Bungie apologizes for Taken King controversy, CE items to be sold separate

And I'm saying that the response is pretty massively disproportionate to what similar games receive though. Everybody pops out of the woodworks when there's bad Destiny news to gloat over or some schadenfreude to relish. "I am so glad I never played that piece of garbage!" Do I really need to point out the graveyard that was the "New Destiny player help" thread?

Yeah, I see those comments sparsed in here too, but it doesn't feel like the main voice. I feel like people like me, who put a ton of time into Destiny and left it disappointed, get ignored because of a smaller group of people that drive-by post. It's like our opinions just gets rolled in with theirs.
 
Bungie have lost any of the good faith they built up with House of Wolves.

I'm not even sure I want to endorse their business practices any more. As a UK resident I think I've had enough.
 
Use your press sneak fuck powers! Also has that interview you talked about gone up on the site yet? I'm interested in reading it given the events of the last week.
My press sneak fuck powers are very dependent on courageous people willing to talk.

And no, I've been holding the interview because of all this controversy. (Our interview doesn't touch upon any of the pricing or CE stuff.) Should be up either tomorrow or Monday.
 
And yet Bungie asks gamers to loudly express what they want and what they don't like.
So then say "x price point is too high. I won't purchase it at x dollars. I believe an acceptable price is y dollars. Here are my justifications for that price point." Tossing around insults nets nothing.
 
Calling a company a shitbag does neither of those

If that's all people did, you're right. But that's not what happened is it? You have multitudes of posts written by people expressing why they think Bungie are being shitbags. That's why they issued their "apology". The Red Bull/Water response was a direct, loud and hilarious response to Bungie being shitbags without actually calling them shitbags.

So then say "x price point is too high. I won't purchase it at x dollars. I believe an acceptable price is y dollars. Here are my justifications for that price point." Tossing around insults nets nothing.

So basically you're just going to ignore all the actual, legit complaints and cherry pick the one that suits your purpose, eh? These threads are full of people with legit arguments. If you want to ignore them and convince yourself that poor little Bungie is being picked on unfairly, go for it.
 
That DattoDoesDestiny guy has better spins than Microsoft

Heard he's off the deep edge when it comes to justifying some of this stuff. It's a shame, I used to follow him when I played Destiny, but I also jumped ship with the first DLC shitstorm, so maybe I missed his rants/videos on this stuff.
 
"To our day one fans, we're not going to completely fuck you over. Pay $20 dollars to receive the finger fuck instead.."

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All I got from that "apology".
 
Isn't the whole reason for the price tag so those who DID purchase the CE don't feel ripped off? That's like a good thing, to consider your customers?
 
What am I missing? Other than the emotes, there's nothing offered here that wasn't offered in the expansions in greater numbers. And I don't think emotes are worth the 'tax' that equates to a third of the original game's price, the only other Destiny product that offered emotes.

This isn't downloadable apples to downloadable oranges. It's downloadable apple to downloadable bushels of apples + tree at the same price.

No, the precedent is that vanity items in games are typically disproportionately expensive when compared to the game they belong to. I already gave my WoW example, but another example is Hearthstone:

Hearthstone is free to play.
You can buy new packs for $1.50, or an in-game currency.
You can buy a singleplayer add-on for $25, or in-game currency.
You can buy a purely cosmetic skin for $10.

Is $10 a fair price for one skin when you get nine skins for free? Is $10 a fair price for a cosmetic skin when $25 gets you new gameplay? Is anything a fair price when the base game is free?

The correct answer is that the value is determined by perception, "scarcity", marketing, and how important that content is to you. There is no formula for what a new emote in Destiny is actually worth since its insignificant compared to the amount of content you get in the base game. Of course its not actually worth $20 when compared to the full game.

Vanity items sell because they give players another way to differentiate themselves in a game where everyone has access to the same content - this is true in the real market just as much as it is in virtual marketplaces. Hence apples to oranges.
 
I wish there was a way for us to get an accurate reading on this news from the Destiny population at large. Users on GAF are a different breed. Maybe the general reception to this news outside of here is super positive.

I'd just be curious.

I suspect that most Destiny players will just shrug their shoulders and not buy the digital CE. They will treat it like any other digital goods that are overpriced.

I doubt that they will take it as insult to them personally, as many seem to here.
 
Isn't the whole reason for the price tag so those who DID purchase the CE don't feel ripped off? That's like a good thing, to consider your customers?
Well they get a physical token and other stuff digital purchasers don't get. Also are we saying it's only future potential customers who need their value protected?
 
"You want those cosmetic items? Well, they're not $80 anymore. They're only $20!"

It's like them apologizing for trying to kick you in the balls by instead asking if they can punch you in the kidney.
 
So then say "x price point is too high. I won't purchase it at x dollars. I believe an acceptable price is y dollars. Here are my justifications for that price point." Tossing around insults nets nothing.

