Halo: The Master Chief Collection is STILL broken after 100 days

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This is crazy I still can't get into matches but I will say that I loved playing a marathon of 1-4 back in november
This industry is insane.
 
To this day I can only ask myself one question:

HOW?

Did they really not detect the issues at launch?.

They did know. There is absolutely no way they didn't. They went to Halofest, put on a smile, and pretended nothing was wrong as they hyped you on a product knowing full well it was broken.
 
They did know. There is absolutely no way they didn't. They went to Halofest, put on a smile, and pretended nothing was wrong as they hyped you on a product knowing full well it was broken.

Yeah every single tournament they had before hand had problems and the casters just chalked it up to being pre-release builds.
 
People have every right to be annoyed. Part of the problem with the underlying issue is its inconsistency. You're having a good experience. We have players who don't encounter any issues at all (outside of long matchmaking times) but plenty of players encounter real issues. That underlying weirdness is what we're fixing and what's at the root of the vast majority of the problems. Untangling it and re-engineering it was vastly more complicated than we expected.

Again one day I hope we can do a tech post-mortem - but the big fix is making rapid progress. In the meantime, people who're having engative experiences have every right to bitch. I support them in this.

Not death threats though.

Why are refunds being blocked for some customers?
 
Is there any grounds for a class action lawsuit?

Not my area of expertise. So I wouldn't know.

Yeah every single tournament they had before hand had problems and the casters just chalked it up to being pre-release builds.

Absolutely, I remember several issues being brought up around crashing at (I believe) PAX aside from tournament issues. A lot of people, myself included, were so blinded by hype we simply looked the other way.
 
I jumped on the hype train and got a XBone to relive this game (and sunset overdrive). I rarely turn it on after the MCC debacle a few buddies of mine got it and we tried playing together for a few weeks I don't think anyone has tried playing since then.

Tried playing through campaign again last week and it seems much better than it was so at least it has that going for it. Besides the fact I lose all my checkpoints if I don't complete the level.

If I didn't get a killer trade in deal and bundle from best buy I would have returned my XBone to get a WiiU instead. I've learned from my hype ways and have stopped pre-ordering this gen all together since MCC was released.

I really hope things can get turned around but I think I should just move on from halo. I had many good years with the series in the past and I'm thankful for them but I can't help like feeling I have a paperweight as I have a PC I use for all multiplats and PS4 for whatever else.
 
Are you playing with friends?

I've had very few (if any) problems since December when playing alone. Have been getting matches consistently and reliably for a while.

The only issues I've had with the game have been when playing with friends. It mostly works (although it is inconsistent when it wants to work)...although there have been times it didn't work at all. Parties seems to be the main thing that hasn't worked for me consistently.

Everything else has been fine for months (not saying this excuses anything; just stating my experience overall).
 
I disagree. The vast majority of pro players do not want sprint. To name a few Naded, Roy, T2, Hysteria, Walshy, and more. Naded has gone on record to say Halo should have went the Counter-Strike route with further refinements and content beginning from Halo 3. Roy has said he wants to see how Halo 5 plays without sprint and Halo 3 for competitive was the best Halo and had everything the players asked for. There is more details about 343 and pro player feedback.

I do think the survey is valuable for input but I don't think a survey, where most discontent people are not even going to open, not to mention, a select survey is a proper form of measurement. The people who enjoyed Halo 5 are likely more eager to participate in the survey than those less enthusiastic, especially since the franchise has taken a hit since 343. Lets make the survey a bit more all inclusive, eh? How about listening to player feedback after Halo 4, where Halo interest was still high, and not shit on us with Halo 5 by shoving changes down our throat so we can 'like it'. Make a survey that anyone can participate in. After Halo 4, there was literally an outcry of Halo fans for not wanting sprint or abilities, that has left such a bad taste in many Halo fans that they have just moved on from Halo since 4, with many casual Halo fans leaving the franchise and disappointed in Halo 5 that they stopped caring to do surveys..

Well they also said you can have the choice, with or without sprint, so does that change the tirade?
 
This is what I want to know from everyone who says it works fine for them. Are they joining as a party? My whole group has to all quit the app at least every two games or we cannot rejoin each other (we get split up after almost every game)

just yesterday i played again with my party of 3, btb back to back. We werre in matches within 1-2 minutes, teams always even. Played many matches in the 3 hours. Only once we were booted from the game and had to restart the mcc (I found out that if someones booted from the game, everyone in the party has to restart the mcc to ensure that party joining works. It sucks but if its just once a night its ok) Other than that one time, we always stayed in the same party after the matches. I'm really happy we are some of the lucky ones apparently....
 
Put this game back in tonight after a 3 week break.

Selected Big Team Battle.
Said "Players Found" for 5 minutes.
"Connecting Session"
"Session Full" (?!?!?)
Back to "Players Found" for 5 more minutes.
Turned game off - went back to 360 World of Tanks.

