I will have a super duper Graphics & Performance Guide next week for this. No NVIDIA tech beyond SLI, I'm just pretty hyped for it![]()
"Save data upload"? Is this new?
Yo Andy, find and make sure Nvidia tries to get an HBAO profile for this. Work for it baby. It would be sooo worth it.
biggest surprise graphical additionThe depth of field is now a Bokeh. Heck YES.
I will have a super duper Graphics & Performance Guide next week for this. No NVIDIA tech beyond SLI, I'm just pretty hyped for it![]()
Microsoft buttons on a Windows game does seem odd.Not a fan of the Xbox prompts, I'd prefer Playstation ones.![]()
Microsoft buttons on a Windows game does seem odd.
I'm not watching. Enough spoilage for such a small game that I played already. It's so close to release.
Twitch this time.
this is 10% gameplay, 20% percent haii, 15% concentrated power of PC, 5% graphics, 50% gameplay and 100% reasons to remember the game
I assume the graphical advancements will make it to the console versions of TPP.
eh.... i wouldn't hold your breath, not saying it's impossible, but we saw TPP on console only three months ago and it didn't hold any particular graphical improvements over when we saw it at E3.I assume the graphical advancements will make it to the console versions of TPP.
So? It's a PC game. Xbox buttons aren't just normal, they're expected.Ubisoft games have started to add Playstation buttons in games if you have DS4 synced via Bluetooth. I played through Unity with DS4.
eh.... i wouldn't hold your breath, not saying it's impossible, but we saw TPP on console only three months ago and it didn't hold any particular graphical improvements over when we saw it at E3.
They showed a minute or two of actual gameplay, every MGSV GZ trailer has spoiled more than that gameplay bit did.
Why does he keep saying HAI every second?
It means "yes" (i think)Why does he keep saying HAI every second?
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I don't know if this has been pointed out yet, but the driver profile for Ground Zeroes is in the Nvidia Drivers already, but it's hidden from the control panel for now. Nvidia Inspector can see it though.
Interestingly, it looks like The Phantom Pain executable is covered in the profile as well. Maybe we'll be seeing TPP sooner rather than later?
it means ok or yes. It's common to say it while in conversation in Japanese (I guess).
Why does he keep saying HAI every second?
That looks....nicer that I expected. Still not a graphical tour de force but it look pretty enough.
I assume the graphical advancements will make it to the console versions of TPP.
It's used to make understand who's talking that you are listening and giving him attention, in other words it's conversation etiquette.
It seems that DoF is now back... it was absent for the PS4 version !
The equivalent of a mhm sound from thethroat with the mouth closed in the english speaking world.
Its there in the PS4. Just not Bokeh is all.
probably best not to assume that. gtav was popping up in AMD drivers way before the console release last year, and that shit isn't coming until january.![]()
I don't know if this has been pointed out yet, but the driver profile for Ground Zeroes is in the Nvidia Drivers already, but it's hidden from the control panel for now. Nvidia Inspector can see it though.
Interestingly, it looks like The Phantom Pain executable is covered in the profile as well. Maybe we'll be seeing TPP sooner rather than later?
Mmh, I compared the cutscene in the begining... there's no effects when Skull Face is holding the Walkman.
is the background blurry at all in any shot?
It could just mean the foreground depth of field isnt on.
https://www.youtube.com/watch?v=i5eZ2LuyO34#t=1m22s
Youtube is a bit harsh on my side, so I can't watch the video again.. don't know why i encounter 502 error.
But this is the PS4 intro.
And here's Kojima Station Footage:
https://www.youtube.com/watch?v=5gkefHnLn50#t=46m30s
Okay YouTube working again. See now ?
In the clip you send both have depth of field (with the PC being Bokeh though). You can see it quite obviously on his shoulder as he extends the folding-stock of the smg.
Oh, okay. Well, I though it was absent because the recoil thing on the weapon didn't appeared to be blured.
The stock is actually blurred, but since it is just a flat gaussian it is uniform throughout the blurred parts. Bokeh has a higher circle of confusion.
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Unfortunately the Kojima Station footage has some washed out colors due to the stream quality and what not.
So? It's a PC game. Xbox buttons aren't just normal, they're expected.
The DS4 can pair via bluetooth and doesn't require any special drivers there is no reason for developers of multiplatform games not to include Playstation buttons as well.
Neat.BORDERLESS WINDOW MODE CONFIRMED FOR BEST PORT EVER.
Neat!The depth of field is now a Bokeh. Heck YES.
Neat.