Xbox One adds Xbox 360 backwards compatibility

The only person attempting, and failing, to fool people is you. It's not at all like what they did on 360.

They're similar insofar as both involve running the game via emulation and most games will likely require testing and individualized emulation profiles to run optimally. The amount of games they'll get running and how long they'll continue to add them remains to be seen.
 
How is it different?

Well, to start with it seems the list here depends on publisher approval rather than what they can get working. 360 BC was sketchy and varied wildly one a case by case basis (stuff like JSRF ran horribly). Once the long hanging fruit had been picked it became exponentially more difficult to add other new titles to the list. That doesn't seem to be the case this time around.
 
*Slowly pushing me over the edge to purchase an Xbox One*

Like most folks here and that I know, we have large Xbox 360 libraries and this is absolutely a sweet enticement towards the Xbox One.
 
really??? What happened to making money? Ps4 should follow, I loved the first ps3 so I could play Hitman blood money over and over and over, until it died.
 
whilst its amazing news, it personally irks me to no end! i sold my 360 a few years back and all the games, i used the money to rebuy some games on my PS3 and put towards a PS4 as i felt they had the most unique offerings, and the lack of backwards compatibility on the xbox one meant i had no additional reason to go for it (right then ps3 game streaming was known to be coming to ps4), i'm even sure Microsoft said this wasn't possible - but they had apr disaster back then! So it annoys me knowing that perhaps i could have kept my games, and perhaps got an xbox one

on the bright side it gives me reasons to get an xboxone

Do you have any digital downloaded games? Such as XBL Gold games? Or any XBLA games? If so, they'll show up on your XB1.
 
Well, to start with it seems the list here depends on publisher approval rather than what they can get working. 360 BC was sketchy and varied wildly one a case by case basis (stuff like JSRF ran horribly). Once the long hanging fruit had been picked it became exponentially more difficult to add other new titles to the list. That doesn't seem to be the case this time around.

It still just software emulation. Have you seen the limited about of games announced? Not even most of the MS published games are on the list.

It may work better than x360 BC because this time it downloads a complete game instead of just a patch.

Here are the know issues.

Home Screen Tile performance

Playing an Xbox 360 game inside the large tile of the Xbox One Home screen can cause audio and visual performance degradation. Play games in full screen mode to avoid this.

In-game issues (for all games)

Rich presence says “Home” instead of something game specific.
The ESRB splash screen or disclaimer text does not show at the beginning of games.
After the Xbox 360 boot animation renders, the game sometimes takes a few seconds to load, just be patient.

Game Specific Issues

A Kingdom for Keflings: May not use correct avatar when playing offline.
Defense Grid: Pressing the View button will reset the level if pressed during gameplay. If you are trying to call up the Xbox 360 guide it is recommended that you first press and hold the Menu button then press View to avoid resetting the level.
Geometry Wars Evolved: It is possible to start a game before the Xbox Live sign-in completes, and when it does it will return you back to the game’s main menu.
Hexic: Corners of locked tiles in Survival mode are not rendering correctly.
Kameo: If you receive the error “problem with the disc you are using”, it is the game’s generic error, it is likely not an issue with the disc.
Mass Effect: Framerate degradations in 360 version may manifest slightly differently in Backward Compatibility version.
Perfect Dark Zero: Framerate degradations in 360 version may manifest slightly differently in the Backward Compatibility version.
Perfect Dark Zero: Ranked multi-player is not yet supported in Backward Compatibility.
Perfect Dark: Co-operative multi-player between 360 and Backward Compatibility is not yet supported.
Super Meat Boy: There is a pre-existing bug from Xbox 360 where controller input doesn’t behave correctly with controller 2.
Toy Soldiers: Online multi-player may sometimes get out of sync.
Toy Soldiers Cold War: Existing framerate degradations in 360 version may manifest slightly differently in Backward Compatibility version.
Zuma: There is a pre-existing bug from Xbox 360 where achievements that should be earned, are not always earned.
Zuma: Some users are not getting achievements. To make achievements work for a specific user (“User X”) you can perform the following workaround. This will require 2 user accounts (“User X” and “User Y”:
 
Banzo Kazooie N&B is on the list, but it's not working for me at all when I put in disc. I'm in the preview program.

