Xbox One adds Xbox 360 backwards compatibility

I wouldn't get too excited until we find out who this works. XB1 has a completely different architecture from the 360.

This is either:

- A software emulator. I don't think the XB1 is powerful enough to emulate 360 hardware
- A stream of the game played from 360 hardware
- Games recompiled in x86

I lean towards the 3rd option. I think this is also a way for Microsoft to get a ton of games compatible for Windows 10. Selection will be limited. Don't expect just to pop in any 360 disc and it will work.

I would probably go with the first option if it means no work for the developers. Or the 3rd option and Microsoft has made some fancy conversion tools.

The hardware is powerful enough to run 360 games. The reason why PCs can't at the moment or very poorly is due to people having to reverse engineer how the 360 worked, where as if you have the engineers and source code to how they work ported it to Xbox One is highly possible!

I'm guessing it has taken a lot of work to run 360 games natively either way so good on Microsoft for adding it and making it a free feature :D
 
So we have to download a slightly modified version and then verify you have it with a disc to run it?

I'm curious how this actually works. Are they packing an emulator with these downloaded versions or are you downloading the emulator to run off the disc?

You can't possibly be downloading the whole damn game again... Are you?


It's interesting how they are going about it but the conditions to get it out there depending on publishers -- why would they allow it if they are planning on doing a re-release?
 
I'm liking this. Is this the first time that backwards compatibility was added as a later feature for a console?

I suppose you can argue PS2 Classics was the first, but that was re-buying games and not proper backwards compatibility. There's also Xbox Originals, which operates on the exact same model as this, but was announced before the release of the 360.
 
This is native backwards compatibility, not software emulation. You can't just put the disc in and have it run from there, but the Xbox One is still running code that was written for a different platform.

Any 360 game could run natively on Xbox One - the only restriction is publishing rights.

The only real downside to this (other than publishers screwing us over in order to sell remasters) is that dead games stay dead. So something like Sega Rally Revo wouldn't become BC, because Sega likely doesn't have the permission to give.
 
The more I think about it the more I'm realizing that this isn't going to be as awesome as it first sounded.

Backwards compatibility on the 360 sounded great too and it was a dud. With the while remastering thing publishers will default to no "just in case."

I have a feeling that's exactly what will happen. Publisher approval kills this.
And so far we don't know if the region lock will stay in place.
For instance, the probability that any Japanese 360 niche titles become playable on Xbone seems slim.
 
The real question is whether or not a bunch of games most people don't know about will make it over. If Rayforce, Virtual On, the Cave STGs, and a plethora of other awesome XBLA games make it over... that plus Raiden 5 on the way, maybe this is my console after all. <3

Raiden iv is the one 360 game I still own. I hope quoting you somehow affects the cosmos in a way that pushes ms to get that one going


I mean, espgaluda, dodonpachi 1.5, etc would be sick too. But how many people really imported those?
 
Chances are that just like on 360, Microsoft will only pursue support for the first year or so and then let it go, no? They didn't spend all that long getting the list going on 360

They supported and continued to add games monthly until November 2007, which was 2 years after the launch of the 360.
 
I suppose you can argue PS2 Classics was the first, but that was re-buying games and not proper backwards compatibility. There's also Xbox Originals, which operates on the exact same model as this, but was announced before the release of the 360.

And the ever growing virtual console on Nintendo hardware.
 
I was thinking the same thing. In fact, the only 2 games remaining that I still own for my xbox 360 and I will never sell are project gotham racing 4 and ultimate marvel vs Capcom 3. and I don't think the later will be approved.

but then again this is a native support. so even if Capcom doesn't own the license anymore, they can approve for retail games.

The day someone confirms UMvC3 working, I will buy an Xbox One. I was trying to hold off for Phantom Dust or Scalebound but BC could get me to upgrade same-day
 
I'm curious how this actually works. Are they packing an emulator with these downloaded versions or are you downloading the emulator to run off the disc?

You can't possibly be downloading the whole damn game again... Are you?


It's interesting how they are going about it but the conditions to get it out there depending on publishers -- why would they allow it if they are planning on doing a re-release?

You always download the game. Disc serves as a key if you don't have it digital.
 
This is native backwards compatibility, not software emulation. You can't just put the disc in and have it run from there, but the Xbox One is still running code that was written for a different platform.

Any 360 game could run natively on Xbox One - the only restriction is publishing rights.

Impossible. Xbox One hardware is different than the 360. It's either going to be emulation, streaming or a recompiled version.
 
I'm curious how this actually works. Are they packing an emulator with these downloaded versions or are you downloading the emulator to run off the disc?

You can't possibly be downloading the whole damn game again... Are you?


It's interesting how they are going about it but the conditions to get it out there depending on publishers -- why would they allow it if they are planning on doing a re-release?

That's exactly what is happening by the sound of it.
 
Oh man. This BC timing is perfect. I really wanted to go back and finish DS2! I would also like to get my hands on Mass Effect 3!

It's good to be an XB1 owner in the preview program right now!
 
So let's say I download the BC patch and the patch allowed Ninja Gaiden 2 to be playable. When I'm offline, can I pop in my NG2 disc and play on Xbox One after downloading the patch?
 
Oh man. This BC timing is perfect. I really wanted to go back and finish DS2! I would also like to get my hands on Mass Effect 3!

It's good to be an XB1 owner in the preview program right now!

How is the timing perfect when both of those games aren't offered?
 
I think it's pretty huge. Anything that brings more people into current-gen consoles is a good thing overall.

It's smart on Microsoft's part. If a 360 player is trying to decide between moving to an XBox One or a PS4 and the XBox One will play their old games too, it's a huge selling point.

If Sony announced backwards compatibility as well then it wouldn't be such a big deal in the big picture, but as it stands it's a huge selling point considering how similar the two consoles are otherwise.
 
So this is always possible later despite whatever bullshit PR Sony and MS throw at us?

Microsoft has incredibly talented engineers. They've been able to pull it off twice now, but that doesn't mean it's always possible.

For example... if any game uses the crazy EDRAM logic of the 360 GPU combined with the data in EDRAM to wide effect, i'd have to imagine said games may not be able to make the jump
 
Damn, sucks, I'm not part of the preview program.

b1022.png

http://compass.xbox.com/assets/c6/4...ard-compatability-available-games-june-15.pdf
 
They said that all games should work but that they require permission from the creators before implementing the game.

It makes sense that they wouldn't want to risk leaking this announcement by reaching out to every dev before making it.
Would be nice if they listed more than a bunch of Rare games and a few indies that people likely got in Humble Bundles anyway. And, uhh, Hexic, Mass Effect is the biggest deviation there and technically that's an MGS title in that incarnation. Do something like list a bunch of Microsoft Game Studios titles like the Halo/Forza/Gears/Fable games at least.
 
Funny thing is that I dropped out of the Preview program just last month and now I have to wait a couple days to get back in. I always time things perfectly. Either way, I'll be glad to fire up ME again along with Perfect Dark and Banjo Kazooie. 360 died on me a short time ago.
 
So my question is if there is any automatic up-res of 360 titles, or do we just get an fps boost from the extra power of the One?
 
Publishers who don't exist anymore or games with licensing problems. I'm fine with this system being used for selling digital version, but if it actually doesn't require work, they should add BC support to the firmware and let it work offline with existing discs rather than wasting bandwidth and forcing people to go through XBL.

True, I guess they're worried that if they include the tech in a firmware update someone will reverse engineer it and they'll lose control over the feature.
 
Top Bottom