Steam Controller trailer, $50

What do beta steam controller players say about whether or not you can play competitive FPS games successfully against KBM players?

I haven't seen anyone comment on that. However those who have tried it in some FPS games state that it works really good. Now, that remains to be seen if it can help vs competitive play. I'll be putting mine to the test when I get it.
 
Here's a question

My ethernet port is connected with my cable modem. How do I connect my PC to Steam Link if I want to stream over ethernet? I only have one ethernet port.

Just buy a switch, pretty inexpensive and gives you more ports for all your consoles etc.
 
What do beta steam controller players say about whether or not you can play competitive FPS games successfully against KBM players?

There is very little info on the latest prototypes from people spending more than a minute with them. There is only this breakdown from one of the guys that got the latest prototypes last month. He seems very pleased with it - http://devinandrewwhite.com/2015/07/07/everything-you-need-to-know-about-valves-steam-controller/

And here is a video of him playing TF2 - https://www.youtube.com/watch?v=028Sh17EBp8
 
I have a few questions that may have been answered:

1. Is the joystick going to have as much range of movement (ability to move in more than 4/8 directions with the joystick alone) as a console controller joystick in any game, or will it be restricted in some games that don't normally have controller support)

2. Is the left track pad a decent substitute for a D-pad? I can't help but think the controller would have been better off with a D-pad for games that might involve rapidly clicking different directions (maybe 2d games like Terraria).

3. Will I feel like I've lost something by using the Steam controller over an Xbox 360 one?
 
1. Is the joystick going to have as much range of movement (ability to move in more than 4/8 directions with the joystick alone) as a console controller joystick in any game, or will it be restricted in some games that don't normally have controller support)

If a game doesn't support a controller then there's no way that using any controller could give you more than 8 directions.
 
This has probably been covered but :

has it been confirmed they are selling the controller themselves on steam as opposed to only through 3rd party outlets i.e ebgames etc?

Thanks
 
I have a few questions that may have been answered:

1. Is the joystick going to have as much range of movement (ability to move in more than 4/8 directions with the joystick alone) as a console controller joystick in any game, or will it be restricted in some games that don't normally have controller support)

2. Is the left track pad a decent substitute for a D-pad? I can't help but think the controller would have been better off with a D-pad for games that might involve rapidly clicking different directions (maybe 2d games like Terraria).

3. Will I feel like I've lost something by using the Steam controller over an Xbox 360 one?

1. Any game that has controller support and supports analogue movement will also be able to do the same on the Steam Controller. However, if you wanted to use an analogue stick or the left pad for movement in something like System Shock 2, that has no controller support / no support for analogue movement, the best that could be done is that Steam Controller would emulate the keyboard and use WASD and combinations of it to give 8 way movement on either the analogue stick or left pad depending on what you choose - the only thing the game can do since it wasn't programmed to produce analogue movement at all.

2. The creator of Super Meat Boy had no problem playing that (with his typical fast times) or Spelunky, even when doing the heavy twitch type movements, suggesting that the pad behave perfectly well as a dpad. For something like fighting games, I'm not so sure since there isn't much info or people trying it yet.

3. I don't think anyone can answer that for you yet. You obviously lose an analogue stick on the right, but in the end the point of the pads is to be able to offer mouse-like precision / speed / accuracy but also to let you emulate whatever you prefer. You get to choose if you want the controller to emulate an analogue stick, trackball mouse or some other things or even combinations such as edge rotation - and on tap of that you get to customise those at a very fine level to suit your needs / preferences with tons of options, sensitivities etc.

You seemingly gain much more than you lose. Especially when every controller based game will automatically work out of the box with the Steam Controller, and those as well as everything else will be augmented with the ability to crowd-source the best bindings and customise those again should you prefer analogue stick emulation over trackball etc.

This has probably been covered but :

has it been confirmed they are selling the controller themselves on steam as opposed to only through 3rd party outlets i.e ebgames etc?

Thanks

It depends on the country you are in. Steam are selling them both on their store, but also at select retailers depending on your region. Unfortunately though, some of them are doing some odd deals. GAME in the UK force you to get wallet credit at the same time, but if you are ok with that it is cheaper than Steam since postage is free.

