"PC industry is betting big on gamers", Gaming PC hardware >2x revenue console sales

PC Gaming got big because games like LOL, CS Go, Dota or Minecraft.

People thinking it's because High end gaming are out of this world lol

See here all kids play LOL and CS on their laptops.

Yeah, the only PC game I play is LoL and I play it my laptop.
 
Burden of proof is on the accuser, and yet all your throwing is baseless speculation based on your obvious platform bias instead of hard data. Steamspy says over 100 million active users, where's your proof?

There certainly are lots of fake/alt accounts for a variety of reasons but yeah, since we seem to be at over 138m when using Valve's official conditions at least 100m 'real' users sounds reasonable.
 
PC Gaming got big because games like LOL, CS Go, Dota or Minecraft.

People thinking it's because High end gaming are out of this world lol

See here all kids play LOL and CS on their laptops.

I dont even understand this. Its like saying console gaming got big because of CoD, Fifa and Mario cause thas all the kids are playing.

Well. So fucking what? A game is a game. Whatever you are playing it on is your "gaming PC". It doesnt have to have Tri SLI 980 to be considered one. You dont have to connect an Xbox one to an HD display for it to count as a console.
 
Problem with PC gaming, the majority percentage of revenue is seen by the minority of games. Evident by steam charts.

Atleast on console, more developers, particularly the mid tiers, can see more money, or rather have more chance of success if games are your niche genre
 
Problem with PC gaming, the majority percentage of revenue is seen by the minority of games. Evident by steam charts.

Atleast on console, more developers, particularly the mid tiers, can see more money, or rather have more chance of success if games are your niche genre

I don't see it this way at all, care to share some examples of those mid tier (or niche) games that get no attention on steam while getting elsewhere?
 
Also, when people quote steam active users, I'm still logged in automatically when I turn my laptop on from redeeming my portal 2 steam code from my portal 2 ps3 game. I reckon there are users who similarly only made a steam for one game and they never returned
 
I dont even understand this. Its like saying console gaming got big because of CoD, Fifa and Mario cause thas all the kids are playing.

Yes, that would be saying the same just in a different way that the largest part of the profit on PC and consoles are generated by different kind of games.
 
Why can't gaming PC look elegant and simple instead of ostentatious and garrish? I know there are custom PC case manufacturers who actually know how proper design works, but why is this "sports car" motif pushed by pretty much every big company?

Yeah, I have the same problem with many products I discover. Looking to build a PC for my living room, and so far custom cases seem to be the only acceptable option. Might wait for the first wave of steam boxes, but much of what I've already seen looks hideous as well.
 
Problem with PC gaming, the majority percentage of revenue is seen by the minority of games. Evident by steam charts.

Atleast on console, more developers, particularly the mid tiers, can see more money, or rather have more chance of success if games are your niche genre

Lol, the latest data from Steamspy shows how wrong you are. It's actually the opposite. Of the 60+ million games sold on Steam last month, only 10% were centered around the most popular games. The rest was spread out all over the place.

On consoles it's the reverse were almost all sales are of the handful of the most popular titles.
 
Well, consoles now are essentially closed-garden PCs where you have to pay for online gaming. I would not be surprised by increasing numbers of console gamers moving to PC as nearly all the advantages of console gaming outside of exclusives have disappeared.
 
Also, when people quote steam active users, I'm still logged in automatically when I turn my laptop on from redeeming my portal 2 steam code from my portal 2 ps3 game. I reckon there are users who similarly only made a steam for one game and they never returned

And this argument.

I call it the old lady argument - 'cause that was a seriously proposed explanation by some other NeoGaf member a few years ago:

That a significant number were seriously, elderly grandmothers whose grandsons had installed Steam, or who had inadvertently installed Steam by mistake on their 90's PC's. and being elderly, had no idea how to uninstall.

Yeah, that's the ticket, Steam is growing, and it's the people who don't Pc game and elderly women, who are pumping up the numbers!!! Really, believe me!

Give it up guys. You shoving your fingers in your ears and going lalalalalalalala, isn't going to change the facts.
 
Lol, the latest data from Steamspy shows how wrong you are. It's actually the opposite. Of the 60+ million games sold on Steam last month, only 10% were centered around the most popular games. The rest was spread out all over the place.

On consoles it's the reverse were almost all sales are of the handful of the most popular titles.

