SPOILER: Spoiler Metal Gear Solid V (TPS) Spoiler Thread (Contains Spoilers, Thanos).

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The one thing this game absolutely did right is making the first and final cutscene take place in Outer Heaven. Wish we saw more of that.

That's not the issue. It's the fact that MGSV introduces so many new questions that will never be answered by any other game that's the problem.
They might be. Kojima's gone, but more MGS is a guarantee I thought?
 
I'd definitely grant that certain, specific parts of MGS4's epilogue were done extremely well. It just sucks that they were surrounded by such heavy-handed, pointless nonsense.

That's fair. It could be a good bit shorter. But that final shot is just so damn good.

MGS4 is the final ending to the series so it would make sense for it to have closure. V is prequel, I expect it to leave a lot open for the rest of the series to deal with.

That's not the issue. It's the fact that MGSV introduces so many new questions that will never be answered by any other game that's the problem.
 
For how ridiculous MGS4 story is I prefer it to V due to the simple fact that it felt like a complete game and story for the most part. The more I think about the cut content and lack of a resolution on a few things it annoys the shit out of me.
It makes me sad that your avatar is some medic..Not big boss.
 
MGS4 is the final ending to the series so it would make sense for it to have closure. V is prequel, I expect it to leave a lot open for the rest of the series to deal with.
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It's a prequel that is also supposedly going to be the last game in the series

So it absolutely shouldn't "leave a lot open" if none of those things are covered in the other games.
 
Yeah MGS4 wasn't a great game imo, the worst mainline MGS. But its cutscene placement was ofcourse better, though there was way too much of it and a lot of them were shit.

MGSV feels as if its being pasted together. Like they put a randomizer on it, where a few dozen missions spawned from, and then they sort of pasted cutscenes inbetween them here and there. For almost every one of them you have to return to MB, to ensure they aren't connected to the filler missions at all.

I got a call from Ocelot that I should shower, so I went to MB but I got another cutscene that they were busy torturing Huey. Like wtf. Never got the shower scene btw. Also Quiet retrieved some necklace for a kid and she came out heavily weakened. One scene later she was tortured.
 



This is good, isn't it?
 
Beat the game last night. Have mixed feelings, though I loved it overall. The biggest issues I have is that the game feels unfinished. Chapter 2 NEEDED a climax to feel in any way satisfying, and it definitely did not get one. Episode 51 will be missed.

As for the whole Venom Snake thing. I had hoped that it was not the case that you weren't actually a double, even though, let's be honest it was pretty obvious, if not from the trailers, then from the heavy handed opening where you give a name and create an avatar. Who you were was by process of elimination the medic, so I wasn't shocked by that. I did however find myself OK with the twist though. Venom doesn't act like the Big Boss we knew, something that is abundantly clear when you go through episode 46. I also find myself LIKING Venom a whole lot. He's not motivated by vengeance, or at least not entirely, but a lot of his motivation is guilt. He wasn't able to save Miller and Boss due to not finding the second Bomb in Paz. He's clearly not consciously aware of it, but it shows through in his actions. He WANTS to save people, Quiet, the kids, even Huey gets spared.

I found the stuff with Paz might be the most important character beat for him in the game. He rewrote his whole memory of events into making the right call and saving her. It's just ironic that he didn't know that no matter what, she was going to die, they had removed far too many internal organs, she had hours left according to the tapes. But that explosion nearly killed Boss, killed Chico, and crippled him. And he has to walk around with bits of Paz in him at all times. Kinda fucked when you think about it. The stuff also implies that medic might have had a thing for her, but that could just be me.

It does show though that GZ REALLY should have been part of the same game. It's just too important to be left optional, and it ties in thematically to episode 30. I mean a long jeep ride with Skull Face while music plays? I actually liked it for that reason.

Other thoughts:

-Parasites, dumb but not as bad as Nanomachines. Even better if you consider the ramblings of Code Talker being the work of a somewhat senile old man. Or at least a crazy one. How exactly would he prove that parasites gave us speech? That one was probably my least favorite part of the game. I still prefer them to nanomachines because it just follows the weird shit can be found in nature deal.

