2013
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2014
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2015
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GIF versus screenshots from different platforms and people jumping to conclusions. Never change, GAF!![]()
I think what's making it look like a downgrade too is the color palette. It's like they bumped up the color saturation so the colors look more intense, but it just makes it look more cartoony and downgraded. I bet if someone lowered the color saturation on the last one, it would look better.
GIF versus screenshots from different platforms and people jumping to conclusions. Never change, GAF!![]()
Implying the game will look anywhere near how it did in 2013.
Implying the game will look anywhere near how it did in 2013.
I think the 2015 screens are a fair representation of the PS4 version as it looks right in line with what we've seen from the abundance of youtube footage.
Another comparison gallery:
http://polygamia.pl/Polygamia/51,96455,17905381.html?i=0&bo=1
Which RedSwirl posted couple posts ago![]()
Needs to be quoted again. This is getting to what everyone trying to defend this against the claims of downgrades were calling for.
As always we have to thank consoles for this, i bet that 2013 demo was developed on PC hoping that the new consoles would have been better, but then low/mid range GPUs and netbook CPUs came and CDPR had to lower the bar
2015
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Another comparison gallery:
http://polygamia.pl/Polygamia/51,96455,17905381.html?i=0&bo=1
Which RedSwirl posted couple posts ago![]()
Even though this is on PS4, Dragon Age on PS4 looks better than that
I went through most pics, honestly I prefer how the game looks now, aesthetically, it has a painterly quality to it, despite the vegetation downgrades and whatnot. Maybe someone can mod in AO for the grass.![]()
I think none of the recent shots have HBAO enabled. It isn't part of the "uber" preset and is a separate setting (I've personally verified it in their ini files). Will definitely post comparison shots to see if it makes a big difference. I think it will.
I think none of the recent shots have HBAO enabled. It isn't part of the "uber" preset and is a separate setting (I've personally verified it in their ini files). Will definitely post comparison shots to see if it makes a big difference. I think it will.
The shots in the comparison are from the 35 minute gameplay and PS4 version, right?
It definitely will. What I've noticed from 2014 to now are the lighting changes, I preferred the look of the older build to what we've been seeing recently and I don't think an ultra setting will make a difference in that regard.
It definitely will. What I've noticed from 2014 to now are the lighting changes, I preferred the look of the older build to what we've been seeing recently and I don't think an ultra setting will make a difference in that regard.
That last one is a PS4 photo.
I'm not sure why people keep comparing the PC and Console versions.
That was never gameplay. Secondly, you're just fooling yourself with a drastically different art design into asserting a downgrade when the hair physics, facial textures and environment detail are all superior. Just look at the part of the debut trailer that showcases that clip where Geralt confronts those two guards. He looks like shit.
Regarding the lighting if you look at the sky you see that it is more clouded, so it could be just that. But we will find out next week how the lighting looks during different weather conditions and times of day.
Even though this is on PS4, Dragon Age on PS4 looks better than that
Definitely a downgrade from 2013. No question there. But the 2014 one just looks like Ultra settings most likely. Differences seem to mostly just be color pallet and NPC density.
Game is gorgeous regardless. Once you get past the "What could have been" sadness from the 2013 stuff, then you will remember we are playing a 9.5/10 game with the best open world graphics currently in existence.
I think we will get a game that looks like 2013 Witcher before the end of this gen. It is kinda too bad this wasn't it though.
Hahaha... no..
eh personal opinions and all that - I think the palette of that shot is really uglyHahaha... no..
Regarding the lighting if you look at the sky you see that it is cloudier, so it could be just that. But we will find out next week how the lighting looks during different weather conditions and times of day.
Even though this is on PS4, Dragon Age on PS4 looks better than that
I do wonder after seeing some review footage, how the tessellated Nvidia stormy water effects hold up on PC. Or if PC now looks like like the stormy PS4 water effects.
I'm just referring to this shot specifically yes, I haven't seen much of the PS4 version of W3and lol. No.
I mean, maybe if you saw this one shot and this one shot only. But Wild Hunt on PS4 is a much better looking game than Dragon Age Origin on PS4. Which looks great on its own.
Both pale in comparison the Witcher 3 2013 Alpha.
I wouldn't say the 2013 stuff qualifies "the best open world graphics currently in existence," let alone the game in its current state.Game is gorgeous regardless. Once you get past the "What could have been" sadness from the 2013 stuff, then you will remember we are playing a 9.5/10 game with the best open world graphics currently in existence.
I wouldn't say the 2013 stuff qualifies "the best open world graphics in existence," let alone the game in its current state.
2013
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2014
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2015
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I wouldn't say the 2013 stuff qualifies "the best open world graphics currently in existence," let alone the game in its current state.
I went through most pics, honestly I prefer how the game looks now, aesthetically, it has a painterly quality to it, despite the vegetation downgrades and whatnot. Maybe someone can mod in AO for the grass.![]()
Even though this is on PS4, Dragon Age on PS4 looks better than that
Um. What would qualify then?
Isn't the charging monster a gif from a recent playthrough/video?
The shot of the shadow woods look like what we've seen in-game, too.
DA:I is much cleaner and has a much nicer color palette than this on PS4 I think. Might just be a difference in art styles I dunnoUh, it really doesn't. Having played DA:I maxed out on PC, I can safely say that no area looks as dense with details as any footage of the cities that I've seen in TW3.
Sure, DA:I is a nice looking game, but it's clearly held back by cross-gen stuff. TW3 may not be as stunning as we were promised, but it still looks on par with, if not better than DA:I. And it has no load screens within areas. And larger areas. That's amazing.
Case closed. (it was closed way before but now there's no rebuttal)
Maybe in 2019 and next-gen.
Yes. My point was that 2013-2014-2015, whichever version you pick, it is the best looking open world game out there.
He said even the 2013 render of the game wouldn't qualify as the best looking open world RPG.
I would like to know then, what does?
Implying the game will look anywhere near how it did in 2013.
2013
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2014
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2015
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Another comparison gallery:
http://polygamia.pl/Polygamia/51,96455,17905381.html?i=0&bo=1
Which RedSwirl posted couple posts ago![]()
Needs to be quoted again. This is getting to what everyone trying to defend this against the claims of downgrades were calling for.
Case closed. (it was closed way before but now there's no rebuttal)
Maybe in 2019 and next-gen.
I'm really not digging the new colors - everything is way too saturated.