Raise the flame shield: Your "controversial" gaming opinion.

Oh, controversial opinion.

GTA IV and V, as well as Red Dead Redemption, I found to be quite boring. The side content just feels more like a drag than fun distractions from the main missions.

Idk, maybe I'll just need to give them more of a chance when I find time to do so.

^DestinyGAF raids and strikes are, undeniably, the shit.
 

the wurm

Neo Member
Perfect Dark Zero's online multiplayer was really good...
32 players online for a first generation 360 game, Deathmatch modes and Darkops(CS-seque) modes.

Also I hated Call of Duty 2 (and all subsequent CoDs) for its aiming down sight mechanics and only having 8 players online (in CoD2 of course). I never liked a single CoD.
 

Wavebossa

Member
Handhelds could go die, especially if it meant Paper Mario, Pokemon, MonHun, and other handheld-heavy games would be made for consoles instead.

If Handhelds died, It might be possible to actually play all the different Kingdom Hearts, without owning 5 ("soon" to be 6...) systems.

To be honest, I peter 3 to 2.

I never asked for this level of honesty :( :( :(

If you took off the nostalgia glasses and went back to DKC2 & 3 today you'd see quite clearly which one is superior.

It's 3.

I literally beat DKC2 at LEAST once a month, and 3 a few times a year. 3 is amazing, but 2 is the G.O.A.T.
 
Rather than doing a "games I don't like that others do, games I do like that others don't" thing, I'll say this much:

I wish that it had been Nintendo rather than SEGA that died as a console-maker in the sixth gen of consoles. The alternate universe where this is the only major change (assuming that SEGA stayed financially solvent and able to release consoles up through the current gen) is a better place to game than this one is.
 

OCD Guy

Member
Rather than doing a "games I don't like that others do, games I do like that others don't" thing, I'll say this much:

I wish that it had been Nintendo rather than SEGA that died as a console-maker in the sixth gen of consoles. The alternate universe where this is the only major change (assuming that SEGA stayed financially solvent and able to release consoles up through the current gen) is a better place to game than this one is.

That's certainly a different take on things.

I think if that did happen we'd have 3 consoles on similar playing fields with regards to spec , type of games etc.

I remember the dreamcast wowing me with the pretty much arcade experience in my own home for the first time.

Sega always seemed to be pushing the spec wars (e.g game gear vs gameboy) and I can't see that having changed if they were still in the hardware race
 

cyress8

Banned
I enjoy the Battlecruiser series by Derek "I'm a giant dick" Smart. It scratches my space sim itch and they are pretty fun to play. I just wish he would improve the FPS side of the game because that is full of jank.

I still pull out my Battlecruiser 3000ad cd every once in a while and just downloaded Universal Combat since it is free on steam.
 
I am beginning to like mobile games than console/pc games. (No I don't spend any money on that shit).
I enjoyed it but it wasn't as good as people would have you believe. The story is good for a game, but there's not much competition to be fair.

If they used the story as a tv show, or movie it wouldn't be anything that hadn't been done before.

And the gameplay on it's own isn't all that great.

While it sounds like I'm contradicting myself, I did enjoy it, and it's been one of the best games I've played on the ps4 so far (never played it on ps3) but that's down to not having much good to play on the ps4 rather than last of us being the greatest thing ever.

It seems you let people set your expectations for you, don't let people set it for you. Once they do, even if it was great it will be a let down.

The fantasy is always better than the reality.
 

OCD Guy

Member
It seems you let people set your expectations for you, don't let people set it for you. Once they do, even if it was great it will be a let down.

The fantasy is always better than the reality.

You're right. I can't help myself. I done it with bloodborne. The previous souls games didn't interest me one bit, and they also didn't get anywhere near the hype bloodborne got, and unfortunately I got caught up in it.

I just didn't find it fun dying that many times.
 