-Quiet was amazing. Hearing her speak for the first time to Code Talker blew my mind.

-Huey is a sociopath, but part of me thinks that he is just broken. Skull Face was great at breaking people and psychologically torturing them, and Huey would have been a perfect mark. The thing with Huey is, that I almost think he BELIEVES his own BS. I also don't think he was a traitor initially. Personally I pegged Strangelove for the GZ incident, as she had just left base, and we know she willingly defected to Cipher.

One question for everyone though, so CAN you kill quiet and lock yourself out of getting her forever? I assumed you could but everyone here is talking about her all the time, and she has mission 45. SO what is it?
 
Oh I did that one, that's it? :/

Yeah. Though I can't see how much more can really be covered on Volgin's story. The tapes and that story basically bring all the closure to him. He was badly injured, basically dead, brought to a facility where he was kept technically alive until Mantis came near, attached to the base rage Volgin had, and supplied Volgin with a means to output it. Eventually, when Mantis attached himself to Skull Face and Eli's emotions, Volgin's rage become overshadowed, and Mantis eventually forced him to fully kill himself due to Eli's rage.
 
So what exactly did Skull Face do to Zero and why did Zero have him sent to Africa afterwards instead of killing him? I don't get it.

SF found out through Paz where he resided, which was in Hell's Kitchen. SF sent him a pin from a dead soldier, a dear friend to The Boss. The Pin was poisoned and thus Zero's condition faltered.

Why he sent him to Africa, I don't know. He wouldn't be coming back, Zero said. To where? SF was never in the US?
 
SF found out through Paz where he resided, which was in Hell's Kitchen. SF sent him a pin from a dead soldier, a dear friend to The Boss. The Pin was poisoned and thus Zero's condition faltered.

Why he sent him to Africa, I don't know. He wouldn't be coming back, Zero said. To where? SF was never in the US?

Damn that hardly makes sense. :/

I kinda feel like watching those trailers was a better experience then playing the actual game, damn I don't know what to feel right now. :D Damnit.
 
Holy shit I just collected all photos for paz.

How many times does kojima have to pull my plug man. I've been fucked over too many times now

The music in the final paz scene tho. Could be my favorite score in a long time
 
Whilst I agree with most of the article, the Brianna Wu piece about "FemSnake", she delivers it in the absolute worst way. Such a terrible article.
 
Damn that hardly makes sense. :/

I kinda feel like watching those trailers was a better experience then playing the actual game, damn I don't know what to feel right now. :D Damnit.

To be precise, Zero was looking for this Pin for a long time. SF told him to inspect the back or something and he cut himself. Then Zero says its indeed genuine etc.

But at the end of the call SF says lolz dude you've also been duped, its a fake. I've held on to the real one. Bye. Gonna take over your spot and accomplish what The Boss really wanted.
 
It really annoys me how we've 3 games(PO,PW,MGSV) marketed around bridging the gap to MG1, Snake becoming "Big Boss" as seen in MG1/2, and the formation of Outer Heaven and all 3 times it's amounted to spinning wheels. What's with this specific disconnent between the PR/markerting and the devs
 
To be precise, Zero was looking for this Pin for a long time. SF told him to inspect the back or something and he cut himself. Then Zero says its indeed genuine etc.

But at the end of the call SF says lolz dude you've also been duped, its a fake. I've held on to the real one. Bye.

Yeah, I understand that part, just the whole Africa thing makes no sense to me.
And I'd like to know what exactly the poison was.



On an entirely different note, I really enjoyed the Tapes you get after finding out the truth, but goddamn they would've been sooooooooo much better with proper cutscenes. C'mon man :(
 
To be precise, Zero was looking for this Pin for a long time. SF told him to inspect the back or something and he cut himself. Then Zero says its indeed genuine etc.

But at the end of the call SF says lolz dude you've also been duped, its a fake. I've held on to the real one. Bye. Gonna take over your spot and accomplish what The Boss really wanted.

I like how SF's plan hinged on Zero being careless around a pin badge.
 
Weird watching the final MGS4 cutscene.

