Batman: Arkham Knight - Review Thread

No offense, but you haven't played the game yet. Not sure why you are so negative about the batmobile. Please play and then form your opinion. You might end up loving it
But even reviewers that gave it a 10 and consider it as one of the best games ever (Videogamer.com) hated the Batmobile, it seems to be a consensus.
 
It's possible they helped as opposed to doing the full port, didn't they help out on Arkham Origins as well?

After a quick search: they did the wiiu version of origins and the conversion to steamWorks for the PC version of city and asylum. So it could be that they just did the steamWorks part again. I do hope that whoever did origins for PC is back, that port was better than city and asylum PC.
 
Are all the changes stated in the review really enough to shakeup the formula.

Just like AssCreed I'm burnt out, even though the output of Arkham games are not at the same pace. Maybe it's just the way the combat is designed, or that the story beats seem to happen the same way, but I really hope it's not Arkham City 2.0. And everyone seems to agree that the batmobile is kind of lame.
 
After a quick search: they did the wiiu version of origins and the conversion to steamWorks for the PC version of city and asylum. So it could be that they just did the steamWorks part again. I do hope that whoever did origins for PC is back, that port was better than city and asylum PC.

As far as performance goes, Origins was definitely head and shoulders above City.

As long as I can manage a rock solid 30fps with gameworks enabled for the extra eye candy I'll be happy.
 
So, after these very positive reviews, I have a hard decision to make: do I continue playing witcher 3 (played 50 hours, but still have at least as much to go), or do I temporary pause that play through to complete this first. I already have it pre-ordered, but I am loving the witcher 3. On the other hand, arkham city and asylum where my GOTY in their respected years. What to do?

I'm going to take a break from Witcher 2 when it comes out, I really should be playing W3 at this point but it took me way too long to get through the first game and I'm only at the start of chapter one in W2 anyway. Of course it wouldn't have been an issue had I played through the first two games after I bought them two years ago.
 
After a quick search: they did the wiiu version of origins and the conversion to steamWorks for the PC version of city and asylum. So it could be that they just did the steamWorks part again. I do hope that whoever did origins for PC is back, that port was better than city and asylum PC.

Do we know the PC version of Arkham Knight is a port of the console versions?
 
Rocksteady put so much emphasis about the batmobile being the biggest positive change in the game, and then it turns out to be disappointing.

This failure must be very sad for the devs at rocksteady. But don't worry guys, I'm still buying the game. Nobody's perfect.
 
Rocksteady put so much emphasis about the batmobile being the biggest positive change in the game, and then it turns out to be disappointing.

This failure must be very sad for the devs at rocksteady. But don't worry guys, I'm still buying the game. Nobody's perfect.
Yea they probably feel they could touch the 94-95 MC without it, a shame, but still great reviews, will buy.
 
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God damn that looks good. It reminds me a lot of the Samaritan Unreal Engine 3 demo. It's at the very least close to the visual prowess in it.
 
Rocksteady put so much emphasis about the batmobile being the biggest positive change in the game, and then it turns out to be disappointing.

This failure must be very sad for the devs at rocksteady. But don't worry guys, I'm still buying the game. Nobody's perfect.

the primary problem is that, to a large extent, the batmobile is just plain counter-intuitive. for anything other than battling other large vehicles, it's just completely superfluous: getting around quickly in these games has never been a problem...
 
the primary problem is that, to a large extent, the batmobile is just plain counter-intuitive. for any reason, other than battling other large vehicles, it's just completely superfluous: getting around quickly in these games has never been a problem...

Earlier in this thread someone was complaining about how long it took to glide around Origins. Knight is supposed to be quite a bit larger.
 
Earlier in this thread someone was complaining about how long it took to glide around Origins. Knight is supposed to be quite a bit larger.

i'll be very surprised if driving gets you anywhere all that much faster that gliding. not to mention, gliding'll always give you a better perspective on what's where...
 
i'll be very surprised if driving gets you anywhere all that much faster that gliding. not to mention, gliding'll always give you a better perspective on what's where...

It clearly goes faster than Batman glides and it can be used to launch him around. Even if you prefer gliding, it helps with that too. How is that not useful?

We do have riddler puzzles to solve, like in AC right? it's not all Batmobile challenges i hope.

Sounds like it's 95% Batmobile, 5% collectathon
 
the primary problem is that, to a large extent, the batmobile is just plain counter-intuitive. for any reason, other than battling other large vehicles, it's just completely superfluous: getting around quickly in these games has never been a problem...
I think if they didn't include it, people would've called out Knight for rehashing too much od what made Asylum and City great -- I can see why they wanted to include it, the idea of it is awesome, but in the space of a video game true to the character, it seems like it would almost always be too much or too little of the Batmobile. I can see the quotes from critics now, saying "The Batmobile is amazing, too bad they didn't involve it in more than just driving around the city and a few Riddler puzzles". And now that Rocksteady included it heavily, they're facing flack for that as well. It's almost a lose/lose for them.

I can say for certain that I'd rather them include an imperfect Batmobile than shoehorned in co-op or multiplayer -- that would've been much more disappointing to me.
 
I think it will be okay to put the witcher aside for a week imho. It will give CD Projekt some time to put out patches

It will defiantly take me more that a week to complete this game. I always get obsessed with getting all riddler trophies, riddles, joker teeth, security cameras etc. in these games. I especially love how the riddler trophies are often behind a puzzle instead of just being a collectible placed openly in the world. I don't care at all for the challenge maps though.
 
i'll be very surprised if driving gets you anywhere all that much faster that gliding. not to mention, gliding'll always give you a better perspective on what's where...

