Horizon: Zero Dawn Trailer (Guerrilla, post-apocalyptic pre-historic adventure)

So what's the story about these robo-dinos? Did they tell where they came from or who created them? I hope the game is not just about hunting these robo-dinos but has more depth to it.

Is this game open world?
 
Does anyone want to take a guess at Sony's 2016 release calendar for first party games? Here is mine:

Uncharted 4 - Late Winter (March)
Tomorrow Children/ Ratchet and Clank - Spring
The Last Guardian - Late Summer
Horizon - Late Fall

You forgot gran turismo, it's confirmed before 2017. Personally I'll say Nov 2016 for GT but other than that it seems about right.
 
That looked insanely good, although the main character talked way too much, so hopefully they tone that down.
This was my only complaint - she just would not shut up. Her constant quips and commentary during what should've been a tense and intimidating encounter diminished any sense of peril. I'm sure they were just trying to give her some character, but it was way too much.

Otherwise, though - amazing. Cannot wait to see/hear more.
 
Guerrilla never convinced me but this is their first game that really caught my eye.

Here's hoping that this game will deliver and that they won't fuck it up with their usual shitfaced writing antics, bad level design and linear gameplay. The 'open' forest level in Shadow Fall was the worst FPS level ever.

What they hired for this project sounds good though.
Yeah OK...
 
Does anyone want to take a guess at Sony's 2016 release calendar for first party games? Here is mine:

Uncharted 4 - Late Winter (March)
Tomorrow Children/ Ratchet and Clank - Spring
The Last Guardian - Late Summer
Horizon - Late Fall

Street Fighter V - March
Ratchet and Clank - April
Uncharted 4 - May/June
Wild - August
The Last Guardian - August/September
Horizon - October/November
Gran Turismo 7 - November/December

Rime - Q1
The Tomorrow's Children - Q1
Dreams - Q3
Maybe Bend's game or God of War 4 - Q4
 
Game looks fucking awesome. The animation is exactly what I expected from GG.

No real complaints or anything. Moves phenomenally.

Her hair clips super bad when she's sneaking. lol sorry I can't help it.
 
I like how fluid and agile the main character was. I don't know why I feel like the past few RPG games I've played have clunky/sluggish controls.

I really hope there's a lot of exploration in this game. I know it's more action oriented but I'm looking for a nice balance.

I felt the Witcher 3 had really sluggish controls, personally. DA:I wasn't so bad.
 
Probably the one game that caught my interest just as much as fallout 4 this e3. I really love the concept of the game, and I hope the gameplay holds up really well.
 
They better show you can climb these beasts like the leaked photos a-la Shadow of the Colossus. This will absolutely get those Dragon's Dogma fans to come running from hell to high water for this game.

So what's the story about these robo-dinos? Did they tell where they came from or who created them? I hope the game is not just about hunting these robo-dinos but has more depth to it.

Is this game open world?

Like any interesting game concept, they would prefer you as a player discover the mystery yourself. It's confirmed to be a single player action-RPG and open-world in development for over 4.5 years. That's about as long as Fallout 4.
 
I loved Hermen's response when Chris Watters asked him if it was going to have online multiplayer. He was quick to interrupt him and say, "We are making a single player game, thank you very much."
 
Street Fighter V - March
Ratchet and Clank - April
Uncharted 4 - May/June
Wild - August
The Last Guardian - August/September
Horizon - October/November
Gran Turismo 7 - November/December

Rime - Q1
The Tomorrow's Children - Q1
Dreams - Q3
Maybe Bend's game or God of War 4 - Q4

i said got damn

such a good lineup next year

what happened to tomrrows children?
 
The music in this is insane thus far. Plus I don't know how others feel, but it's somewhat refreshing to me that they didn't go for an ultra over the top sexy character. I really like that she's just a plain old (not old literally) woman trying to live her damn life fighting bad ass dinos.
 
Quests designed by the WItcher 3 guy hired by Guerrilla, from his Linkedin page:

'Devil By The Well'
'Precious Cargo'
'A Frying Pan, Spick and Span'
'Missing In Action'
'Twisted Firestarter'
'Fall Of The House Of Reardon'
'Ghosts Of The Past'
'The Bloody Baron'
'For The Advancement Of Learning'
'Count Reuven's Treasure'
'High Stakes'
'Ugly Baby'
'Disturbance'
'The Final Trial'
'To Bait A Forktail'
'No Place Like Home'
'Va Fail, Elaine'
'Blood On The Battlefield'

Fricking Bloody Baron, oh man!!

Wow. No Place Like Home too. Those are literally the best quests in TW3.
 
cqGCIy5.gif
 
It'd be cool and very Dark Souls-esque if you could destroy that Thunderjaw's tail and use that to create a giant mace or hammer of some sort. That'd be soooooooo dope!
 
