You're making it sound as if they don't deserve any money after making a 100+ hour game, regardless of how it looks.
Some people might think that being deceived means they don't deserve the money.
You're making it sound as if they don't deserve any money after making a 100+ hour game, regardless of how it looks.
You're making it sound as if they don't deserve any money after making a 100+ hour game, regardless of how it looks.
Those original screens look soooo much better than the new shots. Damn, I feel a little sad now.![]()
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One spot I noticed in a 2013 gameplay trailer was that you can see the low quality grass assets in a spot too (it's the same when he gets close to it).
Grass is fine here:
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But then immediately infront and on the right:
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Huge difference vs:
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It's the lighting too.
If it had that grass (which Dragon Age Inquisition had if not better and that lighting...which wasn't too bad in DA:I either...then that would be something.
I'm just going to wait and get the enhanced + version of the Witcher 3 on the PlayStation 5.
But seriously, this is very reminiscent of the Dark Souls 2 downgrade. It sucks.
Are people still expecting mystery visual overhauling ultra settings or something?
The world doesn't look much graphically different than Assassin's Creed Black Flag in most shots.
Yeah, there's people in this thread saying judging isn't allowed until the game has officially released in case the patch fixes the game. Gonna patch it back to 2013 in some people's minds.
i have no idea if this has already been posted, but it had to come in some way
YOUTUBE - SHOCKING Interview with CDPR developer
You're making it sound as if they don't deserve any money after making a 100+ hour game, regardless of how it looks.
this thread is legitimately sickening
and not because of the downgrade
So it's Nvidia and AMD's fault they made the game multiplatform? If it was PC exclusive, they could just say the game demands high end hardware and not downgrade anything.56 pages in, I'm still not seeing how it makes sense to direct all of this rage towards CDPR.
They showed off footage of a version of the game that was developed back before they knew that the PS4 and XBone would be drastically underpowered. Before they knew that the latest line of Nvidia cards would be a weak, incremental improvement over what was available at the time.
This isn't CDProjeckt failing us, it's hardware companies failing them, and everyone else as a result. They show us their vision, a vision that will surely be attainable on high-powered next gen tech, only for the makers of that tech to crap out weak products and leave CDPR high and dry. Now they look like the idiots because, like From Software before them, they expected things like DX11 to be standard on all consoles. Things like fur physics and detailed tessellation to be no problem for low-mid end 2015 video cards.
If you told them in 2013 that, two whole years later, a video card with 3.5gb of VRAM was the standard and that it would be outperforming next gen consoles, they'd probably have thought you were crazy.
this thread is legitimately sickening
and not because of the downgrade
56 pages in, I'm still not seeing how it makes sense to direct all of this rage towards CDPR.
They showed off footage of a version of the game that was developed back before they knew that the PS4 and XBone would be drastically underpowered. Before they knew that the latest line of Nvidia cards would be a weak, incremental improvement over what was available at the time.
This isn't CDProjeckt failing us, it's hardware companies failing them, and everyone else as a result. They show us their vision, a vision that will surely be attainable on high-powered next gen tech, only for the makers of that tech to crap out weak products and leave CDPR high and dry. Now they look like the idiots because, like From Software before them, they expected things like DX11 to be standard on all consoles. Things like fur physics and detailed tessellation to be no problem for low-mid end 2015 video cards.
If you told them in 2013 that, two whole years later, a video card with 3.5gb of VRAM was the standard and that it would be outperforming next gen consoles, they'd probably have thought you were crazy.
56 pages in, I'm still not seeing how it makes sense to direct all of this rage towards CDPR.
They showed off footage of a version of the game that was developed back before they knew that the PS4 and XBone would be drastically underpowered. Before they knew that the latest line of Nvidia cards would be a weak, incremental improvement over what was available at the time.