Gatzor

Banned
UMVC3 is a terrible game.

this is pretty universally agreed upon


as for my opinion I don't think overwatch looks good

and I think the batman games have boring combat

and I think we need masots again :'(

also bloodborne isnt THAT hardcore. Relax guys, if you want a challenge get gud at a competitive fighter or RTS/MOBA, or speed run, or whatever, but it's not that amazing if you can beat bloodborne. It's far easier than becoming even decent at many other games
 

RM8

Member
Gaming would be better if presentation and visuals were not a major focus. More time and money would be spent in making better playing games, which would be cheaper to produce in the first place, so we wouldn't need to kickstart freaking Castlevania and Mega Man. Consoles would be cheaper too, and that would make traditional gaming even more mainstream, reducing the impact of mobile gaming (the negative effects, I mean). The cost entry barrier would then be lowered and this would be great for competitive games. The big guys would still be showing indies how beautiful pixel art should be made. I honestly can't think of one single downside other than "but I like my pretty games!" (which is fair, I guess, you like what you like).
 

Bko

Member
Oh, I totally forgot: Devil's Third looks like shit and I'm quite certain plays like shit. Nintendo rather should have supported a western game/studio that is worth the funding and not something that seems to have an identity issue. Gross....
 

hbkdx12

Member
I really dislike the metroidvania game design and how revered it is.

I'm just not a fan of forced backtracking especially after trying my hand at something like Axiom Verge where there's no real indication of where you should be headed next. You're just going from room to room, floor to floor running into environmental obstacles that force you to go in a different direction because you don't have the upgrade/gun/gadget/etc to allow you to continue along that path.

Guacamelee is a bit more user friendly in the regard where you always have an idea of where you should be going but even still the back tracking can be a chore.

Also i wish more big budget titles had an emphasis on procedurally generated content that affected gameplay. It doesn't have to the extreme where you're at the mercy of some RNG jesus but something where if you're experiencing that level/mission/etc again that there are things about it that are markedly different each time. Although this isn't exactly what i'm talking about, i liked how in GTA V there were some missions that you could initiate with more than 1 character and depending on which character you initiated it with, the beginning cutscene for that mission would play out a tad bit differently
 

Rezae

Member
I couldn't get into Resident Evil 4. At all.

I didn't like the story, I didn't like the characters, I didn't like the gameplay mechanics, I didn't like the enemies, I didn't like the atmosphere of the game. Nothing at all. I think I had more fun playing Code Veronica X, and that was a game that felt like a chore from start to finish.

I guess I can see why people like it so much, but it did absolutely nothing for me. It's not even that I want zombies or the "old" RE formula. I played RE5 a bit and it seemed fine as an action game. I think my issue with RE4 is that it tries to be both old-school RE and a balls-out third person shooter, and, IMO, it's good at neither of those.

My exact feelings. I couldn't get into RE4 at all. I've tried multiple times, but I don't get it... and I've played RE1-3, CV, RE1:remake, and 5. I see it as the turning point of the series (in a bad way) and is the shining example of classic experiences being "mainstreamed" which has been a plague on the industry IMO for the last decade.
 

serpent_moves

Neo Member
/flame shield raised:

-people who play games for the story have chosen the wrong hobby
-the less story in a game the better
-many of the big franchises traditionally associated with the playstation brand got popular for all the wrong reasons, mostly due to edgy presentation or due to story, but the competitors always offered better gameplay (mgs, wipeout, tekken, silent hill, killzone, uncharted)

-baldur's gate 1 is better than 2
-there's not much videogame to be found in planescape torment
-ultima ix is an excellent action-adventure game, has some of the best dungeons in the industry
-I still don't understand why bethesda became the biggest player in the rpg genre
-the witcher 2 may have a good story and characters, but it's not a good rpg

-silent hill is far behind resident evil and fatal frame in terms of gameplay and game design
-resident evil 4 is a bad 3rd person shooter (no shooting while moving!?) and an even worse horror game, the enemies are completely ridiculous
-resident evil code veronica is the second best old-style re after remake
-resident evil 2 is one of the worst old style re, it does however have one of the best soundtracks
-there's nothing wrong with tank controls
-people who criticize the early tomb raiders should not do so before trying the games on pc with a keyboard

-half life 2 getting game of the decade is joke, it's just an ok game with a few good presentation ideas
-the first turok is better than goldeneye or perfect dark
-trespasser is a good game, nails the jurassic park and survival atmosphere perfectly

-dead or alive itagaki era is the best 3d fighting series, tekken is the worst (of the big ones)
-developers should stop contaminating fighting game rosters with characters that don't belong in the same universe

