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So basically the decisions involved in the creation and release of SFxT killed Capcom All Stars and new Darkstalkers? Awesome :/

Assuming UMvC3 was given the full time to develop and released in March 2012 instead of late 2011, when would SFXTK find an appropriate timeslot for release? If you're not already aware, 2012 was PACKED with fighting games.

Just from what I remember: SCV, TTT2, VF5FS, Blazblue, Skullgirls, DoA5, and P4A. Between all these games, when would SFXTK have had the chance to release without getting itself cannibalized or cannibalizing another game in the process? That's also the reason Namco pushed SCV out way ahead of schedule in January because they didn't want the game competing with all that I listed above. Plus, I'm confident Capcom wanted this game out before TTT2's september release. Part of the Tekken fanbase was definitely interested in SFXTK purely because of the brand name and if TTT2 released prior to SFXTK, then they probably wouldn't even bother with SFXTK. There's market area Capcom's losing.

Maybe you want to label SFXTK's release as the problem or the decisions surrounding it but I'd rather not call the game trash (which some are here) because it actually has a good gameplay system going for it. Maybe not everyone can appreciate it (just like with any game actually) but there are definitely fans.

Trying to game the system with when to release fighting games I don't think is really as helpful as companies think ti is. Releasing SCV early, and thus undercooked, didn't help that game at all - the lack of content killed it with the casual crowd. If Capcom were concerned about the quality of the games above all else, UMvC3 should've come out in SFxT's slot and SFxT comes out that holiday season or early the next year. SFxT was clearly not fully cooked at release. Given it had Street Fighter AND Tekken in the title, as long as the game was fully cooked at launch, it wouldn't have been threatened by other titles (nor would Capcom care about cannibalizing those other games). The Pay-to-Win Gems, terrible marketing, the fact that the game looks awful and DLC practices didn't help though.
 
People are stream monsters, what the top players play is what they'll usually play. That or character loyalty if the character has appeared in other titles they've mained them in.

So a smaller character pool is best. Also stream monsters who follow what US top players play are silly. None of them go full broken outside of Marvel and MK.
 
Basically, which is why "only Capcom games matter" mentality is a thing. Kind of a sad thing really.
This is why I will never suggest any community getting into the fgc as courting the FGC first. Build your own scene till it's too big for the fgc to ignore. Which is what Smash has done. MK and the other western games(Outside of skullgirls they are the mongols of fighting games made by the west. A exception) use money to try to woo them which works because they milk and push next product .
 
So basically the decisions involved in the creation and release of SFxT killed Capcom All Stars and new Darkstalkers? Awesome :/



Trying to game the system with when to release fighting games I don't think is really as helpful as companies think ti is. Releasing SCV early, and thus undercooked, didn't help that game at all - the lack of content killed it with the casual crowd. If Capcom were concerned about the quality of the games above all else, UMvC3 should've come out in SFxT's slot and SFxT comes out that holiday season or early the next year. SFxT was clearly not fully cooked at release. Given it had Street Fighter AND Tekken in the title, as long as the game was fully cooked at launch, it wouldn't have been threatened by other titles (nor would Capcom care about cannibalizing those other games). The Pay-to-Win Gems, terrible marketing, the fact that the game looks awful and DLC practices didn't help though.

I'm definitely not disagreeing that games shouldn't be released undercooked. 2012, though, was a very packed year. If SFXTK released Holiday or Fall 2012 as you are suggesting, a lot of the Tekken fans would already have had their hands on TTT2 before then and it would likely have hurt SFXTK sales. That's too much Tekken too close to itself.
 
I for one enjoyed five years of wakeup dp into plus frames or highly damaging ultras that I earned by losing at the game.
 
I said if they had held out and released UMvC3 the Summer 2012 the sales would of been great. You had the Avengers in the theaters so they could of picked up a bigger casual base.
 
Well MK9 had a lot of content which casuals ate up. If Capcom had put more content in Marvel would of done better.

If Marvel helped with advertising, it would have sold like hot cakes. Not just at comic centric areas or events, but in their movies, commercials, etc. I don't remember their being a commercial, maybe there was. I live caveman style with no cable in my room.
 
Well MK9 had a lot of content which casuals ate up. If Capcom had put more content in Marvel would of done better.

Sure would have. No use explaining that to anyone higher up.

The biggest problem was the need to get it out before the end of the financial year. A lot of things got put on the chopping block to get that done. Apparently Tieri was supposed to rewrite some of the endings to be less, uh, bad but they never got the rewrites back before the game had to ship and at that point it would be a literally expensive patch.
 
I'd kill for a platinum action game with the Tekken characters.

Best part of sfxt is Jin,Kazuya and Heihachi all treating Asuka like she's a bitch.

