Mission 44
A shining light. Even in death.
Expecting it didnt stop it from hitting hard.
The men saluting you in the basement of the quarantine ward put a little lump in my throat.
Mission 44
A shining light. Even in death.
Expecting it didnt stop it from hitting hard.
Only MGS2 and this one have the 'enter your name' thing in it right?
._.
Yeah, I'm done.
I'm going to appreciate the games on their individual merits but the canon means nothing to me, anymore.
Yes, if I recall correctly.
Yeah, I'm done.
I'm going to appreciate the games on their individual merits but the canon means nothing to me, anymore.
To be fair every game has fucked with the canon significantly.
Yep, same. And I don't know about you but I'll pretend MGSV is a spin-off, I don' care.
Significantly? Can you provide some good examples?
Yep, same. And I don't know about you but I'll pretend MGSV is a spin-off, I don' care.
MGS retcons~
Man you know it's fucked when 'retcon' gets its own page in a wikia. And it's a lengthy page. It's obvious Kojima doesn't treat his series as a bible, it's weird that fans do.
Stupid question time. I developed a new rifle for Quiet, but for some reason I cannot equip it when I go to the load-out screen. Anyone have any ideas?
I wouldn't call most of those "retcons", but "expansions" instead.
Customize -> Buddy Equipment from the Idroid.
Then why isn't MGSV considered an 'expansion'? We don't know shit about what or why happened in MG1 or MG2 other than that's where BB is killed twice by Solid Snake, and that they were mercenary nations of sorts.
MGSV provides a reason for SS to kill BB twice, and it provides info as how BB was able to build two infrastructures in two relatively different locations in a short amount of time.
There's so many obvious clues why Venom Snake isn't the real Big Boss. To add to that list could have been Kojima's decision to use Sutherland instead of Hayter as the Snake's voice char.
I consider it as such, personally.
Also, Big Boss didn't die in the original. Even in the original script he was clearly stated to have survived. He even sends you a message at the very end. I don't know where this "Snake killed Big Boss in Outer Heaven" nonsense comes from.
So anyone can tell me ifHayter is in or not? I still need to make a thread if he is not for TeamA.
I'd be warmer to the twist of Phantom Ganon handled was the BB in both MG1 and MG2, and Big Boss was the commander of FOXHOUND. That would at least explain something.
Trying to outdo the faux you by doing the bigger, more evil shit is just dumb. There's no reason to have them be seperate, it doesn't help the narrative one iota.
Either don't do it, or say the imposter 'killed BB', who was then comatose until MGS4. Heck, that would have been cool to play. This doesn't do anything to explain any of the actions of the characters, it just convolutes everything.
Then why isn't MGSV considered an 'expansion'?
I think I'll be turning the ending over in my head for a bit.
I sort of agree with the people who think the ending might have been changed or rushed. Maybe because the final scene in the mirror with Big Boss where he says "you are me and I am you, thank you friend" or whatever, it really felt like Kojima was talking to Metal Gear fans.
In my opinion, because it changes some key concepts of the saga hat we've known for almost 30 years, things that had deep consequences. Most of the faccts in that wiki are details, like Miller's design or side twists we can all live with, I mean who cares if Raikov survived or not the encounter with Naked Snake? Some are indeed "expansion" as Ishida says, like Sigint being Anderson, but we're talking about Big Boss's legend here.
are we expected to believe that a medic who was in a coma for 9 years is suddenly a baddass soldier so good that people will mistake him for big boss, the true legendary soldier.
are we expected to believe that a medic who was in a coma for 9 years is suddenly a baddass soldier so good that people will mistake him for big boss, the true legendary soldier.
are we expected to believe that a medic who was in a coma for 9 years is suddenly a baddass soldier so good that people will mistake him for big boss, the true legendary soldier.
One other question for the thread. Did anyone figure out what causes Quiet to leave and if you get her back? My bond rating with her is near 90 right now I think.
Only finished the game an hour ago but I'm pretty sure she's not coming back but supposedly there's an obscure way to make her never leave.
Killing Skullface is the basic ending.Hang on, the mystical True Ending was the mirror scene? I got that without trying. What on earth is the basic ending then?
The part about us having to replay missions to continue the story is compelling evidence for that. That and how much work went into mission 51 before they scrapped it. THAT much work doesn't usually go into content on the cutting room floor. It seems like it would've been it's own unique mission area as well, not seen anywhere else in the game.Sounds like a lot was cut and rushed out.