-arkham city sucks because it became a boring ubisoft style open world
-omikron the nomad soul is revolutionary as far as 3d open world cities go, came out before shenmue and gta 3, yet never gets mentioned

-racing games should never be open world
-star wars episode I racer is the best futuristic racer ever made, f zero gx and extreme g 1 follow closely, all are better than wipeout

-people who even attempt arguing who had the better graphics between psx and n64 must have some severe eye damage, or are playing dumb. The n64 was always a generation above. Pre rendered cut scenes, orchestral music, recorded dialogue are not what makes a game functional nor good, they're not the meat of the game.
-texture warping and lack of filtering made the psx outdated as soon as it came out, n64 games still hold up to this day
-since the wii nintendo has been releasing half a decade obsolete hardware, I don't understand how they get a pass on that
-the wii u doesn't deserve to sell more than the dreamcast or the vita, as these systems were actually ambitious and cutting edge when they came out
-the ps1 to 3 era controlller is the worst one ever made, yet sony is the only manufacturer who deemed it not necessary to change the design for subsequent generations
-the ps4 is the first good console sony has made (hardware wise)
-people who say the pc is a good gaming platform, let alone the best are deluding themselves, all pc gamers seem to be these days are hardware obsessed people who want to brag about their rig, but don' care about games
-the golden age of the pc was 97-2000, what we have now is an indie infested joke. When was the last time an industry defining (as in beyond genres that work only on pc) game was released exclusively on PC?

-sport games are not games in the traditional sense, nor are people who only play them gamers
-I'm tempted to extend this definition to gta and assassin's creed
-Linear scripted cinematic experiences are just as bad as open world sandboxes with zero level design and gameplay systems, and both seem to constitute 99% of AAA games nowadays

/that shield won't hold much longer...
 

III-V

Member
/flame shield raised:

-people who play games for the story have chosen the wrong hobby
-the less story in a game the better
-many of the big franchises traditionally associated with the playstation brand got popular for all the wrong reasons, mostly due to edgy presentation or due to story, but the competitors always offered better gameplay (mgs, wipeout, tekken, silent hill, killzone, uncharted)

...what?...
 

kamineko

Does his best thinking in the flying car
/flame shield raised:

-people who play games for the story have chosen the wrong hobby
-the less story in a game the better
-many of the big franchises traditionally associated with the playstation brand got popular for all the wrong reasons, mostly due to edgy presentation or due to story, but the competitors always offered better gameplay (mgs, wipeout, tekken, silent hill, killzone, uncharted)

-baldur's gate 1 is better than 2
-there's not much videogame to be found in planescape torment
-ultima ix is an excellent action-adventure game, has some of the best dungeons in the industry
-I still don't understand why bethesda became the biggest player in the rpg genre
-the witcher 2 may have a good story and characters, but it's not a good rpg

-silent hill is far behind resident evil and fatal frame in terms of gameplay and game design
-resident evil 4 is a bad 3rd person shooter (no shooting while moving!?) and an even worse horror game, the enemies are completely ridiculous
-resident evil code veronica is the second best old-style re after remake
-resident evil 2 is one of the worst old style re, it does however have one of the best soundtracks
-there's nothing wrong with tank controls
-people who criticize the early tomb raiders should not do so before trying the games on pc with a keyboard

-half life 2 getting game of the decade is joke, it's just an ok game with a few good presentation ideas
-the first turok is better than goldeneye or perfect dark
-trespasser is a good game, nails the jurassic park and survival atmosphere perfectly

-dead or alive itagaki era is the best 3d fighting series, tekken is the worst (of the big ones)
-developers should stop contaminating fighting game rosters with characters that don't belong in the same universe

-arkham city sucks because it became a boring ubisoft style open world
-omikron the nomad soul is revolutionary as far as 3d open world cities go, came out before shenmue and gta 3, yet never gets mentioned

-racing games should never be open world
-star wars episode I racer is the best futuristic racer ever made, f zero gx and extreme g 1 follow closely, all are better than wipeout

