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SPOILER: Spoiler Metal Gear Solid V (TPS) Spoiler Thread (Contains Spoilers, Thanos).

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An interesting note, in the final timeline, it says "2008; The President of the United States publicly pledges to close the detention facility at Guantanmo Bay". Kinda makes you wonder if the idea of playing new missions in Camp Omega was tied to this, that it wouldn't be back in GZ' days but at some point in the future. That would be a rather taboo subject.
 
I enjoyed the twist, just ploughing through some side ops while listening to the final tapes.... Just about to hit a sleeping shot on someone and I pause as Cipher mentions there;s 9 different Paz's, explaining the one on the ship. Come on.

Pretty sure Zero meant that there were 8 or 9 different potential agents he interviewed for the Peace Walker job before getting to Paz. He pretended to insinuate that when they didn't measure up to his expectations he killed them. A way t to gauge Paz's reaction. Not only did she not flinch in her conviction but she actually detected he was telling a lie. So she got the job.
 
The thing that most bothers me about the twist is that Mission 43 was so goddamned powerful -- here's this incredible scene in which you, as Big Boss, have to murder your own damn soldiers in cold blood. Their names even pop up as you do the deed to remind you that you actually went out and recruited these people. It felt like the culmination of a series of terrible revenge-driven decisions made by BB/Ocelot/Miller that really show how and why they fell into the darkness and wound up doing so many horrible things. I was hoping the game would end after that mission, maybe seguing into the events of Metal Gear and showing Big Boss's perspective on things.

But nope, instead you have to do more filler and then repeat the whole tutorial just to find out that you weren't even playing as Big Boss. Turns out the real Big Boss was just hiding for a while and then became a villain for no reason. What a boring twist.

Yep, I think the writers or developers forgot half-way through the game that you're not actually Big Boss.
 
Kojima pulling off a heavy rain to do the twist where he alters the way the events were presented to us and he is so into making players repeat the game's already filler missions to make up for chapter 2 that he makes you play even the stupid tedious prologue twice lol.

Yes the gameplay is fantastic and gives you a lot of options but so what? that's no excuse for fillers and repeats of fillers.
 
I was satisfied the moment I saw the tape telling Venom about Solid Snake and Outer Heaven, but now we have more information to make sense of Big Boss being killed in the MSX games. It's crazy nonsense but I'm okay with that.
 
An interesting note, in the final timeline, it says "2008; The President of the United States publicly pledges to close the detention facility at Guantanmo Bay". Kinda makes you wonder if the idea of playing new missions in Camp Omega was tied to this, that it wouldn't be back in GZ' days but at some point in the future. That would be a rather taboo subject.

It is just more President James Johnson lore. He is elected in 2008 instead of Obama.

GPNBUt7.jpg


Obama ran on a platform partly of closing Guantanamo Bay. However, as of today there are still over 100 detainees. Kojima was just referencing that.
 
I know Kojima referenced Obama's pledge, that's not the point. JJ makes this pledge a year before the events of Big Shell, that's the point. MGS2 is about terrorists.
 
Kojima pulling off a heavy rain to do the twist where he alters the way the events were presented to us and he is so into making players repeat the game's already filler missions to make up for chapter 2 that he makes you play even the stupid tedious prologue twice lol.

Yes the gameplay is fantastic and gives you a lot of options but so what? that's no excuse for fillers and repeats of fillers.

That's my only major negative with the game. It's the same thing that plagued PW as well.

So if the next game we do get is the Metal Gear reboot, how do we think they'll do it? Redo the story of Big Boss, Solid Snake etc or go with completely new protagonists and the only real connection being the Metal Gears themselves?

It isn't even worth it. What made MGS games unique were their cinematic touch, little insane details that nobody would give a shit about but kojima and how it fuses many themes and topics with over the top insanity. Kojima always wanted someone younger to make MGS but he has yet to find someone that could. Everytime he's the one that steps in eventually. I don't know why now Konami think they can do it without Kojima lol.
 
So if the next game we do get is the Metal Gear reboot, how do we think they'll do it? Redo the story of Big Boss, Solid Snake etc or go with completely new protagonists and the only real connection being the Metal Gears themselves?
 