Anyone else tried?
 
Damn the emulators/containers are pretty huge. Geometry Wars on 360 is 15MB. On X1 it's 564.3MB. Seems to be a pretty fixed size though, so for retail games it doesn't make a huge difference. Still, will add up fast.
 
Looking at the user voice list is exciting. There are so many games I own on 360 I still need to play and being able to do on XB1 with the better controller sounds wonderful.

The fact that the games sit in the same area as XB1 titles is even better. Never liked having to use the vWii on Wii U for my digital games.
 
Banzo Kazooie N&B is on the list, but it's not working for me at all when I put in disc. I'm in the preview program.

Anyone else tried?

Yea I get "This game isn't playable here" when trying to install it.

Voting on the games I want for backwards compatibility on Uservoice. Delisted games aren't there for anybody who was hoping (no Marvel Origins for me on XB1).
 
Can someone who has managed to download a 360 game onto their Xbox One do the following?:
*Go to My Games and Apps
*Hover over a 360 title
*Press RT, LT, and Select (the view button?) over the title
*See if x64 is mentioned in the name.

Most Xbox One games have _x64_ in the title somewhere. If the 360 games have been recompiled they may also.

It's also a cool way to see what the games are named internally. Forza Horizon 2 is Anthem_1.0.0.47_x64_gibberish
 
It still just software emulation. Have you seen the limited about of games announced? Not even most of the MS published games are on the list.

It may work better than x360 BC because this time it downloads a complete game instead of just a patch.

Here are the know issues.

I guess "native support" probably isn't the correct term, but I don't really think its a case of trying to fool people. They likely said it to differentiate it from something like PSNow where your console itself isn't actually running the games. If the 360 VM works generally across the board without the titles needing considerable attention on a case-by-case basis, then it's already rather different to the 360. The known issues share a common theme, they seem to arise via complication either with the new OS functionality (guide button) or the different XBL backend. They're not typically stuff like "this game crashes after stage 3" like we were seeing with Xbox BC, so there's a pretty good chance that pretty much every 360 game is a viable candidate here.

Yo' guys, help me out here

http://xbox.uservoice.com/forums/298503-backwards-compatibility/filters/top?query=darkstalkers

Vote like you've never voted before for a lost cause.

Voted. Wanna help with Daytona USA? We don't have much time! http://xbox.uservoice.com/forums/298503-backwards-compatibility/filters/top?query=Daytona
 
Damn the emulators/containers are pretty huge. Geometry Wars on 360 is 15MB. On X1 it's 564.3MB. Seems to be a pretty fixed size though, so for retail games it doesn't make a huge difference. Still, will add up fast.

Its the size of the game!

I guess "native support" probably isn't the correct term, but I don't really think its a case of trying to fool people. They likely said it to differentiate it from something like PSNow where your console itself isn't actually running the games. If the 360 VM works generally across the board without the titles needing considerable attention on a case-by-case basis, then it's already rather different to the 360. The known issues share a common theme, they seem to arise via complication either with the new OS functionality (guide button) or the different XBL backend. They're not typically stuff like "this game crashes after stage 3" like we were seeing with Xbox BC, so there's a pretty good chance that pretty much every 360 game is a viable candidate here.



Voted. Wanna help with Daytona USA? We don't have much time! http://xbox.uservoice.com/forums/298503-backwards-compatibility/filters/top?query=Daytona
For not wanting to fool people they did a poor job. Just look at this thread....
 
Its the size of the game!

For not wanting to fool people they did a poor job. Just look at this thread....

daytona USA was lame though; no split screen in a daytona game? is this a launch game for saturn? i'm sorry but imo that's pretty essential since online for it is a little sparse
 
Its the size of the game!

For not wanting to fool people they did a poor job. Just look at this thread....

I don't really see the problem in this thread. Regardless of how people believe it is achieved vs how it actually is, everyone seems to understand that not every game will be available. So, what's the problem? If it's likely there are large numbers of games that they simply cam't make playable, then that's a different matter. But I don't see much reason to believe that's the case here.

daytona USA was lame though; no split screen in a daytona game? is this a launch game for saturn? i'm sorry but imo that's pretty essential since online for it is a little sparse

What the fuck? Don't make me smack you.
 
