Dragon Age Veilguard writer joins Bethesda, RIP TES6

Tradition in the Lords of Fortune. From one of our old members, Bharv. Good guy, but like most of us, his plans went sideways a lot. Bad blood among your crew's not good for morale, but there's not always time for big, drawn out apologies. So when one of us screws up, and we know we've screwed up, we do a quick ten to put it right. Pulling a Bharv.

idk, I think it says a lot about the writers that the thought of doing 10 whole pushups is such a painful and arduous feat that it's suitable punishment for, well, anything.
 
It seems too common for people working in gaming to continually underachieve/fail to produce good results and yet they keep getting hired or retain their positions. What in this guy's resume makes Bethesda think he would be a good addition to the Elder Scrolls writing team? Then again, they also have employed Emil for years now so perhaps it's just par for the course with them at this point.
 
I don't think there's anything wrong with being apprehensive about a game when you know certain people are involved with its creation. Game's aren't just made by a company name on the box - that company is made up of people, and when you're aware of some of the terrible work they've contributed to before, it's difficult to remain excited.
 
I don't think it really matters. Starfield was a bit more subtle but was heavily modern audience coded. No reason to expect it will be any different with the next Elder Scrolls.
Starfield being subtle:


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They need to have an archers guild with a bow centric storyline
I can't see them having a full blown guild with just archers, at most it'll be a very small and minor guild like the Bard's College in Solitude from Skyrim.

But I can see the fighter's guild or whatever combat type guild it's called in the game having a archery division kinda like the different schools of magic from the College of Winterhold.
 
I mean, we're not gonna expect Morrowind or Planescape writing in this anyhow. We should know for sure today the direction these big western "AAA" games are taking. It's sure not quality art that's their top priority, they need to bring in the lowest of the bunch, and for that they can simply borrow from mainstream "culture" or COD, etc.
 
But how does the hiring process look like here? I don't get it.
Hey, HR, look at these games I worked for. All of them bomBed and laughed at for the writing.

HR: HIRED !!
Do you really think HR go looks up the sales figure of games worked on listed on a resume? No, they hire based on boxes checked and years of experience.
 
I know experience matters in who you hire, but when the person's last few projects in a row weren't good...what value is that experience?

The industry isn't that small anymore that you can't find anyone better, especially with all the layoffs. Bioware hasn't written a decent story since Inquisition over a decade ago.
 
Now, one of the writers behind Dragon Age Veilguard has been hired at Bethesda as a Senior Quest Designer.

John Dombrow was a Senior Writer/Narrative Designer at BioWare and helped craft Davrin's story arc, Veil Jumper storyline, and a few other missions from the game. His other work for BioWare also includes co-leading writing on Mass Effect Andromeda and being credited as a senior writer for Anthem.

John's BioWare experience may raise questions, but he's also helped make some of the best-written games ever. His most recent work is for the upcoming Ghost of Yotei, while in the past, he has worked for Telltale Games, writing for Game of Thrones.



Ugh! He worked on Ghost of Yotei . . .
I would agree with you but I don't remind any memorable writing in any Bethesda games after Skyrim...I'm not sure it can get any worse.
 
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Lots of Arrows, knees and sweetrolls. Said by all 3 voice actors.

Honestly this is the biggest part. The writing has never been anything special (atleast since oblivion, never played earlier ones)

But hearing the same voices over and over again for both random NPC's AND main characters is something they should've fixed since oblivion. They have the budget for it ffs
 
I can't believe that anybody would be excited or optimistic about TES6 after the shitshow that was Starfield. Bethesda is cooked and this hiring just further cements it.
 
This game will follow these poor writers around forever, lol. At least Concord didn't have a story....did it?

Edit: Fuck I remember it did. It's all coming back to me now. I wonder where those writers went, lol.
 
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Fallout 4 is fun until all of the flaws start to reveal themselves and the terrible story leaves you feeling like nothing you did in the game matters. Fallout 4 had one of the worst stories imaginable and the search for your son fell flat on its face.

That's true. I spend 80+ hours playing the game without bothering to complete the main quest. By the time I complete the quest, I just kept on playing as if nothing happened.

Fallout 76 also had shit characters, full of girl bosses.
 
I don't see how it could get much worse, to be honest. It's not as though they had anything close to quality before that. Morrowind was a product of a different age, and completely different people - and the last example of compelling worldbuilding Bethesda has ever done.
 
Bethesda games always start out with an interesting story and they can never seem to wrap it up. Starfield was so interesting until you found out what was happening. Fallout 4 didn't know what to do with the factions, and rather than do something interesting or diplomatic, it was simply just kill those you are not siding with. Skyrim was so awesome with the dragons until you quickly became stronger than a dragon then who cares about the annoying dragons. Even Oblivion was interesting until every town had it's own Oblivion gate. Fallout 3 was the last Bethesda game that was decent from start to finish. So I fully expect the next game to start out interesting and then go completely to shit. Will be fun to play it in 2030 or so. No way does this game come out anytime soon.
 
I still believe Elder Scrolls VI will be one of the best games of all times.

Hope not too many of the fucked up shit gets put in but Elder Scrolls and Fallout are my two favorite series so I have to accept it even if there is.
After Fallout 76 and Starfield, I don't know how anyone can truly believe Elder Scrolls VI will be better then Skyrim or Oblivion or Morrowwind. Like what the hell are you basing that off of? All evidence points to the contrary, that it will be the worst mainline Elder Scrolls game since Daggerfall.
 
Was the story ever good for TES games? I mean the premise is interesting, but the actual writing and plot?
betheda games almost never had good writing.

Even stuff considered good by the todd testicle gobblers like f3 is trolled to no end on the internet :lollipop_grinning_sweat:

Morrowind was probably their best "modern" effort.
 
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Was the story ever good for TES games? I mean the premise is interesting, but the actual writing and plot?
There are always several really well written / funny side quests and interactions. But since there are hundreds of sidequests in each game, of course some of them are going to be good. Most side quests end up being pretty forgettable.

I don't think the main plot of any of them is that great, Skyrim has the best opening and then questing through the kingdoms and meeting the Jarls and getting involved in the civil war and finally killing Dragons, it is all pretty good. But I would argue all the Fallouts (even 4) have better main stories then any of the Elder Scrolls games.
 
Fuck, first Dragon Age series got fucked hard, now they wanna destroy other series i love, elder scrolls(both og xbox for morrowind, my ps2 couldnt handle it, no hd obviously so had to buy og xbox, later ofc i replayed morrowind on pc), feels really awful as a wrpg enthusiast to be honest, i was already getting excited about ES6 leaks here few months back :messenger_astonished:
Wish all the wokeness just got contained by stupid GAAS genre and cuckman ND games only but that freaken virus is spreading far and wide to old traditionally very masculine pc rpg series...
 
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I mean, we're not gonna expect Morrowind or Planescape writing in this anyhow. We should know for sure today the direction these big western "AAA" games are taking. It's sure not quality art that's their top priority, they need to bring in the lowest of the bunch, and for that they can simply borrow from mainstream "culture" or COD, etc.
The thing is, if they're selling games for 80€ now, then we should totally fucking expect decent writing. And if the writing is shit (or any other component for that matter), then devs and publishers deserve to get shit on. I am done lowering my expectations while they increase prices.
 
Not concerned about him, Emil Pagliaglifagatello is still the lead and his writing, his understanding of RPGs is fucking awful…

Yea, I don't see Bethesda pulling a good story suddenly, they've been shit for so long in that department.

Starfield lead writer at least I believe got the boot?
 
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