Nintendo magic? Is that also why MK8's 60fps?Because Nintendo magic.
I. Bad aliasing, the worst no af I have seen in a long time. .
There are just some severe graphical flaws that other games have been ripped apart for here.
Like the whole shadows of Mordor texture issue.
Digital Foundry said:The rocky hillsides and off-road terrain display cracks and bulges that can be seen from the sky and only get more intricate as the camera moves down to the ground level. The complexity here continues once racing begins, where it's possible to appreciate the high quality models and textures on offer, along with additional effects such as leaves, dust, and confetti that sporadically litter the track while driving.
While foliage and shadow pop-in are still visible, transitions between detail levels now appear much smoother than in previous builds and LOD streaming isn't too pronounced. The disappointing factors here come in the form of a low level of anisotropic filtering, which results in ground textures appearing blurry from a few metres away
Digital Foundry said:The level of detail on the various surfaces is simply stunning. The tarmac on the road is intricately modelled, with individual bumps and cracks having significant depth to them.
Preach it.
The fact of matter is I haven't played DRIVECLUB yet. However, for whatever reason, many of the reviews in reading stink of not being reviews at all.
This industry, more specifically, the gaming press has become so self important that everything reads like some foolish collection of malcontent every single time.
Quite frankly I'm sick of it. Is the game fun? Does it accomplish what it set out to do? Review a fucking game on the merits.
It's like negatively reviewing poker because it's not a game of blackjack. It's fucked.
You guys are flying off the handle about that open-world line and I don't understand why. It came right at the end, after all the actual graphical analysis. It's not like they were saying "Yeah, it looks pretty good for a shitty old school, non-open world antique" or something.
sörine;133416965 said:Nintendo magic? Is that also why MK8's 60fps?
People have explained at length what the problem is. The reason people are especially flippant about this specific issue in this topic is because yesterday about a billion articles stated some variation of this same complete fucking bullshit "criticism."
So yea, naturally people are starting to become very sensitive indeed to how much of a problem this is in the field of games "journalism."
And in that DF analysis, it brought up open-world. It's relevant.
Quicktime events!The whole open world thing for a racing game is hilarious.
What will they ask for next? Romance?
I'm not sure you justified your "So yeah, naturally" to explain why people are becomming "very sensitive" about the opinion of a person writing about a game's graphics. It doesn't seem like anyone has a problem with their graphical analysis, simply the fact that - having done this effectively, which is what everyone's there for - they then gave their opinion which appears to be different to a lot of those here. "Very sensitive" indeed.
I think you're confusing a low level of AF, depth of field or motion blur with bad textures. Most of the textures in Driveclub appear to be excellent, though naturally if you look for the bad one's, like in any other racer, you will find them.
The whole open world thing for a racing game is hilarious.
What will they ask for next? Romance?
May I ask why you think that it using a lot of GPU compute?
Nobody is sensitive about their graphics analysis, but at their grotesque garbage open world comment at the end. Because they just had to ensure even their tech article was sullied by the abominable bullshit that infected so many reviews for this game.
But I'm sure you actually understand what is going on and are just pretending to be willfully ignorant about it
Eurgh, complaining about a racing game not being open world is one of the single dumbest things I've ever heard. This game needs to be open world about as much as Street Fighter does.
I feel sorry for the Project Cars devs.
The poor guys are going to have their great racing game marked down for not being open-world![]()
"Grotesque garbage"? "Abominable bullshit"? What are you talking about, Amir0x?! Clearly this is something about which you care a great deal, but surely it's also something about which you can acknowledge sensible people can disagree? That one can prefer open world racing games over track ones and that this isn't demonstrable of a severe mental illness? As such, I don't see what the problem of someone who - having done their job and done it well - then goes on to give their personal opinion. You can't even hide behind the oft-given "but publishers decide what games to make based on metacritic" strawman that people use to suggest that reviewers have an obligation to give a certain score so as to ensure that certain games get made irrespective of whether the reviewer actually believes that or not; there is no score here. This isn't changing any publisher's budgetary decisions. This isn't torpedoing Project Car's console port. This is some random guy giving his opinion that happens to be attached to the bottom of a graphical analysis. But yeah, you're right - it's an "infection" of "abominable bullshit".
not just bad.. really bad. The over all IQ isn't good enough to be called "great" or "outstanding".
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This line here...
...is just total bullshit. This pervading mentality that open world automatically means better. No, it doesn't. Especially not in a racing game.
not just bad.. really bad. The over all IQ isn't good enough to be called "great" or "outstanding".
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not just bad.. really bad. The over all IQ isn't good enough to be called "great" or "outstanding".
not just bad.. really bad. The over all IQ isn't good enough to be called "great" or "outstanding".
the lack of open world exploration and use of fixed tracks may seem a little behind the times
Jesus that looks awful. Not that I really care that much about graphics, but for a game being praised so heavily for its looks it's kinda eye opening.
What is the point of a driving game of this type? Speed and Immersion. Tack on the fact that this game has the most polished weather and lighting component really seen anywhere I don't get how people are simply dismissing this game as a great user experience.
Right. Since when was a random bunch of roads better than a tightly designed race track?
Casual racing fans really need to get over their fear of braking.
These are horribly compressed shots. Whilst I don't have any PNG's to share, you can get some semblance of texture work even in these.
I think a lot of the worse textures are not the kind that are easily noticeable, especially during actual gameplay.
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Looks much better in motion. Though then other issues become noticeable and some tracks look worse than others.
Those pics look really nice, but nothing amazing.
Whatever it takes to get a passable framerate for an arcade racer. Nintendo Magic must really be code for having your priorities in order.No,it's that futuristic 720p that gives it the 59fps magic
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-mario-kart-8
can we leave the open world game crap in the review thread, people over reacting about the comment, are forgetting this is not a review.
The point is that for the longest time, Driveclub is supposed to have amazing IQ.EDIT: Scrub that. Will turn in to a comparisons thread.
Telling reviewers how they have to think is beyond stupid.
I think that because the CPU is quite weak already. Look at what they are doing and if they are managing all of this simulation on the CPU itself then massive props to them.
1) AI
2) Physics
3) Lighting
4) Volumetric clouds
5) Reflections
6) Wind
7) Water
8) More I am probably forgetting.
That just seems like a lot for 6 Jaguar cores to handle and some of these are perfect territory for GPU compute to bring a benefit to. Of course that does not mean they are using it at all I just suspect that to be the case.
Didn't you know? Open World racing games use a random tracks generator, as casual as it gets
Let's hope Bernie Ecclestone starts approving open world F1 races, because if not Codemasters is done with that too. Poor guys stuck with the past design of track racing just because of a stupid license.
sörine;133416965 said:Nintendo magic? Is that also why MK8's 60fps?