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SPOILER: Spoiler Metal Gear Solid V (TPS) Spoiler Thread (Contains Spoilers, Thanos).

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But the real Big Boss is kinda awesome. There is no downfall to speak of. At least it wasn't made very clear to me. Why is he an asshole in Metal Gear 2? >_<

he's...already kind of an asshole in ground zeroes. that's why i don't agree with anyone who ever said that there was any sort of 'missing link' the series needed. i mean, the fact that his group had to go about destroying documents and hiding nukes isn't something good-intentioned people need to do. he's a pro-war because it's all he knows what to do, and it's pretty consistent with his worldview in mg2. snake eater gave him plenty of reason to develop such a worldview, and his actions leading up to mg2 have always seemed like a natural escalation of this.

snake eater drives him to build a haven for soldiers who can't live without war, so they can fight for themselves and not for nations who don't care about them. eventually the world starts to turn on them. despite the fact that they even have a deterrent, it's basically useless since remaining neutral means they can't actually let anyone know they have it. it doesn't stop msf from getting wiped out. this makes him realize that he has to change the balance of power in the world to 'protect' his soldiers, as well as keep war alive so they have something to live for. he steals a bunch of nukes, builds metal gear, monopolizes oilix and becomes the biggest nuclear and economic superpower all for the sake of preventing another ground zeroes.

that's it. at least, that's how i see it. i'm not actually sure what people expected him to do in this game, but from a global perspective he was already pretty 'villainous.' he didn't need another catalyst after snake eater. personally i'm pretty happy with this particular part of the story. i mean not everything lines up with mg1, but not everything in mg1 lines up with mg2, and not everything in mg2 lines up with mgs....so, yeah. i'm cool with it.

edit: basically if mgsv is, at worst, inconsequential to the overall series narrative, i still think it's better than something like mgs4, which retroactively destroys it. :p
 
Exactly. It makes cloning him pointless if he can just magically be as good as Big Boss via hypnotherapy.

And ONE more thing, if Zero could've just created another Big Boss from any random soldier why even bother with the cloning shit?

This I didn't mind so much. It works with the fact that Solid Snake had recessive genes; Big Boss' genetics were nothing special.

My greater issue is the concept of "We need to duplicate you because you're too unique to lose".

What?

That doesn't work at all. Medic Boss is as good as or better than the original. The game gives no inkling of Medic Boss being any less capable. He carries Big Boss' "meme" perfectly.

So the idea that Big Boss must live on is sort of invalidated; he isn't special enough to need a body double to die in his place because it's possible for him to have a body double.
 
I think you have a very level headed approach towards the game. What is your take on the twist and the timings that dont match in the prologue and true ending? For me, I am a Phantom now and I am angry at the plot. May be you can help reason it for me brother?

Also, what is your take on this?

http://www.neogaf.com/forum/showpost.php?p=178202870&postcount=15634

I think for me when the game got announced is when I was at the maximum level of hype however after more news came out concerning the game and especially after playing GZ, it dawned on me that this will be just another Peace Walker and for those that played PW, it's horrible if you were going in expecting a traditional MGS game. I did, I hated it and I played it wrong for like half way through until I knew that you had to grind for highly skilled recruits so you could develop kickass gear and have fun. After doing that, I LIKED the game but overall just didn't have that much fun with it and I didn't enjoy the story a whole lot. Like there isn't anything that interested me in the plot and I thought the singing A.I's was stupid.

So, having said that I approached TPP with a very open mind and even before I got the game I was reading about how there is this massive twist that will split the fanbase, retcon, blah blah blah.etc and in my mind I thought damn, Kojima is going to do it again isn't he? He's going to go over the top batshit insane nonsense crazy? Alright I'm in for whatever it is. Now having that in mind aside, I was going in just hoping that I would love the gameplay because to me if the game is going to be playing like PW 2.0, it better play good. Thankfully, the gameplay got me hooked from the get go while the story was intriguing and engaging for the most part. Sure, it's not like the previous MGS games but PW was like that as well and it's very fresh in my mind because I experienced it with the HD collection.

