SP games can be played offline without any patches. If Steam goes down indefinitely, you lose everything (not just the patches).
Cost was never an issue for me and PC gaming saddened me when it migrated from DVD to Steam instead of BD-ROM.
There are also GOTY editions with all patches/DLC embedded into the disc if you're willing to be patient.
But hey, if you want digital-only gaming to become the norm, I'm willing to discuss a decentralized blockchain solution to host video games and protect IP rights. Something even better than GOG.
They said controversial gaming opinions.Western AAA gaming is dead.
Reading everyone complaining about crashes and stutters with the Elden Ring DLC on pc made me kiss my PS5. I grew up as a pc gamer and can’t think of a worse platform to play on.There is no reason to own an Xbox Series X or a PS5 as PC has and will always surpass those in terms of output, power, availability, games, and is getting damn near every game that's timed exclusive for those consoles. (i.e. swap to a better platform entirely)
1st one: you're correct and people have lost sight of fun games. Wokeness this wokeness that. You can't make the gameplay woke and that's what matters mostCrying about Wokeness in games is often as bad as Wokeness itself.
The concept of GaaS is a blessing for gaming and people whining about it are boomers facing extinction.
what issues? really I'm curious hereA lot of the issues people blame on the Pandemic started in 2017/2018
Controversial opinion (in your eyes), Hi-Fi Rush flopped because it’s trash and not a good game at allTo be clear, by controversial gaming opinions, I mean controversial by NeoGAF standards.
Saying something like "Sweet Baby Inc is destroying gaming" or "Woke games are killing the industry" is not controversial.
My controversial opinion:
Hi-Fi Rush flopped because it targeted too much of the boomer gamer crowd. And the boomer gamer crowd spends the least on games and are deal hunters. They will vouch for wacky indie games while never buying them or buying them at the lowest possible cost.
Another controversial opinion:multiplayer shooters, particularly talking about the battlefield games, became overly curated and sanitised experiences, doing everything in the world to funnel you to the supposedly fun objectives (that most people instinctively want to ignore, which is why the funneling needs to exist), while getting rid of spawn camping, griefing, etc., and this ultimately led to their downfall as a genre.
this is what made bad company 2 the last great multiplayer fps. basically the entire reason people worked on the objectives was for the opportunity to corral the enemy into only being able to spawn in their main base, closing ranks on it, and obliterating them without ever letting them get out. massive kill totals/experience were gained. was an organic, emergent reward structure, and the only time i've ever seen a community consistently try and fight over objectives without being forced into it by the devs, because the reward for doing so was more than winning. the term the community came up with for this was base raping lmao another thing that you'd never see allowed today.
while this was happening, you could do stuff like sneak around the battlefield, hide in their spawn, steal their vehicles, snipe them until they caught you, etc.
most of the time the teams were evenly matched enough that even a team losing badly would still hang onto one flag, but in around 1/10 games your side would pull it off and it was bliss.
and if you didn't want such gameplay to be possible, you had server side controls that the server operators could use to prevent it, so everyone won.
your purpose is to shut the fuck upThe purpose of single player games is to find a formula and then to give that formula to multiplayer in order to reach it's TRUE vision.
The purpose of single player games is to find a formula...
...and then to give that formula to multiplayer in order to reach it's TRUE vision.
Western devs are lagging behind culture which is tired of woke ideology and ready to get back to basics.
Renting subs are stupid unless you just get a month to play a certain game for cheap. Otherwise you’re just paying for games on a virtual shelf monthly.
I really don't get the hate for continuous support for games.1st one: you're correct and people have lost sight of fun games. Wokeness this wokeness that. You can't make the gameplay woke and that's what matters most
For this second sentence, I have it screenshotted. When this whole GaaS initiative is done you better hold the same opinion you shill
I really don't get the hate for continuous support for games.
Sure, there's a lot of shitty business practices, but when you look at games like FFXIV and NMS, it's easy to see how the concept of GaaS can be a good thing.
Yet, they are.This idea that MMORPGs are the same thing as GAAS needs to end.
Yet, they are.
They still classify as live service, whether you like it or not.
One has you pay for a complete expansion. The other has you pay for an unfinished game.
I haven't had that problem, but I'm not in love with my computer like you are Sony and the fix will be put out shortly for those suffering from it. If you grew up as a PC gamer what was the last game you played on computer?Reading everyone complaining about crashes and stutters with the Elden Ring DLC on pc made me kiss my PS5. I grew up as a pc gamer and can’t think of a worse platform to play on.
