If we were planning to release this only in Japan and Asia
if we were only concerned with the Japan and Asia markets, then maybe itd be okay to just release it on the PS Vita console, I think, Futami said when we asked him why SAO: Lost Song was coming out for both the PS3 and PS Vita.
Hollow Fragment had been extremely popular in Japan and Asia. Weve also released the game in the US, Europe and other regions digitally [through PSN]. So with Sword Art Online, we cant just think about Japan and Asia, but also the rest of the world. And so we needed to come up with all sorts of ways to make it easier to approach those markets.
We want to get the game out to more people, so this time weve decided to release it on PS3 and PS Vita. Thats the main reason. To get more people playing.