The Wii U and its ability to produce amazing visuals.

WiiU graphics are kind of Nintendo's position in a nutshell really.

If you target the platform specifically then you can get really nice results out the hardware, but outside of first/second-party its in almost nobody's financial interests to do so.
 
Really now.. "to shame", no less?

LBP3 is a PS4 game, it'd be odd if it didn't put those tittles to shame technically.
Artistically it competes too because it has the similar cute look going for it and do not forget that tech and art go hand in hand, good tech will always bring out the best of the art, especially when the art is just as great.
 
It's just their art style. They aren't doing anything amazing or pushing boundaries graphically. Sonic Team Racing on PS3 is a similar game and looks almost as good graphically speaking

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Nintendo has really good artists at making cute vivid bright worlds though, especially at a time when most other games are going darker and darker.
 
I'm not really a fan of the Wii U but I have a hard time thinking of a game that I enjoyed looking at and playing more than Super Mario 3D World.
 
Really now.. "to shame", no less?
Well... When I thought "to shame" I was mostly comparing LBP3 to SM3DW, both of which I have bought and played through very recently. I played Mario first and was very disappointed, it's one of the most consistently hyped WiiU games on this board so maybe my expectations were a little high. But honestly I was kind of bored throughout and had many problems with the game, but I won't go into detail here. I figured maybe it just wasn't my kind of game (I do enjoy platformers but don't play them very often).
...but then I bought LBP3 (just because I had some credit left over on a gift card and had enjoyed the previous games) and was completely blown away. Graphics, music, characters, gameplay mechanics were all absolutely brilliant and my honest reaction was "What the hell has Mario been doing for the last decade?*".

So yes, maybe I should have highlighted SM3DW instead of all recent Nintendo content**, but LBP3 puts it "to shame".



* Mario64 was and is a brilliant game. That was an early attempt at 3D for Nintendo and they absolutely nailed it with their biggest franchise. SM3DW is more than a decade later and a huge step backwards

** but I stand by this comment, my experience with my WiiU leads me to feel that Nintendo have gotten lazy.

Edit: I could have used LBP1 or 2 as well. You don't need the best tech to make good looking games
 
It's just their art style. They aren't doing anything amazing or pushing boundaries graphically. Sonic Team Racing on PS3 is a similar game and looks almost as good graphically speaking

Znpbo4L.jpg


Nintendo has really good artists at making cute vivid bright worlds though, especially at a time when most other games are going darker and darker.

This looks nowhere near as good as Mario Kart 8 and runs at HALF the framerate. Very poor comparison.
 
The ipad would lose.

Oh I don't know about that. Look at the usual showpieces, Real Racing, Infinity Blade, Monument Valley, etc. definitely gives the Wii U a run. And none of this 720p stuff.

Once the Metal games start becoming popular, I think it will be no contest. Look at Epic Zen Garden.
 
Don't agree, Nintendo's problem is they grew to like hardware profit too much during last gen Wii and wanted to make lots of money of hardware this gen as well.

They could easily make a Ps4, sure AMD would bang up a FX CPU and say a 7870 GPU on a board off the shelf with lower clock settings and nice cooling. Problem is Nintendo would not make money on the console so they look for 'special features' or gimmicks depending on your viewpoint.

Ps4 and Xb1 are just lowish power off shelf PC's in a box, with both Sony and MS getting AMD to integrate CPU and GPU silicon to make a little bit of money at RSP.

I wasn't saying it was a good strategy. I was commenting on the guy implying Nintendo can't make powerful hardware.
 
It's just their art style. They aren't doing anything amazing or pushing boundaries graphically. Sonic Team Racing on PS3 is a similar game and looks almost as good graphically speaking

Znpbo4L.jpg


Nintendo has really good artists at making cute vivid bright worlds though, especially at a time when most other games are going darker and darker.

I must be missing something here or you just picked a bad pic.
I'm not seeing anything that rivals MK8 other than AA. Doesn't this also run at 30fps or am I wrong?
 
『Inaba Resident』;145476622 said:
I must be missing something here or you just picked a bad pic.
I'm not seeing anything that rivals MK8 other than AA. Doesn't this also run at 30fps or am I wrong?
You are not wrong.
 
Ninty's beautiful art in HD is definitely LTTP, but it's better late than never. Regardless, it's still got that awesome nice feeling of seeing newly detailed versions of characters in a next-generation kind of feels.
 