-people who even attempt arguing who had the better graphics between psx and n64 must have some severe eye damage, or are playing dumb. The n64 was always a generation above. Pre rendered cut scenes, orchestral music, recorded dialogue are not what makes a game functional nor good, they're not the meat of the game.
-texture warping and lack of filtering made the psx outdated as soon as it came out, n64 games still hold up to this day
-since the wii nintendo has been releasing half a decade obsolete hardware, I don't understand how they get a pass on that
-the wii u doesn't deserve to sell more than the dreamcast or the vita, as these systems were actually ambitious and cutting edge when they came out
-the ps1 to 3 era controlller is the worst one ever made, yet sony is the only manufacturer who deemed it not necessary to change the design for subsequent generations
-the ps4 is the first good console sony has made (hardware wise)
-people who say the pc is a good gaming platform, let alone the best are deluding themselves, all pc gamers seem to be these days are hardware obsessed people who want to brag about their rig, but don' care about games
-the golden age of the pc was 97-2000, what we have now is an indie infested joke. When was the last time an industry defining (as in beyond genres that work only on pc) game was released exclusively on PC?

-sport games are not games in the traditional sense, nor are people who only play them gamers
-I'm tempted to extend this definition to gta and assassin's creed
-Linear scripted cinematic experiences are just as bad as open world sandboxes with zero level design and gameplay systems, and both seem to constitute 99% of AAA games nowadays

/that shield won't hold much longer...

33 posts in 3 years? I guess you try to make them count
 

Sinoox

Banned
I think virtual reality has the potential to completely revolutionize the gaming market and as make it as mainstream as television.
 

Mr. Sunny

Banned
Wii has the worst software library of any console ever made. They only ever made one good game for the damn thing and it came with the console. Nintendo should be ashamed of themselves for that piece of shit. Wii U's library is far superior already, but the console is flopping, which I can only consider karma for the abomination that was the software library of the Wii.
 

III-V

Member
Wii has the worst software library of any console ever made. They only ever made one good game for the damn thing and it came with the console. Nintendo should be ashamed of themselves for that piece of shit. Wii U's library is far superior already, but the console is flopping, which I can only consider karma for the abomination that was the software library of the Wii.

The bowling game was the height of the Wii?
 

Mr. Sunny

Banned
Sports games reached their zenith during Genesis era and have been crap ever since.

I'm going to assume you're not much of a sports fan because I can't imagine a basketball fan not enjoying the 2k games, unless you don't like simulation games. Also, NFL Street and NBA Street were great games for arcadey sports fans.
 
Ocarina of Time is meh. Lots of innovation, lots of new ideas, lots of boring gameplay and bland puzzles.

Sephiroth is like if Kefka didn't succeed at anything but went all angel form anyway out of pride.
 
The MGS series is ridiculously overrated.

After spending yesterday choking my way through the tanker section of 2, I couldn't agree more. The obsession everyone has with it (seemingly) strikes me as odd. So much of it is simply silly, while the meat of the game wants to be treated like a serious subject.

Rising, however, was great.
 

Hopeford

Member
I like Crystal Bearers more than a lot of mainline Final Fantasies. I especially like it a lot more than 13 because I played both games around the same time and the protagonist in Crystal Bearers always struck me as a better done version of Snow.

Layle was one of the most likable protagonists in the series, and while the world was clearly unfinished there was still enough lore to make exploring it fun enough if you could get past the minigames. I liked the entire cast, liked the story and liked the world the game was set in. I really wish the game got a sequel.

This is a really unpopular opinion among traditional Final Fantasy fans and Crystal Chronicles fans haha. The game really doesn't play or feel like either of the series, but I love it anyway.
 
I think I'm going to need Havel's shield (and armour) for this one. I've said this several times in other gaming forums and some people would usually agree with me but I don't think GAF would:

I think Hideo Kojima's influence for the gaming industry is quite toxic. He was one of the firsts and more "prominent" developers that pushed this notion that gaming could be like movies and TV shows that ended up creating all those "cinematic" experiences (almost all AAA games) that I find particularly boring and disappointing.
 

yuraya

Member
After spending yesterday choking my way through the tanker section of 2, I couldn't agree more. The obsession everyone has with it (seemingly) strikes me as odd. So much of it is simply silly, while the meat of the game wants to be treated like a serious subject.

Rising, however, was great.

