Well this all kinds of fun in VR, gorgeous looking too. Just taking the city in and watching sunlight shine through the trees is a treat. The feeling of openness is great, especially after having played mostly corridor or cockpit experiences on my DK2. Scale could be improved, as the zombies look a bit too small right now, but otherwise it's a really solid implementation, was surprised too that despite running and jumping all over the place I didn't get any motion sickness. Maybe that's cause I've got my VR legs, or maybe Techland really did research on what works and what doesn't in regards to player movement to mitigate the feeling. Excited to see what it's like at night (eek!).