So if the next game we do get is the Metal Gear reboot, how do we think they'll do it? Redo the story of Big Boss, Solid Snake etc or go with completely new protagonists and the only real connection being the Metal Gears themselves?
i think they should just get new protags/scenarios for a clean break. keep some conventions though. i could see any new protagonist keeping the codename 'snake'

nobody who'll be left at konami will be ambitious enough to do it, but i want to see mgsv's gameplay applied to a single huge environment, like a country. imagine the play area as a circle, where you're free to approach from any direction with the goal of getting to the middle.
 
For everyone thinking it was Venom who created Outer Heaven.

The timeline explicitly creates a difference between BB and Venom. It clearly sys Big Boss and Big Boss's Phantom.

The ending timeline tells us that BB (not Venom) created OH, it then says Solid Snake was sent to OH and killed BB's phantom (Venom), so we can assume that Big Boss gave Venom OH to command while Big Boss was off commanding Foxhound. For reasons unknown Big Boss sends Solid Snake to OH to kill Venom. The quote from the guide tries to Spin it like Solid was a patriot tool and his CO(BB) was an AI telling him what to do.

The problem I have with this is, when BB rejoins Foxhound he basically rejoins Cipher/The Patriots, at that point in time, Cipher controlled the U.S. Government as well as its army.
As we know, Foxhound was at that time an elite U.S. Military unit. So by BB sending Solid to kill Venom, Solid WAS basically just acting under Ciphers control because it would have been ciphers priority to make BB send his men to stop a nation which they have no control.

The guide also mentions that the dialogue in MG1 should not be considered canon, originally in MG1 BB sends Gray Fox to infiltrate OH in order to create a ruse, after which he sends Solid thinking he would fail.
Through out MG1 BB sees that Solid was successfully infiltrating OH and tried to create traps for him, at one point even telling him to abort the mission. BB knew full well he'd be found out so he tried his hardest to stop Solid.

This in my opinion is the stuff we should not consider canon, we should consider canon the fact BB sends Solid to kill Venom still knowing full well he'd be blamed for OH and would have to go back into hiding. What I'm starting to think is, did BB rejoin the Cipher/ the patriots so he could build his Zanzibar nation thing (lol) and use their money to do so?

Also when Kaz and BB fell out he swore he'd use Venom and Solid to take BB down? How did he end up With Solid and the real BB again lmao.
 
Ugh... uuuugh... Just finished V...

I want to like it, but ultimately I feel very disappointed. I think what bothers me most about the ending is the fact that there "are/were" 2 Big Boss's. Which neither emphasizes nor completely destroys the Legend of Big Boss, but completely deflates it in a really (personally) disappointing manner.

I'm also very disappointed that there was basically no transformation to a more "evil" BB, which considering all the "We're already Demons"-talk in the game and promo+trailers makes me feel kinda cheated by the game / Kojima.

Also its a shame Skull Face was killed off so soon, because damn! What an awesome character he is, definitely my favorite out of V and probably my favorite villain out of the whole series
(together with Solidus)
.


All in all I'm still feeling very mixed about the story in the game but what almost redeems it for me are the cassettes (especially the ones with Zero), although I guess those fall more into the lore and not the story category...

Anyway my opinion on Kojima is still the same in that I think while he can be an excellent story teller at times, the majority of it though his writing feels mediocre, which is so disappointing because the stories behind the mediocre writing are often some of the best in any medium.


Edit: rewatching MGS4s ending, now thats how you make an awesome ending.
 
I'd just be happy if they remade every Metal Gear game all over again but with the controls and systems from Phantom Pain. I've always loved the Metal Gear story and world but always felt like I was fighting against the controls. This was the first time I felt like a complete stealthy bastard.

Of course thats just me, I'm sure most would prefer Kojima to carry on with the series or if we cant have that then the reboot.
 
For everyone thinking it was Venom who created Outer Heaven.

The timeline explicitly creates a difference between BB and Venom. It clearly sys Big Boss and Big Boss's Phantom.

The ending timeline tells us that BB (not Venom) created OH, it then says Solid Snake was sent to OH and killed BB's phantom (Venom), so we can assume that Big Boss gave Venom OH to command while Big Boss was off commanding Foxhound. For reasons unknown Big Boss sends Solid Snake to OH to kill Venom. The quote from the guide tries to Spin it like Solid was a patriot tool and his CO(BB) was an AI telling him what to do.