Some of the best parts of X tekken was Cammy and Chun li

Chun li has had this character evolution for a while, but she just seemed tired as hell in that game her whole vibe was " I don't have time for this bullshit". That was the game where you needed to have super casual movie leather jacket and jeans private investigator chun li. She's just like " i'm tired, i've been taking care of all these damn orphans, also my dad might be Q i dunno "

Cammy is cammy, but what was funny was the back and forth between her and xiaoyu when xiaoyu, and xiaoyu acknowledges that cammy's outfit is really dumb or as she put it " tramp clothes " and cammy makes this face like no one ever told her and her life is a lie. like " why would some say that, thats mean ". I would be way more into cammy's outfit if the lore was she dressed like that because she saw an anime and though she looked super cool, and no one ever said thing.
 
It had online play... it didn't have local play.

H&H was pretty amazing for what it was but just like Marvel 3 as a whole it was a lot of could've, would've, should've... didn't.

Wait really? Did that come in later? I could have sworn it was the other way around.
 
Cammy and CHun also called Asuka a bitch too. Their interactions with Asuka and Lili forever kill me. Also I love the country paraleel. China and England vs France and Japan. Lawd.
 
If Marvel helped with advertising, it would have sold like hot cakes. Not just at comic centric areas or events, but in their movies, commercials, etc. I don't remember their being a commercial, maybe there was. I live caveman style with no cable in my room.

The Marvel side of MvC3 is super strange, because they did sound like they were behind it in a big way, and then just sort of...stopped. My assumption was that someone (*cough*Perlmutter*cough*) didn't like how many characters were in the game that couldn't be used in MCU movies but it was too late to change those aspects of the game. So they simply hung it out to dry.

There was also the problem where they were using voice actors from shows Marvel didn't own or were in the process of cancelling. They used the Earth's Mightiest Heroes (which was a fantastic show, better than the Avengers movies in my opinion) VAs for the Avengers, Spectacular Spider-Man for Spider-Man, etc. Marvel didn't want those voices identified with those characters.

Basically, Marvel vs. Capcom 3 is the story of a bunch of adults being babies.
 
It had online play... it didn't have local play.

H&H was pretty amazing for what it was but just like Marvel 3 as a whole it was a lot of could've, would've, should've... didn't.

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The Marvel side of MvC3 is super strange, because they did sound like they were behind it in a big way, and then just sort of...stopped. My assumption was that someone (*cough*Perlmutter*cough*) didn't like how many characters were in the game that couldn't be used in MCU movies but it was too late to change those aspects of the game. So they simply hung it out to dry.

There was also the problem where they were using voice actors from shows Marvel didn't own or were in the process of cancelling. They used the Earth's Mightiest Heroes (which was a fantastic show, better than the Avengers movies in my opinion) VAs for the Avengers, Spectacular Spider-Man for Spider-Man, etc. Marvel didn't want those voices identified with those characters.

Basically, Marvel vs. Capcom 3 is the story of a bunch of adults being babies.

Marvel 3 was sent out to die. Makes sense now.
 
Daigo will not win. I think Chris G will choke again. Mango to become first three peat champ in modern era.
 
Sure would have. No use explaining that to anyone higher up.

The biggest problem was the need to get it out before the end of the financial year. A lot of things got put on the chopping block to get that done. Apparently Tieri was supposed to rewrite some of the endings to be less, uh, bad but they never got the rewrites back before the game had to ship and at that point it would be a literally expensive patch.
Yeah I very clearly remember them pitching the story mode separate from the Arcade mode which.. slowly.. stopped being a thing.
 
It had online play... it didn't have local play.

H&H was pretty amazing for what it was but just like Marvel 3 as a whole it was a lot of could've, would've, should've... didn't.

it's super interesting concept, and I think a game based around it from the ground up could be pretty cool to imagine
 
The Marvel side of MvC3 is super strange, because they did sound like they were behind it in a big way, and then just sort of...stopped. My assumption was that someone (*cough*Perlmutter*cough*) didn't like how many characters were in the game that couldn't be used in MCU movies but it was too late to change those aspects of the game. So they simply hung it out to dry.

There was also the problem where they were using voice actors from shows Marvel didn't own or were in the process of cancelling. They used the Earth's Mightiest Heroes (which was a fantastic show, better than the Avengers movies in my opinion) VAs for the Avengers, Spectacular Spider-Man for Spider-Man, etc. Marvel didn't want those voices identified with those characters.

Basically, Marvel vs. Capcom 3 is the story of a bunch of adults being babies.

Interesting. I don't see how any of these problems would go away for MvC4, maybe even more problems now that Marvel is much more lucrative.
 
The Marvel side of MvC3 is super strange, because they did sound like they were behind it in a big way, and then just sort of...stopped. My assumption was that someone (*cough*Perlmutter*cough*) didn't like how many characters were in the game that couldn't be used in MCU movies but it was too late to change those aspects of the game. So they simply hung it out to dry.

