Crossing Eden
Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Dude just got fucked up by Eli. Lol.
I'm quite aware that the player is supposed to believe they're playing as Big Boss with the Medic revelation coming as a surprise, but there are ways to do it that work better than others. The Sixth Sense handled this kind of ending twist masterfully and caught the overwhelming majority of audiences off guard while still establishing proper characterization and breadcrumbs along the way to support it.
From what I've experienced so far, there are a few superficial breadcrumbs, but nothing that comes close to explaining how the Medic character was so tight with Big Boss - more than Ocelot, MIller, or any other named character - that he should have been able to literally become Big Boss in everything from skill set to charisma to speech.
At this point we're having a back and forth over an offhanded parenthetical throwaway idea that's tangential to the original point I was making; however, which was about how Kojima's narratives often suffer as a result of his exclusive focus on themes. Though this does tie into my point about his frequent repurposing of characters with drastically altered personalities to fit whatever theme he's focusing on at the moment (which seems to have happened with every major game after 3).
Why are you in a spoiler thread specifically about discussing spoilers in advance of the game's release, then? Not to mention a lot of us already are playing the game and discussing it as we go along.
Why are you in a spoiler thread specifically about discussing spoilers in advance of the game's release, then?
The story beats are just so underwhelming. You have "Big Boss" meeting Liquid Snake for the first time and there's like 4 lines of dialogue.
The story beats are just so underwhelming. You have "Big Boss" meeting Liquid Snake for the first time and there's like 4 lines of dialogue.
Lmfao, who specifically wrote Skullface's dialogue man? Wtf. That's has to be added to the archive of ridiculously bad video game dialogue.
This is how I feel every time I come across a story scene in these streams. Haven't been impressed by a single cutscene or conversation so far, and I've watched far too much. Kojima went so extreme with the minimalist style that it feels sterile and flat. There's all this movement in the way it's filmed and lots of dramatic zooms and pans, but the delivery is clinical to a fault.
http://webmshare.com/play/1L7Xg
lmao.
Such a lust for revenge.....WHOOOOOOOOOO?????
& stream
http://cybergame.tv/kennnethbr
Come on, the delivery and the scene of him being carried away is still ridiculous.Again, taken out of context. That little clip follows not too long after the reveal that the Fire Demon is actually Volgin, whose lust for revenge kept him alive to be experimented on and "feeded the flames of revenge".
That's what Skull Face is referring to. It didn't sound half as embarrassing when I played it.
I always agree with you when I see your posts but I hope you're wrong here lol
Again, taken out of context. That little clip follows not too long after the reveal that the Fire Demon is actually Volgin, whose lust for revenge kept him alive to be experimented on and "feeded the flames of revenge".
That's what Skull Face is referring to. It didn't sound half as embarrassing when I played it.
http://webmshare.com/play/1L7Xg
lmao.
Such a lust for revenge.....WHOOOOOOOOOO?????
& stream
http://cybergame.tv/kennnethbr
You're guilty of the same thing then. You're basing your opinion off the fact that you already know that you play as someone else other than the real Big Boss. Remember, you're to believe you are Big Boss at the beginning of TPP. The signs pointed to the medic being Ishmael... it's what you're supposed to believe to draw suspicion away from the opposite being true. The more you develop the medic character, the more personally identifiable he becomes, and the twist loses it's effectiveness, imo.
Anyways, we'll have to wait until the game is out for a while and the community as a whole has time to really dig into the ideas presented and whether they were handled properly or not.
Any way to view that on an iPad?
Again, taken out of context. That little clip follows not too long after the reveal that the Fire Demon is actually Volgin, whose lust for revenge kept him alive to be experimented on and "feeded the flames of revenge".
That's what Skull Face is referring to. It didn't sound half as embarrassing when I played it.
The one thing i'm definitely not used to is that a good amount of themain missions that don't have any actual cutscenes whatsoever. That definitely will take some getting used to.To be clear I'm not judging the entire experience. I haven't seen everything, just commenting that the scene between Rugrat Liquid and Venom is not the first time I've been completely underwhelmed by the narrative presentation in this game. I'm still picking it up because the stealth sandbox is insane, but the narrative delivery is really not doing it for me.
I've been making sure to watch the game chronologically as much as possible. (The two were really consistent in that regard). If that website worked for me i'd probably be watching that to get the full context of the scene.Sure, but that's not the point. You're all setting yourself up to dislike the game by experiencing it for the first time in a way like this. You're not playing it. And, to top it all off, you're watching portions of it out of context.
Metal Gear is perhaps the franchise least suited for such a first-time experience, yet you're all doing it, whilst thinking it allows you fair judgment on its quality.
It's more ridiculous than the most ham-fisted delivery will ever be.
Huh? You can use Volgin now as a buddy?
Sure, but that's not the point. You're all setting yourself up to dislike the game by experiencing it for the first time in a way like this. You're not playing it. And, to top it all off, you're watching portions of it out of context.
Metal Gear is perhaps the franchise least suited for such a first-time experience, yet you're all doing it, whilst thinking it allows you fair judgment on its quality.
It's more ridiculous than the most ham-fisted delivery will ever be.
Oh Naughty NAUGHTY Quiet.
... wat
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Sure, but that's not the point. You're all setting yourself up to dislike the game by experiencing it for the first time in a way like this. You're not playing it. And, to top it all off, you're watching portions of it out of context.
Metal Gear is perhaps the franchise least suited for such a first-time experience, yet you're all doing it, whilst thinking it allows you fair judgment on its quality.
It's more ridiculous than the most ham-fisted delivery will ever be.
Context?... wat
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Turn this spoiler thread back into a spoiler thread, or multiple people here are going to be missing the launch of the game.
Context?
Context?
Aware, was just asking for the context of that specific scene.Pre-emptive mod quote
Not allergic, quite the opposite really, she seems to enjoy water.It was raining and Quiet was playing with water, getting basically naked. Kojima made sure to make it look like a porn with her movements.
Big Boss sees her and they start to play together like kids.
Wasn't she "allergic" to water?
Aware, was just asking for the context of that specific scene.
Don't pretend the MGS series never had it's share of cheesy/bad lines.
"We've managed to avoid drowning."
A weapon to surpass Metal Gear.