The problem I have with this is, when BB rejoins Foxhound he basically rejoins Cipher/The Patriots, at that point in time, Cipher controlled the U.S. Government as well as its army.
As we know, Foxhound was at that time an elite U.S. Military unit. So by BB sending Solid to kill Venom, Solid WAS basically just acting under Ciphers control because it would have been ciphers priority to make BB send his men to stop a nation which they have no control.

The guide also mentions that the dialogue in MG1 should not be considered canon, originally in MG1 BB sends Gray Fox to infiltrate OH in order to create a ruse, after which he sends Solid thinking he would fail.
Through out MG1 BB sees that Solid was successfully infiltrating OH and tried to create traps for him, at one point even telling him to abort the mission. BB knew full well he'd be found out so he tried his hardest to stop Solid.

This in my opinion is the stuff we should not consider canon, we should consider canon the fact BB sends Solid to kill Venom still knowing full well he'd be blamed for OH and would have to go back into hiding. What I'm starting to think is, did BB rejoin the Cipher/ the patriots so he could build his Zanzibar nation thing (lol) and use their money to do so?

Also when Kaz and BB fell out he swore he'd use Venom and Solid to take BB down? How did he end up With Solid and the real BB again lmao.

Kaz goes back and probably acts like he's still supporting Big Boss. Ocelot says he's going with Venom from here on out. He might tell BB about Kaz's intentions, but so what? Kaz says he'll use V, so presumably he also keeps influencing him somehow to screw up BB's Outer Heaven plans. This culminates in BB (or an AI) sending Snake to take down OH, and eventually Miller direct Snake to take down the real BB at Zanzibar.
 
Trying to do Metallic Archaea on extreme, and extracting the skulls because it a mission requirement.

Could really use Quiet with her tranq gun, but nope. All the other buddies die easy.


Again, such shitty game design removing the character with no replacement for the gameplay abilties.
 
Edit: rewatching MGS4s ending, now thats how you make an awesome ending.

That's why after MGS4 ended, all the other games are just cherry on tops for me. I'm just glad that we got an interesting MGS game story wise with sublime gameplay after the average PW.

Trying to do Metallic Archaea on extreme, and extracting the skulls because it a mission requirement.

Could really use Quiet with her tranq gun, but nope. All the other buddies die easy.


Again, such shitty game design removing the character with no replacement for the gameplay abilties.

I keep hearing about using the sniper and being on the roof the easiest way to deal with them.
 
Found this Quiet mission and that was a mixed bag game play wise. Some of the encounter design in the scripted missions is sorely lacking. Good ending for her character arc although it was completely undermined by her swinging DOA tit physics.
 
Is what I'm doing, but a full set of tranq ammo barely dents their stamina, could really use Quiet infinitely firing shots at them.

If it makes you feel any better I did the mission before knowing I'd never have Quiet again so, yeah. Time to form the legit club of finishing the hard missions without Quiet.
 
Kaz goes back and probably acts like he's still supporting Big Boss. Ocelot says he's going with Venom from here on out. He might tell BB about Kaz's intentions, but so what? Kaz says he'll use V, so presumably he also keeps influencing him somehow to screw up BB's Outer Heaven plans. This culminates in BB (or an AI) sending Snake to take down OH, and eventually Miller direct Snake to take down the real BB at Zanzibar.

Anyone else find it chilling that it's actually Miller that tells Solid Snake how to kill Big Boss at Zanzibar Land (MG2: Solid Snake). Like, he tells Solid Snake to set Big Boss on fire. FFS, Miller is the worst friend of all time, or what?
 
That's why after MGS4 ended, all the other games are just cherry on tops for me. I'm just glad that we got an interesting MGS game story wise with sublime gameplay after the average PW.
For me Peacewalker and MGS5 don't exist in the timeline.
With MGS5 it feels like Kojima wanted to give some explanation to why Big Boss turned evil (when he really didn't as he was opposed to Patriots who were the "good guys" against evil Big Boss). And he had some ideas but he had a game which couldn't do this narrative properly due to the way the game was structured so he just threw it all in there haphazardly and then ran into time and budget concerns (hence the repeated missions and fillers) and we got the MGS5 we have now.

This game is more ridiculous and stupid than MGS4 in plot, MGS4 was a good plot with poor storytelling and a crazy end to a crazy series, this one is bad plot with poor storytelling.