So far, I'm loving the shit outta MGSV, but damn, I'm really surprised how much I miss stuff that the old MGS games did. I was never a huge fan of what MGS4 did at the end, but seeing that Big Boss scene again, I enjoyed it a lot. It was over the top, but it was fun. It felt good.
 
To be precise, Zero was looking for this Pin for a long time. SF told him to inspect the back or something and he cut himself. Then Zero says its indeed genuine etc.

But at the end of the call SF says lolz dude you've also been duped, its a fake. I've held on to the real one. Bye. Gonna take over your spot and accomplish what The Boss really wanted.

The stupid part about this plan is that it relied on Zero pricking himself with the pin. Like what if he was just a bit careful, then all that effort in finding his location would go down the drain.
 
Kojima needs less Yes Men for his next game. He also needs a team that can manage budget and time more effectively.
Funnily enough, your first sentence is what I thought after playing MGS4. I mostly loved it but that epilogue felt like totally unedited shit where no one had stepped up to point out how dumb some parts sounded.

I feel entirely unqualified and uninformed to make that call but there could be something to the MGS1-3 writer theory.

I believe Kojima is a gameplay / game design genius but I wonder about his writing where he looks more like Lucas: a guy with raw creative energy who needs other people to tell him when to cut the bullshit.

It really annoys me how we've 3 games(PO,PW,MGSV) marketed around bridging the gap to MG1, Snake becoming "Big Boss" as seen in MG1/2, and the formation of Outer Heaven and all 3 times it's amounted to spinning wheels. What's with this specific disconnent between the PR/markerting and the devs
Zeno's arrow as someone mentioned ITT.
In light of the twist, I think it's even worse: MGS3, PO and PW are prequels that are supposed to explain BB's journey, except he's not really there by the end of PW. And then there's MGSV where surprise, this game wasn't about BB and he became that guy offscreen.

(To be fair though, you could argue BB has become the MG1 guy at the very end of PW)
 
Can someone list up all the problems they have with MGS4's story?

I've heard people shit all over it throughout the years but other than "nanomachines" and Liquid Ocelot, I don't see the need for all the hate.

Character assassination and overly explained shit that never needed to be explained. Horrible cringie cutscenes that even by MGS standards is way out of line.
 
Can someone list up all the problems they have with MGS4's story?

I've heard people shit all over it throughout the years but other than "nanomachines" and Liquid Ocelot, I don't see the need for all the hate.

To the list of complaints you will read, you can add "the game is an exclusive". ;)
 
It's strange how Zero who was paranoid about security and privacy didn't question how Skullface knew his location to send him something.

Being completely discrete was his weakness. Not even his underlings knew wtf they were protecting. So they likely didn't know what they gave and to whom.

He did question it after he's been had, which is weird as I would've done it right away. He deduced SF must've interrogated Paz who was the only one knowing his current location. But yeah he should've been careful with any gift before touching it, seeing how paranoid he was.
 
Funnily enough, your first sentence is what I thought after playing MGS4. I mostly loved it but that epilogue felt like totally unedited shit where no one had stepped up to point out how dumb some parts sounded.

I feel entirely unqualified and uninformed to make that call but there could be something to the MGS1-3 writer theory.

I believe Kojima is a gameplay / game design genius but I wonder about his writing where he looks more like Lucas: a guy with raw creative energy who needs other people to tell him when to cut the bullshit.

This is how I'm viewing Kojima at this point.

The parallels of MGS 1-3 story when compared to MGS4,PW,MGSV is striking when compared to the first three Star Wars movies vs the prequels.
 
Just came up with a theory. Know how you have to go and retrieve Volgin's body, and he comes back to life again? And then he suddenly dies again after some awkward staring? I'm thinking the reason why he finally dies is that he realizes that Venom isn't Big Boss, and he gives up on the one thing that was keeping him alive: his thirst for vengeance. How did he know Venom wasn't Big Boss?


MGS3_Raikov_crotch_grab.jpg
 
[Important Announcement] Regarding game progress being stopped in "METAL GEAR SOLID V: THE PHANTOM PAIN" under specific circumstances.

