acheron_xl
Member
I put it in my Melek deck and now I am thinking of removing it too. It made winning feel a bit cheap.
It's such a grossly obvious Clone target too. And the only thing better than one Sphinx player masturbating, is two of them.
I put it in my Melek deck and now I am thinking of removing it too. It made winning feel a bit cheap.
Ah, yes. My friend played Simic Sky Swallower in U/G Tron. Coiling Oracle was amazing because Jitte existed. Kiora has seen more play than Sarkhan Unbroken I suppose. Shardless Agent was in a commander product so I forgot about it.Simic Sky Swallower, Coiling Oracle, Kiora, Shardless Agent....
Good lord, you gents have immense post countsI might actually prefer to see the top number of pages of posts per member, rather than the total post numbers. It seems more hilarious to think that some have contributed tens of pages of posts, lol
Anyway, I'm just back to bitch about the hatred of Land Destruction. I don't consider myself a tear-drinker, but I also don't care that my single Avalanche Riders grinds you out for 2 dam per turn while I whittle away your resources in your insanely rampy power deck. It's casual and I'll casually deny you your shit just like Blue does. With Red. Is this a horrible attitude?
(I don't talk shit online, though and very lose frequently to plenty of weird combos and stuff... I also don't exclusively play LD. I'm exaggerating my aggression, just find the mechanic and politics of it interesting.)
PS: Love the thread title
Thanks, GB / Technomancer / everyone
I play Blood Moon, Ruination, Boil and you can't complain because I'm playing the worst colour in EDH.
I was thinking of adding Mana Flare, but I don't want to actually help people. Maybe I'll add Boiling Seas instead. Kids love their Islands.
Infinite combos and LD are fine when you can look at the guy you're victimizing in the eye, and also handwave priority. But online they're just a nightmare. And I don't play either because I like to finish games I start.
Inkmoth jumped up to 25 last night. Either Wizards is slow rolling that spoiler or it will continue to go up it seems...
I feel like an overnight jump like that means somebody got the inside scoop. I'm not holding my breath for a reprint.
Unlike Old Krosa and Vines.
Inkmoth jumped up to 25 last night. Either Wizards is slow rolling that spoiler or it will continue to go up it seems...
The jump happened because they literally said that Infect was not in the set in one of the first articles.
Speaking of, can I bitch about the design of Shardless Agent? It's a U/G artifact creature with cascade. First of all, green is about the most anti-artifact colour. Green is about nature. Organisms that evolve through natural selection. Secondly, they slapped cascade on it, which if I recall isn't specifically tied to a colour. It's like they threw two darts on a board and U/G came out of it. At least TNN made sense because of the island bias.
Inkmoth jumped up to 25 last night. Either Wizards is slow rolling that spoiler or it will continue to go up it seems...
What were they thinking when they made this card?
That's really high, but I assume it also includes prize support atleast?
8-man draft. 8 * $45 = $360.
24 packs to draft, plus 12 prize packs. 36 packs * $10 MSRP = $360.
Math checks out.
Serum Visions ban incoming? :lolFull spoiler:
http://magic.wizards.com/en/articles/archive/card-image-gallery/modernmasters2015edition
EDIT: No Serum Visions O_O
With Thoughtseize rotating out I was guessing Inquisition was in BFZ.No Goblin Guide either. Or Inquisition of Kozilek. Or Gitaxian Probe. Or Path to Exile.
Given that Path is not in the set, but is the July FNM promo, I'd bet the August promo is an exclusion from the set as well. Given that there's already a promo Probe, I'd bet that either Serum Visions or Inquisition is the August FNM promo.
Also, still no Damnation reprint. Are they ever going to get off of their asses and put that in something?
I have a set of Serum Visions, but lack a playset of Goblin Guides. Here's hoping for a reprint in Return to Zendikar. If anyone can survive an Eldrazi invasion, it's him.
I'm tempted to snap-buy a playset of Goblin Guides, but I'm not sure I'll get enough mileage out of it. I'm more of a Limited player these days and I'd probably rather put that money towards finishing my Innistrad cube.
Going back to the red discussion, it occurs to me that the flagbearer ability could be a good way to give red a new area to go into.
Magnetic Goblin - 1R
Creature - Goblin Nephilim Beeble
Magnetic (While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least creature you control with magnetic on the battlefield if able.)
1/1
Explosive Magnetic Goblin - 3R
Creature - Goblin Turtle
Magnetic
When Explosive Magnetic Goblin dies, it deals 3 damage to target creature or player.
3/1
Dragon Fodder Dragon - 5R
Creature - Dragon
Flying, haste
When Dragon Fodder Dragon enters the battlefield, put two 1/1 red Goblin creature tokens with magnetic onto the battlefield.
6/2
If Landfall ends up in BFZ, Goblin Guide is a lock.
Damnation, Serum Visions, Blood Moon are all huge missing pieces. Wonder what the prices will do now.
I really like this idea. I wouldn't call it Magnetic, I'd find a way to play up another way to grab attention, but that's semantics. This would be an awesome ability.
No Blood Moon.
Ban Blood Moon
(or just learn to fetch basics when you don't need duals, dummies)
What is going on... Lmao this is kind of mind blowing.No Goblin Guide either. Or Inquisition of Kozilek. Or Gitaxian Probe. Or Path to Exile.
That's why you play Wrecking Ball, dummy. (Or alternatively Molten Rain.)Ban Blood Moon
(or just learn to fetch basics when you don't need duals, dummies)
Yikes, I assumed that Serum Visions, Inquision, Path, and all of the other obvious money commons/uncommons would be in here. Now that we know they aren't, it really feels like MMA2 is just a $10 goyf lottery ticket.
The lack of value in the uncommon slot really makes it sting that more than half of the rares in the set are sub-$2, especially since the niche rares like Apocalypse Hydra and Necroskitter will come crashing down immediately after release.
Yikes, I assumed that Serum Visions, Inquision, Path, and all of the other obvious money commons/uncommons would be in here. Now that we know they aren't, it really feels like MMA2 is just a $10 goyf lottery ticket.
The lack of value in the uncommon slot really makes it sting that more than half of the rares in the set are sub-$2, especially since the niche rares like Apocalypse Hydra and Necroskitter will come crashing down immediately after release.
You'd have to be insane to pay more than MSRP for this set.
That's why you play Wrecking Ball, dummy. (Or alternatively Molten Rain.)
Wrecking Ball is one of my favourite limited cards ever. Blowing up a karoo feels so good.
That's a bit much, don't you think? Clique, Bitterbossom, 3x Eldrazi... I don't know. The set is not bad on value. Would be nice if the low end stacked up but there's plenty to be happy with aside from a slight chance at getting the Tarmochump.