Xbox One adds Xbox 360 backwards compatibility

I already expected this would technically be possible after Harmonix announced that you can transfer your Rock Band DLC between the two consoles, which already confirmed that digital content can be transferred between Xbox 360 and Xbox One, but I never expected discs to work.

That's not even kind of the same thing actually. That's just them releasing DLC featuring the same songs for the new games, and then looking at your old marketplace licenses. There's no emulation or any last gen code involved at all. This is actual, untouched last gen software running via an Xbox One emulation wrapper.

Did they say anything about the xbla?

XBLA games are being treated no differently than any other 360 games. There are already several up right now for Preview members, alongside a few retail games, with many more on the way. Also, the online voting system for what games should be emulated next has both retail and XBLA games in the same pool.
 
I already expected this would technically be possible after Harmonix announced that you can transfer your Rock Band DLC between the two consoles, which already confirmed that digital content can be transferred between Xbox 360 and Xbox One, but I never expected discs to work.

That's not even kind of the same thing actually. That's just them releasing DLC featuring the same songs for the new games, and then looking at your old marketplace licenses. There's no emulation or any last gen code involved at all. This is actual, untouched last gen software running via an Xbox One emulation wrapper.

Yeah, basically if you own an Xbox 360 version of a song, you have to wait until the Xbox One version is available. It's a totally different file, it just grants you the new license because you have the old one.

Ergo if you have an Xbox 360 version of a song that never gets an Xbox One version, you won't be able to use it in Rock Band 4
 
Just saw Perfect Dark zero was sitting in my ready to install list. Played the first mission and it plays exactly how the original did (like shit) but the game looks really nice. Not sure if there is any upscaling going on but I don't remember it looking that good.
 
I have fallout 3 and all of the DLC... Anyone know If the DLC will work also?

DLC isn't important as I don't have any apart from that but would love to play DLC as well
 
I wonder if region locked X360 games work on any Xbox 1.

Also this news blew me away and I was sooooo happy at first but then I went all sad thinking that all of my Cave's shmups goodness will probably never be available considering there's a voting system and those games ain't popular enough and Cave themselves are probably not interested (and barely alive at all) :(
 
A company called Transitive invented the technology back in 2007. They were Manchester University computer science students. They patented it, and sold it to IBM. It's also used in Apple Mac's, to run old PowerPC applications on Intel processsors.

Source: I went for a job interview with them, and my NDA expired.
Exactly this. Apple licensed/used it during their transition from PPC to Intel. That transition ended some time ago.
 
I'll eat my hat if this is still straight up hardware emulation, but if they managed that I wanna see the fucking technical documentation because that is insane. But because they're handling all BC through digital titles (discs just prompt you to download the digital version) there is going to be some distribution rights nonsense to deal with because Microsoft can't just give away that software.

I still can't believe this is works without recompiling the games in same fashion. Otherwise it makes zero sense to force people to download digital versions of the game, if they can use the HDD from the Xbox One as a 360 HDD they have to still have access to the disc drive.

One benefit for MS of forcing you to download the game and using the disc as a key as they keep everything hard sandboxed from each other. The One hashes the disc and then gives you a One download, but data never directly goes from the 360 disc to the One so it's not a possible attack vector. MS retains 100% control of what 360 data can get onto the One.
 
Played some Geometry Wars. Glorious!

The licensing this is a big WTF though. I guess they weren't forward thinking with this. Should have licensed Xbox games as the Xbox platform from the get-go. It seems really weird that there are licensing issues with playing disc based games that we own.

C'mon Activision, get the old CODs up on this shit ASAP. I want some Xbox Record That Nukes, Swarms, and MOABs.
 
Well I can confirm copying saves from the HD to the Cloud works!

Mass Effect

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Also, double post but making this a separate thought: if the OneOS can intelligently recieve 360 invites and process them, and Destiny 360 is approved, and you have both the 360 and One versions due to the digital upgrade...

it wouldn't matter who was on what platform, as soon as you accept the invite you'd jump into the correct version, and since Destiny keeps everything server side, you could just continue right on what you were doing. Neat.
 
So is this digital only or will i be able to put my 360 discs in the XB1 and play them when this releases?
Select titles and you will have to download the digital version after putting your disc in. Read below.

A company called Transitive invented the technology back in 2007. They were Manchester University computer science students. They patented it, and sold it to IBM. It's also used in Apple Mac's, to run old PowerPC applications on Intel processsors.