As I went on with the story, I thought it was alright if not good in some aspects concerning the use of language mixed in with this horror-esque epidemic which I thought was done well thanks to Codetalker making it sound very convincing if you give the time to listen to his biology classes. The child soldiers made me feel weird/uncomfortable when I had to face them which is the point I guess. The approach to the missions and the freedom in which you do things felt REALLY good when you've been playing games that sets out it's rules on you for so long. Shit tons of options, shit tons of ways to approach things and you still hear ridiculous stories in how people approached this mission or that mission or this boss.etc I also felt that there were memorable missions like atleast 10 of them were really memorable in what you had to do or who you came across to when compared with PW where I only remember the boss fights because each took me 30 to 40 minutes because I was playing the game wrong. I didn't grind for great recruits/POW's to make kickass weapons. I thought the cutscenes were alright/fine for the most part and I dig the OST, I think when people hear the OST they'll appreciate it more since it was kind of subdued in the game when you're playing(aside from the boss fights and cutscenes)

Now there are things I disliked like how there wasn't a "boss fight" with Man on Fire, it was always you just running away from him or some shit, he was just used to show Mantis jumping from one lusting for revenge dude to another. Skullface's plans were much more ambitious than himself as a villain. Replaying missions in chapter 2(It's still much better than how it was done in PW). Quiet leaving permanently without warning you, motherbase being empty for the most part and those goddamn tanks that one hit instant kill you.

The one thing I'll give PW is that it had more of the silly/dumb tapes which were a joy and well, you had David Hayter voicing BB as well. Now aside from this the tapes in TPP are really good too, especially the truth bomb ones. However, to really appreciate them you got to give the time and interest, only then you'll be rewarded. I miss the codecs too mind you but I came into this game with the mindset that I just want it to be better than PW(no other expectations except for one which I'll talk about way below), which it is. I think it's insane when people say PW is better than this game lol, they need to go play it again, that game had QTE CUTSCENES. It dawned on me that many people either forgot how PW was or most that jumped in MGS5 never played PW, not to mention unlocking that hidden chapter ugh.

About the ending, I just liked the meta message of it all and it made me interested in playing the MSX games having VS in mind. About the timings, The prologue is a half truth, in the truth episode you're basically given the whole truth in exact detail. I think the quote is just there to misguide us? much like the opening you question man on fire if he's real or not but it turns out he is, infact on of the first tapes is VS and Ocelot talking about him. The only real confusing thing about the ending is when VS is in the mirror, there's lot going on from the meta message, time skip, war going on outside, smoke and mirrors, BB taking to VS, MSX sounds and operation intrude N313. Infact, has anybody ever questioned why there is like radio noises in the prologue/truth episode when they plug you onto something when you're on the bed? fuck knows what that meant lol.

My personal disappointment though is that the game didn't end with SS infiltrating OH with David Hayter as Solid Snake. However, that's my fault for expecting as such, I learned with time especially as a guy who watches alot of movies that I shouldn't expect anything and just let the creator pour his work onto me. It reminds me of that M.night movie, The Village. I watched it not knowing what the fuck it's about and came out liking it(gorgeously shot film), others hated the absolute shit out of it and here is why, the trailers made it seem out to be a horror monster movie yet it's about something else entirely. So, I mostly go into most things not expecting anything and believe me when it comes to games, I played terrible games in my life time and to say TPP is a terrible game just because of it's story/twist or whatever it's flat out wrong when it's doing things most games wouldn't even TRY to do.

Taking the series as a whole, MGS is my favorite video game series of all time. I love how it mixes in many various themes while at he same time just being flat out batshit insane and dumb at times. I replay MGS4 every year because it's my favorite one(even though 3 told a more coherent story) and when I finished MGS4 for the first time I felt CONTENT, I felt like I said goodbye to the series. The other games are just prequels and are cherries on top for me, I'd never say no to an MGS game though with Kojima out of the picture I might do that but I'm keeping an open mind. The ending for MGS4 was too satisfying as a guy following the game since 1999 and yes, it's fucking crazy with lots of info dump but it also brought in many old characters, tied up tons of shit, made many references to past games, loads of easter eggs, gunporn, amazing OST, closure to end all closures.etc it just did so much. That game was an experience for me and it ended on such a memorable, resonating line that I honestly felt MGS didn't need PW,GZ,PO or TPP in my opinion even though I'm having tons of fun with the gameplay in TPP but whatever. I don't know if this was intended with the accelerated aging thing but seeing Snake old in MGS4 really hit me in a way that it's as if the character really got older as time went on(MGS2 released in 2001, MGS4 2008) plus he's the best incarnation of Solid Snake. Beat up, tired yet still moving on to do the right thing, fighting the good fight with Otacon even when everything was at odds against them. They both avoided the sins of their fathers and never believed in legends, not even his own in the case of SS. I guess you could add Raiden with them as well. My entire MGS4 experience can be summed up in two pictures.

