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Final Fantasy XV TGS 2014 Trailer | Lord Nomura giveth us His only Son so we may live

I don't have a problem with this at all. Some of the areas in FFXII were massive, and that was on the PS2, so with this on PS4/Xbox One and hopefully with minimal load times, FFXII like areas work perfectly for me.

Yeah that parts fine. Still looks beautiful, and a lot like X2 in that respect.
 
I like the "road trip" nature of the game, I always felt that RPGs were the "road trip movies" of video games - on the way to a destination, getting into all sorts of crazy stuff here and there. I'm hoping the game will be good for the sake of the genre and the Japanese console marketplace.

agreed, this game is coming across very personable in a way that most games lack. Only really Mother and Bully have really felt like a reflection of life to me.
 
I like the "road trip" nature of the game, I always felt that RPGs were the "road trip movies" of video games - on the way to a destination, getting into all sorts of crazy stuff here and there. I'm hoping the game will be good for the sake of the genre and the Japanese console marketplace.

I'm just glad I won't have to walk these distances like FFXII and Xenoblade. Car is totally fine by me, provides it controls well of course. It better not control like a tank if I'm using it a lot.
 
Maybe because it's not finished, but one criticism I have on the animation side is that this game doesn't have any facial expressions during combat. Did some slow motion tests, Noctis has a poker face on during gameplay. Also curious about how varied that special system is where your teammates help you out and interact with you.
 
Kagari implied as much, shooting down any wishes for 'open world' and telling us to use FF12 as a reference. I'm totally fine with that too as long as the zones are as massive as this trailer lets on (e.g. I saw the same landmarks in the horizon in most of the grassy footage, meaning it's likely one huge zone)
Considering the size seen in this trailer, I'm thinking more of the locations will be, at the very least, like Cerobi Steppe and less like Paramina Rift. From what we've seen the areas look impressively big.

The amount of Yaoi doujinshis this will spawn though...

Wouldn't be anything new. I remember buying my sister a pack of FFVII playing cards(bootleg cards with doujinshi pictures of the FFVII cast on them) and her showing me one particular card of bare chested Sephiroth and Cloud rubbing each others pecs. I could never understand why that was her favorite card.

This TGS trailer didn't scream 'next-gen' to me like the E3 trailer did. It looked like a slightly more pretty X (Wii U).

To me, I'm actually okay with it. I was never one to swoon over unrealistic expectations regarding graphics. I see the TGS trailer and say, "Y'know what, that works! If the graphics are THIS good, and you deliver a fuckin epic world spanning adventure through many amazing locations, you don't have to reach for the stars. This is fine.". I don't find thrill when people are trying to render the most realistic looking skin, and the finest details are taken for each fuckin' pore and freckle. Keep the graphics workable, but focus on other aspects of the game. I've said this before, if it's the choice between the BEST looking game EVER, but they had to sacrifice a lot to make it that way so it's just one big hallway simulator, OR a game that as serviceable graphics(they aren't super cutting edge), but the world is large and explorable, and there's much to do, keep your fuckin' hallway simulator! I'm going with the second option! And yeah, call me backwards, but if that means sacrificing the best of the best looks for substance, I'm backwards and I wouldn't mind the world taking a step back with me!

Uh I don't know who to take seriously here. Are you guys actually impressed by the graphics here? Looks really substandard.

If THIS is substandard to your tastes, I LOVE substandard. I'd rather have substandard like this if it means the world's fuckin MASSIVE and there's a lot to do, than above-standard quest through a corridor.

And when I hear "road trip", what I think they are trying to get across(as this trailer pretty much paints a picture of) is that it's like every other RPG, which as people have said, the quest of a group of people IS technically a "road trip", but say FFVII, you go from place to place(point a to point b, Midgar to Kalm to Chocobo Farm to Mythril Mines) but all conversations occurs at each point, never really the travels inbetween those points. Here, since the travel's in real-time, you are no doubt still going from point to point(as story dictates), but you actually get to see them bond between those points. You get to see them chat, goof around, gaze at awe at the places they go to. I think there will be more a focus on not Point A or Point B, but the road between each point, and this is not saying the points have become less significant, but I think the road we all travel in RPGs where it's basically a silent run from area of departure to area of destination will become far MORE important within this game(as far as character development is concerned). Probably think of the skits in the Tales series and amplify them 100 fold. Not just little talking portraits joking about shit, but we see everything these characters are doing while they are on the road. Talking about what they expect to find when they reach their next destination, what they are thinking of as they depart a previous area, comment on the situations at hand and generally goof around like close friends do.
 