It's just their art style. They aren't doing anything amazing or pushing boundaries graphically. Sonic Team Racing on PS3 is a similar game and looks almost as good graphically speaking

Znpbo4L.jpg


Nintendo has really good artists at making cute vivid bright worlds though, especially at a time when most other games are going darker and darker.

yeah dude, this doesn't look nearly as good as MK8.
 
I agree. It's insane. I love my WiiU some much. The visuals of most Nintendo games makes me happy only watching them. Wonderful.
 
I'd like to see a head to head with the iPad. I bet it would be really close visually. Maybe even in the iPads favour if you count that absurd retina resolution.

The display's resolution and what resolution a game is rendered at are two different things.
 
It's just their art style. They aren't doing anything amazing or pushing boundaries graphically. Sonic Team Racing on PS3 is a similar game and looks almost as good graphically speaking

Znpbo4L.jpg


Nintendo has really good artists at making cute vivid bright worlds though, especially at a time when most other games are going darker and darker.

The only thing this has in common with Mario Kart is it's a racing game.
 
The best part of fucking with nintendo fans is their constant justification of hardware frugality, while trumpeting that nintendo's 'all about games man', no profit.
 
GRITTY BROWN AND MUTED COLOURS
Like this thread is saying,the colourful artstyle brings everything to life and at 60 FPS
Both those games have heavy framerate loss.

Its not that the PS3 and X360 had bad visuals, it was just boring static stuff. Nintendo is doing more with less.


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+more like LBP and 3rd party stuff.

Boring static stuff? Educate yourself.
 
The best part of fucking with nintendo fans is their constant justification of hardware frugality, while trumpeting that nintendo's 'all about games man', no profit.
Nah the best part is when you compare their console to even weaker hardware and they suddenly being up numbers of characters and AI strings.

Joking aside, WiiU is a nice console, but it isn't powerful and doesn't have amazing graphics any way you cut it
 
Oh I don't know about that. Look at the usual showpieces, Real Racing, Infinity Blade, Monument Valley, etc. definitely gives the Wii U a run. And none of this 720p stuff.

Once the Metal games start becoming popular, I think it will be no contest. Look at Epic Zen Garden.
Infinity blade is a point and click game with corners cut in every direction for it to look as good as it does. Real Racing looks great, but is sterile and lifeless and still doesn't look as good as something like NFS on the Wii U or Mario Kart.
 
Just wanted to chime in on this side-argument within the thread:

I think that Mario Galaxy had better visuals than 3D World aside from lighting. A big part of that aesthetic advantage, IMO, was that there was simply more detail in the environments. Even though they look nice and clean in 3D world, everything is basically constructed of large blocks pieced together to form the level. Galaxy's planets all had their own distinct looks and far more detail/variety than anything in 3D World.
 
Amazing how some people seem to think that "more color" equals "better art". Many if not most of the colorful images i see posted here, that are supposed to "rival" Nintendo's art, are a bad joke. Tacky if anything.
 
That reminds me: I want another game as nice as ni no kuni. First 10-15 hours were amazing (but it started to get waaaay to repetitive afterwards).

Did PS3 really have such good IQ as some of these screens imply? Especially the R&C ones..

Or am I just incredibly tired?

The R&C one looks bullshot'ish/downscaled from a high-res magazine pic. It's crack in time and I have it but it doesn't look that sharp. Here's a random screengrab from google : http://cdn-static.gamekult.com/gamekult-com/images/photos/00/01/18/94/ME0001189425_2.jpg and http://www.gamersnet.nl/reviews/ratchet_clank_a_crack_in_time/scrshot5.jpg
 
Real Racing looks great, but is sterile and lifeless and still doesn't look as good as something like NFS on the Wii U or Mario Kart.
Funny enough NFSMW is actually on iOS too. So is Sonic Racing 2, in both cases the Wii U version easily outsclasses the Apple versions.
 
The best part of fucking with nintendo fans is their constant justification of hardware frugality, while trumpeting that nintendo's 'all about games man', no profit.

Shit like this is really immature. Why can't people finally cut the console wars and stick to getting enjoyment in ways that don't involve "fucking with" people on a forum.
 
I wasn't saying it was a good strategy. I was commenting on the guy implying Nintendo can't make powerful hardware.