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tumblr_n9hkamCSDG1qccipro1_500.gif


It was a cathartic experience for me despite all the batshit insane and dumb things within the game/plot itself then again I knew what I signed up for ever since loving MGS1, 2 and 3. There's also lots to experiement with and unlock there from costumes, weapons to special weapons but only if you give it your time. Like a great ride, it had it's ups and downs but the experience as a whole was amazing and memorable.

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As for the diamond dog picture, well I don't think it means anything personally. To me I see it as part of the fun, Kojima must be reading into all these theories and shit. It seems to me he's just having fun until shit gets real lol(Who knows though). To me though I think it's always part of the charm/ride of this series ever since MGS2. To read all the insane theories and lengths that people go through to either fake shit or turns out to be all real in the end is something alright. It's harmless fun and I enjoy it. Some people do not though as evidence of this thread.

TL;DR I am enjoying the fuck out of MGS5, some flaws aside as I went in with no expectations but one which wasn't met and am glad it was better than PW which was my main concern, I liked aspects of the story and ending but not everything. MGS4 is my favorite one even though 3 told a more coherent story. Theories are part of the charm and ride of MGS games ever since MGS2, harmless fun is all there is to it and I'm sure Kojima likes to fuck around with people.
 
next thought: how did buttfuck mcgee phantom big boss become as skilled on the battlefield as the real big boss? was that ever explained? are we to assume that there are a bunch of people on earth as skilled as big boss in the field of tactical espionage action? I mean didn't they clone that dude for a reason

Nano-machines Parasites.
 
What was the point of the Volgin subplot?

That shit went nowhere.

I was so pissed when he died via the fucking moving platform.
NOT EVEN THE METAL GEAR ITSELF.

Could have done at least one boss fight with him.

Kinda hoping he wakes up in Mother Base and starts terrorizing everyone.
 
I would say that GZ is a more well-rounded package, if that makes sense. I'm not talking about from a price perspective, but rather it has a straightforward narrative and satisfying side content with the same gameplay. TPP is a much grander scale, but comes with all the pacing and story issues along with resource management.

Also Camp Omega is cooler than any base in this game. Only ones that come close are OKB Zero and Lufwa Valley IMO.

Yea, Camp Omega was the best location in MGSV. It also had the two best cutscenes in the game with the surgery and destruction of mother base. I only wish TPP's narrative was as concentrated as the hour we got of GZ.
 
You know another thing cut from this game? That sound that was in GZ. The one that plays as BB climbs the cliff and with the name of each mission.

I remember it being there in the original hospital scene gameplay when Volgin first appears.
 
***[ Important Notice ] METAL GEAR SOLID V: THE PHANTOM PAIN - Non-Progression Bug (Additional Info)
As previously communicated, a critical bug has been identified that may halt progress and corrupt game save data under certain circumstances. Further investigation has revealed the exact trigger of the bug, so we would like to share these details to enable players to effectively avoid the issue.

The bug is triggered only under certain circumstances in Episode 29 or Episode 42 when Quiet is used as your buddy. However, you may still safely use Quiet in these missions if you use the Butterfly Emblem throughout the mission or avoid raising your Bond Level with Quiet to MAX during the course of the mission.

The team is currently working on a patch to fix the bug and repair any save data affected by the issue. Further updates will be announced soon. In the meantime, we apologize deeply for the problem and thank you for your continued patience as we work to resolve the issue.

