Show off your Dragon Age Inquisitor

I'm impressed, some of these actually look really good!
I've been working the character creator for like 4-6 hours on different occasions but still haven't managed to make myself a decent male (the elf race being especially hard to work with). It doesn't help that all my characters end up looking really goofy out of the CC because of different lighting and facial animations. They also tend to do this thing in cutscenes where they push their brows together looking super sad and/or constipated.
 
I'm impressed, some of these actually look really good!
I've been working the character creator for like 4-6 hours on different occasions but still haven't managed to make myself a decent male (the elf race being especially hard to work with). It doesn't help that all my characters end up looking really goofy out of the CC because of different lighting and facial animations. They also tend to do this thing in cutscenes where they push their brows together looking super sad and/or constipated.

I just got lucky with my character. Made her in like 2 hours. I think the thing is, it's a lot of trial and error. What I've found, the character creator is NOT accurate when it comes to hair color, or makeup. For instance, you pretty much can only have the blush slider up a couple ticks, or else you will look like a clown in game (even though in character creator, it's very light on the cheeks). Some hair colors look much worse in game too.

I think it might have to do with lighting etc. But yeah, you almost just have to get lucky with it. Another thing I find is, jump back and forth between the various default heads, and mess with the eyes first. At least, that kind of helped me decide which default head looked best to work from. Also, make sure to check out "head shape" or whatever. That is what I tweaked to get my character looking right (I used the small face, which looked hideous at first. But then I made the eyes smaller, and moved them up, and started to make facial parts proper proportion to the new head shape I picked).

Then it all starts to come together. I think if you get the eyes + nose down first, then you can start working around the other attributes and start sculpting the rest to look right. I think the biggest challenge is getting the eyes and nose to look just right (because really, those are the two major defining features, and then you can start tweaking the jaw/cheeks and getting other things to look right).
 
I wish there was an import feature. I think your character looks cool...any tips how to get something similar..or the same?
I wish that too. This one is basically the first preset with a bunch of smaller tweaks. I think I generally gave her a bit more round features and little bit of a wider jaw perhaps. Hard to say tho with no pics or anything :/

But thanks for reminding me about taking pics from now on! Even tho the characters I make might not suit me, it can help others :)
 
I've spent over 3 hours each on my last two posted and I can't even play the game yet because I'm trying to finish Origins ugh
 
I just got lucky with my character. Made her in like 2 hours. I think the thing is, it's a lot of trial and error. What I've found, the character creator is NOT accurate when it comes to hair color, or makeup. For instance, you pretty much can only have the blush slider up a couple ticks, or else you will look like a clown in game (even though in character creator, it's very light on the cheeks). Some hair colors look much worse in game too.

I think it might have to do with lighting etc. But yeah, you almost just have to get lucky with it. Another thing I find is, jump back and forth between the various default heads, and mess with the eyes first. At least, that kind of helped me decide which default head looked best to work from. Also, make sure to check out "head shape" or whatever. That is what I tweaked to get my character looking right (I used the small face, which looked hideous at first. But then I made the eyes smaller, and moved them up, and started to make facial parts proper proportion to the new head shape I picked).

Then it all starts to come together. I think if you get the eyes + nose down first, then you can start working around the other attributes and start sculpting the rest to look right. I think the biggest challenge is getting the eyes and nose to look just right (because really, those are the two major defining features, and then you can start tweaking the jaw/cheeks and getting other things to look right).

Thanks for the tips! You are definetly correct that the head shape (and not only from the front) is a big factor in the overall look, I will have to take that into consideration more next time :d. Also noticed the difference in hair color going from CC to live, will be sticking with black instead of dark brown from now on!

The good thing about all this is I've had plenty of time to think about and try out the different classes and finally settled on archer :p (though mages spells are fricking awesome as well).
 
Thanks for the tips! You are definetly correct that the head shape (and not only from the front) is a big factor in the overall look, I will have to take that into consideration more next time :d. Also noticed the difference in hair color going from CC to live, will be sticking with black instead of dark brown from now on!

