drotahorror
Member
Considering there's no minimum requirements (pretty common to have) I get the feeling this is the only PC they had to test the game with (recommended requirements).
So less than 2% people on Steam will be able to play this game?
You kidding me, Bethesda?
If only real life worked like that.2 millions out of 100? Not bad if you ask me!
When i saw these evil within and shadow of mordor recommended specs, i become more and more happy with my ps4 purchase. No way i could afford such a system, which will become mid-range in two years.
yep. that alone will kill my bandwidth cap.
Rage and Wolfenstein: The New Order were also 50 GB games. good thing that id-tech 5 is already dead.
No, it does not. The PR person that handle the blog only relayed the message that 4GB are suggested to "play the game as it was intended", which mean nothing.Shadow of Mordor doesn't have high recommended specs man, the 6GB of VRAM is for very high textures. The game seems to scale well on paper at least.
TEW on the other hand seems to require (as in mandatory) 4 GB of VRAM to be playable, according to the bethesda rep.
There's a big difference.
Talking with folks on the team, you can give it a go with 2 GB VRAM, but its definitely not recommended. As mentioned in the blog post, were not posting minimum requirements, because were looking to share requirements that show the game the way it was meant to be played.
Those recommended specs seem crazy high for a game that looks like Evil Within visually.
You don't know it means nothing. It *could* mean nothing. It also *could* well be their wording to cover up that they've done a poor job with scalability with lesser hardware on PC.No, it does not. The PR person that handle the blog only relayed the message that 4GB are suggested to "play the game as it was intended", which mean nothing.
Wait... 4GB of VRAM.... Meaning that amount the new GTX 980 has? What is this? A bad joke?
dead rising 3
No, it does not. The PR person that handle the blog only relayed the message that 4GB are suggested to "play the game as it was intended", which mean nothing.
While we have the game on PS3/360 and Xbox One/PS4, the PC release does not scale both ways -- it's on the higher end of the spectrum.
Man. The situation really does look more and more like the bad news it sounded like.Well "givin it a go" doesn't sound like playable to me. You could also "give it a go" ,for example, to run Lords of Shadow 2 on a gt 740m but the game will stutter and lag even on the lowest settings available that it won't be playable at all. Technically the game will run but at 15-20 fps and with frequent chops during action sequences. Dunno if anyone would want to play a game like that.
Also with comments like
and
![]()
it doesn't look the game is gonna scale well.
Honestly this whole thing is very confusing. Both Rage and WTNO could scale well. Hell i finished WTNO on the afforementioned gt 740m at lowest @ 720p and the game was playable maintaining 30+ fps even during very high action.
I thought that my gtx 670 jetstream, 8 GBs of ram @ 2133 mhz and 3770k @ 4.5 Ghz would suffice for 1080p but the rep and the team seem to think otherwise.
Either way i hope dso will get a review copy early to do a performance analysis.
Well "givin it a go" doesn't sound like playable to me. You could also "give it a go" ,for example, to run Lords of Shadow 2 on a gt 740m but the game will stutter and lag even on the lowest settings available that it won't be playable at all. Technically the game will run but at 15-20 fps and with frequent chops during action sequences. Dunno if anyone would want to play a game like that.
Also with comments like
and
![]()
it doesn't look the game is gonna scale well.
Honestly this whole thing is very confusing. Both Rage and WTNO could scale well. Hell i finished WTNO on the afforementioned gt 740m at lowest @ 720p and the game was playable maintaining 30+ fps even during very high action.
I thought that my gtx 670 jetstream, 8 GBs of ram @ 2133 mhz and 3770k @ 4.5 Ghz would suffice for 1080p but the rep and the team seem to think otherwise.
Either way i hope dso will get a review copy early to do a performance analysis.
I imagine the amount of people with 4GB vRAM on PC is extremely low.
You don't know it means nothing. It *could* mean nothing. It also *could* well be their wording to cover up that they've done a poor job with scalability with lesser hardware on PC.
That is honestly the impression I get from both that, and the initial comment. You don't tend to see developers refuse to give out minimum requirements and then actively discourage users from using anything less than recommended specs. Sends up a few warning flags.
Well "givin it a go" doesn't sound like playable to me. You could also "give it a go" ,for example, to run Lords of Shadow 2 on a gt 740m but the game will stutter and lag even on the lowest settings available that it won't be playable at all. Technically the game will run but at 15-20 fps and with frequent chops during action sequences. Dunno if anyone would want to play a game like that.
Man. The situation really does look more and more like the bad news it sounded like.
Not good news for sales potential on PC. I imagine the amount of people with 4GB vRAM on PC is extremely low. I await tons of people complaining about performance with this, too.
That really doesn't sound good :/ I thought my HD5850 would be all right with the game because it's getting released on last gen consoles but I'm afraid I won't be able to run it now. It annoys me even more because my brother got me a preorder for that game for my birthday :/
Well "givin it a go" doesn't sound like playable to me. You could also "give it a go" ,for example, to run Lords of Shadow 2 on a gt 740m but the game will stutter and lag even on the lowest settings available that it won't be playable at all. Technically the game will run but at 15-20 fps and with frequent chops during action sequences. Dunno if anyone would want to play a game like that.