This isn't CDProjeckt failing us, it's hardware companies failing them, and everyone else as a result. They show us their vision, a vision that will surely be attainable on high-powered next gen tech, only for the makers of that tech to crap out weak products and leave CDPR high and dry. Now they look like the idiots because, like From Software before them, they expected things like DX11 to be standard on all consoles. Things like fur physics and detailed tessellation to be no problem for low-mid end 2015 video cards.
If you told them in 2013 that, two whole years later, a video card with 3.5gb of VRAM was the standard and that it would be outperforming next gen consoles, they'd probably have thought you were crazy.
56 pages in, I'm still not seeing how it makes sense to direct all of this rage towards CDPR.
They showed off footage of a version of the game that was developed back before they knew that the PS4 and XBone would be drastically underpowered. Before they knew that the latest line of Nvidia cards would be a weak, incremental improvement over what was available at the time.
This isn't CDProjeckt failing us, it's hardware companies failing them, and everyone else as a result. They show us their vision, a vision that will surely be attainable on high-powered next gen tech, only for the makers of that tech to crap out weak products and leave CDPR high and dry. Now they look like the idiots because, like From Software before them, they expected things like DX11 to be standard on all consoles. Things like fur physics and detailed tessellation to be no problem for low-mid end 2015 video cards.
If you told them in 2013 that, two whole years later, a video card with 3.5gb of VRAM was the standard and that it would be outperforming next gen consoles, they'd probably have thought you were crazy.
I edited it in late, but the comparison shots were the ultra 1440pc PC shots from flickr, in my post anyway.
If you can get to 5K it starts to look a bit better in spots it seems:
Although that might just be cause it's washed out.
TSo it's Nvidia and AMD's fault they made the game multiplatform? If it was PC exclusive, they could just say the game demands high end hardware and not downgrade anything.
So it's Nvidia and AMD's fault they made the game multiplatform? If it was PC exclusive, they could just say the game demands high end hardware and not downgrade anything.
The notion that they were going to pack every inch of a massive open world game with the density seen in the early footage is completely laughable looking back.
Yep. Totally gonna have a whole forest that looks like that. Honest truth guys.
Yep, like this:
http://abload.de/img/vlcsnap-2015-05-17-04lurlo.png
[IMG]http://abload.de/img/vlcsnap-2015-05-17-04msojb.png
And right at the start after the "may be inappropriate for children warning":
[IMG]http://abload.de/img/vlcsnap-2015-05-17-041bpk9.png
Are we getting the undowngraded "no downgrade, no downgrade!", uncompromised pc version that we were told?[/QUOTE]
if the magic uber ultra no downgrade super awesome secret setting was real then why CDPR didn't show that already? it's just another excuse to buy time from CDPR till the release of the game then they'll ignore all people.
What exactly is wrong with this 3.5gb videocard? Is <4gb vram really what's holding back developers? I don't own a 970, only have a lowly 3gb 780 but even that to me seems to have a lot of horsepower to itIt's Nvidia and AMD's fault that the PC and consoles are drastically underpowered. Again, a 3.5gb card is the standard in 2015 and far weaker AMD cards are in the consoles. Both companies can and should be putting out 8gb Vram cards as standard by now.
We'll all be having this exact same conversation in a month in the "Batman: Arkham Knight Downgrade Thread." At some point, the hardware manufacturers are the common link in all of this garbage.
this thread is legitimately sickening
and not because of the downgrade
What exactly is wrong with this 3.5gb videocard? Is <4gb vram really what's holding back developers? I don't own a 970, only have a lowly 3gb 780 but even that to me seems to have a lot of horsepower to it
Literally my face every other post in this thread lol. Idk why I even came back in here hahaha
its amazing that people think the only diff is color temperature and sharpening.
edit - oops, forgot about TOD
It's Nvidia and AMD's fault that the PC and consoles are drastically underpowered. Again, a 3.5gb card is the standard in 2015 and far weaker AMD cards are in the consoles. Both companies can and should be putting out 8gb Vram cards as standard by now.
We'll all be having this exact same conversation in a month in the "Batman: Arkham Knight Downgrade Thread." At some point, the hardware manufacturers are the common link in all of this garbage.
