Street Fighter V Roster Discussion: P-P-P-P-PATTERN BREAKER

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Ew, thanks for reminding me how much I dislike SF4's character art. Everyone looks like they've been on steroids for their entire lives :s
That's not just SF4's art-style though, out of all the girls, Makoto is the one with the biggest muscles relative to her size. It's aparant in SF3 too, if anything, they made her more feminine in SF4.
 
That's not just SF4's art-style though, out of all the girls, Makoto is the one with the biggest muscles relative to her size. It's aparant in SF3 too, if anything, they made her more feminine in SF4.

It isn't true, and the her bio also says this isn't true. It says she's super small and has to put her all into her attacks, he she isn't that big a person and her muscles aren't that big
 
funfact, makoto isn't that musclar at all, the only reason she kind of looks that way is street fighter 4's model style. And even then her build is actually a great deal smaller than a lot of the women and espically the men in that game.
Dude, no, she's short and small, but she had even more muscles in SF3:
zwiYbYq.gif


That arm is definitely more muscular than what's in SF4:
GSGPwd7.png


It isn't true, and the her bio also says this isn't true. It says she's super small and has to put her all into her attacks, he she isn't that big a person and her muscles aren't that big
I did say that this is reflected in her 3s animation, some of it made its way into 4 too. But being small doesn't mean she lacks muscles. She also hate being called a boy, which happens a lot because of her physique(and hair, I guess).
 
That arm is definitaly more muscler than what's in SF4:
GSGPwd7.png

Short: the only reason she looked more muscular was the art style and spriting. In SF4 they got way more deliberate in making characters actually look different. Remember 3rd strike is the game who recolred a ryu and ken sprite called in Sean even though he was supposed to be skinner, younger and shorter than ken. Her appearances in the comic and SF4 are way more Representative of what he intent originally was a small girl who tries super hard. No one is desputing she has muscles but you seems to maybe be confusing muscles with bulkyness. Mokoto is lean and kind of small. I'm not saying she doesn't have muscles, she just isn't as bulky as you think she is. Its the poof ass gi she chooses to wear. ( to be quite honest, its actually showing its actually the gi in the spirtes you are showing off ) As soon as she changes outfit its readily apparent.

Also you say she hates being called a boy, maybe its because she isn't exactly curvy and super lean and has short hair, rather than being bulky

I would like to see a bulky lady in SF there was a picture of R Mika's trainer, or some wrestler woman who is canon to the SF universe who was bulky. Makoto isn't that
 
agreed, though I think they actually did the unthinkable and gave both She-hulk and tron bonne above average health in MvC3 :P


As Sixteen-bit points out:

SF3's resident pretty-boy isn't exactly a hulking mountain of muscle, heck Seth could crush him with one of his biceps and he's sub 1000 XD


Faster? Not in those shoes they wouldn't XD

Eh. Tron's HP was more Gustaff's. Shulk is a totally valid example though.
 
I mean thats neat and all, but her whole story is that she's small kind of frail, and has to put the all in her attacks, her whole body, which explains her fighting style and why she struggles to do things. All her movement is deleberate. She's in a game where everyone is beefy, so he looks kind of beefy but as the comics and sf4 illustrated as soon as the art style changes its apparent.

Yes you like the 3rd strike, that's neat I guess.

Also a lot of people assume she's beefier than she is because of the gi. A lot its kind of the Big Poofy gi she chooses to wear for whatever reason
The small thing is because of her comparable size to the fully grown fighters. If you want to go by characters bios, out of all the school girls, she's the heaviest even though she's shorter than both Ibuki and Karin. That weight must come from somewhere. ;p

Also, you say people assume she's beefier than she is because of the gi, but you can clearly see that she's pretty beefy under the gi in those sprites!
9ovvu0I.gif
 
The small thing is because of her comparable size to the fully grown fighters. If you want to go by characters bios, out of all the school girls, she's the heaviest even though she's shorter than both Ibuki and Karin. That weight must come from somewhere. ;p

Also, you say people assume she's beefier than she is because of the gi, but you can clearly see that she's pretty beefy under the gi in those sprites!
9ovvu0I.gif


I don't actually think she even looks that beefy in sprite form, she still looks floofy.I don't know stats down to weight so I can't really tell you if you are right or wrong.