The good thing about all this is I've had plenty of time to think about and try out the different classes and finally settled on archer :p (though mages spells are fricking awesome as well).

Well, this is a very long game. So you might as well get the perfect character that you really like. So hopefully you make the character you want. :D
 
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Exactly this.
I ended up making a "generic looking" character. I feel the CC isn't actually as good as it looks. Most stuff I want to make seems to be possible but... it just isn't. It feels like something always looks "off" when going too far from the presets. With femElf anyway.

She's completely different from what I usually like/make. Not horrible but she isn't "mine". I hope I can make better ones from the other races...

I like her.

btw, gonna join you guys today. After work :(
 
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My babe Inquisitor Godot Trevelyan!!!! She's a warrior with the Reaver subclass.~
I finished the game but I really want to use her again because I liked her so much lol. I'll eventually get to using the other races (I already have a few planned), I'll probably just play around in the CC for a while just for fun before hopping back into finishing Godot's remaining side quests. Tbh though it took a few tries to get her right because as soon as I left the CC certain things that weren't noticeable before just popped out like woah lol.
 
tumblr_nfbygrCayY1tlozfho1_1280.jpg


My babe Inquisitor Godot Trevelyan!!!! She's a warrior with the Reaver subclass.~
I finished the game but I really want to use her again because I liked her so much lol. I'll eventually get to using the other races (I already have a few planned), I'll probably just play around in the CC for a while just for fun before hopping back into finishing Godot's remaining side quests. Tbh though it took a few tries to get her right because as soon as I left the CC certain things that weren't noticeable before just popped out like woah lol.

She looks just like Stefanie Joosten

Fx4jVapp.jpeg
 
L4ZB3Xh.jpg



tumblr_nfbygrCayY1tlozfho1_1280.jpg


My babe Inquisitor Godot Trevelyan!!!! She's a warrior with the Reaver subclass.~
I finished the game but I really want to use her again because I liked her so much lol.

She's adorable. Such a shame there are no facecodes for this game. I would totally start over again with her. :D
 
I just got lucky with my character. Made her in like 2 hours. I think the thing is, it's a lot of trial and error. What I've found, the character creator is NOT accurate when it comes to hair color, or makeup. For instance, you pretty much can only have the blush slider up a couple ticks, or else you will look like a clown in game (even though in character creator, it's very light on the cheeks). Some hair colors look much worse in game too.

I think it might have to do with lighting etc. But yeah, you almost just have to get lucky with it. Another thing I find is, jump back and forth between the various default heads, and mess with the eyes first. At least, that kind of helped me decide which default head looked best to work from. Also, make sure to check out "head shape" or whatever. That is what I tweaked to get my character looking right (I used the small face, which looked hideous at first. But then I made the eyes smaller, and moved them up, and started to make facial parts proper proportion to the new head shape I picked).

Then it all starts to come together. I think if you get the eyes + nose down first, then you can start working around the other attributes and start sculpting the rest to look right. I think the biggest challenge is getting the eyes and nose to look just right (because really, those are the two major defining features, and then you can start tweaking the jaw/cheeks and getting other things to look right).

Yeah, I wish I could alter the looks afterwards, as my character just doesn't look like she did during the creation process. Her black hair turned to brown, and her face looks more skinny than it did there. Luckily I didn't go overboard with the makeup, and mostly stayed with the default characteristics when it comes to the face shape.
 
Seems like this has turned out to be a popular hair cut. At any rate I tried to give her some elvish green accents that jive with the inquisitor's glowing hand.

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Liking the variety of characters in the thread!
 
All of my characters look way sadder in the share images. I think it's because the picture is a little darker/off-color from Share capture so their eye sockets are a bit shaded in. Plus it isn't on a TV where you can see the full image on a larger picture to see their eyes. On my TV they look so neutral and then here they look a bit concerned. Maybe my TV gamma gives me a bit more detail in the eye sockets too.
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Before I get home and start again: which hair color should I pick if I want black hair in-game? The one that looks blueish in the CC? The darkest brown looked more like chestnut in-game.
 