Yeah I bet bungie is really confused about this. "All these internet posters are calling us 'shitbags' but won't say why. If only someone could explain the problem we'd change what we're doing."
 
I suspect that most Destiny players will just shrug their shoulders and not buy the digital CE. They will treat it like any other digital goods that are overpriced.

I doubt that they will take it as insult to them personally, as many seem to here.

Again missing the point completely. The anger began legitimately when Bungie decided to make people who bought the game and all the add ons spend an extra 40 dollars just to get those extras that Bungie were giving to new Destiny players who were...wait for it...buying Destiny and all the add-ons. Penalizing the fans that have been there for Bungie from Day one for being there for Bungie from day one. Then they reacted to the negative reaction with some of the absolute stupidest PR I've ever seen, to which they issued an apology basically saying, "Ooops, so sorry that we said what we actually mean. Please take this amazing gift of only having to pay another 20 dollars for stuff we're giving to players that didn't support us from day one."

Well $20 is better than $80.

It's actually 60 dollars, not 20.
 
Wait a second, so if don't have the second DLC, House of Wolves, I can't buy and play the standalone version of The Taken King unless I buy that shit DLC first?
 
Heard he's off the deep edge when it comes to justifying some of this stuff. It's a shame, I used to follow him when I played Destiny, but I also jumped ship with the first DLC shitstorm, so maybe I missed his rants/videos on this stuff.

Datto's stuff was great during the beta but once the game came out, he tried to play armchair developer too often.

Planet Destiny is my YouTube channel of choice for Destiny information.
 
Well they get a physical token and other stuff digital purchasers don't get. Also are we saying it's only future potential customers who need their value protected?

I think that's the opposite of what I was saying unless by "we" you're referring to something else? Can't really figure that out.

There's really nothing Bungie could do that would please people. If the $20 pack contained substantial content, people would yell P2W. If they don't, it's not enough for $20. If it's less than $20, then CE owners feel shafted comparing the difference in price with whatever extras they got and this thread would be about how Bungie doesn't have loyalty to their biggest fans. Hell, even just not selling the content in question gets a massive negative response.
 
So then say "x price point is too high. I won't purchase it at x dollars. I believe an acceptable price is y dollars. Here are my justifications for that price point." Tossing around insults nets nothing.

That's been said countless times. You're being willfully naive. But go ahead and continue to pretend that it's been 80 pages of baseless insults with nothing to back them up.

Wait a second, so if don't have the second DLC, House of Wolves, I can't buy and play the standalone version of The Taken King unless I buy that shit DLC first?

That appears to be accurate, yes.
 
To me it doesn't matter at all that other games have sold cosmetic items for similar amounts or more. Bungie has already established a pricing model that is expansion based and doesn't have microtransactions. I've really appreciated Destiny's decision to not go the microtransaction route thus far. This cosmetic stuff is just a bundle of microtransactions. Basically I don't want to see an in-game store of purchaseable cosmetic items - or worse. Especially when most of the nicest looking shaders in the game are currently either RNG locked and very difficult to get, or locked behind end-game progression gates. I'll probably never get the God of War shader that's been around since release because of RNG... but I can buy a pack of shaders for $20. That's just lame.

I understand them wanting to add value to the collector's edition of this expansion, and adding cosmetic items is a harmless way to do that which won't give those players an advantage. That's good. But I also consider DLC having a collector's edition to be a bit ridiculous in its own right. And when you take the digital items only and say they're worth $20, it just doesn't match up with what Bungie has offered for $20 in the past. That's the only thing to compare it to because again, thankfully, the game is not littered with microtransactions. They've created the expectation that $20 gets you a pretty substantial chunk of content. I have my problems with the expansions that don't need to be reiterated, but I still thought I got my money's worth there with how much I've played them.
 
Again missing the point completely. The anger began legitimately when Bungie decided to make people who bought the game and all the add ons spend an extra 40 dollars just to get those extras that Bungie were giving to new Destiny players who were...wait for it...buying Destiny and all the add-ons. Penalizing the fans that have been there for Bungie from Day one for being there for Bungie from day one. Then they reacted to the negative reaction with some of the absolute stupidest PR I've ever seen, to which they issued an apology basically saying, "Ooops, so sorry that we said what we actually mean. Please take this amazing gift of only having to pay another 20 dollars for stuff we're giving to players that didn't support us from day one."

I know what's happened. I just don't think the "I played this game in the first year of release so now I want every cosmetic item at little or no cost to me" mentality is all that common.

Additionally there are many people who see little-to-no value in that stuff anyway. "Someone else is paying some outrageous amount for some shaders? Okay, whatever." There are people like me, who will probably delete half the FREE shit that Bungie gives us because we don't care about it and just want inventory space.
 
