bananafactory
Banned
How do I construct an FOB?? The game has made like 0 mention of it aside from telling me I need one to send my combat unit on more missions
Did a few side-ops with Quiet, which consisted of her killing literally everything that moved while I completed objectives.
I think this is the start of a beautiful partnership.
Did a few side-ops with Quiet, which consisted of her killing literally everything that moved while I completed objectives.
I think this is the start of a beautiful partnership.
I mentioned this yesterday, but one of the most annoying things about this game are the beginning intros to a mission. They spoil the damn game for you... I don't want to see "Starring Skullface" or "Starring Important Character X" is going to make an appearance.
I have no idea why they would do something so dumb like that.
Reposting not long after I saw it, only because this needs to get out there:
https://youtu.be/gF8I3yaeueE
I mentioned this yesterday, but one of the most annoying things about this game are the beginning intros to a mission. They spoil the damn game for you... I don't want to see "Starring Skullface" or "Starring Important Character X" is going to make an appearance.
I have no idea why they would do something so dumb like that.
How in the hell are you supposed to find out the other mission objectives?
Supply drop, that is how I did it.Question about a certain sniper everyone knows about but spoilering anyways, it's the first time you meet her:If I take her down with a normal sniper rifle (deplete her red health) will she be recruitable still or will she just be dead?
I can't believe I'm back here, again, with the same fucking complaint, but here goes:
THE SKULLS ARE THE FUCKING WORST MGS ENCOUNTER OF THE SERIES. There, I said it.
Every encounter with them is the most infuriating thing this game has to offer. I'm now just finding Code Talker and am trying to escape, the chopper's down, and I have to kill these fucks. Only they're faster than the speed of light and no matter how many rockets I hit them with, they don't die. I don't get how something like this gets passed off as "fun".
Holy shit I'm frustrated.
/endrant
Any. Tips. Please?
I can't believe I'm back here, again, with the same fucking complaint, but here goes:
THE SKULLS ARE THE FUCKING WORST MGS ENCOUNTER OF THE SERIES. There, I said it.
Every encounter with them is the most infuriating thing this game has to offer. I'm now just finding Code Talker and am trying to escape, the chopper's down, and I have to kill these fucks. Only they're faster than the speed of light and no matter how many rockets I hit them with, they don't die. I don't get how something like this gets passed off as "fun".
Holy shit I'm frustrated.
/endrant
Any. Tips. Please?
Am I wrong in thinking that BB can fulton himself out instead of calling in the chopper?
Trying to save some GMP.
Is there a way to automatically resupply all my ammo and stuff outside the missions?
Is there a way to automatically resupply all my ammo and stuff outside the missions?
Firstly, make sure you have the correct gear. Battle dress if you have it, rockets, everything like that.
Secondly, keep running and put distance between yourself and them.
If they try to melee you, you have a small window to counter them and deal damage to them.
They are grim fights though, there's not a single SKULLS encounter I enjoyed.
D-Walker. It's basically a mini metal gear so remember to use it for what it's best at.
When you fulton a container just get on top and it will bring you back to MB.
JJJJEEEEESSSSUUUUUSSSSSS, it's awful on 360.
20fps average, awful shimmering effects and pop-in, long loading times, etc.
Thank God last generation is on it's last leg.
Back to PS4, trading this in tomorrow.
I hate them too.I can't believe I'm back here, again, with the same fucking complaint, but here goes:
THE SKULLS ARE THE FUCKING WORST MGS ENCOUNTER OF THE SERIES. There, I said it.
Every encounter with them is the most infuriating thing this game has to offer. I'm now just finding Code Talker and am trying to escape, the chopper's down, and I have to kill these fucks. Only they're faster than the speed of light and no matter how many rockets I hit them with, they don't die. I don't get how something like this gets passed off as "fun".
Holy shit I'm frustrated.
/endrant
Any. Tips. Please?
When you fulton a container just get on top and it will bring you back to MB.
yet as soon as I get to, brick fucking wall. Every time.these guys
Finally complete the first "Extract Wandering Soldier" mission...Fulton failed. Awesome
I read sumit saying the zoo platform only becomes visitable after mission 25. But I can't verify that myself.Miller just said something about no room for the rescue animals so they're being housed at MB and said something about visiting them, but I missed that part. Where would they be?
Restart Checkpoint?
I have a feeling a lot of shit went down between the developer and publisher during this game's development, some things just doesn't seem right.
Haven't had time to play this yet, but to the people who have played both this and The Witcher 3.
Which would consider better?
I didn't even think of that...I feel dumb.
I don't even pay attention to the words on the screen when those intros pop up.
When you fulton a container just get on top and it will bring you back to MB.
I can't believe I'm back here, again, with the same fucking complaint, but here goes:
THE SKULLS ARE THE FUCKING WORST MGS ENCOUNTER OF THE SERIES. There, I said it.
Every encounter with them is the most infuriating thing this game has to offer. I'm now just finding Code Talker and am trying to escape, the chopper's down, and I have to kill these fucks. Only they're faster than the speed of light and no matter how many rockets I hit them with, they don't die. I don't get how something like this gets passed off as "fun".
Holy shit I'm frustrated.
/endrant
Any. Tips. Please?
What on earth possessed you to buy this on 360 anyway?