Agree, neither can Sony or MS develop a low power console with good specs and low cost by themselves without paying AMD to develop an APU for them.

Question is will Nintendo ever pay upfront to have good hardware that is generation relevant. If they did the console race would be more spicy for sure.
 
Ugh.. Always that ugly Kameo.
I think the artdirection in that game was horrendous. Never mind the copypasted overdone bumpmapped textures.

Anwyay, it's mostly all subjective.
I'm just glad Nintendo games are finally in HD and they look pretty darn good.
 
sörine;145479229 said:
Funny enough NFSMW is actually on iOS too. So is Sonic Racing 2, in both cases the Wii U version easily outsclasses the Apple versions.

Are you really comparing a handheld device, that's not even optimized for gaming, to a machine that's being passed as a viable alternative to the PS4/XBO?
 
The same thing could be said for 360/ps3, which are 8 year old console's that actually have games with better graphics. so why does the wiiu hardware deserve praise again?

Did the thread actually imply that the wiiu hardware deserved praise ? I didn't see people saying that. It's just that a lot of people actually appreciate the graphics pulled off by Nintendo on its hardware.
 
Did the thread actually imply that the wiiu hardware deserved praise ? I didn't see people saying that. It's just that a lot of people actually appreciate the graphics pulled off by Nintendo on its hardware.

Yes, read the thread title...
 
Lol the order,driveclub and final fantasy 15 don't have amazing graphics?
His (only) point is that PC is more powerful than consoles. You don't need photorealism to look good though, and I was only arguing that nothing I've seen on WiiU has been visually impressive, and nothing in this thread has changed that.
 
Nah the best part is when you compare their console to even weaker hardware and they suddenly being up numbers of characters and AI strings.

Joking aside, WiiU is a nice console, but it isn't powerful and doesn't have amazing graphics any way you cut it

The newest iPad isnt weaker hardware. Doesn't change the premise of the thread, however. But You'd know what preference is all about, considering you prefer your platformers floaty and imprecise.

Did PS3 really have such good IQ as some of these screens imply? Especially the R&C ones..

Or am I just incredibly tired?

There are a lot of bullshots in this thread.
 
Agree, neither can Sony or MS develop a low power console with good specs and low cost by themselves without paying AMD to develop an APU for them.

Question is will Nintendo ever pay upfront to have good hardware that is generation relevant. If they did the console race would be more spicy for sure.

Well, I think that depends on whether or not they continue trying to support hardware backwards compatibility. If so, then their hands are kind of tied in staying with their PPC offshoot chipset which, IIRC, has really outdated and pretty much maxed out architecture.

Hopefully, they drop hardware emulation with their next console.
 
Lots of bullshot ps3 pics. Things always gets over looked when posting ps3 comparison shots. Almost if not all those games are not running at 60fps, probably at a lower resolution and suffer from screen tearing. These 3 thing factor in a lot to what Nintendo is doing with to produce such amazing looking games in motion.
 
sörine;145479229 said:
Funny enough NFSMW is actually on iOS too. So is Sonic Racing 2, in both cases the Wii U version easily outsclasses the Apple versions.

Well they probably didn't optimize for the iOS hardware amirite? ;-)
 
I think amazing visuals implies some sort of technical excellence, which is not really the case.

The visuals show the strength of having good art direction, which can make even simple textures and effects appear better. It shows hardware strength isn't really the most important thing in a video games console.

But imagine how much better Nintendo titles could be on cutting edge hardware. They need to focus on returning to the SNES days. Make a Nintendo console a contender for a primary console, and it can flex its strong 1st party titles as well as the same multiplats the other consoles have. I just think the WiiU shows that Nintendo cannot survive solely off its 1st party anymore. Either they need improve their hardware or go 3rd party IMO.
 
Little Big Planet's art is absolutely hideous.

I give you Ratchet and Clank, Puppeteer, Banjo Kazooie N&B, Viva Pinata and even Sly, but LBP looks like someone emptied a trash can over your TV.
 
The issue is that people tout Nintendo has some Wizard company that is pulling magic out their hats when their games are graphcially basic and artistically repetitive, you can say clamour gritty grey and brown about next gen consoles but making games that look like they were designed by lisa frank isn't exactly talent.

Did you just compared Nintendo to Lisa Frank?
 
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