Ubisoft should be proud this is going great!This is still hours later so ridiculous to me.
Ubisoft should be proud this is going great!This is still hours later so ridiculous to me.
Microsoft has a virtually infinite pool of money to spend on things like this. The thing that has everyone fired up is that MS screwed on their hardware design yet everybody has to suffer for it due to shady deals for "parity". If Black Flag were not 1080p on the PS4 I don't think people would care as much.
91 pages. Nice.
There's my contribution to this thread.
Oh please, stop acting like Microsoft is the only video game company to pull shady deals from time to time... This fascination with Microsoft being the only bad kid on the playground is as ridiculous as the notion of an AAA developer like Ubisoft allowing themselves to get bought out and intentionally sabotage their own product so Microsoft will look better.
This is still hours later so ridiculous to me.
Kinda sucks for PS4 if they can really pull off 1080p.
This game gonna sell gangbuster regardless of what people say here.
3. They were optimistic about the hardware specs, and promised too much in their preview videos. To avoid the scale down backlash that games like Watchdogs got, they scaled down the resolution instead.
I can't wait for a 25+ page thread
Assassin's Creed II was 1080p on PS3 for crying out loud...
But as massive as the city is, with the Notre Dame de Paris looming over pockets of opulent residences and rain-slick squalor, the game's struggles happen on a small scale, crouched close to the ground.
"The engine was ... I mean, we rewrote like 6 million lines of code for this," says Alex Amancio, the creative director who speaks for the work of ten different Ubisoft studios. "It's not a joke."
This thread has me thinking more about ACU than I have in months. I'm actually thinking of preordering.
Yup but its kinda nice to see it blows up in their faces.This is still hours later so ridiculous to me.
Microsoft has a virtually infinite pool of money to spend on things like this. The thing that has everyone fired up is that MS screwed on their hardware design yet everybody has to suffer for it due to shady deals for "parity". If Black Flag were not 1080p on the PS4 I don't think people would care as much.
Not sure if Ubisoft PR is just incompetent or really good at stirring the pot to get people talking about their games.
When you think about this response, it's basically the perfect thing to say to get people riled up. The response of "we don't want to cause a debate" is vague enough to interpret any way you want. Does that mean the PS4 version is being toned down to match Xbox? Or does the game just not run well enough on either platform to comfortably do 1080p? Who knows.
Black flag had to get patched to 1080p. Started at 900p.
Some people already finished the game's story before it patched.
So edgy.
That's true and all but it was a launch game and you can chalk it up to pre-launch SDKs. It's been a year now. Devs know the hardware and its limitations. There are very few PS4 games coming out that are sub-1080p. It's really suspicious that AC:U took a resolution hit from Black Flag.
This thread has me thinking more about ACU than I have in months. I'm actually thinking of preordering.
It's a whole different ballgame now, and it seems like some like to play dirty, even if it means screwing over the consumer by limiting the potential of certain products.
Hey, at least you cared about Assassin's Creed in the first place.Aww don't lump me in with the weird kid!
Jk, weird kid.
You and everyone else can keep saying that BUT until you provide actual proof it's pure nonsense.
This is the same exact argument that was made about Wii U games being on par or near par with PS3/360 versions despite being a more powerful platform. Even the whole "lazy developer" notion has made a return.
You said they forced Blizzard to drop the ps4's framerate to 60. What did they drop it from? Also both the ps4 and xbox versions have dips.
As expected, PR won't say anything else. "You have our statement."Now its your job to press the matter and not accept such blatant PR trash that insults our intelligence.
god that game looked good .... THAT was pushing a system to its limits
You and everyone else can keep saying that BUT until you provide actual proof it's pure nonsense.
This is the same exact argument that was made about Wii U games being on par or near par with PS3/360 versions despite being a more powerful platform. Even the whole "lazy developer" notion has made a return.
There are 2 options here and really no others.
1. Ubi engineers have completely botched their next gen engine. To the point where somehow without explanation the game performs the same on 2 seperate pieces of hardware. One of which is clearly, inarguably weaker.
2. There is some sort of parity deal in place. Whether there is cash involved or not there is a deal.
There really is no other scenario.
Ahh...the blissfully ignorant.Oh please, stop acting like Microsoft is the only video game company to pull shady deals from time to time... This fascination with Microsoft being the only bad kid on the playground is as ridiculous as the notion of an AAA developer like Ubisoft allowing themselves to get bought out and intentionally sabotage their own product so Microsoft will look better.
As expected, PR won't say anything else. "You have our statement."
Kinda sucks for PS4 if they can really pull off 1080p.
This game gonna sell gangbuster regardless of what people say here.
As expected, PR won't say anything else. "You have our statement."
lol @ how this is slowly becoming less about Ubisoft, and more about Microsoft.
There's a quote floating around this thread from one of the developers saying 1080p is the target. I'd bring that up. Editing it into the current Kotaku article should be fair game.
http://www.gamespot.com/articles/re...1080p-60fps-on-ps4-and-xbox-one/1100-6420580/
"We decided to lock them at the same specs to avoid all the debates and stuff,
All of the speculation in this post is meaningless since the reason for the parity has already been stated publicly.^ ugh.
30fps makes sense if they're CPU limited, and these console CPUs are limited. Resolution less so maybe, but there could be other slight differences.
A few more frames on average doesn't always allow for any significant res bump, if the lows are still low. There's not much between the consoles, differences will differ.
I wonder if Ubi will speak on this again, because everything is blowing up in their face right now.
The reward is that they have a better system and unless a publisher/developer/platform holder forces parity, you're almost guaranteed to have a superior console version of games.
3. They were optimistic about the hardware specs, and promised too much in their preview videos. To avoid the scale down backlash that games like Watchdogs got, they scaled down the resolution instead.
Yes. You can and should be pissed at them both. Like I said, that's assuming M$ threw a bunch of money their way, which is completely unsubstantiated: just a theory based on the fact that M$ has been throwing a ton of money around lately, to the general detriment of gamers, to make the Xbone more appealing.
First it was Tombraider time exclusivity. Then Minecraft being bought up. Now, mysteriously, Ubisoft is forcing parity. It's not a huge leap in logic to postulate Microsoft was behind this, and assuming that is the case, I'm really starting to hate Microsoft being in second place for this gen. A console maker who is desperate and has a ton of money to throw around is proving to not be great for gamers (who don't have an Xbox One anyway).