I just want to play Big Team Battle Halo, 343. Thats all I want, and you wont let me.
 
This whole thing is a mess, but the worst thing about it is that its quite obvious they knew their game was fucked up, and took steps to conceal it from the press and sell it anyway.
 
This whole thing is a mess, but the worst thing about it is that its quite obvious they knew their game was fucked up, and took steps to conceal it from the press and sell it anyway.

Exactly.

Stinkles says he hopes to post a tech post-mortem in the future, but I'd be more interested in the management and marketing post-mortem.

What honestly made them think that this was acceptable? We all know they knew they could get away with it, given a sycophantic press. But what made them think sending out a broken product was even remotely acceptable?

Snake oil salesmen the lot of them.
 
Exactly.

Stinkles says he hopes to post a tech post-mortem in the future, but I'd be more interested in the management and marketing post-mortem.

What honestly made them think that this was acceptable? We all know they knew they could get away with it, given a sycophantic press. But what made them think sending out a broken product was even remotely acceptable?

Snake oil salesmen the lot of them.

all that Spencer dude's fault obv, yet people keep singing him praises
 
Exactly.

Stinkles says he hopes to post a tech post-mortem in the future, but I'd be more interested in the management and marketing post-mortem.

What honestly made them think that this was acceptable? We all know they knew they could get away with it, given a sycophantic press. But what made them think sending out a broken product was even remotely acceptable?


Snake oil salesmen the lot of them.


What's worse is that the head of development of this game literally, and I mean LITERALLY went MIA. He has not tweeted since November 13th and has not been heard of since. Bonnie Ross is sometimes around, but she is also quiet. The only person that actually says something is Frankie, and even then it's not nearly enough. It's embarassing. And at the end of the day 343 will be fine, no jobs will be in jeopardy, everything is cool. 2 failed games in a row in different ways and 343 is not accountable for anything.
 
all that Spencer dude's fault obv, yet people keep singing him praises

What's worse is that the head of development of this game literally, and I mean LITERALLY went MIA. He has not tweeted since November 13th and has not been heard of since. Bonnie Ross is sometimes around, but she is also quiet. The only person that actually says something is Frankie, and even then it's not nearly enough. It's embarassing.

It's obvious there are internal controls limiting who can talk about it and what they can say. The twitter silence from prolific marketers going MIA immediately after launch indicates they knew it was a lemon. Once the sales start though they've done their job in creating hype. Going silent though just shows a complete lack of integrity.

Guaranteed these people will be chirping all in excitement when the Halo 5 marketing campaign proper starts. But you won't hear a word of acknowledgement of this clusterfuck from them when they are trying to keep "on-message" about their new tonic.
 
It's obvious there are internal controls limiting who can talk about it and what they can say. The twitter silence from prolific marketers going MIA immediately after launch indicates they knew it was a lemon. Once the sales start though they've done their job in creating hype. Going silent though just shows a complete lack of integrity.

Guaranteed these people will be chirping all in excitement when the Halo 5 marketing campaign proper starts. But you won't hear a word of acknowledgement of this clusterfuck from them when they are trying to keep "on-message" about their new tonic.

I have a feeling MCC questions will be banned at future pax panels.
 
This whole thing is a mess, but the worst thing about it is that its quite obvious they knew their game was fucked up, and took steps to conceal it from the press and sell it anyway.
And yet the gaming press played the exact same game we all paid for and gave it high praise. Shows how little integritt and ACTUALLY PLAYING THE GAMES THEY ARE REVIEWING goes.
 
The myth that Halo: MCC is working for some, but not for others makes absolutely zero sense. Again you're minimizing the issues that the game has, and suggesting that the primary issue that the game has is matchmaking inconsistency due to variability in home networks. I expect that your future updates are focusing on improving stability across all network types, but I very much doubt they will be able to correct the numerous underlying issues that plague this game.

With Halo: MCC the only way that there could truly be a subset of players that are not "encountering any issues at all" is if said players have a completely different set of code, which they obviously don't.

I guarantee that if I (or any number of NeoGAFers) personally visited the houses of the people who are claiming that "they are not experiencing problems", I would be able to immediately list, identify, and document (most if not all of) the same problems that I encounter on my own personal XboxOne, TV, and home network.

There's nothing inherently wrong with the people who are claiming that the game works or is acceptable. They're simply not scrupulous end-users, and that's fine.

What is unacceptable, is the fact that Stinkles and others at Microsoft/343i are using the testimonials made by the "glass half full" types, to discredit users who have consistently documented all bugs/issues since launch. The simple fact that Stinkles/Microsoft/343i continues to perpetuate the myth that the game "does work" for some, is a huge slap in the face.
I agree with all of this. It needs to be quoted in full.
 