They still need to make the controller available in a bunch of countries though, both on Steam and retail. I imagine that will happen over time
 
I sold a Dota 2 item for enough money to get both this controller and the steamlink.

Really fucking tempting.

in the trailer, are they mocking up steam link functionality? That's a box that will basically run steamOS at a level for streaming right?

wasn't sold completely until they showed Cities
 
I'm really having trouble containing my excitement for the controller. I'm sure it will be amazing, and hopefully it can play Oblivion as well as a controller worked in the console version.
 
Alright thanks i wasnt sure because the steam page is just a link to ebgames -_-

I got steam funds just waiting for this + possibly steam link

It might be different for your region (I'm assuming it is because you're saying EBgames and not Gamestop), but here's what I see on Steam right now:

eeuvJFt.jpg
 
I sold a Dota 2 item for enough money to get both this controller and the steamlink.

Really fucking tempting.

in the trailer, are they mocking up steam link functionality? That's a box that will basically run steamOS at a level for streaming right?

wasn't sold completely until they showed Cities

The Steam Link does not exclusively work for Steam OS. It's for any machine that is running Steam.
 
The Steam Link does not exclusively work for Steam OS. It's for any machine that is running Steam.

sorry, I meant the steamlink runs steam OS

i know I can stream my windows PC to it, just asking about it's power.

it's effectively like a chromecast? just a thing with an OS and enough power to deliver the content from another device. Am I wrong in that?

It's irrelevant to the actual goal of "get my content into the other room" i'm just asking because i'm curious
 
sorry, I meant the steamlink runs steam OS

i know I can stream my windows PC to it, just asking about it's power.

it's effectively like a chromecast? just a thing with an OS and enough power to deliver the content from another device. Am I wrong in that?

It's irrelevant to the actual goal of "get my content into the other room" i'm just asking because i'm curious

https://www.reddit.com/r/Steam/comments/38qoha/steam_link_technical_specs/crxhr6z

For legal purposes and to help with approvals from regulatory agencies, we have to lock it down pretty tight; we do not support any kind of modding or custom software/firmware. It's best to think of it as a purpose-built streaming client, as opposed to a device with specific hardware specs. But if you're just curious, it's a smartphone-like ARMv7 processor with dedicated h.264 video decoding circuitry, running a custom Linux kernel and a Valve-developed software stack.

I don't know what the UI is going to look like (might be BPM), but yes, it's built for streaming and should perform well, though a lot depends on your network of course. On its store page they recommend wired connections.
 
I'm waiting for some real-world impressions on the thing, but I'm wondering if it will be a good replacement for using a DS4 so one doesn't have to mess with wrapper software (particularly since I think DS4Windows still has issues under Win10).

Still not sure how I feel out the trackpads versus actual sticks though.
 
Right?

Valve's given these controllers to the wrong damn people. I'd be making multiple videos a day testing this thing out.

Eh, I don't think their primary aim when sending these controllers out is coverage, they want games with Steam controller pre-sets made available by the developers by the launch.
 
can you play dota with this controller? ill buy it in a instant if playing dota is feasible, are there any videos?

You can, but not on a competitive level, even Valve have acknowledged this. Also, the more abilities the heroes has the harder it will get.

there are some vids and impressions with the old model

https://www.youtube.com/watch?v=LuR-0gNZLMw
https://www.youtube.com/watch?v=5in2gmMrPU8
https://www.reddit.com/r/DotA2/comments/1ygvq6/im_the_ps3_controller_guy_thanks_to_the_exposure/
 
You can, but not on a competitive level, even Valve have acknowledged this. Also, the more abilities the heroes has the harder it will get.

there are some vids and impressions with the old model

https://www.youtube.com/watch?v=LuR-0gNZLMw
https://www.youtube.com/watch?v=5in2gmMrPU8
https://www.reddit.com/r/DotA2/comments/1ygvq6/im_the_ps3_controller_guy_thanks_to_the_exposure/

thanks!

it looks like quite a chore to play it with the controller, i dont play at the competitive level anymore so i was hoping at the very least it would play decently for casual play (against bots)


I'd wait for impressions of the final controller, particularly when there are more customisations than before and later on there will be some crowd-sourced solutions that might be helpful.