But we aren't talking about the real question.

Is poison's hair actually pink, or does she dye?

Also Ontopic, I rather hugo than geif. POTATOS
 
From the wiki
Karin Kanzuki
Height 5'4" (162 cm)
Weight 106 lbs (48 kg)

Ibuki
Height 5'4" (162 cm)
Weight 101 lbs (46 kg)

Sakura Kasugano
Height 5'2"[3] (157 cm)
Weight 119 lbs[3] (42 kg)

Elena
Height 6' (183 cm)
Weight 120 lbs (54 kg)

Makoto
Height 5' 3" (160 cm)
Weight 123 lbs (56 kg)

Aren't Posion's eyebrows black? Dyed probably.
 
Japanese fighting games list very waifish weight stats for their female characters that are unrealistic.

Most of them should weigh at least 10-20lbs more.
 
Japanese fighting games list very waifish weight stats for their female characters that are unrealistic.

Most of them should weigh at least 10-20lbs more.

They seem to be correcting the weight to realistic levels in SFV so far. Except maybe Birdie, which is at the opposite extreme.
 
Uh you guys do know that Makoto was originally designed as a boy and later changed to female right?
i remember at one point she was supposed to related to ryu

Japanese fighting games list very waifish weight stats for their female characters that are unrealistic.

Most of them should weigh at least 10-20lbs more.
This is true of even the male fighters. Pokemon with pokemon has this problem.

That said given makoto is supposed to be tiny anyway, he being a dollar and some change actually makes sense
 
I'm all for a Sakura redesign, but this isn't it. Just flat and boring.

Also, in media they've said that they've tried to still keep what made returning characters who they are and Sak being a schoolgirl is a big part of that. I'd put more stock in that than expect a redesign.

.

I think its irrelevant what you think of the design, that's what she looks like when she's older, so that's what she most likely will be wearing if she makes an appearance in this game, fullstop.

Sakura is more than an outfit, so saying her entire character is "a schoolgirl" is ridiculous. She's a girl who at one point followed Ryu and knows the fundamentals of his abilities which she turned into her own style.
 
I think its irrelevant what you think of the design, that's what she looks like when she's older, so that's what she most likely will be wearing if she makes an appearance in this game, fullstop.

Sakura is more than an outfit, so saying her entire character is "a schoolgirl" is ridiculous. She's a girl who at one point followed Ryu and knows the fundamentals of his abilities which she turned into her own style.

I think if she's in SF5 she's still going to be wearing that uniform. I know I read somewhere she considers that her gi, and they had her wearing at age 23 or so in SF4.

Granted, I'd much prefer they progress her character or leave her behind, I don't see them changing that.

I'd prefer to be wrong though.
 
I think its irrelevant what you think of the design, that's what she looks like when she's older, so that's what she most likely will be wearing if she makes an appearance in this game, fullstop.

Sakura is more than an outfit, so saying her entire character is "a schoolgirl" is ridiculous. She's a girl who at one point followed Ryu and knows the fundamentals of his abilities which she turned into her own style.

Her entire character isn't a schoolgirl, sure, but that look is a huge part of why she's popular. The schoolgirl archetype is immensely popular. There's fighting games were the majority of the cast are schoolgirls. Even in Street Fighter I think every single one of the young female characters has a schoolgirl alt. It's obviously very important to people.

So far the character redesigns in V are slight alterations to their classic looks. Although I do like the gym teacher look I sincerely doubt that it will be her default outfit considering that isn't an alteration to her classic look, which (again) is obviously a very popular look.

I also think storyline reasons are cited as having way, way more importance than they actually do when deciding characters included in the roster, their looks, and what moves they use. Capcom is going to do what they want to do and then design the story around that decision, like when they made Sakura's fighting outfit her schoolgirl uniform to explain why a woman in her twenties is dressing like she's still in high school.

At best, the story is why Bison has white hair now. That's about it.
 
Even that doesn't make that much sense. He takes new bodies when he dies so he just chose to take an old man's body this time?
I forget what the exact sequence of events is, but it's either Abel was supposed to be Bison's replacement body, or Abel's DNA was used to create the Seth clones which were supposed to be replacement bodies and I'm pretty sure they're all the clones are dead and Abel escaped, so he didn't have a new body to replace his current one.
 
