Why can't I enter my credit card info without a WiiU gamepad?

Courage

Member
I tried buying Shovel Knight on my WiiU and realized my gamepad's AC adapter was busted. No big deal, I turn on my WiiU with my pro controller and go to the eShop. Lo and behold, I try to buy Shovel Knight before I'm greeted with a screen that tells me to enter my payment info with my Gamepad. wat. I realize almost everyone with a WiiU has the gamepad, but this is still a stupid, mindless restriction. What's the point of it? Security? Why not block the number as you enter it on the screen? I guess it's reason #1505 why Nintendo is still ass-backwards on certain aspects of their online system UI.
 
Nintendo needs to sort out their online infrastructure for their next batch of consoles.

BTW Shovel Knight is superb!
 
How is the Wii U's UI even remotely related to online?

The UI requires the game pad in certain areas and that's stupid, but framing it as some kind of problem endemic of their online policies seems like more than a small leap.
 
Typing with anything but the gamepad seems pointless. I guess there should be an option but I can't think of any scenario besides yours where you would want to input if with a controller.
 
I tried buying Shovel Knight on my WiiU and realized my gamepad's AC adapter was busted. No big deal, I turn on my WiiU with my pro controller and go to the eShop. Lo and behold, I try to buy Shovel Knight before I'm greeted with a screen that tells me to enter my payment info with my Gamepad. wat. I realize almost everyone with a WiiU has the gamepad, but this is still a stupid, mindless restriction. What's the point of it? Security? Why not block the number as you enter it on the screen? I guess it's reason #1505 why Nintendo is still ass-backwards on certain aspects of their online system.

Almost everyone?
 
Nintendo needs to sort out their online infrastructure for their next batch of consoles.

BTW Shovel Knight is superb!

I have no idea how this relates to the topic.

But it's likely just an interface oversight compounded by the fact that not many people are navigating those forms without the gamepad. In fact many of Wii U's interfaces have been updated to support non-gamepad controllers in various system updates.

I personally wish they'd just throw in GCN controller support for Warawara plaza. Can't be too hard even if it's for one game.
 
Its like they want you to use the primary controller of the system. Shocking. The Pro Controller is supposed to be the side controller, not the main one. Thats why WiiUs ship with gamepads and not pro controllers. I know its a really hard concept for people to wrap their head around.
 
This is such a bizarre thread. You can complain about it (it would make sense for the pro to allow you to perform all system menu options), but there's nothing wrong with Nintendo's assumption that EVERY Wii U owner has a working gamepad. Whether that's true or not (mainly if you broke yours or the charger), it's a perfectly valid assumption to design the UI around
 
I agree with OP mostly on the pads use during UI, I don't understand why I can navigate half the UI fine without looking at the screen but then just to tweak some settings I HAVE to use the pad...for no reason...
 
This is such a bizarre thread. You can complain about it (it would make sense for the pro to allow you to perform all system menu options), but there's nothing wrong with Nintendo's assumption that EVERY Wii U owner has a working gamepad. Whether that's true or not (mainly if you broke yours or the charger), it's a perfectly valid assumption to design the UI around

I just don't get why they have to make such a basic menu functionality locked behind it. They knew people were gonna use other controllers to navigate the console, so why lock it to the gamepad? There's other ways to justify gamepad use.
 
Yea the mish-mash of design is dumb. Running into the little inconsistent corners of the UI is more annoying than if the entire thing was gamepad only.
 
I don't think it's unreasonable of the OP for wanting to enter his credit card info with something other than the gamepad, but as others have said, it's not so much on an "online" issue as it is a general oversight.
 
I just don't get why they have to make such a basic menu functionality locked behind it. They knew people were gonna use other controllers to navigate the console, so why lock it to the gamepad? There's other ways to justify gamepad use.

*shrugs*
They just didn't get around to it, I guess. They're probably busier working on stability than whether people don't want to/can't use their gamepads lol
 
I just don't get why they have to make such a basic menu functionality locked behind it. They knew people were gonna use other controllers to navigate the console, so why lock it to the gamepad? There's other ways to justify gamepad use.

They didn't.

Nintendo realized really too late that someone may want to not use the GamePad; perhaps Wii U would be something completely different if they got it earlier. The other controllers were initially meant primarily for compatibility with Wii and multiplayer titles.

They have ended up throwing in basic functionality for other controllers where it was easiest to do later in OS history (basic eShop support? 5.1.0). But they have skipped the problematic parts so far. Yes, CC info screen is sort of problematic. It was programmed separately specifically with the idea of your CC number not showing on TV. This is not a priority for Nintendo to fix, honestly.
 
Adapter. The tip is slightly deformed and can't fit it in the gamepad. I tried reshaping with a sharp object and managed to make it fit, but it's still not charging.

Maybe try it with the cradle, also less risky since u aren't directly connecting an expensive gamepad to a plug u just reshaped.
 
You think typing would be better done without the gamepad?

clearly yes for the OP. i mean beisdes a handful of games, its mostly a pointless thing. OP has been using his wii u for a while without even being able to charge the controller, yet a really basic function is tied exclusively to the gamepad for no discernable reason.
 
clearly yes for the OP. i mean beisdes a handful of games, its mostly a pointless thing. OP has been using his wii u for a while without even being able to charge the controller, yet a really basic function is tied exclusively to the gamepad for no discernable reason.