In METAL GEAR SOLID V: THE PHANTOM PAIN which was released on September 1st, 2015 there is a possibility that the game stops progress if having Quiet as a buddy while playing "Mission 29" or "Mission 42". This situation can be avoided by not using Quiet as a buddy while playing either "Mission 29" or "Mission 42".

We deeply apologize, and appreciate your patience for further announcements regarding this issue.


The fun never stops.
 
For how ridiculous MGS4 story is I prefer it to V due to the simple fact that it felt like a complete game and story for the most part. The more I think about the cut content and lack of a resolution on a few things it annoys the shit out of me.

MGS4 is a masterpiece of storytelling compared to MGSV. Atleast MGS4 actually tries to tie up loose ends in a somewhat coherent, albeit lazy manner. MGSV just shits the wall completely by further bloating the already confused canon by suddenly having two Big Bosses. Honestly, it's so lame that I still can't believe it. I still can't process that I'm playing what is basically just a distraction, a decoy, in the final MGS game directed by Kojima. It's like a bad joke that went overboard.

Why not have Venom Snake be one of the Les Enfants clones put under premature aging like Solidus was? That would've had a greater impact than a random Outer Heaven henchman being the star of the supposedly conclusion of the saga. And speaking of Solidus, why does MGSV pretend that he doesn't exist? He's never mentioned as part of Les Enfant Terribles.
 
its not like kojima wrote this one alone, theres a co writer here and he probably didnt want to rein kojima in.
 
And speaking of Solidus, why does MGSV pretend that he doesn't exist? He's never mentioned as part of Les Enfant Terribles.

Haha, yeah. Yet another "fuck you" to Solidus I guess. Especially since Solidus was groomed by the Patriots pretty much his whole life, you'd think Zero would have mentioned him.
 
I replayed GZ and I think its much better than TPP. You're original BB and he actually talks during the mission. Not much, but just enough. He reacts on Chico and Paz, and also comments about the location he's in. It has more character.

Kiefer does an okay job, except for she shufifed.

Camp Omega is also more atmospheric than Afghanistan and Africa wastelands. Though much smaller in scale ofcourse (though mission areas in TPP aren't really bigger.. more barren sure).
 
Haha, yeah. Yet another "fuck you" to Solidus I guess. Especially since Solidus was groomed by the Patriots pretty much his whole life, you'd think Zero would have mentioned him.

IIRC Solidus came later in the project, essentially under the Patriots control which I assume happened after it grew out of Zero's control. So while Liquid and Solid were the country's "dirty little secret", I don't think anyone knew Solidus existed.

Then again Kojima could just be saying "lol yeah I forgot about him"
 
MGS4 is a masterpiece of storytelling compared to MGSV. Atleast MGS4 actually tries to tie up loose ends in a somewhat coherent, albeit lazy manner. MGSV just shits the wall completely by further bloating the already confused canon by suddenly having two Big Bosses. Honestly, it's so lame that I still can't believe it. I still can't process that I'm playing what is basically just a distraction, a decoy, in the final MGS game directed by Kojima. It's like a bad joke that went overboard.

Why not have Venom Snake be one of the Les Enfants clones put under premature aging like Solidus was? That would've had a greater impact than a random Outer Heaven henchman being the star of the supposedly conclusion of the saga. And speaking of Solidus, why does MGSV pretend that he doesn't exist? He's never mentioned as part of Les Enfant Terribles.

But see, I think the intent isn't just saying "the last game starring a random dude you don't know." It seems that V is an attempt to say that the legend that is built for Big Boss is yours; the player's. This is reinforced by the character creator. There's Big Boss and then there's you; the one who will build his legend to let him face his destiny.

I don't think it necessarily makes it a better or worse story for it, but I see it as Kojima partially giving you as the player the brush and asking you to paint the last missing segment of this story. You, not Snake, are what brings together the legend of Big Boss, and thus, sets in motion the entire rest of the series.

Is that high minded and a pretty odd in its execution; certainly, but I think seeing the events as purely literal is not fully getting to what I believe Kojima was intending here.
 
I replayed GZ and I think its much better than TPP. You're original BB and he actually talks during the mission. Not much, but just enough. He reacts on Chico and Paz, and also comments about the location he's in. It has more character.

