Thanks both!I've seen conflicting information about the size of the portraits(mainly in regards to the smaller 'UI' portrait). According to the Obsidian forums:
Thanks both!I've seen conflicting information about the size of the portraits(mainly in regards to the smaller 'UI' portrait). According to the Obsidian forums:
So I'm thinking Hearth Orlan Rogue.
A quick question. I haven't really followed the game/beta since the backer beta first came out, but the run up to release has made me want to start the beta up again...
How is the state of the beta? Pretty much the full game? Will the save game be compatible after release?
Pillars of Eternity |OT| Gather your party before venturing forth
Here are a bunch of portraits I collected this morning. They are mostly women, as that was what I was specifically looking for, but also some guys too. Style-wise, they are all over the place, but there are quite a few that I think fit the POE style.
http://imgur.com/a/eOhqV
I like this.
Pillars of Eternity |OT| Gather your party before venturing forth
Seconded.
Fourtheth.Thirded.
Where were all of these portraits during NWN's hayday? Man...Here are a bunch of portraits I collected this morning. They are mostly women, as that was what I was specifically looking for, but also some guys too. Style-wise, they are all over the place, but there are quite a few that I think fit the POE style.
http://imgur.com/a/eOhqV
Don't cross the streams.
Haha yeah, I also have fanart of Anders and Cullen in that album. I can't stand Sera personally, but I grabbed it because I have so few elves in the collection... And it doesn't really look like her all that much.Don't cross the streams.It's Sera from Dragon Age: Inquisition. Adding her to the game would in all likelyhood cause an explosion or something.
Waiting for the review key has never been this nerve-wracking![]()
Where were all of these portraits during NWN's hayday? Man...
Also:
Don't cross the streams.It's Sera from Dragon Age: Inquisition. Adding her to the game would in all likelyhood cause an explosion or something.
I hear they're going out tomorrow, which means it'll be near-impossible to write thorough reviews in time for release, so we'll probably just do day-one impressions with a review to come later.Waiting for the review key has never been this nerve-wracking![]()
I hear they're going out tomorrow, which means it'll be near-impossible to write thorough reviews in time for release, so we'll probably just do day-one impressions with a review to come later.
Sometimes I feel terribly sorry for game reviewersI won't trust any review where the writer hasn't gone without sleep for five days in order to play as much of it as possible.![]()
Sometimes I feel terribly sorry for game reviewers
Imagien the same expectation applied to shit games
mindx2 said:There was the traditional high fantasy Pillars of Eternity, the low fantasy strategy-RPG Legends of Eisenwald, the non-Japanese jRPG Telepath Tactics, the adventure-RPG Quest for Infamy, the promise of a return to the Stygian Abyss with Underworld Ascendant, and even a CYOA cat sim RPG.
I am very bad with sincerity in text, sorryI would have hoped the "Not serious" smiley at the end of that would have shown that I was in fact, not serious.
RPGCodex just posted a report on PAX East, with an extremely juicy interview with the Obsidian guys.
READ IT HERE.
Josh: So somebody asked on the Codex forum for you to ask me about why Might would affect things like crossbows and things like that or why everyone can engage and its actually for consistency and to help with the players learning curve because I think that can trip up people a lot in D&D is that theres a lot of hidden like that affects a lot of this stuff but not that. Like a subset of characters can do this stuff but not all characters can. I think that, especially when a player is building a character for the first time they dont know any of that stuff. That's all very hard to communicate quickly and I think the negatives of finding out Oh, by the way Might affects crossbow damage I think those negatives are far less than finding out Oh, I built a high Might character but it doesnt affect bow damage. This is something that happens in D&D where if you built your character wrong, you cant go back and fix it. So screw you. It's not realistic and I admit its not realistic but its done so that a person can build their character and feel confident that what they invested in is actually going to pay off in the game. Thats my hope anyway.
The courtesy of this makes me feel warm and fuzzy inside.
I only now realized how very Sera that tarot card is. Huh.Awww. I like her tarot card
<------
The courtesy of this makes me feel warm and fuzzy inside.
Does it actually say in-game that Might refers to actual, physical might, rather than some innate, metaphysical combat skill the character has? Because that would be how I rationalise it.
How does one threaten a person with spiritual strength?
How does one threaten a person with spiritual strength?
Eric Fenstermaker said:And we went kind of overboard with player backgrounds and development, too. One of the big goals for the narrative was to make sure the player was able to really roleplay the character they envisioned. So we started with 17 backgrounds, but then we added several additional layers of nuance to better define that background. You're a drifter, sure, but are you more of a swindler who gets chased from town to town or are you more of a roving psychopath? You make those choices early on in a conversation with an NPC, and then they show up in a procedurally generated biography. Then you play the game and the bio keeps getting longer with every major choice you make. By the end of the game you've got this entire memoir that you wrote by playing the game - a chronicle of the character you've been defining the whole time. And the odds are that because of all the different possible choices throughout the game, no two biographies will turn out the same.
How does one threaten a person with spiritual strength?
hot damn there be quality hereThrow a rum bottle at their head.
I guess this will be the first game I play where "putting the fear of God" in someone won't be just a figure of speech.
Mind bullets.
pandering to casuals as usual, "thx" josh
bioware/10
Obsidian's AMA from Reddit was just posted.
The "Triple Crown" is Path of the Damned, Trial of Iron, and Solo (meaning not taking or creating any companions). The team is looking forward to watching a Let's Play of that. No one on the QA team has been able to accomplish it yet...
The courtesy of this makes me feel warm and fuzzy inside.
from what I've read the attribute system, along with the magic system, were one of the main issues for many of the beta players. One problem I can see coming up is that Might is going to be a must-have stat for nearly every character since it's the only way to increase damage (well, unless the spell damage multiplier turns out to be not worth it).
Not necessarily. You don't need might if you want to make someone a pure tank. You don't have to take might if you want to make a class that's focused on applying afflictions as effectively as possible. Most people think you always need DPS, but that's not the case. Affliction focused builds are pretty dam funny.from what I've read the attribute system, along with the magic system, were one of the main issues for many of the beta players. One problem I can see coming up is that Might is going to be a must-have stat for nearly every character since it's the only way to increase damage (well, unless the spell damage multiplier turns out to be not worth it).
Well, it's true. I mean, he pretty much says that that's the reasonLOL, I thought the same. I'm sure some will say stuff like that (or worse).
Mind bullets.
Is the guide coming out before the game? Could you please let us know how the book is? i love high quality guidebooks.Yay! My copy of the guide book shipped! Should be here tomorrow or Thursday!!
Can't wait![]()
Pillars of Eternity |OT| Gather your party before venturing forth
Well, it's true. I mean, he pretty much says that that's the reason![]()
Pillars of Eternity |OT| Gather your party before venturing forth
Seconded.