Japanese fighting games list very waifish weight stats for their female characters that are unrealistic.

Most of them should weigh at least 10-20lbs more.

Actually with their hights and body mass it's about right. Ibuki and Sakura are most certainly what they should weigh.
 
Even that doesn't make that much sense. He takes new bodies when he dies so he just chose to take an old man's body this time?

I mentioned that earlier :3

some peeps have been equating Bison's new white hair to Ingrid (also known for her white hair) and his adoption of her psycho drive. I don't really expect Ingrid to be in SFV but an interesting connection (albeit tenuous)

As for the whole weight thing I'm terribad at these kinds of measurments so I haven't the foggiest what most of it means, I do know that Sagat's original weight in SF2 was supposedly waaaay too low for his height and build though, but I think they upped it later?
 
Her entire character isn't a schoolgirl, sure, but that look is a huge part of why she's popular. The schoolgirl archetype is immensely popular. There's fighting games were the majority of the cast are schoolgirls. Even in Street Fighter I think every single one of the young female characters has a schoolgirl alt. It's obviously very important to people.

.

I don't think games have to resign themselves to their original designs a lot of times, especially fighting games. This girl is more than a sailor fuku. And to be honest, i'm at the point where as if someone stops liking her because she wears something other than a school girl outfit. I don't care, maybe you didn't even really like sakura in the first place.In some cases anyway

Go play sengeki bunko or some shit
 
I also think storyline reasons are cited as having way, way more importance than they actually do when deciding characters included in the roster, their looks, and what moves they use. Capcom is going to do what they want to do and then design the story around that decision, like when they made Sakura's fighting outfit her schoolgirl uniform to explain why a woman in her twenties is dressing like she's still in high school.

I don't think they even care about the current ages of the cast.

Why is Ibuki not a toddler in SF4? Because they don't give a crap about keeping a consistent timeline.
 
I don't think they even care about the current ages of the cast.

Why is Ibuki not a toddler in SF4? Because they don't give a crap about keeping a consistent timeline.

How many years is SF4 before SF3? I assumed it was pretty close and that's why she wore a ninja or school uniform instead of diapers.
 
SF4 felt like what were called the Dream Match versions of KoF, where they ignored the story stuff in favor of being able to jam all the characters into one game, whether they were alive or dead or whatever in the story. SF4 was a big return to form for Street Fighter, it was full of all the fan favorite characters in the style people remembered them in, the entire cast of SF2, characters from Alpha and Third Strike not looking any different even though those two series are pretty far apart in the time line. Story wasn't very important at all. And I think that's fine, people like the characters and people liked playing them all in SF4, especially since it'd been so long since we'd seen them all in a game together like that.

But you can't really do that again immediately, so it seems like SF5 is shifting back into caring about the story a little more, aging characters, moving stories forward etc. I think its fun to have both types of approaches. KoF used to do a trilogy of story-focused games, then a dream match, then another trilogy, then a dream match.
 
Even that doesn't make that much sense. He takes new bodies when he dies so he just chose to take an old man's body this time?

I think having psycho power would mess up with human bodies since Bison need new bodies constantly.

I don't think they even care about the current ages of the cast.

Why is Ibuki not a toddler in SF4? Because they don't give a crap about keeping a consistent timeline.

Capcom (and leaker) said that they are taking timeline and story plot more serious this time so we will see if they keep their words about that.

How many years is SF4 before SF3? I assumed it was pretty close and that's why she wore a ninja or school uniform instead of diapers.

It couldn't be that close because Street Fighter 5 is between Street Fighter 4 and Street Fighter 3.
 
SF4 felt like what were called the Dream Match versions of KoF, where they ignored the story stuff in favor of being able to jam all the characters into one game, whether they were alive or dead or whatever in the story. SF4 was a big return to form for Street Fighter, it was full of all the fan favorite characters in the style people liked them in, the entire cast of SF2, characters from Alpha and Third Strike not looking any different even though those two series are pretty far apart in the time line. Story wasn't very important at all. And I think that's fine, people like the characters and people liked playing them all in SF4, especially since it'd been so long since we'd seen them all in a game together like that.