Depends on the setting and the distance. They're absolutely not comparable past a certain point though, you're not going to be traveling from island to island just gliding.
 
It clearly goes faster than Batman glides and it can be used to launch him around. Even if you prefer gliding, it helps with that too. How is that not useful?



Sounds like it's 95% Batmobile, 5% collectathon
You are joking, almost all of the riddler trophies consist of driving his tracks? no way.

I don't believe any developer cares about that kind of granularity in a Metacritic score, just that it's good.
MC do affects sells, it helps to get a high 9, low 9 is great but still common, high 9 is extremely rare, no game reached that on current gen excluding remasters.
 
And like expected the batmobile and making it the focus was a shitty decision. I havent palyed it but im pretty sure it will be the worst arkham game for me thanks to the batmobile.
 
I don't believe any developer cares about that kind of granularity in a Metacritic score, just that it's good.
This is absolutely false. Publishers regularly grant bonuses to developers based on Metacritic scores, and reviews have been shown over and over to impact game sales.


Trust me, many Publishers AND developers care about Metacritic, it's a huge part of the industry and will be for the foreseeable future, bad or good.
 
And like expected the batmobile and making it the focus was a shitty decision. I havent palyed it but im pretty sure it will be the worst arkham game for me thanks to the batmobile.

I heard they make you look at it in the model viewer every time you boot up the game.

I wish this game took place entirely in a new (but still compact, tight, focused, immersive) Arkham Asylum, even if it was exactly like the first game. A focused, tight predator sequence, followed by a completely separate fight sequence, then a Scarecrow nightmare sequence, then repeat until the game's over.
 
I hear people saying shitty story. But I looked at all reviews on first page and it seems to be 50/50. Some say terrific story, others say its no good. So no consensus on story yet from what I've seen.
 
You spend more time in the Batmobile than out of it based on what's been shown

You may want to reconsider playing this.
You still sounds like you are trolling me, almost no regular Riddler puzzles? WTF!
I wont consider playing it because of no Riddler puzzles but that's a huge disappointment, didn't Rocksteady promise Riddler trophies are gonna be harder than ever? did they really mean a fucking racing track?!
 
I heard they make you look at it in the model viewer every time you boot up the game.

I wish this game took place entirely in a new (but still compact, tight, focused, immersive) Arkham Asylum, even if it was exactly like the first game. A focused, tight predator sequence, followed by a completely separate fight sequence, then a Scarecrow nightmare sequence, then repeat until the game's over.

I'm surprised. I thought you were more fond of City than Asylum.
 
I think I'm one of the few people really looking forward to the Batmobile! I'll get a lot of fun out of it. Now just let me preload on Steam.....
 
I hear people saying shitty story. But I looked at all reviews on first page and it seems to be 50/50. Some say terrific story, others say its no good. So no consensus on story yet from what I've seen.

There's no telling if it's decent considering the last two game's had bad stories, yet were written by Paul Dini who's work is normally great, and now this was written by a Crysis writer... It's up in the air.
 
Not surprised about the batmobile. Game batman never seemed to need a vehicle to move around. Gliding with graple boost was enough.
At least batmobile looks incredible. It's the tumbler mixed with classic batmobiles.

Anyway, can't wait. I hope there's preload by sunday.
 
You still sounds like you are trolling me, almost no regular Riddler puzzles? WTF!
I wont consider playing it because of no Riddler puzzles but that's a huge disappointment, didn't Rocksteady promise Riddler trophies are gonna be harder than ever? did they really mean a fucking racing track?!

Have you played Jak and Daxter 2? It's like that game's vehicle segments, but that's the entire game. Or maybe like a darker Twisted Metal 2.

The real ending is unlocked by doing all the Riddler stuff.
 
OK than you are trolling, that's not nice of you :(

Look up some video of Jak 2. Even if the Batmobile isn't literally the entire game, it's almost the entire Riddler stuff (based on what was shown) and everything revolves around the Batmobile. You'll never be rid of it — if that sounds unappealing to you, you're better off selling or giving away your copy.
 
Can someone confirm:
-Are the predator challeges with the online scoreboard (on how good you did) back?

I loved those in AC, were challenging and felt good when you do well.
 
Look up some video of Jak 2. Even if the Batmobile isn't literally the entire game, it's almost the entire Riddler stuff (based on what was shown) and everything revolves around the Batmobile. You'll never be rid of it — if that sounds unappealing to you, you're better off selling or giving away your copy.
Again there is still a full campaign and side missions, it's not like all i care about are the Riddler trophies so stop being so dramatic with "selling your game".
 
This is absolutely false. Publishers regularly grant bonuses to developers based on Metacritic scores, and reviews have been shown over and over to impact game sales.


Trust me, many Publishers AND developers care about Metacritic, it's a huge part of the industry and will be for the foreseeable future, bad or good.

I can say with all certainty that they certainly do care about that granularity.

I'm talking about the focus on a 94-95 Metacritic score, as that's what I was replying to. Not 85 like with Obsidian and how publishers handled their bonuses. That's still a publisher concern, not as much importance with the developers. Which is still an awful practice that should be done away with, if it hasn't already.
 
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