Am I the only MGS fan that thinks the amount of story in the game is more than adequate?
After just about every main mission they bleed in more info about what's going on with Cipher. I feel like it's plenty, but they just do most of the story on the bookends of missions and over the radio while you're playing. Sure there aren't as many cut scenes but I think this is a good way of handling it. Think about some of the cutscenes in MGS4, they were just massive information dumps from a few specific characters while you sat there and listened while they panned some imagery on screen, or entire 1 hour conversations key to the plot were delivered over Codec in the middle of a boss battle in MGS2.
Also, we have to think that generally they're going to keep the amount of story the same, but now they have to spread it over gameplay that's significantly bigger than the olders MGS games. On average MGS 1-4 took me about 13 hours a piece to complete, which 1/3-1-2 of that time being cut scenes and codec calls. So really about 6 or 7 hours of game play for each first run. I'm a little under half way through the story missions and I'm already hitting 30 hours.