worst of all they promised an epic story driven campaign and successfully fooled a lot of people that wouldn't usually look at a co-op horde mode shooter into buying it thinking it was like Mass Effect.

This is exhibit A for why its always better to keep the story mode and the co-op elements separate. What they should have done is create a optional, polished, well made strongly story driven campaign with set pieces and a full single player mode set in the wider game world. The wider game world needed to be open from day 1 for free roam with all the co-op and multiplayer elements.

Sadly I think Bungie will make some statements about refocusing on the story or some such PR BS and everybody on GAF would be back to maximum hype for Destiny 2 in 2016. I hope I'm wrong though.

You make it sound like they pulled a Gearbox. It isn't that bad and the style of game they made isn't the problem; the problem is that they didn't really do anything with it.

It's even hard to say the misrepresented the game with the Alpha/Beta taken into account. The PR pieces are bullshit, but 'a story up there with LOTR and Star Wars' is hardly the damning thing about a still decent game.
 
Still don't see why people care about the story. Do you buy cod for the magnificent story, or battlefield etc. Nobody cares about story in multiplayer online shooters.

People don't even follow the story in MMOs.

You think people don't follow the story in MMOs? Very wrong. Its hard NOT to follow the story because it's right in front of you.
 
If Destiny is a MMO, GTA V and Dark Souls are also MMOs. That doesn't sound right, not at all.

Destiny isn't an mmo, that I personally agree with, but only because of techicalities. In terms of game design, Destiny basically riped the game design from most modern post WoW mmo's, and applied that to a shooter.
 
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