Wait a second, so if don't have the second DLC, House of Wolves, I can't buy and play the standalone version of The Taken King unless I buy that shit DLC first?

Edit: I'm wrong, and your read was correct. Apologies!

So you need the base game. Check? Then to play content specific to an "expansion", you need that expansion.

So to answer your question the only thing you need to play Taken King is Destiny and the Taken King expansion.
 
I know what's happened. I just don't think the "I played this game in the first year of release so now I want every cosmetic item at little or no cost to me" mentality is all that common.

Additionally there are many people who see little-to-no value in that stuff anyway. "Someone else is paying some outrageous amount for some shaders? Okay, whatever."

So give them free to the legacy players. Those who see value in them will use them. Those who don't, won't. It's a simple consumer friendly solution that serves to fuck no one over.
 
Wait a second, so if don't have the second DLC, House of Wolves, I can't buy and play the standalone version of The Taken King unless I buy that shit DLC first?
It seems like you need both of the dlc packs to get the Taken King for the 40 dollar price point otherwise the only other one is the 60 dollar price point.
 
Community: "We want to buy the CE materials. It's crap that we can't"

*Bungie announces CE items for sale*

Small Part of Community: "You're going to charge the exact same price that they cost for the CE? How dare you."
 
Community: "We want to buy the CE materials. It's crap that we can't"

*Bungie announces CE items for sale*

Community: "You're going to charge the exact same price that they cost for the CE? How dare you."

So nice of you to turn the community into a hive mind with a single voice.
 
So you need the base game. Check? Then to play content specific to an "expansion", you need that expansion.

So to answer your question the only thing you need to play Taken King is Destiny and the Taken King expansion.

Your answer is misleading. Someone who only owns Destiny can't simply buy The Taken King 40 dollar expansion. The 40 dollar expansion is only being sold to owners of Destiny who also bought the first two expansions. Unless I'm reading their product descriptions poorly.

Guardians that own Destiny and both expansions - The Dark Below and House of Wolves - have special access to purchase a digital download of Destiny: The Taken King.***
 
You're right. That was wrong of me. Just can't believe people are still complaining after getting exactly what they asked for.

1. That isn't what the whole community was asking for.
2. People can find the price to be ridiculous.
3. The retail CE comes with a ton of physical collectables.
4. Anybody buying the CE feels more or less like these emotes and such are free throw ins. It doesn't feel like you're paying for that stuff because you're getting a ton of content along with it. This is content that day 1 people have already paid $100 for and have to pay $40 more to get TTK. Throwing them those same emotes and such for free would be the proper response, not gouging them for another expansion-priced deal.
 
I think that's the opposite of what I was saying unless by "we" you're referring to something else? Can't really figure that out.

There's really nothing Bungie could do that would please people. If the $20 pack contained substantial content, people would yell P2W. If they don't, it's not enough for $20. If it's less than $20, then CE owners feel shafted comparing the difference in price with whatever extras they got and this thread would be about how Bungie doesn't have loyalty to their biggest fans. Hell, even just not selling the content in question gets a massive negative response.
Didn't intend to condescend with my use of the royal we, I wrote it as you but it seemed more hostile that way?

I get your point mine was that the problem here is that Bungle failed to take into account the 'gottacatchemall' pokemon like attitude their game design explicitly encourages. If you design a game around rare loot and then introduce new loot only available via out of game purchases that's going to piss some folks off. Introduce them as part of a pack that requires debuting content and you may as well put a middle finger on your homepage as far as some are concerned. The relative value argument is hard to have as to some folk the orig deal was good enough and they'be already rebought.

Best way to win this game was not to play by offering a different reward for new players (like the vanguard armoury) or enabling an in game path to these rewards for those who so desire them. If it was just more plastic tat none too many would complain but it was game content and for some it has become emblematic of how Bungie takes them for granted. For me that's the TTK €40 price tag
 
So give them free to the legacy players. Those who see value in them will use them. Those who don't, won't. It's a simple consumer friendly solution that serves to fuck no one over.

"How come new players get those special items with the Collector's Edition? I thought they were supposed to be for me since I'm one of the very special people who played this game when it came out! It's not fair that they can just pay money to get the thing I achieved blah blah blah"

There is literally no end to the whining over MMO cosmetics, and it's just up to the developers to put their foot down at some point.
 
Isn't the whole reason for the price tag so those who DID purchase the CE don't feel ripped off? That's like a good thing, to consider your customers?

I posted a similar thought last night. There's no way to price this stuff without also lowering the physical CE, which I doubt Activision would even consider.
 
"How come new players get those special items with the Collector's Edition? I thought they were supposed to be for me since I'm one of the very special people who played this game when it came out! It's not fair that they can just pay money to get the thing I achieved blah blah blah"

There is literally no end to the whining over MMO cosmetics, and it's just up to the developers to put their foot down at some point.