See this thread

http://m.neogaf.com/showthread.php?t=1099233

Most steam users just play F2P games.
 
Also, when people quote steam active users, I'm still logged in automatically when I turn my laptop on from redeeming my portal 2 steam code from my portal 2 ps3 game. I reckon there are users who similarly only made a steam for one game and they never returned

Steam doesn't start up automatically anymore. Unless you've been interupting every update for 2 years your client doesn't start with windows by default.

See this thread

http://m.neogaf.com/showthread.php?t=1099233

Most steam users just play F2P games.

Do F2P games even count as "sale"?

The sales spread among titles is wider on steam than on consoles (retail). I don't think that's a particularily controversial statement.
 
Problem with PC gaming, the majority percentage of revenue is seen by the minority of games. Evident by steam charts.

Atleast on console, more developers, particularly the mid tiers, can see more money, or rather have more chance of success if games are your niche genre

Thats the reason why the PC is the platform for Indie games, exactly.
 
See this thread

http://m.neogaf.com/showthread.php?t=1099233

Most steam users just play F2P games.

Sure, most of the 130 million active users play f2p games... that doesn't change the fact that over 60 million games were sold on Steam last month, and that only about 10% were centered around the most popular games.

Your cite doesn't contradict what I'm saying at all.

MOST console gamers don't even own current gen consoles. They're sitll rocking xbox 360's and PS3's. Doesn't change the fact that current gen consoles are doing just fine.
 
Awesome in general, but this bit stood out to me

Why can't gaming PC look elegant and simple instead of ostentatious and garrish? I know there are custom PC case manufacturers who actually know how proper design works, but why is this "sports car" motif pushed by pretty much every big company?
Idk who keeps buying this 'g4m3r' shit either...
PC gaming has a pretty old demographic, maybe they all let their 8 year old kid choose the case/mouse/keyboard:p

Then why aren't MS/Sony & Nintendo all 3rd party publishers?

There's obviously money to be made, especially when all 3* decided they want profitable hardware instead of losing money like last gen.

*Nintendo was the only one to lose money with Wii U at launch, but later turned it around.

Relying on royalties seems like a bigger uptake. Especially when there's no guarantee your system will sell the most multiplats (or in Nintendo's case, miss them entirely).

Whereas every console sold will always result in a profit.


Royalties have always been why consoles are a thing at all. It's the main reason why sony and MS spent so much money worming themselves into the industry to begin with.


Loss leading exclusive deals/hardware sales to establish a userbase then cash in on royalties.
Not sure how you can not know this jordan. It's been this way for like 30 years now.

These days there's also online fee revenue ofc... and nowadays console makers don't even bother with the whole hardware at a loss thing anymore as they've conditioned their userbase so well.

It would indeed be better for every single one of us (except the astro turfers:p) if the big 3 went third party and all games were released on a single open platform with all out real competition.


Which is why growing pc sales are a good thing, the bigger the open PC platform gets the more competition there is for sony/MS and the less room for them to fuck over their users.
So even if you're warrior with strong loyalties to your favorite brand you will still benifit indirectly.
 
you don't get it, do you? You can play f2p games and still buy other games, many people do so.
I kinda play 2 f2p games atm, does it mean I haven't bought 120 games last month alone and play 3 of those already?

edited: correction, I play 4 f2p games occasionally

Yeah most Steam users will play at the very least one f2p game (I play tf2 and doto/on Steam, hearthstone on battlenet), but clearly the sales of paid games speak for themselves, and the mid tier and indie games on PC are absolutely thriving at the moment
 
It's more like PC hardware is getting 2x more expensive.

Goddamn video card prices!

I don't know, the GTX 970 seems very reasonably priced, and not far behind a 980 in terms of performance from what I read. I hope there's an equivalent great value versus performance card out with Nvidia's next series of cards because it's likely to be the one I'll be getting if there is.
 
you don't get it, do you? You can play f2p games and still buy other games, many people do so.
I kinda play 2 f2p games atm, does it mean I haven't bought 120 games last month alone and play 3 of those already?

edited: correction, I play 4 f2p games occasionally

It says 20% of steam users are resoponsible for 90% of all game purchases. This shows the vast majority of users barely buy anything at all.
 
I dont even understand this. Its like saying console gaming got big because of CoD, Fifa and Mario cause thas all the kids are playing.