I agree with Kaz , should have killed him right there and then.
https://www.youtube.com/watch?v=VsMJH8oHUgo
MGS should've went the FF or Elders Scroll route. Disparate characters and even universes.
Creating a huge interconnected narrative across 9 games was bound to have problems.
I would say it builds on that. Like, it builds on the themes of MGS2/MGS4 that a Legend has outgrown a person, that a person can be made to fit the legend. This is the culmination of that. Or, the progenitor of that. Yes, Big Boss brought into his own legend and really thought he could create a nation of soldiers. If the series changed Big Bosses characterization from being complete evil, than that happened in MGS4 with BB accepting Snake as a man. (In fact, before that the other instance of BB we saw in MGS3, and he was portrayed as a compassionate soldier who wasn't a bad guy.).
(LMAO)hypnotherapy and 10 days of training by Ocelot while travelling.
Bb said he would eventually kill Quiet himself, yet nothing comes of it. Logically, she has the same parasite as Eli, so she is as much of a threat. BB would have to kill her. You can't have that dramatic part where BB says he's the one who will pull the trigger and then it never happening.
Sounds like a lot was cut and rushed out.
I feel like there is something that changed with Kojima's writing post-3.
I don't want to be all "Oh, it's all because there was this other writer," because those sorts of fan theories trying to simplify years of writing down into discrete little variables is always more mythology than reality.
But... there is something odd. 1-3 had lots of dumb, poorly handled stuff, lots of goofy sexy fanservice, lots of muddled narrative that just distracted from what Kojima was trying to say. Just getting that out there now. But it also felt like they handled their themes more... naturally. Characters and plot threads always followed along the given theme of each game, sometimes in your face, sometimes indirectly. Plot twists almost always had a connection to the themes or to some kind of message to the player. There was fanservice, but the characters always felt like adults.
Then, something changed. The supposed themes either became irrelevant (what does MGS4 really have to do with "sense," other than the sense ring and soldiers having emotional states?) or even more in your face (get it? OLD snake is OLD and things have to END! PAZ, PACIFICA, PEACE WALKER, DETERRENCE, PEACE PEACE PEACE PEACE!!!! REVEEEEEEEEEENGE!). Take how nearly everybody in MGS1 happens to have a backstory related to their family, ethnicity, or blood but doesn't feel the need to say "DNA" or "genes" every other word, and compare that to "characters in Peace Walker spend 30 minutes talking about their views on nuclear deterrence or literally have 'peace' or 'hot/cold' for a name."
Plot twists seemed to be less about the themes and messages and more about taking the series lore at face value by adding more WHAT A TWIST!s to it (The Patriots were the MGS3 people! Big Boss is alive! There was a Boss AI! Paz was a double agent! It was a fake Big Boss at Outer Heaven!). EVA betraying Snake and The Boss choosing to die not only matched the theme about "the times," it also was Kojima subtly subverting the idea of playing as the legendary Big Boss by showing you that the mission that made him a legend was built on a massive lie, involved him being fooled right up til the very end, and emotionally destroyed him, all of which is important to his character development. Now he subverts that idea by, uh, having it literally be a fake Big Boss who just happened to be available and was conveniently brainwashed and modified to look, sound, and act like the real one.
Fanservice took an oddly... fetishistic turn. Meryl being 18 to Snake's 33 and all is weird, and there were tons of things like pinup posters or EVA flirting with BB by showing off her body... but that all seems light years ahead of what came after. Naomi(!?) showing off her cleavage, jiggling Rose's boobs with Sixaxis, B&Bs writhing around while you take photos (bonus: they're all mentally unstable!!!), staring at Paz's underwear and her tapes about Strangelove molesting her and unlocking underwear and bikini outfits for the girls at MSF, the camera work with Quiet. Actually, speaking of that, it's really weird that there's this constant thing of strong women falling in love with awkward nerds (Meryl x Johnny, Naomi x Otacon, Strangelove x Huey), and superpowerful supermodels who suddenly have child-like mental states (B&Bs, Quiet).
I dunno. There's elements of this stuff in the first three games, and it's not like the post-3 games have totally abandoned each of those things... they still show up to a certain extent. But it's just something I've noticed.
I agree with Kaz , should have killed him right there and then.
https://www.youtube.com/watch?v=VsMJH8oHUgo
Holy shit, I just listened to a tape from Codetalker that explained the origins of the parasite.
It's basically from The End from MGS3, he found parasites in The Fear and The Pain as well.