Before I get home and start again: which hair color should I pick if I want black hair in-game? The one that looks blueish in the CC? The darkest brown looked more like chestnut in-game.

The one I have above you is the darkest natural shade. The blue-ish one is supposed to be true black, which is obviously not a natural hair color, but there's nothing resembling naturally "black" hair which actually has an extremely dark brown hue.
 
The one I have above you is the darkest natural shade. The blue-ish one is supposed to be true black, which is obviously not a natural hair color, but there's nothing resembling naturally "black" hair which actually has an extremely dark brown hue.

Thanks. I'll try the blue one and if it looks too unnatural I'll have to go with brown ones.
 
The one I have above you is the darkest natural shade. The blue-ish one is supposed to be true black, which is obviously not a natural hair color, but there's nothing resembling naturally "black" hair which actually has an extremely dark brown hue.

I chose the blueish one, and it looks more like dark brown in the game.
 
hei, have you some tips to make a "glare" look? (basically like the one in my avatar, it's a dragons dogma character)
I had not much time try, but it seemed hard to achieve.
 
hei, have you some tips to make a "glare" look? (basically like the one in my avatar, it's a dragons dogma character)
I had not much time try, but it seemed hard to achieve.

Under eye size, drag the marker up or down to open or close the eyes. Slightly closed tends to look like glaring, especially if you set the eyebrow position low and adjust the brow depth option to a lower height.
 
Under eye size, drag the marker up be down to open or close the eyes. Slightly closed tends to look like glaring, especially if you set the eyebrow position low and adjust the brow depth option to a lower height.

yeah, i was trying that, but, like i said, not much time, gonna try again tonight.
Thanks!
 
Damn. I shouldn't have looked at this thread. My patience for character creators is usually very thin so I almost always end up with a slight variation off default and they're always pretty ugly lol.

I'm so impressed with what some of ya'll have come up with. Damn. Almost makes me want to restart.
 
Some gorgeous creations here! My Qunari rogue:
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She's a victim of the dishonest makeup appearance in the Creator; I gave her orange lipstick that looked really nice in the CC but in natural daylight it can look decidedly tangerine. I'm too happy with the rest of it to start over though!
 
Seems like this has turned out to be a popular hair cut. At any rate I tried to give her some elvish green accents that jive with the inquisitor's glowing hand.

zBlfhZY.jpg


Liking the variety of characters in the thread!

It's the shape of the head. The other hair cuts don't sit as well.
 
I'm impressed, some of these actually look really good!
I've been working the character creator for like 4-6 hours on different occasions but still haven't managed to make myself a decent male (the elf race being especially hard to work with). It doesn't help that all my characters end up looking really goofy out of the CC because of different lighting and facial animations. They also tend to do this thing in cutscenes where they push their brows together looking super sad and/or constipated.

Hmm, writer's block. Try making the most gruff+brutish looking Qunari or Dwarf that you can, just to get out of that Elf space for a bit and reset that creativity.
 
It's the shape of the head. The other hair cuts don't sit as well.

That side-sweep haircut is really nice indeed. I wish the Qunari had more options, would have loved a badass ponytail with shaved sides like Jack in Mass Effect 3. Or even some regular feminine haircuts based around the horns.
 
I just realized - I accidentally created Shrek
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lmao

"Dat ass"
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That snub nose~

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My babe Inquisitor Godot Trevelyan!!!! She's a warrior with the Reaver subclass.~
I finished the game but I really want to use her again because I liked her so much lol. I'll eventually get to using the other races (I already have a few planned), I'll probably just play around in the CC for a while just for fun before hopping back into finishing Godot's remaining side quests. Tbh though it took a few tries to get her right because as soon as I left the CC certain things that weren't noticeable before just popped out like woah lol.

Those larger-than-life lips. Love it. I wish your character was a romance option over what we got.
 
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