Also with comments like
and
![]()
it doesn't look the game is gonna scale well.
Honestly this whole thing is very confusing. Both Rage and WTNO could scale well. Hell i finished WTNO on the afforementioned gt 740m at lowest @ 720p and the game was playable maintaining 30+ fps even during very high action.
I thought that my gtx 670 jetstream, 8 GBs of ram @ 2133 mhz and 3770k @ 4.5 Ghz would suffice for 1080p but the rep and the team seem to think otherwise.
Either way i hope dso will get a review copy early to do a performance analysis.
Did you even read the thread ?
That community guy from bethesda clarified this, you don't need 4GB to run the game.
4GB corresponds to "high" settings.
TEW on the other hand seems to require (as in mandatory) 4 GB of VRAM to be playable, according to the bethesda rep.
There's a big difference.
Did you even read the thread ?
That community guy from bethesda clarified this, you don't need 4GB to run the game.
4GB corresponds to "high" settings.
Such lazy development, how can a game like this need 4GB VRAM? i mean seriously wtf, they didn't bothered optimizing the game.
4GB to run a game on "high" settings? laughable.
I did. Please tell me where does he explicitly state that 4GB of VRAM are required to run the game on high and not for the game in general?
Hell, i'd love to be proven wrong and have my doubts cast aside.
Please link his response.
So far the comments from Bethesda have been (iirc):
i)"We are not posting minimum requirements"
ii)"Can i run the game with 2gbs of vram?" "You really should have 4gbs".
iii)"I asked the guys in the office and they told me that the game can run with 2gb but it is not recommended".
and
iv)"The PC version doesn't scale down to PS3/360 lvls"
Please show a quote of him saying something along the lines of "The game is definitely playable with 2gb of vram".
You want a coffee and a croissant with. that ?
The guy's name is "gstaff", look him up.
Ask him to sign it with his blood too, you never know.
Don't forget your chill pill.
Am I boned with my i5 2500 and Radeon 6870 1gb?
Is greenman good about cancellations and should I just bite the bullet and finally get a ps4?
My chill pill? All i asked was a quote from the Bethesda rep saying that the game is playable with 2gb of VRAM, since you called me out for apparently "not even reading the thread".
Instead you are telling me to look up his responses as if i didn't link the dude's answers in my previous posts and provide a recap of what he has said so far.
In other words, you claimed that i posted misinformation and that "gstaff" said that 4gb is required only for high settings. I politely asked for a quote of him saying that the game is playable with 2gb of vram and all i got was snark and a recommendation for chill pills.
Xpliskin pls.
You should get a PS4 for Bloodborne anyway.
Lol who doesn't have 4 GB of RAM or more? Its cheap as fuck so no excuses cheapskates.
You should get a PS4 for Bloodborne anyway.
No, I think people with graphics cards and CPU's already more powerful than in either console aren't going to be happy about *needing* to upgrade.So, instead of reccomending PC users to accept lower ammount of video ram than nextgen consoles and play game in worse-looking mode no matter what configuration they have, Bethesda is reccomending PC users to get 4GB cards [launch game KZSF used 3.5GB for textures].
Why are people upset? Is someone here really expecting that their old PCs will not requrire some upgrades in first year or two of nextgen console arrival?
I have to say, you're either super thick, or you're trolling.
"As noted in the blog post, this is the recommended requirements to play the game as the developer's intended it to be played"
Intended to be played -------> artists' best effort put into detail -------> highest quality
The next step would be drawing it, but I'd first suggest taking reading comprehension classes.
I wonder why I'm even bothering.
(from the bethblog).You really should have 4 GB of VRAM to run it.
EDIT: Talking further with folks here, it sounds like you might be able to play with under 4 GB VRAM, but its still not recommended.
were said it's not unreasonable to be in doubt.While we have the game on PS3/360 and Xbox One/PS4, the PC release does not scale both ways -- it's on the higher end of the spectrum.
I have to say, you're either super thick, or you're trolling.
"As noted in the blog post, this is the recommended requirements to play the game as the developer's intended it to be played"
Intended to be played -------> artists' best effort put into detail -------> highest quality
The next step would be drawing it, but I'd first suggest taking reading comprehension classes.
I wonder why I'm even bothering.
I'm sorry but you're making a bit of a leap going from intended to be played to highest settings.
Instead of using commonly accepted terms on the platform (low, medium, high, ultra) they've gone out of their way to avoid saying any of those and keep repeating you should have 4 GB of VRAM.
Intended to be played is a meaningless statement on the ability to run the game at any graphical levels. We can't infer any quality settings from that phrase.
I'm sorry but you're making a bit of a leap going from intended to be played to highest settings.
Instead of using commonly accepted terms on the platform (low, medium, high, ultra) they've gone out of their way to avoid saying any of those and keep repeating you should have 4 GB of VRAM.
Intended to be played is a meaningless statement on the ability to run the game at any graphical levels. We can't infer any quality settings from that phrase.
No, because what you're inferring is that a more powerful machine is required to run this game on high settings. Which is ridiculous.
It runs on idtech5, not luminous.