What I wouldn't do for an MGS4 remaster at 1080p and 60fps...I'll even pay Konami to buy the game.
 
Trying to do Metallic Archaea on extreme, and extracting the skulls because it a mission requirement.

Could really use Quiet with her tranq gun, but nope. All the other buddies die easy.


Again, such shitty game design removing the character with no replacement for the gameplay abilties.
Roof, snipe, supply drop.

Yeah I'm mad about quiet being gone, and think she should be patched back in but she was way to OP in my opinion. Way to OP.
 
Really the final fight in MGS4 is just Miller getting revenge on Ocelot through his pupil.

Anyone else find it chilling that it's actually Miller that tells Solid Snake how to kill Big Boss at Zanzibar Land (MG2: Solid Snake). Like, he tells Solid Snake to set Big Boss on fire. FFS, Miller is the worst friend of all time, or what?

With a friend like Big Boss who needs enemies.
 
That's why after MGS4 ended, all the other games are just cherry on tops for me. I'm just glad that we got an interesting MGS game story wise with sublime gameplay after the average PW.
Yup definitely grateful for the awesome gameplay in V.

Exactly. That was the perfect conclusion to this crazy series.
Agreed but I was really hoping MGSV would be that for the Big Boss games :( (but of course its my own fault for having such hopes)
 
For me Peacewalker and MGS5 don't exist in the timeline.
With MGS5 it feels like Kojima wanted to give some explanation to why Big Boss turned evil (when he really didn't as he was opposed to Patriots who were the "good guys" against evil Big Boss). And he had some ideas but he had a game which couldn't do this narrative properly due to the way the game was structured so he just threw it all in there haphazardly and then ran into time and budget concerns (hence the repeated missions and fillers) and we got the MGS5 we have now.

This game is more ridiculous and stupid than MGS4 in plot, MGS4 was a good plot with poor storytelling and a crazy end to a crazy series, this one is bad plot with poor storytelling.

I enjoyed the entire package and I'm still playing it so that's something. I loved aspects of the story but not everything. My thoughts on this is that MGS4 brought the past and the future together while explaining a bunch of shit, somehow playing prequel games isn't as exciting but because it's an MGS game of course I am going to be excited and this one has the best gameplay as well as the freedom of choice compared to all the other MGS's. If anything, MGS5 made me interested in playing the MSX games lol.

Edit: After MGS4 it just felt like someone tucked me in my bed and gave me a kiss on the forehead before going to bed. That's why I'm always excited for MGS games BUT never at the level of hearing the patriots have been dead for 100 years after MGS2's ending because at that point you don't know where it's going to be heading, unlike a prequel game where you know it's eventually going to end in some specific place.

Has anyone developed a Nuclear weapon yet? I assume nothing happens?

From what I read you lose 50,000 hero points and your FOB is open to a nuclear attack from another player which would result in wiping everyone out.
 
"You erased me two times before..."

Hmmm.

"Never succeeded in turning one man completely into another" is another great one.

Seemed easy enough to turn a field medic into the world's greatest soldier with only ten days of actual training, during which time he magically gained about 10-20kg of muscle.
 
"Never succeeded in turning one man completely into another" is another great one.

Seemed easy enough to turn a field medic into the world's greatest soldier with only ten days of actual training, during which time he magically gained about 10-20kg of muscle.

At the same time he also said Under certain conditions, someone can be made to play a specific role...Act like someone else." don't forget VS was under Ocelot's hypnotherapy, the best of it's kind haha.
 
Has anyone developed a Nuclear weapon yet? I assume nothing happens?

I'd also like the answer to this. Like 10k metal away but I could build so many new base parts for the same cost. If it doesn't do anything I won't bother.

"Never succeeded in turning one man completely into another" is another great one.

Seemed easy enough to turn a field medic into the world's greatest soldier with only ten days of actual training, during which time he magically gained about 10-20kg of muscle.

The more I think about it, the more I realize that it's better not to think about it. Between Ocelot's hypnosis and the goofy Navajo mystic/scientist with the parasites, the story has so many things to groan over.
 
So does anyone have an idea whose dagger Skull Face retrieved for Zero? Was it the Sorrow's?

Edit: Talking about the one mentioned in the "Secret Zero and Skull Face tape"
 
Anyone else find it chilling that it's actually Miller that tells Solid Snake how to kill Big Boss at Zanzibar Land (MG2: Solid Snake). Like, he tells Solid Snake to set Big Boss on fire. FFS, Miller is the worst friend of all time, or what?