Wouldn't be anything new. I remember buying my sister a pack of FFVII playing cards(bootleg cards with doujinshi pictures of the FFVII cast on them) and her showing me one particular card of bare chested Sephiroth and Cloud rubbing each others pecs. I could never understand why that was her favorite card.

it's perpexing to think I too was once that innocent
 
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Does this confirm time of day is in even though it was already shown for Versus some people think stuff said about Versus does not apply to FFXV.
 
You must come from the future if that's substandard.

Not impressed? Ok, I can see that. Substandard? Come on.

There's way too much pop in and aliasing. The environments look nowhere close to the original trailer, and the patches of grass littered across the land look like something out of Brute Force. Watching the car ride through the dirt is embarrassing.
 
There's way too much pop in and aliasing. The environments look nowhere close to the original trailer, and the patches of grass littered across the land look like something out of Brute Force. Watching the car ride through the dirt is embarrassing.

Now you're just making stuff up. What pop ins?
 
I think the game looks overall better in this trailer than it did at E3. The gameplay footage they showed at E3 had such crappy character models - they looked really rough.
 
How about that jaguar? :P

But seriously, this game looks fantastic visually. The world seems interesting even if the car sections looked a little weird lol. Great character modeling, great animation work. Teleportation traveral mechanic looks pretty damn amazing. This has got some serious, serious potential if they do it right.
 
Really does look great, If I recall the Crystal Engine was an absolute mess to develop on anything other than PC. Part of the reason why the PS3 killed Square when they operated on a razors edge.

It was a mess on PC as well. FF14 1.0 was a disaster because of it. Its for that reason they scrapped it and made a new engine.
 
There's way too much pop in and aliasing. The environments look nowhere close to the original trailer, and the patches of grass littered across the land look like something out of Brute Force. Watching the car ride through the dirt is embarrassing.

I only recognize ONE tree that stutters in the outskirt forest scene. Everything else looks damn smooth. And as I said in my previous post, personally, if they fix it, fine, but if it's just one stuttering tree, I'll still fuckin' TAKE IT!
 
There's way too much pop in and aliasing. The environments look nowhere close to the original trailer, and the patches of grass littered across the land look like something out of Brute Force. Watching the car ride through the dirt is embarrassing.

This just goes to show that you really can't please everyone, smh....
 
I still can't get over the boys band thing, would have been more tolerable without the douche™ and the clown™. I can't believe someone at SE forced Penalo and Vaan into FXII and no one thought this game need a playable female character.
 
I guess Im the only one not bothered by not having a female character (although Im sure there will be).
I kind of like a bro-story FF, Ill rather that than your chessy FF love story.

..Although its true that right now they all look like a jpop boy band, and they're kind of off-putting to me....
 
I guess Im the only one not bothered by not having a female character (although Im sure there will be).
I kind of like a bro-story FF, Ill rather that than your chessy FF love story.
I'm pretty sure there's a cheesy love story in there somewhere, the trailer hints as much.
 
only thing i disliked about this was the car since it just seemed out of place other than that this looks to be shaping up to be a good game.
 
i am actually less hype about this game not that lord Nomura is gone. I have never hated anything he has made, but if it gets Kingdom Hearts 3 ready faster, that's fine I guess.

it's perpexing to think I too was once that innocent

I wasn't. accidentally, watching porn at 6 or 7. Was a kicker.
 
Everything looks good, except for the car. Literally just the car. I can't pinpoint why but it felt like it was making my eyes bleed, and probably made everything else look amazing by comparison.
 
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