Some people might think that being deceived means they don't deserve the money.
56 pages in, I'm still not seeing how it makes sense to direct all of this rage towards CDPR.
They showed off footage of a version of the game that was developed back before they knew that the PS4 and XBone would be drastically underpowered. Before they knew that the latest line of Nvidia cards would be a weak, incremental improvement over what was available at the time.
This isn't CDProjeckt failing us, it's hardware companies failing them, and everyone else as a result. They show us their vision, a vision that will surely be attainable on high-powered next gen tech, only for the makers of that tech to crap out weak products and leave CDPR high and dry. Now they look like the idiots because, like From Software before them, they expected things like DX11 to be standard on all consoles. Things like fur physics and detailed tessellation to be no problem for low-mid end 2015 video cards.
If you told them in 2013 that, two whole years later, a video card with 3.5gb of VRAM was the standard and that it would be outperforming next gen consoles, they'd probably have thought you were crazy.
Isn't it though. The big differences I'm seeing are the intense sharpening, color temperature, and grass. The other assets are pretty much all the same.
This shot in particular looks the most similar to the final game.
The reason it's an issue is a lot of games this year and some of the previous have hit close to the 4gb. And when a 970 goes past 3.5 it stutters and frame drops.
It's not something most people will have to worry about (most games might hit around there, but not too far) right this moment but it is very likely that more and more games are going to be using the full 4 gb of ram (and this making 970 users stutter a lot). 1080p users will probably be able to stretch out the card's lifetime a bit more.
This I could never understand. Are you saying a game is more likely to stutter on a 970 than on a gpu with less than 4/3.5gb? Is it because engines would treat it as a 4gb card? I have yet to run into a game that makes my 780 stutter. Lower framerates yes, but never stuttering that would be caused by something like disk trashing, and that's with a 3gb gpu onlyThe reason it's an issue is a lot of games this year and some of the previous have hit close to the 4gb. And when a 970 goes past 3.5 it stutters and frame drops.
It's not something most people will have to worry about (most games might hit around there, but not too far) right this moment but it is very likely that more and more games are going to be using the full 4 gb of ram (and this making 970 users stutter a lot). 1080p users will probably be able to stretch out the card's lifetime a bit more.
Damn, forgot about this video. Did any of these features make it into the final release? Fur maybe?
This I could never understand. Are you saying a game is more likely to stutter on a 970 than on a gpu with less than 4/3.5gb? Is it because engines would treat it as a 4gb card? I have yet to run into a game that makes my 780 stutter. Lower framerates yes, but never stuttering that would be caused by something like disk trashing, and that's with a 3gb gpu only
Damn, forgot about this video. Did any of these features make it into the final release? Fur maybe?
lmaothe horse made it
56 pages in, I'm still not seeing how it makes sense to direct all of this rage towards CDPR.
They showed off footage of a version of the game that was developed back before they knew that the PS4 and XBone would be drastically underpowered. Before they knew that the latest line of Nvidia cards would be a weak, incremental improvement over what was available at the time.
This isn't CDProjeckt failing us, it's hardware companies failing them, and everyone else as a result. They show us their vision, a vision that will surely be attainable on high-powered next gen tech, only for the makers of that tech to crap out weak products and leave CDPR high and dry. Now they look like the idiots because, like From Software before them, they expected things like DX11 to be standard on all consoles. Things like fur physics and detailed tessellation to be no problem for low-mid end 2015 video cards.
If you told them in 2013 that, two whole years later, a video card with 3.5gb of VRAM was the standard and that it would be outperforming next gen consoles, they'd probably have thought you were crazy.
That is literal false advertising.
Damn, forgot about this video. Did any of these features make it into the final release? Fur maybe?
The fact that ultra only hits 2.5 gig vram is the prime evidence that this got downgraded. I'm surprised they havnt been able to wrangle together an even more downgraded version, without grass etc onto the 360 and ps3.