It would have affected glimmer farming anyway, nothing to do with engrams... so I have no clue. didn't affect the rate of loot acquisition. i have no idea why they characterized it as reduced difficulty apropos of nothing, though.Y'know what?
If they seriously removed the majors to stop glimmer farming, but used their reasoning as reduced difficulty, it's....offensive.
Be honest. Blizzard would tell me that they were removing it due to "people were acquiring loot at a rate faster than had been designed for / anticipated".
The difficulty part is nonsense, especially as when I play I have like 5 different difficulties I can choose from.
It also makes me worry about later changes / the planning for this game if they're already masking their reasoning
this is old/can happen in many locationsHoly shit I think Bungie just fixed the cave. I was sitting there farming it waiting for the maintenance to happen before I try to do anything I care about and all of a sudden a couple dozen chosen knights and a dozen or so chosen wizards, along with a massive crowd of trash mobs just started pouring out of every spawn door in the area. It was absolute madness. That was the most intense fight I can imagine having with a bunch of level 7 AIs lol
I've never seen it though ;_;