Well. So fucking what? A game is a game. Whatever you are playing it on is your "gaming PC". It doesnt have to have Tri SLI 980 to be considered one. You dont have to connect an Xbox one to an HD display for it to count as a console.

It matters because it causes a very asymmetrical split in hardware/software revenues between casual and enthusiast users.

Essentially there are 2 quite dissimilar markets under the umbrella of "Pc gaming", and therefore projecting the future health of the scene is harder to judge as each of these components is exposed to competition from different places.

Phones/tablets/STB growth seems likely to have a more profound impact on the casual scene, whereas whatver the fate of the console space seems more relevant to the high-end enthusiast market.

None of this is necessarily "bad news" for Pc gamers, its just that the market may be more volatile than looking at combined numbers would suggest.
 
There are over 100 million active steam accounts and that's not even the entire PC gaming population. Not every PC gamer needs to own a high end rig, 400-600$ entry PC's with 750ti or 950ti that can outperform a PS4 in games like Mad Max are becoming more and more common.

Problem with that is it's also skewed, As..

Batman/Madmax could be played on PS4 on release day....On that PC( or any PC) Batman was not playable so it hardly outperformed either console. So it works both ways i'm afraid.

So let's hope it isnt common because we want games that work first and foremeost.
 
It says 20% of steam users are resoponsible for 90% of all game purchases. This shows the vast majority of users barely buy anything at all.

Are you under the impression that this 8s different on consoles? Hell ANYWHERE? 20% of customers in many industries are responsible for m9st sales. Thats just how that works. I thought everyone knew this?
 
Re: Ugly HTPC cases

I use an Antec ISK 600:

QGLVnYV.jpg


K0IRBsr.jpg


It's hard to find a pic showing how small these things are. They are about the same dimensions as an Xbox One in terms of length and width, and maybe about twice as tall. They fit a normal full size video card, and a full size PSU. It uses an MITX mobo, and basically it's as long and wide as the MITX mobo and PSU side by side, and as tall as your video card.

It fits easily in my entertainment center under my TV. Nothing garish or weird about it.

They're also pretty cheap, like usually $50 or lower.
 
Problem with that is it's also skewed, As..

Batman/Madmax could be played on PS4 on release day....On that PC( or any PC) Batman was not playable so it hardly outperformed either console. So it works both ways i'm afraid.

So let's hope it isnt common because we want games that work first and foremeost.

It doesnt work that way, sorry.

The power of Hardware and the qualities of ports are like 2 different topics. Especially considering that the Bamtan port is a very damn rare exception.
 
It matters because it causes a very asymmetrical split in hardware/software revenues between casual and enthusiast users.

Essentially there are 2 quite dissimilar markets under the umbrella of "Pc gaming", and therefore projecting the future health of the scene is harder to judge as each of these components is exposed to competition from different places.

Phones/tablets/STB growth seems likely to have a more profound impact on the casual scene, whereas whatver the fate of the console space seems more relevant to the high-end enthusiast market.

None of this is necessarily "bad news" for Pc gamers, its just that the market may be more volatile than looking at combined numbers would suggest.

I would hardly call your average dota 2 junkie a casual gamer.
 
PC Gaming got big because games like LOL, CS Go, Dota or Minecraft.

People thinking it's because High end gaming are out of this world lol

See here all kids play LOL and CS on their laptops.

PC gaming has been pretty big for a while before those games came out.

Money is money. Not sure why people are picking out specific games to try and make\justify an argument. Even still, the margin on low end systems like that does not make 10s of billions.
 
Re: Ugly HTPC cases

I use an Antec ISK 600:

QGLVnYV.jpg


K0IRBsr.jpg


It's hard to find a pic showing how small these things are. They are about the same dimensions as an Xbox One in terms of length and width, and maybe about twice as tall. They fit a normal full size video card, and a full size PSU. It uses an MITX mobo, and basically it's as long and wide as the MITX mobo and PSU side by side, and as tall as your video card.

It fits easily in my entertainment center under my TV. Nothing garish or weird about it.

They're also pretty cheap, like usually $50 or lower.
What is this?

(I know nothing about hardware)
 
There actually were 2 million concurrent Xbox Live users in 2009, at the time this service had 20 million members. So 10%, which admittedly is less than I expected.
I am not sure if these old numbers can be used to draw any conclusions regarding the current number of unique Steam users, but I'll concede that the estimate of 100 million unique users at this time may be realistic after all.
 