The difference here is that what I'm talking about actually happened.
 
You're right. That was wrong of me. Just can't believe people are still complaining after getting exactly what they asked for.

Well which is it, is it all people or some people? Because I don't remember thinking that selling it separately to people who've spent hundreds of dollars up to this point was the right decision.
 
Community: "We want to buy the CE materials. It's crap that we can't"

*Bungie announces CE items for sale*

Small Part of Community: "You're going to charge the exact same price that they cost for the CE? How dare you."

There were a few problems with the CE as it was initially announced. The first was the fact that the CE exclusive items were not for sale separately. The second was the implied price premium for them ($20). This was discussed / ranted about at great length before yesterday's post.

This move solves the first issue (which is good!) but not the second. So, people are still complaining about the second. They are selling nine cosmetic items for the same price of the House of Wolves. Think about that for a sec.
 
The issue of 1:1 pricing is the main issue and mostly glossed over.

Is $20 for cosmetics overpriced? Yep. You betcha. Should be cheaper. The way they introduced that pricepoint, through an apology, is what is rubbing people up even more than it ususally would.

As for the hardened defenders, and there are a few in this thread, honestly it's getting boring now. There are plenty of us who love the game but aren't blind to what it going on here.

Eating it up just because "I think it's valuable" or "It's my GOTY hurr - durr" adds nothing to the discussion and overall issues at hand. Destiny is my GOTY but i don't need to accept their shitty consumer practices just because i enjoy their game.

Bungie themselves have released expansions at certain pricepoints and when they release more expansions it will be compared to what we already got. If they don't seem to match up then yes people will be pissed.

For the millionth time. $40 != £40.
 
Except we were already given examples where vanity items were priced disproportionately with base content. I would add that cosmetics doubled the price of Killer Instinct. Warcraft pets cost the same as a one month subscription -- mounts cost more than 50% of the price of a single expansion pack.

Like I said you keep on mentioning games with minimal entry costs, or are straight up f2p, there's a reason why the cosemetics are so expensive because that's where the majority of the games revenue will be from not from an up front $60.

Destiny is the exact opposite, not only did it costs $60 up front, it had ridiculously expensive dlc content (relative to what was actually there), and their now also price gouging through cosmetics.

it takes so wilful ignorance not to see the differences between the two, and I don't even like those payment models.
 
1. That isn't what the whole community was asking for.
2. People can find the price to be ridiculous.
3. The retail CE comes with a ton of physical collectables.
4. Anybody buying the CE feels more or less like these emotes and such are free throw ins. It doesn't feel like you're paying for that stuff because you're getting a ton of content along with it. This is content that day 1 people have already paid $100 for and have to pay $40 more to get TTK. Throwing them those same emotes and such for free would be the proper response, not gouging them for another expansion-priced deal.

I get what you're saying, but I see it differently. I bought the Ghost Edition day one, and wasn't planning on buying the Taken King CE, however I do want the in-game items. I don't need more physical Destiny stuff, nor do I need the disc or the two DLC packs.

To me this $20 option for the in-game items I would only be able to get for $80 otherwise is exactly what I wanted.
 
I’m glad they changed their stance and are now allowing the early adopters to buy all the CE stuff, but holy crap why is that worth $20. I’ve been playing since day 1 and have all the pre-HoW exotics and 3 level 34 characters, but there’s no way I would even pay $5 for a few shaders and a new dance.

I guess something is worth exactly what someone is willing to pay but that just seems crazy steep.

Actually, 4.99 would've been awesome and fair imo. 9.99... okay, they want to fatten their pockets. It's a business. 20 is just them going here you go cry babies, we apologize but eff you. Muah Ha Ha Ha!
 
Like I said you keep on mentioning games with minimal entry costs, or are straight up f2p, there's a reason why the cosemetics are so expensive because that's where the majority of the games revenue will be from not from an up front $60.

Destiny is the exact opposite, not only did it costs $60 up front, it had ridiculously expensive dlc content (relative to what was actually there), and their now also price gouging through cosmetics.

it takes so wilful ignorance not to see the differences between the two, and I don't even like those payment models.

Are we considering the class items with buffs cosmetics still?
 
The problem I have with the price is that $20 is the cost of either Dark Below or HoW.

Therefore paying $20 for some shaders and emotes doesn't really equate.
 
So give them free to the legacy players. Those who see value in them will use them. Those who don't, won't. It's a simple consumer friendly solution that serves to fuck no one over.
There's many examples of collectors edition digital content being available for sale. There's nothing wrong with them handling it this way and offering the content for sale especially since it's only cosmetic items.

The difference here is that what I'm talking about actually happened.
Where did it ever happen? I don't remember an instance of collectors edition content being given away at the same time they are selling it to physical disc owners.
 
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