*This issue is known to be present for Xbox 360®, Xbox One, PlayStation®3, PlayStation®4 and Steam®(PC).


http://www.konami.jp/mgs_portal/jp/info/?id=677

Does this suggest that not being able to use Quiet after she leaves you is a bug of some kind?
 
All I can think of is what's the point

Hey good thing the medic happened to sound like Big Boss

And why the fuck didn't Big Boss tell Kaz
So Kaz could get mad at Boss and leave Diamond Dogs to go work at Foxhound were Big Boss was in charge so Kaz could train Solid Snake?
 
***[ Important Notice ] METAL GEAR SOLID V: THE PHANTOM PAIN - Non-Progression Bug (Additional Info)
As previously communicated, a critical bug has been identified that may halt progress and corrupt game save data under certain circumstances. Further investigation has revealed the exact trigger of the bug, so we would like to share these details to enable players to effectively avoid the issue.

The bug is triggered only under certain circumstances in Episode 29 or Episode 42 when Quiet is used as your buddy. However, you may still safely use Quiet in these missions if you use the Butterfly Emblem throughout the mission or avoid raising your Bond Level with Quiet to MAX during the course of the mission.

The team is currently working on a patch to fix the bug and repair any save data affected by the issue. Further updates will be announced soon. In the meantime, we apologize deeply for the problem and thank you for your continued patience as we work to resolve the issue.

*This issue is known to be present for Xbox 360®, Xbox One, PlayStation®3, PlayStation®4 and Steam®(PC).


http://www.konami.jp/mgs_portal/jp/info/?id=677

Does this suggest that not being able to use Quiet after she leaves you is a bug of some kind?

The bug is a constant black screen, sadly.

The Quiet thing still annoys me, I didn't even unlock the Sniper Wolf alt until after she left, what was the point of me unlocking that?
 
Who knows what that was supposed to lead to. Revenge again?

All I know is I'm bugged that Chico's story pretty much got zero closure whatsoever. Just a dumb offscreen death.

This.

I want to know wtf was the deal with his headphone jack in his chest.

It predates Skull Face learning about the vocal cord parasites, IIRC according to what Code Talker says. Also, in TPP they show a small speaker placed into an incision near the vocal cords to stimulate the parasite, but Chico's thing was in his chest and he could plug his headphones into himself... really fucking weird and never explained lol
 
This.

I want to know wtf was the deal with his headphone jack in his chest.

It predates Skull Face learning about the vocal cord parasites, IIRC according to what Code Talker says. Also, in TPP they show a small speaker placed into an incision near the vocal cords to stimulate the parasite, but Chico's thing was in his chest and he could plug his headphones into himself... really fucking weird and never explained lol
No, I think Skullface was already experimenting before meeting Code Talker. In fact I think he knew about him, because he already knew about parasite. I read somehwere that Skullface would've died as a burned child if not for parasites. So, he knew about them, he worked with them, he just wasn't a master like Code Talker was.

edit: Yeah, read the passage in the guide: "Left in critical condition with wounds so severe that they could not be treated, he survived thanks to innovative parasite theraphy - though he was left with horrendous deformities and damge to his nervous system that prevented him from feeling pain."
 
This.

I want to know wtf was the deal with his headphone jack in his chest.

It predates Skull Face learning about the vocal cord parasites, IIRC according to what Code Talker says. Also, in TPP they show a small speaker placed into an incision near the vocal cords to stimulate the parasite, but Chico's thing was in his chest and he could plug his headphones into himself... really fucking weird and never explained lol

i don't think there was anything more to that than mere psychosis brought on from his torture. kid was going nuts and mutilated himself by stabbing a hole in his chest with the headphone plug.

just some weird shit to show that he was broken and not all there.
 
The bug is a constant black screen, sadly.

The Quiet thing still annoys me, I didn't even unlock the Sniper Wolf alt until after she left, what was the point of me unlocking that?

This might just be me, but I haven't actually seen anyone say they've experienced this bug, on here, Reddit or Twitter.

Anyone else actually experienced it or seen anyone else report it?
 
truth: the man who sold the world is not truth but fiction--the truth that zero wants you to know. do not believe it. it is doublethink.

there is no Ishmael.

I want to believe.
 
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