When you love a game, you do want continuous support, don't you?I really don't get the hate for continuous support for games.
Sure, there's a lot of shitty business practices, but when you look at games like FFXIV and NMS, it's easy to see how the concept of GaaS can be a good thing.
That's what I mean.When you love a game, you do want continuous support, don't you?
Your heart breaks a little bit when developers abandon it and never fulfill their true vision (I'm looking at you UC2-3-4/TLOU1 MP).
Bioshock. It made my computer crash constantly. I was having some Radeon and motherboard issue that I couldn’t solve and I said fuck it. Got a PS3 to play Bioshock. And that was it.I haven't had that problem, but I'm not in love with my computer like you are Sony and the fix will be put out shortly for those suffering from it. If you grew up as a PC gamer what was the last game you played on computer?
It's not your opinions on GaaS I have an issue with. It's the fact that I'm 99.999% sure you are expressing this as a response to Sony's recent GaaS initiative. When you have been this much of a documented shill for Sony I find it hard to believe this is a genuine opinion you've held.I really don't get the hate for continuous support for games.
Sure, there's a lot of shitty business practices, but when you look at games like FFXIV and NMS, it's easy to see how the concept of GaaS can be a good thing.
Then developers are obligated to make sure the game is functioning and priced fairly on day one.Buying games day one or at least close to launch is essential for having a healthy industry.
I really touched a couple of sensitive nerves, huh?It's not your opinions on GaaS I have an issue with. It's the fact that I'm 99.999% sure you are expressing this as a response to Sony's recent GaaS initiative. When you have been this much of a documented shill for Sony I find it hard to believe this is a genuine opinion you've held.
actually you can do it this way.randomly browsing stores.
It's not your opinions on GaaS I have an issue with. It's the fact that I'm 99.999% sure you are expressing this as a response to Sony's recent GaaS initiative. When you have been this much of a documented shill for Sony I find it hard to believe this is a genuine opinion you've held.
Then developers are obligated to make sure the game is functioning and priced fairly on day one.
only studio that's happen to recently is Tango Gameworks and that's because of Microsoft's incompetence and insistence on Gamepass.What's fair pricing? We had dozens of games failing and the studios closing because people didn't buy those games enough day one.
only studio that's happen to recently is Tango Gameworks and that's because of Microsoft's incompetence and insistence on Gamepass.
Well, yeah, but not "randomly". You'd need to use some filters.actually you can do it this way.
Sleeping Dogs was also a new japanese IP in a time people had decreased faith in JP games. It came out full of bugs and glitches, employing practices of chopping off the game and selling the rest as DLC day 1 before that was even a thing, releasing even more overpriced micro-dlcs later on.Yea I meant historically like with the sleeping dogs devs for example. Super good game, it also was a complete experience but people just bought it on a sale. If day one sales suck pubs won't wait for games to pick up through sales. They will just end the IP.
So if you have the funds and like what they offer don't wait for sales, support what you like.
I'm the opposite. Fuck short gamesFuck long games. Tired of people always complaining a game is too short. Shorter the better. I don't give a shit how much you spent for the game. Under 10 hours is the best length for games. Even much shorter 4-5 hour games are nice.
It isn’t the length, it’s what you do with it.I'm the opposite. Fuck short games
Normally I would agree but then you have studios like Atlus who seem to screw over launch day buyers by providing a better version later on that you have to pay full price for even if you bought the first game. (Japanese games need to stop doing this). There is little incentive on the consumer side to buy day one since most of the games go on a massive sale months later. With games getting longer and longer and backlogs growing, some people just wait.Buying games day one or at least close to launch is essential for having a healthy industry.
?Sleeping Dogs was also a new japanese IP...
I understand it's just that I don't really care to watch a dude play a game I want to play, the intended idea of the devs was not that 1 dude bought a game and the rest would watch him play it, but that people PLAY the game.Growing up, there was a big culture of watching friends and older brothers (sometimes even uncles) play videogames. We'd all even crowd around the original GameBoy, somehow. Modern YouTube streamers is just an extension of that.
Oh my mistake. However, IP belongs to Square Enix so its technically a japanese IP, and its still true SE wasn't seen in a favorable light back then so point still stands.?
it was made by Canadian devs and took place in Hong Kong