Just tried to play Spartan Ops with some friends earlier today.... and we could never actually join each other's lobby after trying for 30 mins

Just to be sure it wasn't XBL, we tried Titanfall fall... and had zero problems


WHAT

THE

FUCK...
 
Just tried to play Spartan Ops with some friends earlier today.... and we could never actually join each other's lobby after trying for 30 mins

Just to be sure it wasn't XBL, we tried Titanfall fall... and had zero problems


WHAT

THE

FUCK...

Welcome to the club.

Playing solo is already a pain, but playing with friends matchmaking is downright impossible.
 
speaking of stinkles i havent seen him post over on the gaming side in a while...


anyways in 100 more days the game will probably still be broken.. all of you should get together and do something about it.
 
speaking of stinkles i havent seen him post over on the gaming side in a while...


anyways in 100 more days the game will probably still be broken.. all of you should get together and do something about it.

this thread
People have every right to be annoyed. Part of the problem with the underlying issue is its inconsistency. You're having a good experience. We have players who don't encounter any issues at all (outside of long matchmaking times) but plenty of players encounter real issues. That underlying weirdness is what we're fixing and what's at the root of the vast majority of the problems. Untangling it and re-engineering it was vastly more complicated than we expected.

Again one day I hope we can do a tech post-mortem - but the big fix is making rapid progress. In the meantime, people who're having engative experiences have every right to bitch. I support them in this.

Not death threats though.
 
If they eventually fix it, will there even be a community to play with?

I don't know how they thought pushing this game out was a good idea, it's done serious damage to the Halo brand.
 
Well there is hope, battlefield took from Oct? to approximately may to be pretty much 8o percent working. Of course very few people cared by then but sadly it's still the best mp game out there almost a year later...

Oh and every bf4 thread had at least 5 - 10 "posters" stating " works fine for me ". I use quotations because I have a hard time believing some people would be lucky enough to never notice widespread, epidemic problems...more likely they are turfers... But i guess you never know maybe they live right next door to the servers lol.
 
I played at least 30-35 matches this weekend. Had no problem what so ever. Am I crazy? but I do admit, I didn't have any friends this weekend to play with. So don't know how well the party holds up.
 
More sessions over the last day or so, with no weirdness. Things seems pretty cleaned up for me, though I'm not playing in parties.

In local-content, I still need to finish up split-screen Halo CEA. I've finished up everything else solo and split-screen.
 
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This is crazy I still can't get into matches but I will say that I loved playing a marathon of 1-4 back in november

Why is it crazy??

The last of us remake is currently 95?

With the MCC you get 4 quality remastered greatest ever single player campaign's compared to 1 in TLOU.
 
Although they usually work pretty smoothly, the MCC campaigns aren't particularly good ports. Certainly nowhere near the quality level of TLoU:R; if I owned that disc, I'd probably actually use it instead of my PS3 copy.

Why would I want to play a version of Halo 1 that looks and sounds bad compared with the original, a version of Halo 2 that has AI problems and lacks sword flying in addition to some of its own visual porting issues, a version of Halo 3 with audio issues and a weird brightness curve, or Halo 4?

1080p60 is nice and all, but eh. I guess Halo's 1 and 2 get online coop too, but it's not a great implementation.
 
Seems like MCC was a quite a good system seller going by this thread.

Anyway, I think the population is all but dead now even if the game ever get truly fixed. Feel bad for all the Halo fans having issues.

Nobody deserves a broken game, I felt the burn with ACU.

I literally bought an XboxOne for MCC.... oh and Quantum Break :)

....Aaaand because I felt my PS4 was shoddily built/couldn't stand the noise and heat it put out

Anyway, thank goodness for Titanfall!
 
Put this game back in tonight after a 3 week break.

Selected Big Team Battle.
Said "Players Found" for 5 minutes.
"Connecting Session"
"Session Full" (?!?!?)
Back to "Players Found" for 5 more minutes.
Turned game off - went back to 360 World of Tanks.

I just want to play Big Team Battle Halo, 343. Thats all I want, and you wont let me.
I, too, am only interested in BTB. I've not touched the game in a month, and the last time I did was for 10 minutes like you.
 
People have every right to be annoyed. Part of the problem with the underlying issue is its inconsistency. You're having a good experience. We have players who don't encounter any issues at all (outside of long matchmaking times) but plenty of players encounter real issues. That underlying weirdness is what we're fixing and what's at the root of the vast majority of the problems. Untangling it and re-engineering it was vastly more complicated than we expected.

Again one day I hope we can do a tech post-mortem - but the big fix is making rapid progress. In the meantime, people who're having engative experiences have every right to bitch. I support them in this.

Not death threats though.

Is this in any way related to the changes MS was saying about the changes of online play and servers in their xdk?
 
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