Source: I went for a job interview with them, and my NDA expired.
It doesnt seem like they're emulating a 360. From Anandtech - http://anandtech.com/show/9382/xbox-at-e3-new-controller-game-emulation-and-plenty-of-exclusives

Likely the biggest news of the day was the announcement that Xbox 360 games will be playable on the Xbox One. Microsoft has built an Xbox 360 software emulator which can be launched in order to play titles from their older console. This is not vaporware either; the emulator is available starting today for people in the Xbox preview program. Currently the selection of titles is limited and more will be converted before launch, with the Xbox team targeting a holiday release for this feature. The feature will work with games that have been purchased digitally or on disc, and if you have the disc, you have to insert it, and the system will download the files to the Xbox One. I assume the disc will need to be in the device in order to play as well. So although this is an emulator, clearly Microsoft is doing a lot of work on converting the code to run quickly on the much different hardware in the Xbox One, which is x86 based, as compared to the Xbox 360’s PowerPC architecture. Fans can vote on Xbox Feedback which games they want to see converted first, and more will be added over time.
So it's not full blown sw emulation - you insert the game, launch the emulator and voila.

Sounds like it'll be very limited (100 titles based on popular vote) and even then Microsoft may have to prune the popular choices based on the feasibility of code conversion. Overall, looks like a very expensive endeavor for them. Hope it pays off for them.
 
So is this digital only or will i be able to put my 360 discs in the XB1 and play them when this releases?

Put the 360 disc in and it will download the game from Live provided it has been approved by developer, then you will need the disc in whenever you play the game.

Just re-enrolled in the preview program for this and Windows 10 updates. Have some GwG titles I wouldn't mind trying out (my 360 is ancient so not the best thing to play on).
 
So is this digital only or will i be able to put my 360 discs in the XB1 and play them when this releases?

Assuming the game is on the list of supported games, you will be able to insert your 360 disc and download an emulated copy on your Xbox One. You will need to have the disc in your console in order to play it though, as it acts as your authentication key.
 
Select titles and you will have to download the digital version after putting your disc in. Read below.


It doesnt seem like they're emulating a 360. From Anandtech - http://anandtech.com/show/9382/xbox-at-e3-new-controller-game-emulation-and-plenty-of-exclusives


So it's not full blown sw emulation - you insert the game, launch the emulator and voila.

Sounds like it'll be very limited (100 titles based on popular vote) and even then Microsoft may have to prune the popular choices based on the feasibility of code conversion. Overall, looks like a very expensive endeavor for them. Hope it pays off for them.

100 titles by the time it rolls out of preview. Depending on how willing pubs/devs are to allow it, there could much more than that by this time next year.
 
Also, double post but making this a separate thought: if the OneOS can intelligently recieve 360 invites and process them, and Destiny 360 is approved, and you have both the 360 and One versions due to the digital upgrade...

it wouldn't matter who was on what platform, as soon as you accept the invite you'd jump into the correct version, and since Destiny keeps everything server side, you could just continue right on what you were doing. Neat.

I assume I still can't digitally downgrade? :( Would be nice to be able to do some strikes with my son.
 
Well I can confirm copying saves from the HD to the Cloud works!

So load up 360, copy saves to the cloud, load the game on xbox one.

Will the saves just be there? Like, in the emulated game or do I have to download them from the cloud somehow prior?
 
100 titles by the time it rolls out of preview. Depending on how willing pubs/devs are to allow it, there could much more than that by this time next year.
Yes, possible.

Just seems a lot of work. I wonder how willing the publishers/developers would be sharing their code? If they are working on a remaster, probably out of the question.
 
So load up 360, copy saves to the cloud, load the game on xbox one.

Will the saves just be there? Like, in the emulated game or do I have to download them from the cloud somehow prior?

It will auto sync your local saves with the cloud when you start the game
 
Yes, possible.

Just seems a lot of work. I wonder how willing the publishers/developers would be sharing their code? If they are working on a remaster, probably out of the question.

I thought the point was that for the pubs it wasn't any work. They just had to give approval and have all the rights to the game and Microsoft would package it up free of charge
 
Watching a lot of streams / reactions, Microsoft has fooled a lot of people with this BC announcement. Most don't understand it's structured the same as the 360 BC.
 
Well I can confirm copying saves from the HD to the Cloud works!

Mass Effect
Does it still have drops to 5fps in some cutscenes? Interested to know if that was limited system power or lacking optimization. For science.
 
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