How many of those games did you actually try? Most games were unplayable due to significant FPS drops. You are seeing the same mentions about "frame degradation".

all the games I played worked well with the exception of one

that's why they had a pretty decent rolling list where they'd tell you which games ran perfect, which games ran with noticeable but nothing that impact gameplay

then there's the one where the games worked but didn't function very well

the thing the 360 emulation... they typically got the big budget games working pretty good... but the lower selling titles got the shaft
 
What the fuck? Don't make me smack you.

man i grew up playing daytona vs other people in 2 arcade cabinets next to each other, and playing daytona 2 for saturn (only bc 2 had split screen 1 didn't), its hard to find people online for it, no replacement for racing someone side by side in the exact game it was meant for. kiss of death for me

i wish they put out sega rally in the same fashion, idk why they never did that, maybe licenses for the cars
 
wow RDR far in the lead with 1111+ votes, didnt know yall loved the game that much, even beat Skyrim

1,118
Red dead Redemption

Skyrim
880

Call of Duty: Black Ops II
791

Call of Duty: Modern Warfare 2
762

Halo: Reach
716

Call of Duty 4: Modern Warfare
607

Gears of War 3
604

Call of Duty: Black Ops
582

Fallout 3
539

BioShock Infinite
529

Mass Effect 3
510

Alan Wake
458

Fallout: New Vegas
449

Halo Wars
437

Call of Duty: Modern Warfare 3
420

Left 4 Dead 2
415

Mass Effect 2
413

GTA IV
389

The Witcher 2: Assassins of Kings
387

358 Lost Odyssey
 
4 of the 5 games I've downloaded have had their installations stop at 99% (the only one that didn't was Mass Effect, which is the only one I did via disc)... Still going through the queue but I imagine the next 2 will as well. Hopefully they all resume without issue.
 
Dammit. How do you get in the preview program?

I'm guessing Outrun Online Arcade can never happen because it is delisted, right?

I hope this isn't the case. I own that game and a couple more delisted games.

I'm going to go through my X360 games library, write down all of them, delete the ones that are already in the program or will be soon, and do everything to get them all on X1.
 
This smells very fishy to me.

Reckon this had anything to do with Grand Theft Auto V last-gen next-gen double dipping?

If both Sony and Microsoft agreed to delay their backwards compatibility announcement then it would mean Rockstar would sell more Grand Theft Auto V on next-gen and they'd get their cut from licensing/disc printing etc.

Hmm...

giphy.gif
 
Ok i'm impressed..but if we only get a few titles that actually work well then it's an empty promise. Excited, but hesitant to believe
 
This smells very fishy to me.

Reckon this had anything to do with Grand Theft Auto V last-gen next-gen double dipping?

If both Sony and Microsoft agreed to delay their backwards compatibility announcement then it would mean Rockstar would sell more Grand Theft Auto V on next-gen and they'd get their cut from licensing/disc printing etc.

Hmm...

giphy.gif

Check your PM box. I've got something to tell you about jet fuel and steel beams.
 
man i grew up playing daytona vs other people in 2 arcade cabinets next to each other, and playing daytona 2 for saturn (only bc 2 had split screen 1 didn't), its hard to find people online for it, no replacement for racing someone side by side in the exact game it was meant for. kiss of death for me

i wish they put out sega rally in the same fashion, idk why they never did that, maybe licenses for the cars

Aight, I get what you're saying. I mostly played Daytona HD online with my brothers, and tbh don't think split screen Daytona has ever been a relevant issue. The arcade experience was always better approximated by online and system link anyway.

Also, let's not go around calling Daytona USA CCE as Daytona 2. People have been shot for less.
 
what a fucking megaton. I wish the PS3 didn't use the cell now, argghhhh.

I think the PS3 exclusive library is significantly better than the Xbox 360's (for me personally). For those prefer Xbox exclusives and won't mind playing with the older graphics, this is hugeeee.
 
This smells very fishy to me.

Reckon this had anything to do with Grand Theft Auto V last-gen next-gen double dipping?

If both Sony and Microsoft agreed to delay their backwards compatibility announcement then it would mean Rockstar would sell more Grand Theft Auto V on next-gen and they'd get their cut from licensing/disc printing etc.

Hmm...

Dumb conspiracy theories are dumb.
 
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