Kiefer does an okay job, except for she shufifed.

Camp Omega is also more atmospheric than Afghanistan and Africa wastelands. Though much smaller in scale ofcourse (though mission areas in TPP aren't really bigger.. more barren sure).

Another disappointment is there are not any smaller 1 off special locations like Camp Omega.

Would have been a great way to break up Afghanistan and Africa with a hand full of smaller instanced locations around the same size as Camp Omega.

I guess the cut mission 51 was meant to take place in its own location?
 
Haha, yeah. Yet another "fuck you" to Solidus I guess. Especially since Solidus was groomed by the Patriots pretty much his whole life, you'd think Zero would have mentioned him.


Or perhaps Venom really is Solidus? How else would they sound exactly the same? Didn't Solidus do most of his operations around the same time in Africa? Solidus was involved with child soldiers, as Venom is in MGSV. He might be around the right age since Solidus aged differently from Solid and Liquid. All of the marketing wanted us to think that it was Big Boss who becomes a villain, but what if this was really a story of how Solidus became the man he was in Sons of Liberty?
 
Or perhaps Venom really is Solidus? How else would they sound exactly the same? Didn't Solidus do most of his operations around the same time in Africa? Solidus was involved with child soldiers, as Venom is in MGSV. He might be around the right age since Solidus aged differently from Solid and Liquid. All of the marketing wanted us to think that it was Big Boss who becomes a villain, but what if this was really a story of how Solidus became the man he was in Sons of Liberty?

Solidus had real BB DNA compatibility.

Though MGSV shits itself here, as MGS4 said Solid and Liquid DNA didn't work on the system because they weren't the same as BB. So yeah, it could be possible..
 
Or perhaps Venom really is Solidus? How else would they sound exactly the same? Didn't Solidus do most of his operations around the same time in Africa? Solidus was involved with child soldiers, as Venom is in MGSV. He might be around the right age since Solidus aged differently from Solid and Liquid. All of the marketing wanted us to think that it was Big Boss who becomes a villain, but what if this was really a story of how Solidus became the man he was in Sons of Liberty?

Nah, don't try to inject Solidus into this trash heap of a story. I'm actually glad now he's not even mentioned, keeps him away from this wreck.
 
Or perhaps Venom really is Solidus? How else would they sound exactly the same? Didn't Solidus do most of his operations around the same time in Africa? Solidus was involved with child soldiers, as Venom is in MGSV. He might be around the right age since Solidus aged differently from Solid and Liquid. All of the marketing wanted us to think that it was Big Boss who becomes a villain, but what if this was really a story of how Solidus became the man he was in Sons of Liberty?

I would play a game that is based around Solidus training a young Raiden. Complete that Raiden trilogy.
 
Haha, yeah. Yet another "fuck you" to Solidus I guess. Especially since Solidus was groomed by the Patriots pretty much his whole life, you'd think Zero would have mentioned him.

At one point I was almost convinced Psycho Mantis in MGSV was Solidus becuase he was called "the third child" and I naturally assumed, in a game that talks about Les Enfant Teribles, that he was the third clone.

Eventually I realised that it was probably more Third Eye stuff, like psychic and their third eye, and Mantis being a strong psychic child was "the third child".
 
But see, I think the intent isn't just saying "the last game starring a random dude you don't know." It seems that V is an attempt to say that the legend that is built for Big Boss is yours; the player's. This is reinforced by the character creator. There's Big Boss and then there's you; the one who will build his legend to let him face his destiny.

But that was a fucking terrible idea. Metal Gear has NEVER been an "insert-yourself as the protagonist" kind of series. Why suddenly make it so in the very last one of the Kojima canon games? It's just plain stupid.

Everyone knows what Kojima was trying to pull. But we believe he failed miserably at it, and that there's no point in pulling such a twist after 28 years of games.

I don't want to be Big Boss. I want to play as Big Boss, who is already a well-defined character after several games. If Kojima intended for "us" to be Big Boss, then the development of Jack, Naked Snake, was completely useless. Why did we even need to know his story, in that case?
 
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