The PC gaming market produced $21.5 billion in hardware sales last year, according to data from Jon Peddie Research, which is more than double the revenues derived from console sales.

This seems somewhat unlikely, no? nVidia has 4 billion in gross revenue. AMD has 5 billion, including consoles and non-gaming processors--but given marketshare numbers it's hard to imagine GPUs represent more than, say, 2 billion of that (which gives AMD 33% of revenue share even as they have under a quarter of marketshare) Is anyone else surprised that if the data suggests $21.5 billion in gaming hardware, GPUs account for <30% of that at the absolute maximum?

And then the article talks about a bunch of stuff that isn't even PC gaming hardware. I clicked through to the report, and it's not clear whether or not this is counting every PC purchase as part of the "PC gaming market" (otherwise, what is the "mainstream" segment?) and 100% of all peripherals? Of course, since the report is $15,000, I won't be paying to find out.
 
Problem with that is it's also skewed, As..

Batman/Madmax could be played on PS4 on release day....On that PC( or any PC) Batman was not playable so it hardly outperformed either console. So it works both ways i'm afraid.

So let's hope it isnt common because we want games that work first and foremeost.

It goes both ways. Building a PC to play games like Elite Dangerous, War Thunder, and Shadow Warrior better than either the Xbox One or PS4 is easy, and PC gamers were playing those games years before they hit consoles.

Take the upcoming XCOM 2 as an example - it'll hit PC first... if it even comes to consoles at all.
 
A high end graphics card alone costs 400-500 dollars. Not surprising.

A cutting edge graphics card is priced that much, people who don't need super high / ultra settings can get away with a mid ranged card for much less and be content. Enthusiasts typically set the bar higher, but they aren't the norm.
 
Thats the reason why the PC is the platform for Indie games, exactly.

Wasn't there a thread in the past week of how poorly some of the better known indie games were doing on Steam? The excuse given was lack of marketing and over saturation.
 
There are a lot of high end simple design towers out there now that look elegant. The reason is because of the fact that there is too much extreme' shit out there.

rvz02-34-2.jpg


ml08_type1-100588149-orig.jpg

I don't think these are elegant at all, they are just less obnoxious than the extremely loud stealthesque designs you see a lot.

Honestly, when it comes to design PC manufacturers can learn a lot from a company like apple. Not so much to their technical solution of course, since PC's need the flexibility to cater different systems. But if you're talking truly elegant it should be able to fit in in a place like this:

Private-Residence-in-Palm-Beach-01-1-800x533.jpg


or this:

Elegant-Penthouse-Apartment-1-by-Keith-Interior-Design-M2K-Architecture-6.jpg
 
I don't think these are elegant at all, they are just less obnoxious than the extremely loud stealthesque designs you see a lot.

Honestly, when it comes to design PC manufacturers can learn a lot from a company like apple. Not so much to their technical solution of course, since PC's need the flexibility to cater different systems. But if you're talking truly elegant it should be able to fit in in a place like this:

Private-Residence-in-Palm-Beach-01-1-800x533.jpg


or this:

Elegant-Penthouse-Apartment-1-by-Keith-Interior-Design-M2K-Architecture-6.jpg


http://www.quietpc.com/images/products/fd-definer3-all-large.jpg

Fractical R series is minimalist and would go fine with something like that.
 
I don't think these are elegant at all, they are just less obnoxious than the extremely loud stealthesque designs you see a lot.

Honestly, when it comes to design PC manufacturers can learn a lot from a company like apple. Not so much to their technical solution of course, since PC's need the flexibility to cater different systems. But if you're talking truly elegant it should be able to fit in in a place like this:

http://o.homedsgn.com/wp-content/uploads/2012/12/Private-Residence-in-Palm-Beach-01-1-800x533.jpg[IMG]

or this:

[IMG]http://cdn.myfancyhouse.com/wp-content/uploads/2013/05/Elegant-Penthouse-Apartment-1-by-Keith-Interior-Design-M2K-Architecture-6.jpg[IMG][/QUOTE]

Places with a lack of a computer display or at least a television?

Kind of pointless.
 
It says 20% of steam users are resoponsible for 90% of all game purchases. This shows the vast majority of users barely buy anything at all.