Miller is evil throughout this game, so it's not really surprising. He's all about revenge. Like I said in another post, after you rescue him and he's lying on the floor of the chopper, when he says how pissed off he is and wants revenge, the helicopter starts to shake violently. The only other character in the game who has his revenge power limit over 9000 is Eli.

BTW, isn't it weird that Zero wouldn't have had his own phantom? He's the biggest target there is, yet he doesn't make a phantom of his own to protect himself? It's curious that BB is protected for years by being in a coma and having a copy of himself made. Zero goes vegetable after being supposedly infected with a parasite from SF and is never seen again in public according to the timeline.

The timeline also ends with:

Big Boss kills Zero.




Big Boss dies.

It'd be funny to find out that in the post MGS4-timeline, Zero is still alive, or his phantom. If they wanted to a common villain between the past MGS and future reboot, they could go with Zero easily. It could have been a trick on his part to have everyone kill one another; the AIs, Big Boss, etc.
 
Also can we all just agree that Solid Snake and Otacon are the only good guys (among main characters) in the series who don't happen to be crazy and in over their heads ?
 
I can't help but feel underwhelmed by the conclusion. I had no idea The Man Who Sold the World would be the final mission so there was no adequate buildup, and for the final mission in Kojima's entire Metal Gear saga to be replaying the torturous opening sequence, all for a twist at the end that wasn't all that difficult to see coming... what the hell. I just wish I felt more satisfied right now.

Also, I'm still trying to reconcile this game's depiction of Zero with all of the revelations at the end of Metal Gear Solid 4. This story doesn't change any of that, right? I was weirded out by Zero being the one who set up Snake in that Cyprus hospital and dispensing Ocelot to protect him.
 
Also can we all just agree that Solid Snake and Otacon are the only good guys (among main characters) in the series who don't happen to be crazy and in over their heads ?

The Boss too, but that's sort of a given.

Also just realising the Quiet - Kojima allegory. Gone, can't get them back, all existence is erased (Quiet's pictures are removed from the chopper) :(
 
This game is too anxious to make Zero into who we see him become in MGS4. Basically he gets poisoned, and his body and mind deteriorating causes him to do stupid shit like put the AI in control (before it's ready, I presume).

Actually, to be fair, Zero is one of the things this game handled well. He wasn't ever really evil; he was a person who, through Ocelot, amassed a large amount of money that only a few people knew the existence of (this is seen in Portable Ops) so that he could create an organization to stop corrupt shit, like killing The Boss over bullshit, happening. It just so happens that he builds an organization too large for himself to manage, and that various people who he trusted with power end of betraying him (people like Skull Face). Because of that he elects to put AI in charge, but that also turns out to be a bad decision.

Big Boss and Zero reconciling also explains how Big Boss could return to command FOXHOUND, but continue to fight Cipher when the AI is in control.

I can see the Zero we seen in The Phantom Pain being the same Zero we saw in Snake Eater, and that's a good thing. It's a shame that Kojima had to convolute Metal Gear with the unnecessary body double subplot; that single-handedly turns something that could be a neat chapter in the development of a character into something that strikes at the foundation of the entire canon, in my opinion rendering the events meaningless (who else is a convenient body double?).
 
Re: the twist...

I think there's a lot that's been missed, or at least possibly miscontrued around the Venom/BB reveal. I think there's something a bit deeper at work, but I don't think I know how to fully articulate it. I'll do a quick cack-handed summary here. It's not very well structured at the moment, and I can't currently get screenshots or anything to support it all, but one day I'll actually do a decent post laying it all out.

Starter - I don't think Venom *does* look like Big Boss. At all. I think the avatar we choose for the medic character is actually how our player-character looks, and that the whole game is basically a meta-narrative about fooling people and what we choose to believe.

What got me thinking about this, to begin with, is the 'mirror scene' shown later in the game, where VS learns 'the truth'. There's a brief flash (several seconds at least) showing the avatar the player chose as the reflection, including the horn shrapnel. The assumption seems to be that this is a metaphor of sorts, or perhaps a flash of VS's mind revisiting his pre-plastic surgery looks.