I'm pretty sure I remember an interview, perhaps the Geoff Keighley one, where they said they had a bunch of UI work to do for Dota 2 to help the Steam Controller, which makes sense when it is pretty intense with its keybindings and mouse usage.

ah, i guess that makes sense.
 
can you play dota with this controller? ill buy it in a instant if playing dota is feasible, are there any videos?

You can, but not on a competitive level, even Valve have acknowledged this. Also, the more abilities the heroes has the harder it will get.

there are some vids and impressions with the old model

https://www.youtube.com/watch?v=LuR-0gNZLMw
https://www.youtube.com/watch?v=5in2gmMrPU8
https://www.reddit.com/r/DotA2/comments/1ygvq6/im_the_ps3_controller_guy_thanks_to_the_exposure/

thanks!

it looks like quite a chore to play it with the controller, i dont play at the competitive level anymore so i was hoping at the very least it would play decently for casual play (against bots)

I'd wait for impressions of the final controller, particularly when there are more customisations than before and later on there will be some crowd-sourced solutions that might be helpful.

I'm pretty sure I remember an interview, perhaps the Geoff Keighley one, where they said they had a bunch of UI work to do for Dota 2 to help the Steam Controller, which makes sense when it is pretty intense with its keybindings and mouse usage.
 
I looked at the transcript of that, and didn't find anything like that. This is the only time they're talking about the UI

So at Valve we are pretty comfortable but thinking about things in multiple ways, so there are two other ways to think about what we're doing on the hardware side. One way to think of it is any time you're designing something it's the range of the stack you can actually change. So simple way of think of it is if you're designing the interface to Dota, you can do one thing, but if you're designing the interface to Dota and you're designing a keyboard and mouse at the same time, you're probably going to be able to make better and more interesting choices.
 
Supernorn (Starbound)

http://facepunch.com/showthread.php?t=1446262&p=48456075&viewfull=1#post48456075

I know you guys are going to have a bunch of questions so:

1) I'm having a bunch of fun with it!
2) Yes, the trackpads are very good.
3) The controller is highly customisable and you can assign/reassign every single input.
4) I've played it with first person shooters and platformers so far.
5) I am fairly confident I could play PC games with it from my couch.
6) If you have tiny, tiny, childlike hands you might have trouble reaching some of the buttons.
7) It runs on two AA batteries and they each slide into the handles of the controller.
 
How good is it with racing sims?
(The xbox360 stick is not precice enough for steering, and I don't want to mount/unmount a wheel all the time.)
 
Maybe Valve will release a smaller version intended for all small-handed folk? Otherwise, finger extensions might be an investment worth looking into. Also useful for other walks of life, like pickpocketing.

Officially licensed controllers of varying sizes make too much sense. Not sure why The Big 3 haven't gotten on board this train (though I suppose The Duke/S was one of the first examples of this, though not by design)
 
Really? I'd understand not playing non-controller games, but will this really add much benefit to games which have been optimised for a 360 controller?

I think it might, yes. In the Witcher 3 we could benefit from the left analog stick for movement like a traditional controller and at the same time have a better input method to control the crossbow.
 
It depends on the country you are in. Steam are selling them both on their store, but also at select retailers depending on your region. Unfortunately though, some of them are doing some odd deals. GAME in the UK force you to get wallet credit at the same time, but if you are ok with that it is cheaper than Steam since postage is free.

They still need to make the controller available in a bunch of countries though, both on Steam and retail. I imagine that will happen over time

Yep, had to order mine from Gamestop to get it in Ireland.

I took a shower afterwards.
 
Really? I'd understand not playing non-controller games, but will this really add much benefit to games which have been optimised for a 360 controller?

No, but it doesn't really make a difference for me anyway. I'd actually have to go out of my way to play controller games so I actually just have to keep playing dota or whatever till this thing gets here. I'm just looking forward to finally getting a new input method to try out. Finally something different
 
Hmmm, number 6 worries me.

Me, too. I have very short fingers.

Officially licensed controllers of varying sizes make too much sense. Not sure why The Big 3 haven't gotten on board this train (though I suppose The Duke/S was one of the first examples of this, though not by design)

It just seems so obvious really. But the only smaller controllers are third-party and usually bad quality.
 
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