Are you playing for the first time? The tanker section is just the prologue to the game. The reason people are so obsessed with it is because of the last 1/3 of the game or so. Make sure to play it to the end. Also MGS2 is not really the best in the series. 1 and 3 are far superior in every way. You should definitely give them a shot if you are left unsatisfied with 2.
 
I think I'm going to need Havel's shield (and armour) for this one. I've said this several times in other gaming forums and some people would usually agree with me but I don't think GAF would:

I think Hideo Kojima's influence for the gaming industry is quite toxic. He was one of the firsts and more "prominent" developers that pushed this notion that gaming could be like movies and TV shows that ended up creating all those "cinematic" experiences (almost all AAA games) that I find particularly boring and disappointing.

I'll see you that opinion and raise: I could do without the entirety of his catalog. I hope the guy enjoys his life and I wish him well but none of what he's worked on are games that I enjoy.
 
I'll see you that opinion and raise: I could do without the entirety of his catalog. I hope the guy enjoys his life and I wish him well but none of what he's worked on are games that I enjoy.

Yeah, I can't say I'm happy with his current situation: Nobody deserves that treatment specially when you made millions for a company you worked for decades.

Millions others don't.

I know, that's why I posted my opinion in this thread.
 

Hatchtag

Banned
I think I'm going to need Havel's shield (and armour) for this one. I've said this several times in other gaming forums and some people would usually agree with me but I don't think GAF would:

I think Hideo Kojima's influence for the gaming industry is quite toxic. He was one of the firsts and more "prominent" developers that pushed this notion that gaming could be like movies and TV shows that ended up creating all those "cinematic" experiences (almost all AAA games) that I find particularly boring and disappointing.

I haven't actually played a Hideo Kojima game but I've too wondered before if he's the root of all those awful cinematic games. Looking at MGSV, though, I'm not sure that he is. There's a lot there that looks fun and not movie-like. He also seems to pack his games with a lot of content, which I don't think most those cinematic games have. But that's just the impressions of someone who hasn't actually played his games though.

Millions others don't.

And majorities are always correct.
 

ShamePain

Banned
Wii U's library is pretty shitty and the console itself is one foot in the grave.
No matter what idea Nintendo has for their next home console the thing is not gonna sell well and won't match PS4/X1 specs. It's gonna be a strange console that comes in the middle of the gen and will probably die before PS4/X1 do. And it's gonna be the last Nin's home console.
The only good MGS is MGS3, MGS1 and before are very outdated mechanically, MGS2 has a shitty plot and a shitty camera system, MGS4 was good only as a showcase of ps3's graphics at the time and cutscenes involving Raiden. MGRR is awesome too, but that's more to Platinum's credit than Kojima's.
 
Are you playing for the first time? The tanker section is just the prologue to the game. The reason people are so obsessed with it is because of the last 1/3 of the game or so. Make sure to play it to the end. Also MGS2 is not really the best in the series. 1 and 3 are far superior in every way. You should definitely give them a shot if you are left unsatisfied with 2.

Not my first rodeo with MGS, beat the first one on an actual PS1 many years back. Got about halfway through 4....part of the way through 3 now as well. I just want to finish 2 this time since the last try was on the PC version which kept crashing/locking up.
 

Scott667

Member
I think more games could stand to benefit from preventing the player from moving while shooting. Older games like RE4 and MGS3 have a much better pacing to combat because if you want to start aiming your weapon, you need to be committed to your positioning. This leads to an interesting balance between distinct "Run" and "Gun", whereas in most games it all just blends together as a singular bland "Run and Gun".

Don't get me wrong, both styles can be done well or done poorly, I'm just getting tired that seemingly *every* action game with a gun decides to use the same set of shooter mechanics.
 

prag16

Banned
It's not a terrible game - It's a pretty damn good one, to be honest, but the reviews, sales, and universal praise from fans? I don't get it.
The TakeTwo financial topic (aka GTA love fest) prompted me to come in here.

I agree with this. It is an I guess okay game packed with a ton of extremely boring content. Couldn't get through it. Boring story with unlikable characters and dull gameplay. I know that's heresy.

The thought that so many people double (or even triple) dipped this at $60 a pop nearly makes my head explode.
 
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