Personally, I don't think that's how it's playing out - I think it's VS mind showing him for once how he actually looks, before reverting back to the classic 'BB' visage. Evidence for this...

- Firstly, Huey doesn't recognise BB at all. I don't think that's due to the plastic surgery, the shrapnel or whatever, but because he recognises the *voice* but not the *face*.

- Ocelot's speech during the med-bay Paz scene specifically refers to disassociative disorders, where the patient simply rejects anything that doesn't fit their own internal time line. The Medic has seen Big Boss, and knows what he looks like, and when he's woken up (as well as via the memory implants etc), *thinks* he's BB, therefore he rejects the fact that he doesn't look like him and simply inserts his own reality; one where his face is that of BB.

- One of the tapes (can't remember which, think it was to do with the PFs), states that soldiers simply won't recognise BB out in the field, but can be persuaded that VS is the real BB once they're back at the base. This doesn't fit with the lore of the series - BB is supposed to be so famous and recognisable that Zero literally has him cloned in case they lose him. His image is iconic and is widely known, to the point that it's stated the bandages are left on in the hospital is so that people don't recognise you (and this is of course another great way to help VS believe that he looks like BB). The reason soldiers don't recognise VS in the field is because he *doesn't look like BB at all*.

- the 'plastic surgery' never takes place. The reason both 'mirror' scenes in the hospital look exactly like BB is because that's what VS believes he looks like. The plastic surgery to make you look like BB may have been something that was due to take place, I haven't figured this out yet, but at some point there was at least some reconstructive surgery carried out, as mentioned in the tapes that state that the surgeons didn't know what they were looking at when he was initially brought in.

- I'm under the impression from reading other things that the only other person who isn't "in on it" is Kaz, who I think had been hypnotised or something to believe this was really BB. Is that right? I've not finished the game yet, so I'm basing this on the bits I *have* seen and have read, and I'm sure I read that on here.

- The reversion back to the 'BB' face in the mirror at the end of 'the truth' cutscene, is VS basically once again, and finally, rejecting his own face and again replacing it with that of BB. I think the message is that he's so far gone at this point that he is fully rejecting what he knows as the actual truth and going with the fantasy.

There's stuff I think I've forgotten, and I'm not sure what Kojima is trying to say with this stuff (I'm sure it's something about subverting player expectations or something), and I'm absolutely positive it's possibly shite and that someone who's played more of the game than me will point out something I've missed that completely disproves it (and also I'm very tired and ill and I've slept weirdly for about a week). But, I think enough that I might be right enough to throw it out there.

Anyone got anything they'd like to add to that to prove me wrong or right?
 
Not sure if it belongs here or where it would belong, but I noticed that people are asking about the whole controversy about Quiet's design, and the general consensus is "It's not really justified all that well, but don't let the design bother you, because she's got all this captivating character and story and stuff."

This is something I think about a lot when trying to understand audiences nowadays, and the verdict on Quiet was something I was waiting for to give my mind clarity in understanding audiences nowadays. The reaction to Quiet, can I take this to mean that design doesn't matter, and that what actually matters is story and personality and so on and so forth/the lack of that stuff? Design is not a factor for Quiet? All we care about is her story and the song and et cetera?
 
For me Peacewalker and MGS5 don't exist in the timeline.
With MGS5 it feels like Kojima wanted to give some explanation to why Big Boss turned evil (when he really didn't as he was opposed to Patriots who were the "good guys" against evil Big Boss). And he had some ideas but he had a game which couldn't do this narrative properly due to the way the game was structured so he just threw it all in there haphazardly and then ran into time and budget concerns (hence the repeated missions and fillers) and we got the MGS5 we have now.

This game is more ridiculous and stupid than MGS4 in plot, MGS4 was a good plot with poor storytelling and a crazy end to a crazy series, this one is bad plot with poor storytelling.

What I wouldn't do for an MGS4 remaster at 1080p and 60fps...I'll even pay Konami to buy the game.

The only good thing about MGS4 was the ending talk between Snake and Big Boss. Other than that it was a HUGE letdown after the great MGS2.

Snake did a complete 180 from the character he was in MGS2. Raiden didn't take any of Snakes advice.

You may say PW and MGS5 don't exist in the timeline to you but it does. I don't like how MGS4 explained everything with nanomachines but it is what it is. MGS4 is fanservice: the game. The main story is good but all the shit in between is silly nonsense.
 
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