PepsimanVsJoe
Member
The 25% cut is really ridiculous.
whats the internet without a little hyperbole and overreaction?Seems like a great idea, though it's going to be a weird time while the market works out the value of items.
Not sure why everyone is screaming slippery slope. Fuck tonne of overreactions in here.
Is the Workshop mod size limit being removed?
No, that would lead to a short-term reduction in freely available mods, followed by a gradual normalization. Hardly a disaster.If everyone with a semi popular mod starts charging for it could be a disaster.
Wow this is bad on so many levels. Sites like Nexus are going to be a wasteland as soon as everyone starts monetizing their mods. At least we still have Oblivion and Morrowind.
Wow this is bad on so many levels. Sites like Nexus are going to be a wasteland as soon as everyone starts monetizing their mods. At least we still have Oblivion and Morrowind.
24 hour refund period.Yeah, I'm not too pleased with this. I'm all for creators getting their due, but I'm worried what this will do to actual gamers that are interested in trying out mods without the risk. I've lost count the amount of times I tried a mod out and hated it. If I have to buy it first, then that's something that will really put me off from experimenting.
24 hour refund period.
Yeah, I'm not too pleased with this. I'm all for creators getting their due, but I'm worried what this will do to actual gamers that are interested in trying out mods without the risk. I've lost count the amount of times I tried a mod out and hated it. If I have to buy it first, then that's something that will really put me off from experimenting.
So I get to buy nude anime girls with buster swords from VelocityGirl now?
Yeah, the cut is the one thing about this I really don't like. It seems exploitative.This, at least, is a legitimate worry.
But Steam says there is a 24 hours refund policy... so right there this undercuts the issue a bit.
I think it's going to come down to the modders being able to really detail out their mod and what it does. Having video and images like a full game site has.
Also, that 25% cut is really bad. Common. 50-50 at least!
Seems like a great idea, though it's going to be a weird time while the market works out the value of items.
Not sure why everyone is screaming slippery slope. Fuck tonne of overreactions in here.
I would've personally preferred donations as I am more likely to donate good money to free content creators than actually pay for it in the traditional sense.
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Skyrim's Wet & Cold has been free for years. Now they're asking people to uninstall and buy it (for $4.99).
No, that would lead to a short-term reduction in freely available mods, followed by a gradual normalization. Hardly a disaster.
Also, I feel like people critical of this are often arguing in two incompatible ways - "no one will pay for mods" and "all tiny mods will go paid". These can't both be true (and I think neither one will turn out to be accurate).
I mean that's why they have the 24 hours refund policy as detailed in the OP.
I can forsee some people would start selling patches to fix Bethesda usual terrible QA on future games.
Skyrim nexus still exists, so you can still manually apply mods to the game.As for developers making mods in their free time: YES
As for any other people: NO
this could destroy modding![]()
I'd buy "game changing" mods but not the stuff that adds fluff. I would gladly pay for huge expansion like mods. But on the other hams, this stuff has been offered free for years so it's going to be tough to convince me to buy into a mod.
Still free on Nexus but I wonder how long it will be before it and a lot of other mods get taken down and are only available on the workshop.
http://www.nexusmods.com/skyrim/mods/27563/?
I get that some people want to make money off this stuff but for me whenever I was making mods and levels for other games it was always a labour of love rather than something I was looking to profit on. I think a donate button would have been more apt or maybe show the creators wishlist so people could gift them games on Steam.
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Skyrim's Wet & Cold has been free for years. Now they're asking people to uninstall and buy it (for $4.99).
You missed my edit, but yeah, I missed the part of Bethesda endorsing it. Hence me asking originally, and instead of answering you decided to be an ass about it. Thanks for the late confirmation anyway, though.
Since Valve introduced a Pay What You Want feature, I wonder if they'll expand it and allow something like the Humble Bundle in the Steam store?
Skyrim nexus still exists, so you can still manually apply mods to the game.
I agree with a previous comment that a donate button is really all it needed.
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Skyrim's Wet & Cold has been free for years. Now they're asking people to uninstall and buy it (for $4.99).
You missed my edit, but yeah, I missed the part of Bethesda endorsing it. Hence me asking originally, and instead of answering you decided to be an ass about it. Thanks for the late confirmation anyway, though.
A 25% cut for the creator is taking the piss.
No one donates.
No, never. I never even put any ads on my blog when it was getting massive views. But I'm a bit of a silly idealist (see also me releasing pretty much everything I ever made as open source) and I wouldn't presume to speak for everyone.Will you end up charging for DSfix someday if it became available through the workshop?
How will this work when people use parts of another mod in their own? Or bundle them?
.FAQ said:Q. What if I see someone posting content I've created?
A. If someone has copied your work, please use the DMCA takedown notice.
Q. Can I include someone else's mod in my mod?
A. The Steam Workshop makes it easy to allocate and approve portions of your items revenue with other collaborators or co-authors.
Have you even looked at Twitch lately?
It would be kinda funny if someone started selling unofficial patches in the Workshop.
A 25% cut for the creator is taking the piss.
How will this work when people use parts of another mod in their own? Or bundle them?
My only long-term fear is that game developers will stop allowing native mod or Workshop support to protect their own DLC interests.