Actually - 20% of Steam gamers own 88% of games - more importantly Pareto principle common in all industries is that 20% own 80%, which it is not all too far from. Indeed console gaming is likely to be exactly the same or even more skewed - but the data isn't made available publicly

All this shows is the difference of the PC gaming to other industries and is part of the point of the article in your linked thread, and that devs should be aware Steam is not an embodiment of the enterity of PC gaming.
 
All I know is the lure to switch over to PC gaming is pretty damn big. It's no wonder more and more people are showing interest.

Backwards compatibility where your games actually improve, and free online are just the tip of the iceberg.
 
Wasn't there a thread in the past week of how poorly some of the better known indie games were doing on Steam? The excuse given was lack of marketing and over saturation.

Kinda. The thread was about the fact that some high budget indiegames such as trine 3 are flopping because the masses are spending their money on a huge variety of dfferent games rather then a selected few. So bascially proving my point in regards to the stuff i quoted.
 
I would hardly call your average dota 2 junkie a casual gamer.

I'd place them in the enthusiast camp myself, low-end spending wise but naturally every user is going to fall at some point on a bell-curve.

The point is the Pc market has already changed a lot due to external forces like the rise of mobile technology. Platforms that see minimal benefit from years of Wintel hegemony, which is absolutely huge when you consider how deep that bedrock is.
 
Royalties have always been why consoles are a thing at all. It's the main reason why sony and MS spent so much money worming themselves into the industry to begin with.


Loss leading exclusive deals/hardware sales to establish a userbase then cash in on royalties.
Not sure how you can not know this jordan. It's been this way for like 30 years now.

Lol, I'm aware of this. I just think it's odd to completely sweep hardware profits under the table under the guise having royalties is more important.

I recall a post made by Opiate some time ago that went like this "Less companies have been creating their own game consoles over the past 20 years. This in part because making a console is expensive and loses money".

Yet, here I am saying that the opposite is in effect. That hardware manufacturers care about profiting from the hardware as they've all abandoned the old method of losing money on it instead.

You also have examples like the PS3 and Dreamcast which were not saved from making royalties or having software, but because the actual systems were not profitable.
 
Problem with PC gaming, the majority percentage of revenue is seen by the minority of games. Evident by steam charts.

Atleast on console, more developers, particularly the mid tiers, can see more money, or rather have more chance of success if games are your niche genre

Looking at the console releases over the last couple of months there barely would be any mid-tier without ports of older games that were already successful on PC. Some will sell better there but as shown by N++ just releasing something on consoles doesn't guarantee sales.

Wasn't there a thread in the past week of how poorly some of the better known indie games were doing on Steam? The excuse given was lack of marketing and over saturation.

Yes and no. There certainly are so many good games available that even the immense user base can't quite keep up. But afair the games listed in that article/thread all had their own severe issues beyond that.
 
Re: Ugly HTPC cases

Linking a pic of my HTPC for further evidence. What's in side it?


Intel i4-4590s
16GB DDR3
1x 240GB SSD (OS / Programs), 1x 120GB SSD (for games I need to load faster), 1x 2TB (games)
GTX 780 3GB

It's pretty beastly for an HTPC, runs everything at high or ultra at 1080p (TV) and it only cost me 500, actually less. Yes, the GPU was a hand me down from my main rig, but look at the 780 prices now.
 
PC Gaming got big because games like LOL, CS Go, Dota or Minecraft.

People thinking it's because High end gaming are out of this world lol

See here all kids play LOL and CS on their laptops.

I'm not saying you are wrong but look at all the games hitting PC these days that we wouldn't have gotten years ago. There must be money to be had otherwise what's the point of bringing it to the platform.
 
Linking a pic of my HTPC for further evidence. What's in side it?



Intel i4-4590s
16GB DDR3
1x 240GB SSD (OS / Programs), 1x 120GB SSD (for games I need to load faster), 1x 2TB (games)
GTX 780 3GB

It's pretty beastly for an HTPC, runs everything at high or ultra at 1080p (TV) and it only cost me 500, actually less. Yes, the GPU was a hand me down from my main rig, but look at the 780 prices now.

I had a rig that used that same cooler master case prior. The Antec ISK 600 is much smaller, especially if you can see the two side by side on a shelf at, say, fry's.

My ISK has an i7 4970k, a GTX 980, and a 256 gb SSD along with a 2 TB 7200 RPM HDD.
 
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