But you can't really do that again immediately, so it seems like SF5 is shifting back into caring about the story a little more, aging characters, moving stories forward etc. I think its fun to have both types of approaches.

It didn't seem like a dream match at all to me. Everyone had interlocking stories with animated openings and endings with a rival battle part way in.

To me it seemed like another installment they ended up putting a bunch of characters in as it went on.
 
How many years is SF4 before SF3? I assumed it was pretty close and that's why she wore a ninja or school uniform instead of diapers.

Ken's wife is pregnant in 4. Ken's son is old enough to punch Ken in the crotch in 3.

Akuma's hair has grayed partially when 3 happens.
 
Yeah with Mel that would prolly have to be at least 5-6 years. That makes it a lot further than I realized.

I think it's just 3 years apart from Super Street Fighter 4 and Street Fighter 3. Ken's ending in SSF4 already emphasized that Eliza gave a birth to Mel so he is 3 years old in Street Fighter 3.

I would guess that Street Fighter 5 is like a year or year and half after Super Street Fighter 4.
 
Ken's wife is pregnant in 4. Ken's son is old enough to punch Ken in the crotch in 3.

Akuma's hair has grayed partially when 3 happens.

SF4 is "months after SF2."

SF3 is at least 5 years after SF2.

Ibuki, Yun, Yang, Makoto should all be like 11 or 12 in SF4. Makes no sense.
 
SF4 felt like what were called the Dream Match versions of KoF, where they ignored the story stuff in favor of being able to jam all the characters into one game, whether they were alive or dead or whatever in the story. SF4 was a big return to form for Street Fighter, it was full of all the fan favorite characters in the style people remembered them in, the entire cast of SF2, characters from Alpha and Third Strike not looking any different even though those two series are pretty far apart in the time line. Story wasn't very important at all. And I think that's fine, people like the characters and people liked playing them all in SF4, especially since it'd been so long since we'd seen them all in a game together like that.

But you can't really do that again immediately, so it seems like SF5 is shifting back into caring about the story a little more, aging characters, moving stories forward etc. I think its fun to have both types of approaches. KoF used to do a trilogy of story-focused games, then a dream match, then another trilogy, then a dream match.

That's exaclty what happened. That's why characters like ibuki, Makoto, Sakura etc are exactly the same as they were in their first apparition in their respective games.

Capcom is aware of the issue with birthdates, that's why they removed them since SF4. Years of birth are no longer present on official character profiles :
http://www.capcom.co.jp/sf4/ryu.html
Basically characters dont age unless Capcom specifically come with an older redesign.

By the way, SF3 takes place ~4 years after SF4 :
http://www.eventhubs.com/guides/2010/jun/03/street-fighter-series-plot-guide/
 
They should just have a story where Bison develops a machine to give him eternal youth so he doesn't have to change bodies anymore (unless he gets killed) and then everyone tries to stop him and the machine explodes and everyone gets the youth energy stuff on them and then we don't have to worry about character ages making sense anymore.
 
They should just have a story where Bison develops a machine to give him eternal youth so he doesn't have to change bodies anymore (unless he gets killed) and then everyone tries to stop him and the machine explodes and everyone gets the youth energy stuff on them and then we don't have to worry about character ages making sense anymore.

When Karin is revealed and she's wearing a school uniform watch people here not care too.
 
Sigh

Alright let me just make myself a little more clear here since I don't feel like I made my points across properly.

To begin with, my issue with Abel's old design has to do with their physique, and that's only assuming he was gonna have his current moveset with that. Nothing more to it.

Abel's current design however makes complete sense to me with it.

That's it. The difference here is that there's an alternative that DOES make sense. A big guy like Abel doing that? Yeah, I'd never question it. There's no possible alternative designs for Ryu that could explain fire balls, no matter what.

If I saw the old Abel doing that I'd think "why didn't they just make a character design that actually fits with the moveset". Street Fighter is a whole bunch of nonsense, so seeing a skinny person throwing people around effortlessly isn't any worse than someone throwing fire balls in the long run. What I'm trying to say that, however, why do that when you could go with a design that does make sense? THAT'S what would've bugged me.