The reason is its 1000x easier to type with the gamepad.
 
I just don't get why they have to make such a basic menu functionality locked behind it. They knew people were gonna use other controllers to navigate the console, so why lock it to the gamepad? There's other ways to justify gamepad use.

They didn't actively choose to lock it to justify the gamepad. They just didn't actively choose to build out a new UI (time + effort + bug checking) for a controller very few people will be browsing the eshop with, because the % of cases where this might pose a problem is absolutely minuscule.
 
I can still remember the days when you had to use the GamePad to do anything at all on the eShop. A bit disappointing they left some corners unturned in adding support tor the Pro Controller.

If the OP has a 3DS with the same NNID linked they could add funds from the 3DS...unless you need a Gamepad to purchase games off the eShop or something, those confirmation screens won't tap themselves...
 
Because the system was clearly designed by chimpanzees. My AC adapter was also dead last year and it's astonishing that such a minor hindrance can kill so many basic functions, requiring you to send the fucker in to Nintendo, while on every normal system you could just grab your second controller.
 
They didn't actively choose to lock it to justify the gamepad. They just didn't actively choose to build out a new UI (time + effort + bug checking) for a controller very few people will be browsing the eshop with, because the % of cases where this might pose a problem is absolutely minuscule.

Build a new UI??? Why is what I'm asking such a huge investment? Unless I'm completely ignorant of how these fixes work, why is it such an insane thing to ask for? It's not even that big of a deal, it's just dumb. I bet AC adapters and gamepads break occasionally, and people want to still use some aspects of the UI without having to pay for a new adapter or repairs.
 
Aren't gamepad chargers like $10?

Build a new UI??? Why is what I'm asking such a huge investment? Unless I'm completely ignorant of how these fixes work, why is it such an insane thing to ask for? It's not even that big of a deal, it's just dumb. I bet AC adapters and gamepads break occasionally, and people want to still use some aspects of the UI without having to pay for a new adapter or repairs.

Nobody fucking gives a shit that's why? To throw any staff at this at all would be god damn stupid.
 
The reason is its 1000x easier to type with the gamepad.

That's not a good reason to REQUIRE it. Just let the controller buttons move a cursor on the keyboard like every other console, I think some inputs on Wii U even let you do it already. They also specifically enabled the eshop to be used via the pro controller but other random shit still doesn't work, that's clearly a problem.
 
I think it's more a security thing. I mean I'd rather be inputting my details in a small screen only I can see than broadcast my cc details to the entire room.
 
Aren't gamepad chargers like $10?



Nobody fucking gives a shit that's why? To throw any staff at this at all would be god damn stupid.

Okay, I'll rephrase. I don't expect them to fix it now. It's still a dumb decision to include something like this in the first place.
 
Build a new UI??? Why is what I'm asking such a huge investment? Unless I'm completely ignorant of how these fixes work, why is it such an insane thing to ask for? It's not even that big of a deal, it's just dumb. I bet AC adapters and gamepads break occasionally, and people want to still use some aspects of the UI without having to pay for a new adapter or repairs.

It's a huge investment compared to the minuscule benefit.

Nintendo expect you to replace your gamepad if it is broken, it's a fundamental part of the system. Making the (reasonable) expectation that everyone has one allows them to focus on building out one interface.
 
If you don't have your Gamepad available they should redirect you to the Wii shop. Or they should bring to VC some kind of NES shop or something for people who prefer the retro ways.
 
Build a new UI??? Why is what I'm asking such a huge investment?

Because out of 8million console owners probably not even .01% of them have the same complaints as you. They're not gonna waste they're time on something so miniscule when they expect everyone to use the controller that 100% of WiiU owners get when buying the system.
 
I realize almost everyone with a WiiU has the gamepad

wat

It's still a dumb decision to include something like this in the first place.

Yeah, dumb decision to assume that a Wii U owner has the gamepad - which was shipped with every single console.

But at least they didn't release any games that require the primary controller of the console. That would be the most stupid thing I have ever heard.

That's like releasing games on the PS4, that require the DualShock 4. Why would anyone do such a thing???
 
Because out of 8million console owners probably not even .01% of them have the same complaints as you. They're not gonna waste they're time on something so miniscule when they expect everyone to use the controller that 100% of WiiU owners get when buying the system.

A controller breaking is not some alien concept only a miniscule of people encounters. lol. Updating the console to be a normally functioning machine shouldn't be a waste of money to such a big publisher. Considering that both the main controller and the adapter are completely unique should actually make it even more mandatory to have it work in such a case. Unfortunately, no real thought went into the concept of the WiiU, so you end up with this mess.
 
I don't think anyone needs to justify it. It's not like Nintendo said "yeah, we're not doing that" if anything adding additional controller support over time is a vote that they do think giving users options is worthwhile. It's just not something they have gotten to (and may never), and while one could argue it may not be a tremendous effort they need to both identify and prioritize it with all other features because the resources to improve things is not unlimited.
 
That's not a good reason to REQUIRE it. Just let the controller buttons move a cursor on the keyboard like every other console, I think some inputs on Wii U even let you do it already. They also specifically enabled the eshop to be used via the pro controller but other random shit still doesn't work, that's clearly a problem.

I'm fairly certain it is aside from a core component of the system being broken there is literally no reason you would type it in otherwise. There are 0 use cases where this makes sense.
 
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