Knowing Sony's involvement with the last of us, R&C and others, does anyone think that there's a movie being made based off Horizon?

I think the game has to sell well before they start thinking about a movie. Sony wouldn't (or shouldn't) put the cart in front of the horse here.
 
Watched a bit of the Gamespot video. Smiled and nodded in satisfaction when the man said, "We are making a single-player game thank you very much".

I'm watching it right now and I just got to that part. Love the way he says it. He seems incredibly confident about that decision. As I've said, co-op would be neat for this game, but I'd much rather see them go full steam ahead on a singlular vision. No compromises.

Women inherit the earth.

Woman inherits the Earth.

Edit: Dammit, beaten!!

*Woman destroys robosaurs.
 
Street Fighter V - March
Ratchet and Clank - April
Uncharted 4 - May/June
Wild - August
The Last Guardian - August/September
Horizon - October/November
Gran Turismo 7 - November/December

Rime - Q1
The Tomorrow's Children - Q1
Dreams - Q3
Maybe Bend's game or God of War 4 - Q4

Is Rime confirmed 2016? Guess so if they dont announce the date real soon. Next year is insane
 
Maybe if it achieves success it may have spinoff with that in mind.

I really hope so, because this game has a huge multiplayer potential and I really like playing coop in various games.

Maybe a DLC? But I'm guessing the devs are tuning the graphics specifically for single player and pushing the PS4 to its limits. So maybe its technically impossible to display like 3 to 4 players with lots of effects going on by their attacks/moves.
But I remember Killzone had a coop DLC added afterwards, so maybe if there are lots of requests ??
 
I really hope so, because this game has a huge multiplayer potential and I really like playing coop in various games.

Maybe a DLC? But I'm guessing the devs are tuning the graphics specifically for single player and pushing the PS4 to its limits. So maybe its technically impossible to display like 3 to 4 players with lots of effects going on by their attacks/moves.
But I remember Killzone had a coop DLC added afterwards, so maybe if there are lots of requests ??

I think it's important to note how much emphasis they intend to work around a single player experience. If they were to create a multiplayer experience I'd rather they work a new specific mode for it instead.
 
I still can't believe we are actually getting this game, it looks amazing.

Prediction: sequel will have optional co-op--hence the subtitles so a "2" doesn't scare anyone--and will hit Japanese Monster Hunter level success in the west.

I really hope so, because this game has a huge multiplayer potential and I really like playing coop in various games.

Maybe a DLC?

This would also make sense. An expansion pack for 2017 that's co-op + some new areas and market the heck out of it (unlike KZ:SF's mode) would be a sensible idea, especially if Horizon: One Noon takes 3-4 years to make.

I think the game has to sell well before they start thinking about a movie. Sony wouldn't (or shouldn't) put the cart in front of the horse here.

Sony Pictures is run basically hands-off from the rest of Sony, by Hollywood people. In other words it is a regular movie studio that is infamously badly managed starting with Streisand's hairdresser. Quite honestly, I could see them doing anything (bad executives are always harder to predict than good ones).

Like most Hollywood studios Sony believes very deeply in bandwagoning/fast-follow (i.e. two disaster movies a year, two asteroid movies a year, two White House invasion movies a year). Jurassic Park has re-proved dinosaurs are awesome, and all of a sudden Sony owns a videogame property that sort-of has dinosaurs in it. Plus they are post-apocalypse robot dinos fighting cavemen, a concept that is easy to grasp with one trailer and will work overseas.

So I dunno. I could see Horizon the movie in Spring 2017 to capitalize on the hoped-for success of the game, but really to bandwagon with Jurassic World 2. Or I could see the game moving ten million copies and Sony dicking around for a decade before Horizon: The Movie comes out. (That or Capcom and Sony will sign a massive Dino Crisis game/movie reboot plan.)
 
Yeah I agree, we need to know the extent of what these Witcher/Fallout guys are doing. How much did they design? Are they working the same roles as their previous games? Who from GG is in charge of the overall story? What can we expect in terms of lore?

Seriously. There was a team of 17 quest designers working on The Witcher 3, not even taking into account all of the writers, but we're going to assume this one designer was wholly responsible for these quests?

I've read that Horizon has been in development since 2010, and they just hired this guy a few months ago. This doesn't give us any idea of what to expect when it comes to the quality of quests in Horizon.
 
I went from not liking the idea of robot dinosaurs and being a little down on what I saw to now thinking this is probably my most anticipated game right after Dark Souls 3. Knowing who wrote it helped change my mind a bit. Guerrilla is proficient with game engines and graphics, but I've always thought they stink at pretty much everything else. Seems like they addressed a lot of that with recent hires. I can't wait to see more of this.
 