Anyway, I'm derailing the thread with this, so I'm gonna drop. Hope I worded things better this time.

You could have just said "I don't like the idea of women looking impossibly strong, but its totes okay for guys."
 
You could have just said "I don't like the idea of women looking impossibly strong, but its totes okay for guys."

That's exactly the opposite of what the poster is saying, though.

Little girl with Abel's moveset = looks dumb, should have given her another moveset
Big guy with Abel's moveset = looks legit, makes sense
Big girl with Abel's moveset = looks legit, makes sense

Yeah, I had a laugh about that during the SSF4 roster reveals

Ibuki's been taking whatever is in the DoA girl's water.
 
You could have just said "I don't like the idea of women looking impossibly strong, but its totes okay for guys."

Uhhh, that's not what he meant. He even emphasized that woman with abel's moveset would make sense if they have same physical prowess as Abel did.
 
Even that doesn't make that much sense. He takes new bodies when he dies so he just chose to take an old man's body this time?

I've seen some theories that his hair is white simply because he has more mastery of pyscho power, and not anything to do with age.
 
You could have just said "I don't like the idea of women looking impossibly strong, but its totes okay for guys."

Heh. To echo what Intell and Skilletor say, spino was saying that they felt the design should have some in-built explanation for the strength required for the moves rather than it being a gender dispute: to be fair I don't think it was ever about the sex of the character but rather the build.

I still don't agree, as the fireballs could easily be explained by all kind of hocum in the character's designs like a talisman, relic or device carried by the characters but again, I think people just give a free pass to whatever they like and I'm apparently a lot more forgiving than some on that aspect so I don't really care if people can throw fireballs with their hands unaided by anything indicated by the character's visual design and that suspension of disbelief also happily extends to small people doing big things :P
 
They should just have a story where Bison develops a machine to give him eternal youth so he doesn't have to change bodies anymore (unless he gets killed) and then everyone tries to stop him and the machine explodes and everyone gets the youth energy stuff on them and then we don't have to worry about character ages making sense anymore.

I like to think that is what Alpha 3 was.

A ton of the endings are Sagat's buddha exploding, and Bison desintegrating.

Ok maybe it worked out for Bison after Alpha 3
 
Yeah, it doesn't look white with age to me. It looks more like he's unlocked SSJ2 white.

I automatically assumed Bison's hair was white because despite SF4 being the first Street Fighter game he's loved through, he wasn't able to switch to a new body despite his clone farm being destroyed. I also assume he has a clone farm not for back-ups but his clone bodies have advanced aging.

Of course, I don't think there's any evidence to believe that and that's just me thinking Street Fighter science is the same as Metal Gear science.
 
I've seen some theories that his hair is white simply because he has more mastery of pyscho power, and not anything to do with age.

Yeah, it doesn't look white with age to me. It looks more like he's unlocked SSJ2 white.

I kind of like that explanation.

I feel the exact opposite. Abel is one of the best designs in the series IMO, and having his playstyle given to some young child seems like something they'd do just to pander. And we already have Makoto filling the young powerful character. Plus, Abel placed second out of the new SFIV characters in the most recent poll, so he's not exactly unpopular either. I'd say middle of the pack overall.

I wouldn't call this design forgettable by any stretch.
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Simple =/= Boring

Honestly I think his design was fine (Both of them actually) and his place style filled a good spot on the roster as far as his playstyle went, but he really didn't feel like her had any personality whatsoever. I'd rather see Alex than Abel in SF5 but if they bring Abel back I hope they try to make him a bit more interesting as I think he was well designed otherwise.
 
Honestly I think his design was fine (Both of them actually) and his place style filled a good spot on the roster as far as his playstyle went, but he really didn't feel like her had any personality whatsoever. I'd rather see Alex than Abel in SF5 but if they bring Abel back I hope they try to make him a bit more interesting as I think he was well designed otherwise.
I get that his personality isn't as bombastic as many other characters, but I personally don't feel that represents a lack of character. Just a more understated take, which I appreciate.

Though in Street Fighter x Tekken, they did really amp up his affinity for animals which led to some of the more amusing dialogues of that game, so perhaps they'll incorporate that in the future.
 
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