There was also the problem where they were using voice actors from shows Marvel didn't own or were in the process of cancelling. They used the Earth's Mightiest Heroes (which was a fantastic show, better than the Avengers movies in my opinion) VAs for the Avengers, Spectacular Spider-Man for Spider-Man, etc. Marvel didn't want those voices identified with those characters.

Basically, Marvel vs. Capcom 3 is the story of a bunch of adults being babies.

Doesn't surprise me listening to the Marvel company reps for MvC3 in person. I have a feeling dealing with them was harder than developing the game.
 
Interesting. I don't see how any of these problems would go away for MvC4, maybe even more problems now that Marvel is much more lucrative.

they could just set clearer expectations from the get-go. also, things being crazy at Marvel back then didn't help. they're way more focused now, so it could make the development a little easier.

i wouldn't be surprised if Marvel 4 feels way different because they really eschew all the marvel classics that don't fit the picture anymore
 
Yo Anne is tahichi going to evo? Do you think he could win? I really like his yukari.


I dno much about the game yet who are favorites going into evo?
 
The Marvel side of MvC3 is super strange, because they did sound like they were behind it in a big way, and then just sort of...stopped. My assumption was that someone (*cough*Perlmutter*cough*) didn't like how many characters were in the game that couldn't be used in MCU movies but it was too late to change those aspects of the game. So they simply hung it out to dry.

There was also the problem where they were using voice actors from shows Marvel didn't own or were in the process of cancelling. They used the Earth's Mightiest Heroes (which was a fantastic show, better than the Avengers movies in my opinion) VAs for the Avengers, Spectacular Spider-Man for Spider-Man, etc. Marvel didn't want those voices identified with those characters.

Basically, Marvel vs. Capcom 3 is the story of a bunch of adults being babies.
I get trying to tie properties and characters to movies, books and shows, but VA nitpicking is ridiculous. No way I want Capcom to deal with that again.

I also can't imagine Capcom having enough leeway to act like "babies" in the first place. It seems like they went out of their way to accommodate Marvel even if it was to their detriment.
 
they could just set clearer expectations from the get-go. also, things being crazy at Marvel back then didn't help. they're way more focused now, so it could make the development a little easier.

i wouldn't be surprised if Marvel 4 feels way different because they really eschew all the marvel classics that don't fit the picture anymore

I could see them demanding some big changes. It's completely out of character for Magneto to be zipping around karate kicking people, but damn it's not mahvel without that.
 
Yo Anne is tahichi going to evo? Do you think he could win? I really like his yukari.


I dno much about the game yet who are favorites going into evo?

He is going and he is one of the favorites, but he plays Margaret as much as Yukari in 1.1.
 
There was also the problem where they were using voice actors from shows Marvel didn't own or were in the process of cancelling. They used the Earth's Mightiest Heroes (which was a fantastic show, better than the Avengers movies in my opinion) VAs for the Avengers, Spectacular Spider-Man for Spider-Man, etc. Marvel didn't want those voices identified with those characters.
Shit like this is why Capcom should make a VS All Stars instead.

It's completely out of character for Magneto to be zipping around karate kicking people, but damn it's not mahvel without that.
Fuck I don't want to play a Marvel game where Magneto isn't tri dashing on your dome piece all day.
 
I could see them demanding some big changes. It's completely out of character for Magneto to be zipping around karate kicking people, but damn it's not mahvel without that.
What else can he do besides manipulate metal in people's bodies (something only meant for shows of strength or desperation) or toss stuff at people? Honestly, Capcom does a great job of adding extra cool flair to the characters that Marvel might never show otherwise. I think that is part of what made MvC so popular in the first place. Too bad Marvel doesn't appreciate how important that Japanese touch can be.
 
What else can he do besides manipulate metal in people's bodies (something only meant for shows of strength or desperation) or toss stuff at people? Honestly, Capcom does a great job of adding extra cool flair to the characters that Marvel might never show otherwise. I think that is part of what made MvC so popular in the first place. Too bad Marvel doesn't appreciate how important that Japanese touch can be.

Capcom's interpretations are fucking incredible, honestly. they brought so much life and charm and memorability to the characters. it'd be nice if Marvel let them run with it and do their own thing. It's obvious there's some actual Marvel love and knowledge at Capcom. I imagine at least some of the devs must have dug into the comics pretty hard just doing research and shit.
 
Capcom's interpretations are fucking incredible, honestly. they brought so much life and charm and memorability to the characters. it'd be nice if Marvel let them run with it and do their own thing. It's obvious there's some actual Marvel love and knowledge at Capcom. I imagine at least some of the devs must have dug into the comics pretty hard just doing research and shit.

capcom devs recognize the gold mine that is the marvel universe. plus the animations are so damn lush and flashy. you could see a silhouette of every character in the cast and be able to tell which character is which based on their normals. the amount of detail (sometimes lack thereof with costumes sadly ;_;) is just jaw dropping.

why would that be a sad and harsh reality?

assets being recycled/reused. nothing new, same old thing.

edit:

pls fix your avatar ;_;
 
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