I just hope they release this game in the best possible moment, it needs all the possible help in becoming a huge success.
Because next year is packed as hell, both in other 1st party titles, Xbox's 1st party titles, 3rd party titles and especially other big titles in the same genre (ME:A, FFXV).
 
I just hope they release this game in the best possible moment, it needs all the possible help in becoming a huge success.
Because next year is packed as hell, both in other 1st party titles, Xbox's 1st party titles, 3rd party titles and especially other big titles in the same genre (ME:A, FFXV).

I'm thinking Early July would be its best bet.
 
Does anyone want to take a guess at Sony's 2016 release calendar for first party games? Here is mine:

Uncharted 4 - Late Winter (March)
Tomorrow Children/ Ratchet and Clank - Spring
The Last Guardian - Late Summer
Horizon - Late Fall

Sony bend, gt7, David cage, and media molecules games likely land in there as well.
 
That was my thinking when I saw the cities before turning to jungles. I was like "was that from KZ SF"? lol

KZ Shadowfall mainly took place on Vekta, a planet in an entirely different solar system, far away from earth. Horizon takes place on earth.
Could of course be the same "universe" but these buildings we saw are definitely not the same we saw in Shadowfall.
 
Seriously. There was a team of 17 quest designers working on The Witcher 3, not even taking into account all of the writers, but we're going to assume this one designer was wholly responsible for these quests?

I've read that Horizon has been in development since 2010, and they just hired this guy a few months ago. This doesn't give us any idea of what to expect when it comes to the quality of quests in Horizon.

This really needs to be highlighted.

too many people going in expecting some godly combination of GG tech, Witcher mission design, and Fallout writing.

I want to believe, but I dont know how far they were into the game since hiring these guys
 
Street Fighter V - March
Ratchet and Clank - April
Uncharted 4 - May/June
Wild - August
The Last Guardian - August/September
Horizon - October/November
Gran Turismo 7 - November/December

Rime - Q1
The Tomorrow's Children - Q1
Dreams - Q3
Maybe Bend's game or God of War 4 - Q4

Uncharted 4 is confirmed to be March 2016, no?
 
I have a few friends who saw this and we're all looking for more info on the game...like the story, goals, loot, commerce side, collecting, upgrading and if there is more than just the Robo Dinos. In the narrative they mention Tribes from all over coming so maybe there's something between the Tribes with the Robo Dinos in the mix. Game did look great though......
 
Game looks very good, but in some screenshots the 'animals' look to be partially recycled from killzone.

Looking at some of the screenshots from this game I noticed how the robosaurs still seem to have blue or red lights on them, just like the Killzone factions.
Also some of the robo designs seem very reminiscent of general Killzone aesthetics. I guess it wouldn't be out of the question that it is indeed the same universe, just millennia later, and these robots are somehow the last remnants of the clash between the ISA and Helghast. Although to be honest I would prefer a completely original story for this universe, but a little nod to KZ here and there would be cool I guess.
 
Looking at some of the screenshots from this game I noticed how the robosaurs still seem to have blue or red lights on them, just like the Killzone factions.
Also some of the robo designs seem very reminiscent of general Killzone aesthetics. I guess it wouldn't be out of the question that it is indeed the same universe, just millennia later, and these robots are somehow the last remnants of the clash between the ISA and Helghast. Although to be honest I would prefer a completely original story for this universe, but a little nod to KZ here and there would be cool I guess.

Why can't we just attribute it to the art designers' aesthetics?
 
Shu just said on the Gamespot X Kinda Funny stream that GG has been working on Horizon since they finished Killzone 3. GG split split into two teams, one did Shadow Fall and the other Horizon.
That makes me really happy because that means it's actually might come out next year without a delay! YAY
 
Looking at some of the screenshots from this game I noticed how the robosaurs still seem to have blue or red lights on them, just like the Killzone factions.
Also some of the robo designs seem very reminiscent of general Killzone aesthetics. I guess it wouldn't be out of the question that it is indeed the same universe, just millennia later, and these robots are somehow the last remnants of the clash between the ISA and Helghast. Although to be honest I would prefer a completely original story for this universe, but a little nod to KZ here and there would be cool I guess.

A clash between ISA and Helghast wouldn't really fit since the Helghast have no interest in earth and are in a different solar system. They left earth a long time ago and colonized a planet(helghan) in a different solar system. Earth then sent ISA troops to the Helghast because they got to powerful.

I don't think there will be a link between the Killzone universe and this. Obviously there are some similarities in art though, afterall its the same people working on it.
 
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